Gabe wrote:
Anyways, here's a star for you, Kurai.
Gabe wrote:
Anyways, here's a star for you, Kurai.
Unsnapped inherited (green) timing point(s) at:
00:38:231
00:50:504
01:13:686
01:30:050
All done :3-Kamui- wrote:
[vs. Kurai]
01:09:926 I could not see the slider at the first try
[General]
Check "Enable Custom Colours"
MoodyRPG wrote:
Hi Kurai <3
General
- You need a preview time in your map man, i think here 00:51:858 (is so epic this part) but is only a suggestion sure
- Is necessary to add (Black/White ver.)? It is , there are so many ver. of this music lol
- In my opinion 1500 Lead-In is too short for me, so why you don't adjust to 2000? okay
- Disable the countdown and the letterbox during breaks I thought I have already done that D:
vs. KuraiAll done
- - 00:05:494 (7) - If you follow the music, add a new combo here
- 00:17:426 (1) - This slider sound bad to me so why you don't put in the white tick?
- 01:02:596 - 01:07:710 - No hitsounds?
Good luck dude
nold_1702 wrote:
Hi!From IRC req :3
Black = They're only suggestions.
Blue = You have better to change them.
Red = They're unrankable issue.You should change them.
[General]
I redl the wholde mapset twice and still can't find the taiko BG,try to resubmit once again.
Try to set Perview Time. yep
Missing a custom hitsound http://puu.sh/Ietf
Try to add at somewhere like 00:17:426 ,
00:18:790 .
00:19:471
etc
and http://puu.sh/IevR hitfinish
add at 00:50:494
00:59:017
00:59:699
I'll check your hitszounds later, thanks :3
[Colours]
Combo1 : 158,125,181
Combo2 : 99,207,113
Combo3 : 108,115,225
Combo4 : 179,64,26
Combo5 : 235,199,90
Thanks for the mod o/grumd wrote:
So hai.
Kurai requested and I'm here.
You know, I just hate when people use standart combo colors. They are odd, too bright and shit. You can easily get some better colorings.This, for exampleIf you make colors a bit more pale, they would not hurt my eyes anymore. So if you're fine with that 5, please add them for me![Colours]
Combo1 : 158,125,181
Combo2 : 99,207,113
Combo3 : 108,115,225
Combo4 : 179,64,26
Combo5 : 235,199,90
yap done :3
vs. Kurai
— Overall
And here's map owner comes! Very nice diffie you have here. I'm not sure i will find anything wrong here :v
— Mapping
- 00:17:341 (1) - Hm, dunno why, but I wish it was just a double made of circles. already changed in previous mod >w<
- 00:37:199 (2) - One grid left please (tiny level) ok lol
Oh well, that's all from me. So nice flow here, get your 9/10! Yay thanks :3
Overall vote for this mapset: 8/10.
Pretty nice, so yea.. Good luck.
Thanks :3-Bakari- wrote:
[General]
00:05:494 - preview point here? already added another preview point >w<
let people know how to play diffs. put in Creator's Word something like vs. Derp = Normal / vs. Derpo = Hard. it'll help people to play/mod your map Well sure
remove gezo from tags. if you'll look for gezo with "_gezo_" tag you'll find maps (same for _LRJ_ tag) nope, because if someone search for "_Gezo_" in-game he will find nothing.
Merci quand même pour le mod, je te kudoserai si les autres fix :3Gabe wrote:
Je m'y attaque ~Avant de commencer, il n'y a aucun Preview Time. Même sans le preview time ca sonne bien, faut quand même en ajouté un. Donc, ma suggestion est d'en rajouté un à 00:16:403Déja fix'dKuraiDéja fix'd aussi XD
Circle emplacement
00:17:341 (1) - J'ai voulu essayé ta difficulté et j'ai trouvé que ce slider ne ce jouais pas très bien. Donc, si j'étais toi, je le supprimerais et je mettrais un cercle à 00:17:426
Sérieusement, j'ai rien trouvé de plus pour ta difficulté.
