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Junichi Masuda - Gym Leader Battle (Black/White ver.)

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Stefan

Gabe wrote:

Anyways, here's a star for you, Kurai.
-Ryosuke
[vs. Kurai]

01:09:926 I could not see the slider at the first try :(

[General]

Check "Enable Custom Colours"
MoodyRPG
Hi Kurai <3

General
  1. You need a preview time in your map man, i think here 00:51:858 (is so epic this part) but is only a suggestion
  2. Is necessary to add (Black/White ver.)?
  3. In my opinion 1500 Lead-In is too short for me, so why you don't adjust to 2000?
  4. Disable the countdown and the letterbox during breaks
vs. TNG
  • - 00:09:585 (1) - To follow your combo pattern, remove the new combo
    - 01:01:403 (1) - Same ^
vs. Kuro
  • - 00:49:130 (2) - New combo to follow your combo pattern
vs. Noob Man
  • - 00:36:858 (1) - Remove this useless new combo, doesn't fit well with the music
vs. Taiko Gezo Oni
  • -- You need a Taiko BG in my opinion
    -- And you have so many unsnapped sections, look:
    Unsnapped inherited (green) timing point(s) at: 
    00:38:231
    00:50:504
    01:13:686
    01:30:050
vs. LRJ
  • -- Nice diff
vs. Kurai
  • - 00:05:494 (7) - If you follow the music, add a new combo here
    - 00:17:426 (1) - This slider sound bad to me so why you don't put in the white tick?
    - 01:02:596 - 01:07:710 - No hitsounds?
Good luck dude :)
Ulysses
Hi!From IRC req :3

Black = They're only suggestions.
Blue = You have better to change them.
Red = They're unrankable issue.You should change them.


[General]

I redl the wholde mapset twice and still can't find the taiko BG,try to resubmit once again.

Try to set Perview Time.

Missing a custom hitsound http://puu.sh/Ietf
Try to add at somewhere like 00:17:426 ,
00:18:790 .
00:19:471
etc

and http://puu.sh/IevR hitfinish
add at 00:50:494
00:59:017
00:59:699

[vs. TNG]

00:12:994 (3) - The reverse sounds a little bit off,try to do rhythm like this?:

[vs. Kuro]

00:00:040 (1,2,1,2,1,2,1,2) - I think this rhythm is much better:
00:39:244 (2) - The stack makes players hard to determine how many reverse does the slider has.Try to un stack it.(I mean the pervious note.)

01:09:585 (2,3,4,5,1) - This re-turn pattern is hard to read for normal/easy players.


[vs. Noob Man]

Three spinners without new combo wich is unrankable:
00:23:221 (1) -
01:19:471 (1) -
01:22:199 (1) -


No any other complaint.


[vs. Taiko Oni Gezo]

I'm not skilled to mod taiko maps,but I find some unsnapped kiai times and time sections:

Unsanpped kiai times:
38231-->snap to 38221
73686-->snap to 73676


Unsnapped time sections:
50504-->snap to 50494
90050-->snap to 90040



[LRJ]
Nothing,sorry


[vs. Kurai]
Nothing,sorry :(



Hope my mod can help you .
riffy
reserved 4 mod
edit:
[General]
00:05:494 - preview point here?
let people know how to play diffs. put in Creator's Word something like vs. Derp = Normal / vs. Derpo = Hard. it'll help people to play/mod your map :)
remove gezo from tags. if you'll look for gezo with "_gezo_" tag you'll find maps (same for _LRJ_ tag)


[vs. TNG]
00:25:949 (1) - too far from spinner. beginners won't find it >.<

[vs.Kuro]
00:09:585 (1) - remove nc?
00:15:039 (1) - finish
00:23:221 (1) - ^ or clap
00:36:858 (3,2) - distance?
01:03:449 (2,3,4,5,6,7,1,2,3,4) - too hard for normal, imo.

[vs. Noob Man]
NCs seems to be a bit overused

lol, a bit empty
00:34:130 (2) - maybe spinner?
00:55:949 (1) - do not spam new combo >.<

[vs. LRJ]
clear.

