i like this <3 !
dafuq.. xDRyu wrote:
I LOVE YOU, map.. ok i like you too but I LOVE YOU moar <3 /o/
Please check this post p/1622480.Ryu wrote:
I LOVE YOU, map.. ok i like you too but I LOVE YOU moar <3 /o/
D:Rain wrote:
добавь в таги "collab, collaboration"
в источник напиши название альбома
смени оффсет на 3950
УДАЧИ
Thanks <3OmAr97 wrote:
[Kersi's Normal]
1) 00:51:269-00:52:732 сдвинь сюда спин ok
2) 00:54:196 убрать слайд) ok
3) 01:42:514 передвинь круг на координаты (256;104) nope
4) 02:47:392 новое комбо ok
5) 02:48:342 переместить круги 1,2,3 при координатах 1го (424;264) nope
6) 02:49:318 новое комбо (если нету) ok
[Collab Hard]
1) сделай сториборду, непонятно кто какую часть делает)
2) вставь круги с координатами:
00:52:976 (124;100)
00:53:220 (256;100)
00:53:464 (388;100)
00:53:708 (388;232)
00:53:952 (256;232)
00:54:196 (124;232)
3) сделай триплет 00:54:440-00:54:684 коры (388;332) новое комбо
4) 01:10:049 круг (172;96)
5) 01:49:074 так же (128;168)
6) 01:57:123 так же (256;132)
7) 02:18:586-02:19:562 сделай типо звезду из 5 кругов
8) 02:19:806-02:20:537 стрииииим)) в центре
9) 02:44:928 http://osu.ppy.sh/ss/353479- единственное, что не стал исправлять
ty, Mukku, fixed almost all :DMukku wrote:
[Insane]
00:08:586 (6) - This is not symmetrical, move this 1 grid down.
00:11:757 (2) - This is not directly under the slider's end. Remove and replace it. You can do that by placing it like this, between the slider end and the next note so that it automatically moves DIRECTLY under the slider. Then just move the note back where it was supposed to be.
00:22:489 (1,2,3,4) - These could be wider jumps imo. More fun. Like this. But idk, it might be too much.
00:28:342 (3,4,5,6,7) - Move (7) 3 grid up and then move (3,4,5,6) by 3 grid to the right
00:30:293 (3,4,5,6,7) - Move (7) 3 grid up and then move (3,4,5,6) by 3 grid to the left
02:32:732 (1) - Why is this slider not under the 2 circles fix please
02:41:513 (1,2,3,1,2,3) - Same as 00:11:757 (2)
02:58:098 (1,2,3,4,5) - Move all of these down by 6 grids. Then move (3) and (4) 1 grid to the left
02:59:806 (4,5) - If you did ^ that, then move these up to make it symmetrical. If they do not fit you'll have to bend the sliders.
it's pretty cool : D
кое-что исправил, спасибоEvilElvis wrote:
Привет.
Insane :
00:13:952 (4) - делит
00:44:684 (1) - свисток не к чему
00:58:830 (6) - Делит или заглушить(Лучше без них, ибо ноты стоящие на 1/1 попадают на конец строчки в песне , а ниже перечисленные ноты
в свою очередь под вокал не попадают , впрочем это всего лишь мое мнение , возможно я просто придираюсь )
00:59:806 (3) - ^
01:00:781 (3) - ^
01:37:854 (6) - ^
01:38:830 (3) - ^
01:39:806 (3) - ^
01:45:659 (9) - ^
01:46:635 (4) - ^
Collab :
00:11:757 (1) -
00:25:903 (1) -
00:40:537 (6) - клэп не нужен
00:47:367 (3) - ^
Вроде все , удачи с картой.
P.S. Может я не вижу , но почему не написали кто какую часть в коллабе делал?