D'accord, aussi j'étais entrain de faire mon mod pendant que tu fixais le mod des autres. q.qKurai wrote:
Merci quand même pour le mod, je te kudoserai si les autres fix :3Gabe wrote:
Je m'y attaque ~Avant de commencer, il n'y a aucun Preview Time. Même sans le preview time ca sonne bien, faut quand même en ajouté un. Donc, ma suggestion est d'en rajouté un à 00:16:403Déja fix'dKuraiDéja fix'd aussi XD
Circle emplacement
00:17:341 (1) - J'ai voulu essayé ta difficulté et j'ai trouvé que ce slider ne ce jouais pas très bien. Donc, si j'étais toi, je le supprimerais et je mettrais un cercle à 00:17:426
Sérieusement, j'ai rien trouvé de plus pour ta difficulté.
-Bakari- wrote:
remove gezo from tags.
I don't care. :<Gabe wrote:
00:16:403 (1,2) - These sliders are unsymmetricals.
osu file format v9
[General]
AudioFilename: GymLeader.mp3
AudioLeadIn: 1500
PreviewTime: -1
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Gym Leader Battle (Black/White ver.)
Artist:Junichi Masuda
Creator:Kurai
Version:vs. TNG
Source:Pokemon: Black/White
Tags:Go Ichinose Morikazu Aoki Shota Kageyama Hitomi Sato Minako Adachi Satoshi Nohara _LRJ_ LRJ Noob Man Noob_Man Kuroneko-sHerald Gezo _Gezo_ Gezoda TheNutritiousGuy TNG
[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.9
SliderTickRate:2
[Events]
//Background and Video events
0,0,"BG.jpg"
//Break Periods
2,68420,72116
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
40,340.909090909091,4,1,0,40,1,0
5494,-100,4,2,0,40,0,0
24585,-100,4,1,0,40,0,0
63449,-100,4,2,0,40,0,0
76403,-100,4,1,0,40,0,0
79130,-100,4,2,0,40,0,0
[Colours]
Combo1 : 158,125,181
Combo2 : 99,207,113
Combo3 : 108,115,225
Combo4 : 179,64,26
Combo5 : 235,199,90
[HitObjects]
36,156,40,2,0,B|70:103|136:63|211:46|273:60,1,270,4|0
328,108,1403,2,0,B|339:170|319:244|277:309|223:341,1,270,4|0
152,344,2767,6,0,B|100:312|64:232,2,135,4|0|0
224,340,4130,2,0,B|276:308|312:228,2,135,4|0|0
186,278,5494,5,4
260,152,6176,1,0
400,200,6858,2,0,B|440:236|496:224|496:224|520:300,1,180
380,340,8221,1,4
120,216,9585,2,0,B|148:124|228:76,1,180,4|0
372,76,10949,6,0,B|452:124|480:216,1,180
400,336,12312,1,0
256,336,12994,2,0,B|208:344|164:312,2,90
240,192,14358,1,0
360,116,15040,2,0,B|416:204|356:284,1,180
220,328,16403,6,0,B|136:384|51:324,1,180,4|0
148,216,17767,2,0,B|232:156|316:212,1,180
232,328,19130,6,0,B|316:388|400:332,1,180
504,232,20494,2,0,B|487:130|388:110,1,180
256,192,21858,12,0,24585
476,188,25949,5,0
360,104,26630,1,0
232,36,27312,6,0,B|160:44|104:76|68:120|60:220,1,270,4|0
92,276,28676,2,0,B|161:335|218:341|280:324|337:279,1,270
380,220,30040,5,0
340,80,30721,1,0
200,116,31403,1,0
56,132,32085,1,0
160,232,32767,6,0,B|287:315|287:179|414:253,1,270
414,340,34130,2,0,B|286:423|286:287|159:361,1,270
128,296,35494,5,0
352,116,36858,1,0
328,256,37540,1,0
200,188,38221,6,0,B|140:185|78:236|69:327|133:399|226:393|268:344,2,360,0|0|0
488,180,42312,2,0,B|440:96|332:80,1,180
204,112,43676,5,0