[vs Kurai]
clear o.o

~~~~~~

gl~ clear map ;_;
Topic Starter
Kurai

-Kamui- wrote:

[vs. Kurai]

01:09:926 I could not see the slider at the first try :(

[General]

Check "Enable Custom Colours"
All done :3

MoodyRPG wrote:

Hi Kurai <3

General
  1. You need a preview time in your map man, i think here 00:51:858 (is so epic this part) but is only a suggestion sure
  2. Is necessary to add (Black/White ver.)? It is :o, there are so many ver. of this music lol
  3. In my opinion 1500 Lead-In is too short for me, so why you don't adjust to 2000? okay
  4. Disable the countdown and the letterbox during breaks I thought I have already done that D:

vs. Kurai
  • - 00:05:494 (7) - If you follow the music, add a new combo here
    - 00:17:426 (1) - This slider sound bad to me so why you don't put in the white tick?
    - 01:02:596 - 01:07:710 - No hitsounds?
All done

Good luck dude :)

nold_1702 wrote:

Hi!From IRC req :3

Black = They're only suggestions.
Blue = You have better to change them.
Red = They're unrankable issue.You should change them.


[General]

I redl the wholde mapset twice and still can't find the taiko BG,try to resubmit once again.

Try to set Perview Time. yep

Missing a custom hitsound http://puu.sh/Ietf
Try to add at somewhere like 00:17:426 ,
00:18:790 .
00:19:471
etc

and http://puu.sh/IevR hitfinish
add at 00:50:494
00:59:017
00:59:699

I'll check your hitszounds later, thanks :3
grumd
mmedit: the modder requested this not receive kudosu.

So hai.
Kurai requested and I'm here.

You know, I just hate when people use standart combo colors. They are odd, too bright and shit. You can easily get some better colorings.
This, for example
[Colours]
Combo1 : 158,125,181
Combo2 : 99,207,113
Combo3 : 108,115,225
Combo4 : 179,64,26
Combo5 : 235,199,90
If you make colors a bit more pale, they would not hurt my eyes anymore. So if you're fine with that 5, please add them for me!

vs. TNG

Overall
This map has neat sliders, nice rhythm (as for an easy diff) and gives the impression of good, nice map.
But well, I didn't like fast sliderticks at all: they don't fit neither the song nor the map.

Mapping
  1. 00:05:494 (1) - So nazi, but well. Move it a bit to the left so it will land right between previous two sliders, forming an equilateral triangle. But well, ignore this. Just 2-pixel issue.
  2. 00:32:767 (1,2) - Avoid this overlapping please. It's so ugly and strange, I believe you can make this pattern prettier.
  3. 01:23:221 (1,2) - Make it straight. Moving the circle to 464;304 would work.
Okay, no more complaints. Everything else is fine. I would give 6.5/10 to this diff. Remember, that's not a bad result.

vs. Kuro

Overall
Lol, are you going to add any hitsounds here?

Mapping
  1. 00:27:312 (1) - Divide this in two sliders or anything else. Two repeats here could be confusing.
  2. 00:38:392 - Add a note here. Even better way is to make slider from this point to 00:39:074, because a single note beginning on a red tick sounds weird.
  3. 01:12:312 (3,1,2,3) - This crap is very confusing and odd, man. So strange variety of the number of repeats which has no sense in music, while the sliders themselves are not even different... Please remap this part.
  4. 01:19:812 (1) - Must end on 01:20:494. So please move the slider end 1/2 earlier and place a note here 01:20:665 instead.
  5. 01:21:858 (1) - But this one has to end 1/2 later, here: 01:22:880. Try this two suggestions, listen to the rhythm and you'll understand.
