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[resolved] FATAL ERROR COULD NOT SAVE SCORE!

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Topic Starter
HyperSushi
Problem details: Title states the error i get after completing a beatmap


Video or screenshot showing the problem: dont have one:(


osu! version: Stable 20190207.2 (latest)
Death
What skin are you using? What are your PC specs? How long has this been happening and have you restarted your computer yet?

Please post the "runtime.log" from your osu!\Logs folder after you receive this error message.
Topic Starter
HyperSushi
@death

Death wrote:

What skin are you using? What are your PC specs? How long has this been happening and have you restarted your computer yet?

Please post the "runtime.log" from your osu!\Logs folder after you receive this error message.



I am using new noel/ beasttrollMC's skin, my specs are I7-8750H and a gtx 1050 2gb with intel 620 intergrated graphics has been happening for 3 days have restarted computer multiple times,


log - 2019-02-12T08:36:41: GL Initialized
2019-02-12T08:36:41: GL Version: OpenGL ES 2.0 (ANGLE 2.1.0.0d79a9db3d42)
2019-02-12T08:36:41: GL Renderer: ANGLE (NVIDIA GeForce GTX 1050 Direct3D9Ex vs_3_0 ps_3_0)
2019-02-12T08:36:41: GL Shader Language version: OpenGL ES GLSL ES 1.00 (ANGLE 2.1.0.0d79a9db3d42)
2019-02-12T08:36:41: GL Vendor: Google Inc.
2019-02-12T08:36:41: GL Extensions: GL_OES_element_index_uint GL_OES_packed_depth_stencil GL_OES_get_program_binary GL_OES_rgb8_rgba8 GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_float GL_OES_texture_float_linear GL_EXT_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_depth_texture GL_EXT_texture_storage GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_occlusion_query_boolean GL_NV_fence GL_EXT_robustness GL_EXT_blend_minmax GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_OES_standard_derivatives GL_EXT_shader_texture_lod GL_EXT_frag_depth GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_debug_marker GL_OES_EGL_image GL_EXT_unpack_subimage GL_NV_pack_subimage GL_OES_vertex_array_object
2019-02-12T08:36:41: GL Context: Index: 454520924, Color: 32 (8888), Depth: 16, Stencil: 0, Samples: 0, Accum: 0 (0000), Buffers: 2, Stereo: False
2019-02-12T08:40:45: ERROR: Fatal error occurred during score submission
2019-02-12T08:40:45: System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
2019-02-12T08:40:45: at #=z$s0aPeHpP2RfsfTQkp72dDxPdaB7.#=zRWY8p08=(UInt32 #=zlrumkf0=, UInt32 #=z2nJNYtZTciMY, UInt32 #=z9zoN3jvmQSbU, UInt32 #=zqIwXv26WeWxj)
2019-02-12T08:40:45: at #=zGt$ZT4GBNsxIQBahIhKeKDULTL6b.#=zRWY8p08=()
2019-02-12T08:40:45: at #=zGt$ZT4GBNsxIQBahIhKeKDULTL6b.#=zbFMmjTk=(Stream #=zu6PvO3Wkagio, Stream #=zqVTq2nXUFcZV, Int64 #=zAoyUKPw=, Int64 #=zXRoOCOc=)
2019-02-12T08:40:45: at #=zGt$ZT4GBNsxIQBahIhKeKDULTL6b.#=zmbPOOAo=(Stream #=zu6PvO3Wkagio, Stream #=zqVTq2nXUFcZV, Int64 #=zAoyUKPw=, Int64 #=zXRoOCOc=, #=zaL9xLSDcKWDVn9Ay5noABcI= #=zXjWmHMY=)
2019-02-12T08:40:45: at #=zM8yc9ar8I1Z2fb9YO7I78EtTnxB9$omnHDI01QY=.#=zbffXha8=(Byte[] #=zuF4jtafX3X78)
2019-02-12T08:40:45: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zcjymq8S0ss13wJoL$1Rx9A8=(Object #=zJSDFdt4=)