480,128,33708,2,0,B|428:164|384:136|384:136|332:176|288:160,1,200,8|000:34:683 (1) - Just flip vertically the slider with code I wrote above ;3
156,280,36147,2,0,B|152:336|80:348,2,10000:39:317 (2) - For a better flow you could to move this circle to x:372 y:72. It seems much more playable: http://osu.ppy.sh/ss/353655
64,244,36878,1,0
64,139,37122,1,0
156,104,37366,2,0,B|152:48|80:36,2,100
Chewin wrote:
Kersi asked me via game to mod it and.. here we go o.o Hi~~
Issues with red must be fixed. yeah, sorry = =
[Kersi's Normal]
Unsnapped inherited (green) timing point(s) at:SPOILER
You must fix it
Oh god kersi.. this is a Normal eh.. and this is the easiest diff of the mapset.
So AR-3 OD -3/4
00:11:269 (3) - Add new combo?
00:26:878 (2) - Overlap with 00:25:415 (3) plz
00:43:464 (4) - New combo for consistency
00:58:586 (3) - New combo even for consistency with 01:45:415 (1)
01:05:903 (5) - If you follow above, use NC here too
01:37:610 (4) - ^
02:39:317 (4) - Distance snap
02:44:927 (2) - Ehm.. This is a Normal. Use distance snap here too
02:48:342 (1) - You should to move this further from 02:48:342 (1). It's confusing for beginner players. You can anyways use Distance snap here
02:50:293 (1) - ^
02:51:025 (4) - New combo
03:03:464 (5) - ^
Kersi you can improve it ;3 This just needs more work sorry D:
Fixed all ;3
That's all omg.. good luck >w< Nyaah thanksthanksthanks<333
Chewin wrote:
Kersi asked me via game to mod it and.. here we go o.o
Issues with red must be fixed.
[General]
Inconsistency in PreviewTimes: Set 53946 in "Kersi's Normal"
Inconsistency in LetterboxInBreaks: Remove letterbox during breakes in "Kersi's Normal"
Inconsistency in uninherited (red) timing sections. Set 50 offset in ALL diffs, following the "Ono's Taiko Oni" one.
Inconsistency in combo colours: You should to add "Combo1 : 108,21,9" in "Kersi's Normal" and mh taiko?
Inconsistency in Kiai Times:
You could to add in the SB the names of mappers of Collab diff.
Omg so much things lol
[Kersi's Normal]
Unsnapped inherited (green) timing point(s) at:SPOILER
You must fix it
Oh god kersi.. this is a Normal eh.. and this is the easiest diff of the mapset.
So AR-3 OD -3/4
00:11:269 (3) - Add new combo?
00:26:878 (2) - Overlap with 00:25:415 (3) plz
00:43:464 (4) - New combo for consistency
00:58:586 (3) - New combo even for consistency with 01:45:415 (1)
01:05:903 (5) - If you follow above, use NC here too
01:37:610 (4) - ^
02:39:317 (4) - Distance snap
02:44:927 (2) - Ehm.. This is a Normal. Use distance snap here too
02:48:342 (1) - You should to move this further from 02:48:342 (1). It's confusing for beginner players. You can anyways use Distance snap here
02:50:293 (1) - ^
02:51:025 (4) - New combo
03:03:464 (5) - ^
Kersi you can improve it ;3 This just needs more work
[Collab Hard]
Unsnapped inherited (green) timing point(s) at:SPOILER
You must fix it
00:09:805 (7) - Maybe use new combo to avoid the 00:11:512 (10)?