Well, totally didn't like it. 4/10.

vs. Noob Man

Overall
Yay, first really good diff here! I like the rhythm, slider shapes, hitsounds, everything is nicely done. Good job.
But well, still some suggestions.

Mapping
  1. 00:04:983 (2) - I think this circle sounds much better on 00:05:153.
  2. 00:12:312 (2,3) - You might add some claps on these sliders? Listen to the music, I can hear some claps there.
  3. 00:19:130 (1) - Add a whistle on slider start?
  4. 00:21:858 (1) - Remove the whistle from the repeat button and add them on the start and end of the slider. Sounds far better.
  5. 00:23:221 (1) - Dunno, whistle again?
  6. 00:30:040 (1) - Whistle on the slider start?
  7. 00:32:767 (1) - Again, I think you need whistles only on the end and start of that slider.
  8. 00:42:312 (1) - Remove the whistle from sliderend and add a one on it's start. The sound in the background is more pitched up at this slider's beginning, that's why you have to add whistle right there.
  9. 01:00:040 (1) - No need for a whistle on it's end again D: Add it on start better.
  10. 01:09:585 (1) - Whistle?
  11. 01:12:312 (1) - Whistle on start?
Very good, I liked it. 8/10.

vs. Taiko Oni Gezo

Overall
Okay, I don't play taiko and understand just nothing in it, but may help you with something. Let's try. Please be serious with my suggestions.

Mapping
  1. 00:09:585 (1,2) - k k?
  2. 00:41:630 (4,5) - kk?
  3. 00:41:971 (8) - k?
  4. 00:42:994 (3,4) - kk?
  5. 00:43:335 (7) - k?
    Last four suggestions look very nice together, try it
  6. 00:48:790 (7) - k?
  7. 00:58:676 (2,1,2,1,1,1,1,2,3) - I'm in doubt if I will be able to explain what i want to suggest here.. So look. I can hear one similar part in the song. Starting from here 00:58:676 and from here 00:59:358 — I hear the same part of melody. So I suggest you to copy 00:58:676 (2,1,2,1,1) - and paste them on the 00:59:358. Now it looks like "d kkd k dkk k", I wish to see "d kkd k d kkd k"
And that's all from me. The diff sounds just suberb, I give it 9/10!

vs. LRJ

Overall
Yea, LRJ is very good mapper and he does not fail even now. I don't like small circles, but LRJ made them look pretty anyway.

Mapping
  1. 00:26:289 (3) - Why you just stop at this point and don't map the sound after this note? Please place here 1/6 slider with 2 repeat arrows :3
  2. 00:37:369 (3) - The same slider, 1/6 with two repeats, fits here much more imo. Try it.
  3. 01:28:676 (1) - OH FUCK It hurts my ears! Please make it a bit less loud.
9/10, man. That's an awesome one.

vs. Kurai

Overall
And here's map owner comes! Very nice diffie you have here. I'm not sure i will find anything wrong here :v

Mapping
  1. 00:17:341 (1) - Hm, dunno why, but I wish it was just a double made of circles.
  2. 00:37:199 (2) - One grid left please (tiny level)
Oh well, that's all from me. So nice flow here, get your 9/10!

Overall vote for this mapset: 8/10.
Pretty nice, so yea.. Good luck.
Topic Starter
Kurai

grumd wrote:

So hai.
Kurai requested and I'm here.

You know, I just hate when people use standart combo colors. They are odd, too bright and shit. You can easily get some better colorings.
This, for example
[Colours]
Combo1 : 158,125,181
Combo2 : 99,207,113
Combo3 : 108,115,225
Combo4 : 179,64,26
Combo5 : 235,199,90
If you make colors a bit more pale, they would not hurt my eyes anymore. So if you're fine with that 5, please add them for me!