2019-02-12T08:40:45: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zLIJ8wJ8P_5tdNzGmhWrJ3BEdIKtQ0Yg_3g==(MethodBase #=zJSDFdt4=, Boolean #=zVPKTnCE=)
2019-02-12T08:40:45: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zxFi7d_BTfdP3gCoYheM729$y56nrHCj44tinh$oayEOB(#=qC9PtAOgYgPxktE_9VsYatTA6cT8OZohEbt0YrffIeL0= #=zJSDFdt4=)
2019-02-12T08:40:45: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zE6dCh3icfwTGYn5Fb_3dI$RHdAHv()
2019-02-12T08:40:45: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=z$wF3i9P6$SJmT0nAVASX9msLNs9E()
2019-02-12T08:40:45: ERROR: Fatal error occurred during score submission
2019-02-12T08:40:45: System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
2019-02-12T08:40:45: at #=z$s0aPeHpP2RfsfTQkp72dDxPdaB7.#=zRWY8p08=(UInt32 #=zlrumkf0=, UInt32 #=z2nJNYtZTciMY, UInt32 #=z9zoN3jvmQSbU, UInt32 #=zqIwXv26WeWxj)
2019-02-12T08:40:45: at #=zGt$ZT4GBNsxIQBahIhKeKDULTL6b.#=zRWY8p08=()
2019-02-12T08:40:45: at #=zGt$ZT4GBNsxIQBahIhKeKDULTL6b.#=zbFMmjTk=(Stream #=zu6PvO3Wkagio, Stream #=zqVTq2nXUFcZV, Int64 #=zAoyUKPw=, Int64 #=zXRoOCOc=)
2019-02-12T08:40:45: at #=zGt$ZT4GBNsxIQBahIhKeKDULTL6b.#=zmbPOOAo=(Stream #=zu6PvO3Wkagio, Stream #=zqVTq2nXUFcZV, Int64 #=zAoyUKPw=, Int64 #=zXRoOCOc=, #=zaL9xLSDcKWDVn9Ay5noABcI= #=zXjWmHMY=)
2019-02-12T08:40:45: at #=zM8yc9ar8I1Z2fb9YO7I78EtTnxB9$omnHDI01QY=.#=zbffXha8=(Byte[] #=zuF4jtafX3X78)
2019-02-12T08:40:45: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zcjymq8S0ss13wJoL$1Rx9A8=(Object #=zJSDFdt4=)
2019-02-12T08:40:45: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zLIJ8wJ8P_5tdNzGmhWrJ3BEdIKtQ0Yg_3g==(MethodBase #=zJSDFdt4=, Boolean #=zVPKTnCE=)
2019-02-12T08:40:45: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zxFi7d_BTfdP3gCoYheM729$y56nrHCj44tinh$oayEOB(#=qC9PtAOgYgPxktE_9VsYatTA6cT8OZohEbt0YrffIeL0= #=zJSDFdt4=)
2019-02-12T08:40:45: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zE6dCh3icfwTGYn5Fb_3dI$RHdAHv()
2019-02-12T08:40:45: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=z$wF3i9P6$SJmT0nAVASX9msLNs9E()
2019-02-12T08:43:37: ERROR: Fatal error occurred during score submission
2019-02-12T08:43:37: System.NullReferenceException: Object reference not set to an instance of an object.
2019-02-12T08:43:37: at #=z$s0aPeHpP2RfsfTQkp72dDxPdaB7.#=zzBt8Nx8=(UInt32[] #=zQi3Hmluml08LvOcs7A==)
2019-02-12T08:43:37: at #=zGt$ZT4GBNsxIQBahIhKeKDULTL6b.#=zhYiqEJeNfDhW90tzLrIvvN0=(UInt32& #=zoX8EkItsDTGI, UInt32& #=zAPGR$IVZ8s2h)
2019-02-12T08:43:37: at #=zGt$ZT4GBNsxIQBahIhKeKDULTL6b.#=z2z5hq8X9Lmu2(Int64& #=zAoyUKPw=, Int64& #=zXRoOCOc=, Boolean& #=zUF6tDIg=)
2019-02-12T08:43:37: at #=zGt$ZT4GBNsxIQBahIhKeKDULTL6b.#=zmbPOOAo=(Stream #=zu6PvO3Wkagio, Stream #=zqVTq2nXUFcZV, Int64 #=zAoyUKPw=, Int64 #=zXRoOCOc=, #=zaL9xLSDcKWDVn9Ay5noABcI= #=zXjWmHMY=)
2019-02-12T08:43:37: at #=zM8yc9ar8I1Z2fb9YO7I78EtTnxB9$omnHDI01QY=.#=zbffXha8=(Byte[] #=zuF4jtafX3X78)
2019-02-12T08:43:37: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zcjymq8S0ss13wJoL$1Rx9A8=(Object #=zJSDFdt4=)
2019-02-12T08:43:37: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zLIJ8wJ8P_5tdNzGmhWrJ3BEdIKtQ0Yg_3g==(MethodBase #=zJSDFdt4=, Boolean #=zVPKTnCE=)
