To Rein:KiyoshiX101 wrote:
[Normal]
00:54:452 - I don't see why is this Inherited Point there o: Since the next one changes from Normal to Soft, this one is not needed o:
KiyoshiX101 wrote:
[Normal]
00:54:452 - I don't see why is this Inherited Point there o: Since the next one changes from Normal to Soft, this one is not needed o: -> Fix
[Hard]
01:06:884 (1) - Place it at X:160 Y:304 for shape :3 -> Fix
[Another]
00:47:158 - Add a circle? Sounds bad with 2 beats only there -> No change
00:52:500 - ^ -> No change
00:57:637 (5,6,7,8,1) - Strack it like this http://osu.ppy.sh/ss/375401 ? -> Fix
[Comments]
Not much mods, I love the song and the maps <33 Also the Kiai time on Hyper was bigger challenge than the Another for me I hope it will get ranked asap :3 I'll give a star for it ;3 thanks lol
410,81,28459,6,0,B|486:120|506:209|471:292|387:316,1,300,4|8
312,328,30103,2,0,B|260:316|236:268,1,100,0|8
156,276,30925,2,0,B|148:224|176:180,1,100,0|8
Niva wrote:
[General]
-> Hmm, is this song really from BMS? (as far as I know) SHIKI's BMS songs from the album "Trancer Doll's" are only Jade Star, Lapis, and Pure Ruby ._. >oh..well..yup your right
-> Why lead-in time 1000? The map starts way after >_< >fix
-> Try PreviewTime: 80959 (1/4 before) for a more accurate preview time (: >fix
[Hyper][Another]
- 00:15:308 (1) - Uhm, what does this inherit section do? It does the same with your previous red waypoint o.o > fix
- 00:20:240 (1,2,3) - Move to ~x:224 y:272 - due to stacking's nature, this is required to get your next (5) stacked correctly~ > no change
- 00:22:705 (3,4,5,6) - (optional) Hmm, I prefer a square jump rather than diamond here xD > no change
- 00:27:637 (5) - I can clearly hear a triple here from the song... Perhaps set a triple here and use a triangle formation like this? > no change
- 00:33:390 (1) - Minor stuff... But I personally think curving this downward instead flows better with your (7,8) :3 > fix
- 00:40:172 (2,3,4) - Hmm, (somewhat) clustering too much here... I prefer to put these more to the bottom-left (~x:257 y:375) to reduce the cluster~ > no change
- 00:43:253 (6,7) - Hmm, the long delay between these two is quite unattractive imo... I prefer a 1/1 slider instead (yes, it'll encircle your next (1)'s end as well :3) > no change
- 00:46:541 (6) - The clap on slider's repeat here, is it intentional? (also I prefer a triangle jump with three circles here to avoid overlap with (2)) > no change
- 00:50:651 (9) - (optional) To follow the synth more, perhaps place this 1/2 earlier and stack this to your previous (1)'s start (to form a windmill pattern)? > no change
- 01:00:103 (2) - Put it lower (~:290 y:205) so (3,1,2) forms a straight line? > fix
- 01:06:267 (1,2,3) - Just a small suggestion here - as your previous (3) to (1) is a jump already, would be nice imo to create a small jump here as well (by dragging (2,3) further) to keep the feel~ > no change
- 01:15:205 (3) - (optional) Rotate it ~30° selection centre so (2,3) will be mirrored? > fix
- 01:20:651 (6,7,8) - Arrange like this, to create a circular movement around here? (you might want to do the same thing to (2,3,4) :3 > fix
- 01:27:123 (8,10) - Just a suggestion here, for fancier rhythm perhaps put whistle on (8) and change the clap on (10) to whistle? (if you decide to change, apply to next parts like this) > make a different change
- 01:34:212 (1) - No finish on slider's start here? The cymbals are strong enough imo o.o > fix
- 01:47:979 (4) - (optional) Adding a very slight curve downward for accent won't hurt imo (: > no change
- 01:49:007 (1) - Curve this more by dragging the endpoint upper (don't drag the midpoint) would emphasize the arc imo~ > fix