yap done :3


vs. Kurai

Overall
And here's map owner comes! Very nice diffie you have here. I'm not sure i will find anything wrong here :v

Mapping
  1. 00:17:341 (1) - Hm, dunno why, but I wish it was just a double made of circles. already changed in previous mod >w<
  2. 00:37:199 (2) - One grid left please (tiny level) ok lol

Oh well, that's all from me. So nice flow here, get your 9/10! Yay thanks :3

Overall vote for this mapset: 8/10.
Pretty nice, so yea.. Good luck.
Thanks for the mod o/

-Bakari- wrote:

[General]
00:05:494 - preview point here? already added another preview point >w<
let people know how to play diffs. put in Creator's Word something like vs. Derp = Normal / vs. Derpo = Hard. it'll help people to play/mod your map :) Well sure
remove gezo from tags. if you'll look for gezo with "_gezo_" tag you'll find maps (same for _LRJ_ tag) nope, because if someone search for "_Gezo_" in-game he will find nothing.
Thanks :3
Aurele
Je m'y attaque ~

Avant de commencer, il n'y a aucun Preview Time. Même sans le preview time ca sonne bien, faut quand même en ajouté un. Donc, ma suggestion est d'en rajouté un à 00:16:403

TheNutritiousGuy

Circle emplacement
00:16:403 (1,2) - These sliders are unsymmetricals.
00:17:767 (2) - After making it symmetrical, move it two grid to the left and stack the beginning of this slider 00:19:130 (1) - with 00:16:403 (1) -
00:32:767 (1,2) - These overlapped sliders looks weird in my opinion. That's just a comment...
01:13:676 (1) - You should move this slider at the center of the playfield.
01:21:176 (2) - This slider should start at 01:21:005, it will sound better because of the song. Also, if you do that, add a Whistle/Finish at 01:21:005 as you did for 01:23:733 (2) -

Hitsounds
00:51:858 - Maybe you could add a finish here.
*Suggestion* Add a clap at these points: 01:05:835/01:06:517 (1,2) -/01:07:880

Kuro

New combos
00:21:858 (1) - Add a new combo here.

Circle emplacement
01:07:540 (4) - Move this circle at x:272 y:320
01:09:585 (2,3,4,5,1) - This pattern may be hard for beginners. Try to do something else here.
01:14:699 (2,3) - This ma also be hard/confusing for beginners. I am suggesting you to add a reverse for (2) and delete a reverse for (3). http://puu.sh/IePd
01:24:585 (1,2,3,4,1,2,3,4) - To sound better, you should do something like this and try to make a better pattern.

Noob Man

Circle emplacement
00:13:676 - Déplace ce slider dans le milieu de l'éditeur. Ca serais mieu que le mettre vers la gauche. En même temps, tu devrais l'arranger dans ce genre (Désolé si j'ai mal expliqué):
00:42:312 (1) - Quel beau slider.

Hitsounds
00:29:699 (4) - Ajoute un Whistle ici puisque tu en n'as mis un à 00:32:426 (4) -
00:54:585 - Tu devrais ajouté un Whistle ici. Ca sonne assez bien.

LRJ

Circle emplacement
00:03:960 - Supprime ce cercle. Il ne sonne pas bien à mon goût.

Hitsounds
01:21:005 (4) - Ajoute un finish ici et supprime le finish à la fin de slider.
01:23:733 - Ajoute aussi un finish ici et supprime le finish sur ce cercle: 01:24:244 (6) -

Kurai

Circle emplacement
00:17:341 (1) - J'ai voulu essayé ta difficulté et j'ai trouvé que ce slider ne ce jouais pas très bien. Donc, si j'étais toi, je le supprimerais et je mettrais un cercle à 00:17:426

Sérieusement, j'ai rien trouvé de plus pour ta difficulté.

Gezo
... J'arrive jamais à mod des Taikos Diff. Surtout les tiens. D:
Topic Starter
Kurai