00:19:561 (1) - It touches hp bar, I suggest you to move it
00:33:708 (6) - This slider is ugly cuz the "point" in the center isn't.. centered. Improve it pl0x: http://osu.ppy.sh/ss/353651480,128,33708,2,0,B|428:164|384:136|384:136|332:176|288:160,1,200,8|000:34:683 (1) - Just flip vertically the slider with code I wrote above ;3
00:36:147 (3,6) - These two sliders could be fantastic if you would blanket them with 00:36:878 (4,5). Something like this: http://osu.ppy.sh/ss/353654
Here's the code ;3156,280,36147,2,0,B|152:336|80:348,2,10000:39:317 (2) - For a better flow you could to move this circle to x:372 y:72. It seems much more playable: http://osu.ppy.sh/ss/353655
64,244,36878,1,0
64,139,37122,1,0
156,104,37366,2,0,B|152:48|80:36,2,100
00:41:269 (2) - ^ just move to x:140 y:72
00:45:903 (8) - To improve this blanket move the 2nd waypoint to x:64 y:304. It flows much better with 00:45:659 (7)
00:47:854 (5) - ^ Just flip horizontally the "fixed" slider I wrote above
00:50:781 (6) - You have to use NC here. Don't care about symmetry please
00:52:976 (9) - If you didn't follow above, just use here NC
00:53:951 (13) - You can hear from the music that a stream really should to start here. If you don't want to make a stream you could use sliders 1/4 with repeats always to fit the song. But I prefer the stream:
00:55:171 (3) - Make it more curved moving the 2nd waypoint to x:164 y:188
01:06:147 (1) - Following the voice and sound you should to remove NC here and add it on 01:06:391 (2)
01:25:415 (5) - What about to curve this slider creating a blanket with 01:26:147 (1)? It flows better imho
01:30:781 (5) - You should to move this at x:296 y:108 to give it the same spacing of 01:29:317 (3).
01:32:244 (2) - If you follow above, I think you will, you should to overlap this with 01:30:781 (5) and.. you already know what to do with next circles ;3
01:35:659 (5) - Almost off screen.
01:40:781 (5) - It touches hp bar, move it
01:42:976 (5) - ^
01:47:610 (7) - ^ really lol
02:04:439 (5) - This stream should to start at 02:04:195 (4).
02:09:317 (2) - CTRL + R flows better, do it please
02:11:269 (2) - ^
02:19:805 (6) - What about to use NC here?
02:37:366 (5) - WHAAAAATTTTT? http://puu.sh/DQ1e This circle is overlapped with the tail of 02:36:634 (4). Fix plz
02:39:073 (2) - WHAAAAAAAAAAAAAAAT? x2 lol Same thing above.
02:41:512 (1,2,3,4,1,2,3,1,2) - This spacing is REALLY maddening with this AR. I always hated this type of square.
02:46:878 (1) - WHAAAAAAAAAAAAAAAT? x3 lol Same thing above.
02:47:854 (3) - WHAAAAAAAAAAAAAAAT? x4
02:49:805 (2) - This overlapped slider with the previous one is unreadable. Consider to fix this
03:02:976 (1,2,3,4,1,2,3,4,1,2,3,4) - Hateful squares.
03:06:878 (1) - This overlapped slider with the previous one is unreadable.
[Insane]Unsnapped inherited (green) timing point(s) at:SPOILER
You must fix it
I will mod it next time..
That's all omg.. good luck >w<
216,200,14195,6,0,B|152:288,1,100кодом в модах пользуюсь впервые,может что и накосячил
332,280,14683,2,0,B|300:320|244:336|188:320|156:280,1,200,2|0
оу йес, спасибо \о\SniperSAR wrote:
[Normal]
Если разрешают правила(я не знаю),то я лично бы поставил спиннер не на 00:35:659,а на 00:35:171.
Не понял смысл этих секций 01:25:903 и 01:26:147.
В конце последнего спиннера уменьши громкость 03:11:269
[Hard]
01:34:195 слайдер думаю высоковато расположен.
мерещится кривой спейсинг 01:45:659 и 01:45:903.(когда я тебя спрашивал,в под какой snap div ты мапал)
выпрями слайдер-несимметрично 02:30:292.левая сторона завышена.
02:35:171 на один квадратик приподними левую сторону слайдера.
02:48:342 тоже самое,но наоборот вниз.
[Insane]
00:14:683 расположи оба слайдера более удобно для игры.216,200,14195,6,0,B|152:288,1,100кодом в модах пользуюсь впервые,может что и накосячил
332,280,14683,2,0,B|300:320|244:336|188:320|156:280,1,200,2|0
может ты так и задумывал,но что-то уж слишком резко падает громкость 01:45:781.