- 02:06:061 (2) - Another minor stuff here, is it intentional to put the waypoint that high? Dragging the midpoint few grids down (to make the slider more symmetrical) won't hurt imo~ > fix
- 02:13:664 (x) - Hmm, I prefer to end the diff here with a jump from your (6) - if you decided to use a whistle here, make sure to remove the whistle on (6)'s end to emphasize the whistle here~ > no change
SHIKI's trance songs are always great >_< (I wonder why you put this in WIP though ._.) > Go pending now lol
- 00:17:877 (5,6) - Hmm, I prefer to make these two encircle (8) as well, will be much tidier imo~ > no change
- 00:22:501 (4) - Stack to your previous (6) to form a fan pattern between (1,2,3,4) here? And if you decided to do this: > no change
- 00:22:911 (6) - Move to ~x:239 y:301 to make a fan pattern on (5,6,7,8) as well (try it on editor's autoplay, it looks fancy~) > no change
- 00:26:815 (1,2,3,4,5) - (optional) I think it would be fancier if you can stack (3) to your previous brown note like this: (you can also put (2) higher with this formation, though) > no change
- 00:32:568 (5,6) - Put it more to the bottom-left? Would flow better imo if (4,5,7) is arranged in an arc instead of straight line >_< > fix
- 00:40:788 (7) - (optional) About this, I prefer to put the whistle on (6) and (8) instead (to follow the drum sequence) - this also sounds good with your claps on (10) and (12) :3 > make a different change
- 00:44:486 (6,7,8,9,1) - Here, you can encircle (2) with this formation, actually xD > no change
- 00:56:815 (2,3) - (optional) Move both to ~x:42 y:349? I think a bigger gap between your two pink sliders here plays better~ > no change
- 01:07:911 (1) - No finish on slider's start here? The song's cymbal is strong enough imo ._. > fix
- 01:08:322 (2,3,4,5) - Perhaps arrange like this (especially for (5))? This way, (5,1) will form a beautiful continuous arc~ > make a different change
- 01:13:254 (2) - On patterns like this, I prefer to put (2) lower than (8)'s end... Not a must, though :3 > no change
- 01:19:829 (2,3) - I personally think the angle you're trying to take is too narrow here... Perhaps put (2)'s end more to the left and vice-versa for (3)? > no change
- 01:25:171 (5,6,7,8) - (optional) Because of (1)'s shape, would be really fancy to create an arc upward for this stream imo~ > no change
- 01:34:212 (1) - Again, no finish on slider's start here? Blends well with your cymbal :3 > fix
- 01:47:363 (1) - Minor stuff, but try to put the endpoint in x:107 y:227 to get a smoother curve~ > fix
- 01:48:493 (6) - It's not that hard to make this encircle (2), really xD > fix
- 01:52:808 (6,7,8,9) - Not sure with this stream shape... I think a circular movement plays/flows a lot better here: > fix
- 02:05:650 (4,7) - (optional) Place (4) more to the left and (7) more to the right, so (3,4,5) and (6,7,8) both has a slight arc to the center? > make a different change
- 02:13:664 (9) - Same as Hyper :3 > no change
Overall I love your complex square patterns, although I'd like to see more whistles placed to follow the piano (not only the kiai time synths) (:
Good luck with this mapset xD
Kawayi Rika wrote:
hmm,I dont think this map is hard[General]
- Difficulty Spread is too bad, so you need make a Hard diff.
[Hyper]
- 02:12:019 (5) - Unsnapped circle. ->fix
- 02:13:664 - Why not add circle to here?->fix
[Another]
- 02:13:664 - Same as Hyper.->fix
[Normal]
- 01:23:938 (4) - Change a circle on 01:23:938,make more easy playble. ->no
- 01:30:514 (3) - Same as above. ->no
- 01:37:089 (4) - ^ ->no
- 01:43:664 (4) - ^ ->no