Gabe wrote:

Je m'y attaque ~

Avant de commencer, il n'y a aucun Preview Time. Même sans le preview time ca sonne bien, faut quand même en ajouté un. Donc, ma suggestion est d'en rajouté un à 00:16:403
Déja fix'd


Kurai

Circle emplacement
00:17:341 (1) - J'ai voulu essayé ta difficulté et j'ai trouvé que ce slider ne ce jouais pas très bien. Donc, si j'étais toi, je le supprimerais et je mettrais un cercle à 00:17:426

Sérieusement, j'ai rien trouvé de plus pour ta difficulté.
Déja fix'd aussi XD
Merci quand même pour le mod, je te kudoserai si les autres fix :3
Aurele

Kurai wrote:

Gabe wrote:

Je m'y attaque ~

Avant de commencer, il n'y a aucun Preview Time. Même sans le preview time ca sonne bien, faut quand même en ajouté un. Donc, ma suggestion est d'en rajouté un à 00:16:403
Déja fix'd


Kurai

Circle emplacement
00:17:341 (1) - J'ai voulu essayé ta difficulté et j'ai trouvé que ce slider ne ce jouais pas très bien. Donc, si j'étais toi, je le supprimerais et je mettrais un cercle à 00:17:426

Sérieusement, j'ai rien trouvé de plus pour ta difficulté.
Déja fix'd aussi XD
Merci quand même pour le mod, je te kudoserai si les autres fix :3
D'accord, aussi j'étais entrain de faire mon mod pendant que tu fixais le mod des autres. q.q
Yuzeyun

-Bakari- wrote:

remove gezo from tags.

Not necessary adding the underscores. Search works as (example) : [WILDCARD]wutdafuq[WILDCARD]

with this example If I'm looking for Exquezewutdafuq2000 it will be found.
Stefan

Gabe wrote:

00:16:403 (1,2) - These sliders are unsymmetricals.
I don't care. :<

Anyway, thanks for all the sudden Mods.
SPOILER
osu file format v9

[General]
AudioFilename: GymLeader.mp3
AudioLeadIn: 1500
PreviewTime: -1
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Gym Leader Battle (Black/White ver.)
Artist:Junichi Masuda
Creator:Kurai
Version:vs. TNG
Source:Pokemon: Black/White
Tags:Go Ichinose Morikazu Aoki Shota Kageyama Hitomi Sato Minako Adachi Satoshi Nohara _LRJ_ LRJ Noob Man Noob_Man Kuroneko-sHerald Gezo _Gezo_ Gezoda TheNutritiousGuy TNG

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.9
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg"
//Break Periods
2,68420,72116
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
40,340.909090909091,4,1,0,40,1,0
5494,-100,4,2,0,40,0,0
24585,-100,4,1,0,40,0,0
63449,-100,4,2,0,40,0,0
76403,-100,4,1,0,40,0,0
79130,-100,4,2,0,40,0,0


[Colours]
Combo1 : 158,125,181
Combo2 : 99,207,113
Combo3 : 108,115,225
Combo4 : 179,64,26
Combo5 : 235,199,90

[HitObjects]
36,156,40,2,0,B|70:103|136:63|211:46|273:60,1,270,4|0
328,108,1403,2,0,B|339:170|319:244|277:309|223:341,1,270,4|0
152,344,2767,6,0,B|100:312|64:232,2,135,4|0|0
224,340,4130,2,0,B|276:308|312:228,2,135,4|0|0
186,278,5494,5,4
260,152,6176,1,0
400,200,6858,2,0,B|440:236|496:224|496:224|520:300,1,180
380,340,8221,1,4
120,216,9585,2,0,B|148:124|228:76,1,180,4|0
372,76,10949,6,0,B|452:124|480:216,1,180
400,336,12312,1,0
256,336,12994,2,0,B|208:344|164:312,2,90
240,192,14358,1,0
360,116,15040,2,0,B|416:204|356:284,1,180
220,328,16403,6,0,B|136:384|51:324,1,180,4|0
148,216,17767,2,0,B|232:156|316:212,1,180
232,328,19130,6,0,B|316:388|400:332,1,180
504,232,20494,2,0,B|487:130|388:110,1,180
256,192,21858,12,0,24585
476,188,25949,5,0
360,104,26630,1,0
232,36,27312,6,0,B|160:44|104:76|68:120|60:220,1,270,4|0
92,276,28676,2,0,B|161:335|218:341|280:324|337:279,1,270
380,220,30040,5,0
340,80,30721,1,0
200,116,31403,1,0