2019-02-12T08:43:37: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zxFi7d_BTfdP3gCoYheM729$y56nrHCj44tinh$oayEOB(#=qC9PtAOgYgPxktE_9VsYatTA6cT8OZohEbt0YrffIeL0= #=zJSDFdt4=)
2019-02-12T08:43:37: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zE6dCh3icfwTGYn5Fb_3dI$RHdAHv()
2019-02-12T08:43:37: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=z$wF3i9P6$SJmT0nAVASX9msLNs9E()
2019-02-12T08:43:37: ERROR: Fatal error occurred during score submission
2019-02-12T08:43:37: System.NullReferenceException: Object reference not set to an instance of an object.
2019-02-12T08:43:37: at #=z$s0aPeHpP2RfsfTQkp72dDxPdaB7.#=zzBt8Nx8=(UInt32[] #=zQi3Hmluml08LvOcs7A==)
2019-02-12T08:43:37: at #=zGt$ZT4GBNsxIQBahIhKeKDULTL6b.#=zhYiqEJeNfDhW90tzLrIvvN0=(UInt32& #=zoX8EkItsDTGI, UInt32& #=zAPGR$IVZ8s2h)
2019-02-12T08:43:37: at #=zGt$ZT4GBNsxIQBahIhKeKDULTL6b.#=z2z5hq8X9Lmu2(Int64& #=zAoyUKPw=, Int64& #=zXRoOCOc=, Boolean& #=zUF6tDIg=)
2019-02-12T08:43:37: at #=zGt$ZT4GBNsxIQBahIhKeKDULTL6b.#=zmbPOOAo=(Stream #=zu6PvO3Wkagio, Stream #=zqVTq2nXUFcZV, Int64 #=zAoyUKPw=, Int64 #=zXRoOCOc=, #=zaL9xLSDcKWDVn9Ay5noABcI= #=zXjWmHMY=)
2019-02-12T08:43:37: at #=zM8yc9ar8I1Z2fb9YO7I78EtTnxB9$omnHDI01QY=.#=zbffXha8=(Byte[] #=zuF4jtafX3X78)
2019-02-12T08:43:37: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zcjymq8S0ss13wJoL$1Rx9A8=(Object #=zJSDFdt4=)
2019-02-12T08:43:37: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zLIJ8wJ8P_5tdNzGmhWrJ3BEdIKtQ0Yg_3g==(MethodBase #=zJSDFdt4=, Boolean #=zVPKTnCE=)
2019-02-12T08:43:37: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zxFi7d_BTfdP3gCoYheM729$y56nrHCj44tinh$oayEOB(#=qC9PtAOgYgPxktE_9VsYatTA6cT8OZohEbt0YrffIeL0= #=zJSDFdt4=)
2019-02-12T08:43:37: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=zE6dCh3icfwTGYn5Fb_3dI$RHdAHv()
2019-02-12T08:43:37: at #=qjdoVmljWz3h8OJWxc5b2nTE99XImCTmIIZsrcwxDNh8=.#=z$wF3i9P6$SJmT0nAVASX9msLNs9E()
Death
Try disabling compatibility mode.
Fatal3ty
You use a BeastrollMC Skin New Noel. Some People have a same/similar problem from that Skin, too huge image/animations from the skin. Try switch another Skin, better not too huge image files. :)

My friend have a same problem from that BeastrollMC New Noel Skin (score won't submit, beatmaps lost and errors), switch another skin and restart osu solved the problem :)
Death
The specific animation that causes issues is the skip button, so you can actually just delete most of the images in that animation and you should be able to play again without any issues. You don't need to use an entirely different skin... But disabling compatibility also seems to work most of the time.
Topic Starter
HyperSushi

Death wrote:

The specific animation that causes issues is the skip button, so you can actually just delete most of the images in that animation and you should be able to play again without any issues. You don't need to use an entirely different skin... But disabling compatibility also seems to work most of the time.


i tried that and it didn't work but what did was deleting all of the temp files and all of the %temp% files!!!!
Death
Not sure how temp files are related in the slightest amount, unless you have osu! saved in some temp folder, but whatever works.
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