100,212,44358,1,0
180,332,45040,2,0,B|264:272|264:364|356:308,1,180
456,216,46403,5,0
288,80,47767,1,0
120,216,49130,1,0
288,352,50494,1,0
452,212,51858,6,0,B|376:100|376:100|328:104|292:76|292:76|156:76,1,360
44,168,53903,1,0
112,296,54585,2,0,B|184:292|212:240|212:240|276:240,1,180
272,96,55949,2,0,B|211:96|211:96|183:44|111:40,1,180
44,168,57312,5,0
188,168,57994,1,0
332,168,58676,2,0,B|392:168|456:148|504:100,2,180,4|4|4
412,288,61403,2,0,B|340:348|264:296|264:296|156:296,1,270
92,260,62767,5,0
132,120,63449,1,0
260,52,64130,1,0
388,120,64812,2,0,B|448:172|508:184|508:184|448:196|392:248,1,270,0|0
280,336,66517,5,0
140,304,67199,1,0
132,160,67880,2,0,B|164:124|212:112,1,90,0|2
36,360,73676,6,0,B|88:360|116:272|116:272|140:360|184:384|232:356|256:272|256:272|280:356|328:384|372:360|396:272|396:272|424:360|476:360,1,720
508,220,77085,1,0
388,140,77767,2,0,B|349:110|316:105|316:105|268:110|205:122,1,180
100,36,79130,6,0,B|48:88|8:144|-4:192|8:240|48:296|96:344,1,360,4|0
240,348,81005,2,0,B|316:280|316:240,1,135,0|4
316,168,81858,1,0
396,76,82540,1,0
488,188,83221,6,0,B|480:232,1,45
464,304,83733,1,6
256,192,84585,12,0,90040
MoodyRPG wrote:
vs. KuroDone.
- - 00:49:130 (2) - New combo to follow your combo pattern
nold_1702 wrote:
[vs. Kuro]
00:00:040 (1,2,1,2,1,2,1,2) - I think this rhythm is much better I was hard to fix, but finally I've done it :3
00:39:244 (2) - The stack makes players hard to determine how many reverse does the slider has.Try to un stack it.(I mean the pervious note.) Fixed.
01:09:585 (2,3,4,5,1) - This re-turn pattern is hard to read for normal/easy players. I lowered the distance snap a bit, so it shoul be less hard.
-Bakari- wrote:
[vs.Kuro]
00:09:585 (1) - remove nc? No.
00:15:039 (1) - finish Done.
00:23:221 (1) - ^ or clap Done.
00:36:858 (3,2) - distance? Nah, it's only 1 grid.
01:03:449 (2,3,4,5,6,7,1,2,3,4) - too hard for normal, imo. I lowered the distance snap a bit, so it shoul be less hard.
grumd wrote:
vs. Kuro
— Overall
Lol, are you going to add any hitsounds here?
— Mapping
- 00:27:312 (1) - Divide this in two sliders or anything else. Two repeats here could be confusing. Fixed.
- 00:38:392 - Add a note here. Even better way is to make slider from this point to 00:39:074, because a single note beginning on a red tick sounds weird. Won't change.
- 01:12:312 (3,1,2,3) - This crap is very confusing and odd, man. So strange variety of the number of repeats which has no sense in music, while the sliders themselves are not even different... Please remap this part. There is a sense for me.
- 01:19:812 (1) - Must end on 01:20:494. So please move the slider end 1/2 earlier and place a note here 01:20:665 instead. Totally redesigned.
- 01:21:858 (1) - But this one has to end 1/2 later, here: 01:22:880. Try this two suggestions, listen to the rhythm and you'll understand. ^
Gabe wrote:
Kuro
New combos
00:21:858 (1) - Add a new combo here. Done.