56,132,32085,1,0
160,232,32767,6,0,B|287:315|287:179|414:253,1,270
414,340,34130,2,0,B|286:423|286:287|159:361,1,270
128,296,35494,5,0
352,116,36858,1,0
328,256,37540,1,0
200,188,38221,6,0,B|140:185|78:236|69:327|133:399|226:393|268:344,2,360,0|0|0
488,180,42312,2,0,B|440:96|332:80,1,180
204,112,43676,5,0
100,212,44358,1,0
180,332,45040,2,0,B|264:272|264:364|356:308,1,180
456,216,46403,5,0
288,80,47767,1,0
120,216,49130,1,0
288,352,50494,1,0
452,212,51858,6,0,B|376:100|376:100|328:104|292:76|292:76|156:76,1,360
44,168,53903,1,0
112,296,54585,2,0,B|184:292|212:240|212:240|276:240,1,180
272,96,55949,2,0,B|211:96|211:96|183:44|111:40,1,180
44,168,57312,5,0
188,168,57994,1,0
332,168,58676,2,0,B|392:168|456:148|504:100,2,180,4|4|4
412,288,61403,2,0,B|340:348|264:296|264:296|156:296,1,270
92,260,62767,5,0
132,120,63449,1,0
260,52,64130,1,0
388,120,64812,2,0,B|448:172|508:184|508:184|448:196|392:248,1,270,0|0
280,336,66517,5,0
140,304,67199,1,0
132,160,67880,2,0,B|164:124|212:112,1,90,0|2
36,360,73676,6,0,B|88:360|116:272|116:272|140:360|184:384|232:356|256:272|256:272|280:356|328:384|372:360|396:272|396:272|424:360|476:360,1,720
508,220,77085,1,0
388,140,77767,2,0,B|349:110|316:105|316:105|268:110|205:122,1,180
100,36,79130,6,0,B|48:88|8:144|-4:192|8:240|48:296|96:344,1,360,4|0
240,348,81005,2,0,B|316:280|316:240,1,135,0|4
316,168,81858,1,0
396,76,82540,1,0
488,188,83221,6,0,B|480:232,1,45
464,304,83733,1,6
256,192,84585,12,0,90040
Kuroneko-sHerald
Finally fixed :?

SPOILER

MoodyRPG wrote:

vs. Kuro
  • - 00:49:130 (2) - New combo to follow your combo pattern
Done.

nold_1702 wrote:

[vs. Kuro]

00:00:040 (1,2,1,2,1,2,1,2) - I think this rhythm is much better I was hard to fix, but finally I've done it :3

00:39:244 (2) - The stack makes players hard to determine how many reverse does the slider has.Try to un stack it.(I mean the pervious note.) Fixed.

01:09:585 (2,3,4,5,1) - This re-turn pattern is hard to read for normal/easy players. I lowered the distance snap a bit, so it shoul be less hard.

-Bakari- wrote:

[vs.Kuro]
00:09:585 (1) - remove nc? No.
00:15:039 (1) - finish Done.
00:23:221 (1) - ^ or clap Done.
00:36:858 (3,2) - distance? Nah, it's only 1 grid.
01:03:449 (2,3,4,5,6,7,1,2,3,4) - too hard for normal, imo. I lowered the distance snap a bit, so it shoul be less hard.

grumd wrote:

vs. Kuro

Overall
Lol, are you going to add any hitsounds here?

Mapping
  1. 00:27:312 (1) - Divide this in two sliders or anything else. Two repeats here could be confusing. Fixed.
  2. 00:38:392 - Add a note here. Even better way is to make slider from this point to 00:39:074, because a single note beginning on a red tick sounds weird. Won't change.
  3. 01:12:312 (3,1,2,3) - This crap is very confusing and odd, man. So strange variety of the number of repeats which has no sense in music, while the sliders themselves are not even different... Please remap this part. There is a sense for me.
  4. 01:19:812 (1) - Must end on 01:20:494. So please move the slider end 1/2 earlier and place a note here 01:20:665 instead. Totally redesigned.
  5. 01:21:858 (1) - But this one has to end 1/2 later, here: 01:22:880. Try this two suggestions, listen to the rhythm and you'll understand. ^

Gabe wrote:

Kuro

New combos
00:21:858 (1) - Add a new combo here. Done.

Circle emplacement
01:07:540 (4) - Move this circle at x:272 y:320 I changed the placement due to previous mod.