01:49:439 .25% громкости? можно и чуть больше~
а тут 02:36:025 .65% бы.
__________________
Удачи в дальнейшем!~
All no change, thanks for the mod :3Raimon wrote:
Hi, i love nazi mods Hi~~
[Kersi's Normal]
General:
It looks and plays like an easy... if you want to look more like a normal add more notes following the voice... It looks like an easy because you skip a lot of the triplets the artist sings, or you use a repeat slider.
Maybe reduce slider tick by 1?
approach rate 4-5
Specific:
00:08:098 add circle
00:09:317 add NC
00:09:805 delete NC
00:11:269 (1,2,3) instead of using three long sliders use: one repeat slider/triplet/one repeat slider OR three repeat sliders
00:15:171 (2) Long 2tick slider instead of repeat slider
00:34:195 (2,3,1) Use non repeat slider, delete (3) and make the spinner start at 00:35:171 and finish at 00:38:098 or at 00:38:586 (i like more the second choice)
00:39:073 add circle
00:50:781 (4,1) delete (4) and make the spinner start there
01:05:903 (1,2,3) you should follow the voice and do like on the second advice i gave you.
01:20:537 add NC
01:26:025 this timing point does nothing, delete it
01:29:805 (2,1) delete the note and make the spin start there
01:32:244 (1) instead of this long slider you can put a note where the actual slider starts, move the slider at 01:32:732 and make it finish at 01:33:220 or
01:33:464 or 01:33:708
from 01:37:366 to 01:39:317 it doesnt follow the music, delete that section and notes at: 01:37:366 01:37:610 01:39:073 01:39:317 and a repeat slider at: 01:38:098
01:42:244 add a note
02:04:927 (3) add NC
02:05:659 (4) delete slider and add notes at: 02:05:659 02:05:903 02:06:391 nd here too 02:07:122
02:06:878 add NC
02:07:366 delete NC
02:09:317 add NC
02:30:293 (1) delete NC
02:31:756 add NC
02:39:317 delete note
02:47:366 (1,2,3,1,2,3,1,2,3) OMG :O this is following the music! BUT 02:51:025 (1) is too separated from the (3), use distance snap
02:51:025 delete NC
02:51:756 add NC
02:52:244 (1) delete NC
02:59:073 (1) delete NC
03:00:049 add NC
03:05:415 delete NC
03:10:781 maybe the spinner should finish here, it sounds better
Raimon wrote:
Hi, i love nazi mods
[Kersi's Normal]
General:
It looks and plays like an easy... if you want to look more like a normal add more notes following the voice... It looks like an easy because you skip a lot of the triplets the artist sings, or you use a repeat slider.
Maybe reduce slider tick by 1?
approach rate 4-5
Specific:
00:08:098 add circle
00:09:317 add NC
00:09:805 delete NC
00:11:269 (1,2,3) instead of using three long sliders use: one repeat slider/triplet/one repeat slider OR three repeat sliders
00:15:171 (2) Long 2tick slider instead of repeat slider
00:34:195 (2,3,1) Use non repeat slider, delete (3) and make the spinner start at 00:35:171 and finish at 00:38:098 or at 00:38:586 (i like more the second choice)
00:39:073 add circle
00:50:781 (4,1) delete (4) and make the spinner start there
01:05:903 (1,2,3) you should follow the voice and do like on the second advice i gave you.