Circle emplacement
01:07:540 (4) - Move this circle at x:272 y:320 I changed the placement due to previous mod.
01:09:585 (2,3,4,5,1) - This pattern may be hard for beginners. Try to do something else here. See above.
01:14:699 (2,3) - This ma also be hard/confusing for beginners. I am suggesting you to add a reverse for (2) and delete a reverse for (3). http://puu.sh/IePd I think that it not fit.
01:24:585 (1,2,3,4,1,2,3,4) - To sound better, you should do something like this and try to make a better pattern. Puush don't let me see the image
Done !MoodyRPG wrote:
- 00:36:858 (1) - Remove this useless new combo, doesn't fit well with the music
Allow me to find it stupid, but fixed~nold_1702 wrote:
Three spinners without new combo wich is unrankable:
~-Bakari- wrote:
NCs seems to be a bit overused I tried to remove some of them. But I try to make combos that fit the music without getting too long (it's a Normal diff)... So yeah, there are quite a lot of short combos. :s
lol, a bit empty Because I don't think timing sections are necessary~
00:34:130 (2) - maybe spinner? Nope, it would prevent me from doing the next pattern... Besides, I don't think it fits the music better (also, I'm not fond of having many spinners, especially on a short song). :/
00:55:949 (1) - do not spam new combo >.< Sir yes sir !
Waw, thanks a lot. =w= *currently blushing*grumd wrote:
Yay, first really good diff here! I like the rhythm, slider shapes, hitsounds, everything is nicely done. Good job.
Actually, I don't think so, because you can hear the music on the current circle, like the previous patterns (but there is just one "ting", so no need for a short slider here).grumd wrote:
00:04:983 (2) - I think this circle sounds much better on 00:05:153.
Gabe wrote:
00:13:676 - Déplace ce slider dans le milieu de l'éditeur. Ca serais mieu que le mettre vers la gauche. En même temps, tu devrais l'arranger dans ce genre (Désolé si j'ai mal expliqué): Fixé !
00:42:312 (1) - Quel beau slider. N'est-ce pas ?
00:29:699 (4) - Ajoute un Whistle ici puisque tu en n'as mis un à 00:32:426 (4) - omg j'ai honte de cette erreur de débutant. ><
00:54:585 - Tu devrais ajouté un Whistle ici. Ca sonne assez bien. Ok !
Je comprend ce que tu veux dire Gabe... Mais je pense rester sur ce que j'ai fait x)grumd wrote:
vs. LRJ
— Overall
Yea, LRJ is very good mapper and he does not fail even now. lolno I don't like small circles, but LRJ made them look pretty anyway. I like mapping with small circles =w=
— Mapping9/10, man. That's an awesome one. thx ;w;
- 00:26:289 (3) - Why you just stop at this point and don't map the sound after this note? Please place here 1/6 slider with 2 repeat arrows :3 It doesn't follow the spacing after that slider , but looks okay , fixed o/
- 00:37:369 (3) - The same slider, 1/6 with two repeats, fits here much more imo. Try it. Yus , fixed
- 01:28:676 (1) - OH FUCK It hurts my ears! Please make it a bit less loud. 50% is already enough , and there is no fade-out yet D:
Thanks for your mod grumd o/Gabe wrote:
[notice]LRJ
Circle emplacement
00:03:960 - Supprime ce cercle. Il ne sonne pas bien à mon goût. Ouais enfin c'pour compléter les 1/2 quoi D:
Hitsounds
01:21:005 (4) - Ajoute un finish ici et supprime le finish à la fin de slider. Ca rend déjà bien :c
01:23:733 - Ajoute aussi un finish ici et supprime le finish sur ce cercle: 01:24:244 (6) - Idem =w=
hahahahahaKurai wrote:
vs kurai : Insane
True, I forgot the +1SP mod xDKurai wrote:
Yay thanks Lapras <3
Also chewin, the map has +14 :3
Forgot what? o.oL_P wrote:
2nd page, you forgot something....?