01:09:585 (2,3,4,5,1) - This pattern may be hard for beginners. Try to do something else here. See above.
01:14:699 (2,3) - This ma also be hard/confusing for beginners. I am suggesting you to add a reverse for (2) and delete a reverse for (3). http://puu.sh/IePd I think that it not fit.
01:24:585 (1,2,3,4,1,2,3,4) - To sound better, you should do something like this and try to make a better pattern. Puush don't let me see the image :o

Junichi Masuda - Gym Leader Battle (BlackWhite ver.) (Kurai) [vs. Kuro].osu
Noob Man

MoodyRPG wrote:

- 00:36:858 (1) - Remove this useless new combo, doesn't fit well with the music
Done !

nold_1702 wrote:

Three spinners without new combo wich is unrankable:
Allow me to find it stupid, but fixed~

-Bakari- wrote:

NCs seems to be a bit overused I tried to remove some of them. But I try to make combos that fit the music without getting too long (it's a Normal diff)... So yeah, there are quite a lot of short combos. :s
lol, a bit empty Because I don't think timing sections are necessary~
00:34:130 (2) - maybe spinner? Nope, it would prevent me from doing the next pattern... Besides, I don't think it fits the music better (also, I'm not fond of having many spinners, especially on a short song). :/
00:55:949 (1) - do not spam new combo >.< Sir yes sir !
~

grumd wrote:

Yay, first really good diff here! I like the rhythm, slider shapes, hitsounds, everything is nicely done. Good job.
Waw, thanks a lot. =w= *currently blushing*

grumd wrote:

00:04:983 (2) - I think this circle sounds much better on 00:05:153.
Actually, I don't think so, because you can hear the music on the current circle, like the previous patterns (but there is just one "ting", so no need for a short slider here).
I'm not sure if I'm clear, but I think it's better this way. u__u'

Fixed everything else. ^^

Gabe wrote:

00:13:676 - Déplace ce slider dans le milieu de l'éditeur. Ca serais mieu que le mettre vers la gauche. En même temps, tu devrais l'arranger dans ce genre (Désolé si j'ai mal expliqué): Fixé !
00:42:312 (1) - Quel beau slider. N'est-ce pas ? :D
00:29:699 (4) - Ajoute un Whistle ici puisque tu en n'as mis un à 00:32:426 (4) - omg j'ai honte de cette erreur de débutant. ><
00:54:585 - Tu devrais ajouté un Whistle ici. Ca sonne assez bien. Ok !


My diff~


Thanks very much all of you ! :)
Ekoro

grumd wrote:

vs. LRJ

Overall
Yea, LRJ is very good mapper and he does not fail even now. lolno I don't like small circles, but LRJ made them look pretty anyway. I like mapping with small circles =w=

Mapping
  1. 00:26:289 (3) - Why you just stop at this point and don't map the sound after this note? Please place here 1/6 slider with 2 repeat arrows :3 It doesn't follow the spacing after that slider , but looks okay , fixed o/
  2. 00:37:369 (3) - The same slider, 1/6 with two repeats, fits here much more imo. Try it. Yus , fixed
  3. 01:28:676 (1) - OH FUCK It hurts my ears! Please make it a bit less loud. 50% is already enough , and there is no fade-out yet D:
9/10, man. That's an awesome one. thx ;w;

Thanks for your mod grumd o/

Gabe wrote:

[notice]LRJ

Circle emplacement
00:03:960 - Supprime ce cercle. Il ne sonne pas bien à mon goût. Ouais enfin c'pour compléter les 1/2 quoi D:

Hitsounds
01:21:005 (4) - Ajoute un finish ici et supprime le finish à la fin de slider. Ca rend déjà bien :c
01:23:733 - Ajoute aussi un finish ici et supprime le finish sur ce cercle: 01:24:244 (6) - Idem =w=