01:20:537 add NC
01:26:025 this timing point does nothing, delete it
01:29:805 (2,1) delete the note and make the spin start there
01:32:244 (1) instead of this long slider you can put a note where the actual slider starts, move the slider at 01:32:732 and make it finish at 01:33:220 or
01:33:464 or 01:33:708
from 01:37:366 to 01:39:317 it doesnt follow the music, delete that section and notes at: 01:37:366 01:37:610 01:39:073 01:39:317 and a repeat slider at: 01:38:098
01:42:244 add a note
02:04:927 (3) add NC
02:05:659 (4) delete slider and add notes at: 02:05:659 02:05:903 02:06:391 nd here too 02:07:122
02:06:878 add NC
02:07:366 delete NC
02:09:317 add NC
02:30:293 (1) delete NC
02:31:756 add NC
02:39:317 delete note
02:47:366 (1,2,3,1,2,3,1,2,3) OMG :O this is following the music! BUT 02:51:025 (1) is too separated from the (3), use distance snap
02:51:025 delete NC
02:51:756 add NC
02:52:244 (1) delete NC
02:59:073 (1) delete NC
03:00:049 add NC
03:05:415 delete NC
03:10:781 maybe the spinner should finish here, it sounds better
[Collab Hard]
general:
Nice sliders
approach. 7
O.Diff 7
Specific:
00:14:195 (5) add NC
00:21:878 (2) grid level 4 and 1 grid down
00:29:317 (1) delete NC
00:29:561 (2) add NC
00:29:317 (1) remove NC and add it on 00:29:561
00:33:464 (5) add NC
00:34:683 remove NC
00:36:878 add NC
00:41:025 remove NC
00:41:269 add NC
00:45:171 add NC
00:51:756 weird slider... maybe change it?
00:54:683 add NC
00:54:927 delete NC
01:10:293 delete NC
01:25:415 delete NC
01:32:976 if would be cool if you put here a repeat 1/4 slider instead of notes. ( slider that goes until 01:33:708 )
01:38:098 (4) put the slider here instead of 01:38:342 (5)
01:39:561 delete NC
01:40:049 add NC
01:44:927 add NC
01:45:171 remove NC
01:49:317 (1) remove NC...
02:13:464 remove NC
02:18:586 (1,2,3,4,5) you can make a star with this notes :p
02:38:342 remove NC
02:39:317 add NC
in this part and continuing i see like you divided the combo notes in two parts, like if it was a tag4 game, dunno if thats correct or something, but ill tell you anyways what you should remove or add to make it look like all the other part of the diff.
02:39:561 remove NC
02:40:537 remove NC
02:42:488 remove NC
02:43:220 remove NC
02:45:171 delete note
02:45:659 add 1/4 slider with double repeat
02:45:781 delete slider
02:46:878 remove NC
02:47:122 add NC
02:49:317 remove NC
02:50:293 add NC
03:06:878 remove NC
[Insane]
General:
approach rate 8(app 9 is used for higher bpm and higher difficulty)
Specific:
00:31:756 (2,3,4,5,6,7,8) this jumps look a bit forced
00:44:683 remove NC (put it with the next group of notes if you wnt to)
00:46:634 it looks like its missing a note
00:51:756 remove NC
00:52:488 remove NC
00:52:732 add NC
00:53:220 delete NC
00:53:951 delete NC if u want
00:56:391 add NC
00:56:634 delete NC
00:58:342 add NC
01:05:903 starting from there do THIS
and you could put the last note of every combo of there like THIS
01:42:488 You need a perfect slider like THIS
01:44:439 here too! THIS, THIS, THIS!!!
01:45:171 put NC to follow the next combos
01:45:781 this timing section does NOTHING, delete it
01:46:756 this timing section does NOTHING, delete it
01:45:781 ~ I dont understand why you slow down the volume on that zone if the music sounds at the same intensity :S maybe change it?
01:49:317 the NC goes here not in the next one :S
01:56:878 it would be cool some slider here, look: http://puu.sh/E30i
02:44:927 do this slider:http://puu.sh/E31P
02:54:683 HERE TOO
03:07:366 if you delete the note and make the spin start there it looks much nicer
03:11:269 end of the spinner
Long mod gimme 2 kds! u_u okno
(i didnt checked too much the hitsounds or the taiko but they seem fine)
спасибоMegaluffy wrote:
[Kersi's Normal]
00:53:220 - на слайдер можно добавить еще стрелку
[Collab Hard]
00:07:732 - помоему эта нота здесь лишняя
00:54:927 - переставить ноту на 256,164
00:55:171 - ^ 192,164
00:56:391 - ^ 256,164
00:56:634 - ^ 324, 164
02:53:586 - опять же нота кажется лишней