Je comprend ce que tu veux dire Gabe... Mais je pense rester sur ce que j'ai fait x)

deux mods à fixer sur les 5-6 mods que t'as reçu Kurai , c'pas beaucoup o/
Kawayi Rika
IRC checked mapset ~ fix some hitsound,setting and spacing ~

Everything looks fine now ~


log
08:12 Kawayi_Rika: : LRJ diff
08:13 Kawayi_Rika: : change AudioLeadIn and setting PreviewTime
08:15 Kurai: : ah yes
08:16 Kawayi_Rika: : also remove all dif countdown and Letterbox ><
08:17 Kurai: : sure
08:21 Kurai: : submitted
08:21 Kurai: : :D
08:21 Kawayi_Rika: : yep>< let me check all ~
08:21 Kurai: : :3
08:22 Kawayi_Rika: : 00:42:312 (1) -
08:22 Kawayi_Rika: : Kuro diff
08:22 Kawayi_Rika: : add finish here?
08:22 Kurai: : yep
08:23 Kawayi_Rika: : :3
08:23 Kawayi_Rika: : 00:50:494 (1) - this too?
08:23 Kurai: : k
08:24 Kawayi_Rika: : 01:09:585 (2,3,4,5,1) - spacing is fine here?
08:26 Kurai: : fixed
08:27 Kawayi_Rika: : yep
08:29 Kawayi_Rika: : 01:22:540 (4) -
08:29 Kawayi_Rika: : TNG
08:29 Kawayi_Rika: : move to 408.56 looks bette
08:29 Kawayi_Rika: : r*
08:30 Kurai: : k
08:32 Kawayi_Rika: : 00:38:221 -
08:32 Kawayi_Rika: : add finish
08:32 Kurai: : k
08:32 Kawayi_Rika: : 00:51:858 - ^
08:32 Kurai: : k
08:33 Kawayi_Rika: : 01:21:517 - Remove finish and add to 01:21:858 -
08:34 Kurai: : k
08:34 Kurai: : ;D
08:34 Kawayi_Rika: : that's all :D submit pls ><
08:34 Kurai: : >w<
08:36 Kurai: : dooooooooooone ~
08:36 Kawayi_Rika: : k ><
08:41 Kawayi_Rika: : 00:50:494 (1) - you are forgot add finish here
08:41 Kawayi_Rika: : Kuro diff ><

Bubbled ~ !

Laharl
Great! <3
Stefan
And I was going to say that Kurai should take the Mods for my Map.
Then I saw the bubble. lawl
Aurele
Oh wow, déjà? Congratulation Kurai.
IceBeam
hello my Master Kurai

[TNG]
there're very few hitsounds,so personally I'd add claps on upbeats when you use them
for example on the end of these sliders:00:27:312 (1,2) - 00:32:767 (1,2) and 01:06:517 (1,2,3)

01:23:221 (1,2) - make a simplified slider instead:

[Kuro]
01:08:221 (1) - fix spacing,it's too close to previous object,or stack if you wish so

[Kurai]
00:06:687 (1,2) - I don't mind jumps,but spacing between (2) and (3) looks similar,so it made me confused a bit
01:07:199 - I really want a note here xD plays more comfortable with it imo,and overall sounds better

[Taiko]
snap kiai sections,they're 10 ms off

that is all,great job,as always ;)
Topic Starter
Kurai
Yay! I fixed everything, thank you ! <3
IceBeam
A wild Lapras appeared!

The wild Lapras used Rank!

It's super effective!

A critical hit!
Aurele
Ahah, this made my day. ^

Bravo Kurai !
Noob Man
GG Kurai ! o/
Chewin
There should be more pokemon's song >w<
This song is epic :3 good job on the rank

Ehm 6 stars? omg
L_P

Kurai wrote:

vs kurai : Insane
hahahahaha


NICE!!!!!!!!!!!!!!
10marks!!!!
Topic Starter
Kurai
Yay thanks Lapras <3

Also chewin, the map has +14 :3
Yasora
congrats~
Chewin

Kurai wrote:

Yay thanks Lapras <3

Also chewin, the map has +14 :3
True, I forgot the +1SP mod xD
Laharl
YES! <3
Yuzeyun
And then

10th GD ranked on my side ! (9th taiko) \:D/

gz kurai \:D/
Loneight
congrats~ kurai :3
LunarSakuya
Epic
Flask
when will you rank nold_1702's map

gratz :3
Stefan
2nd ranked GD o3o
and ofc, congrats for rank. :D
L_P
2nd page, you forgot something....?
Aurele

L_P wrote:

2nd page, you forgot something....?
Forgot what? o.o
Kuria
/late
congrats \o\
Ulysses
Congrats!!
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