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SYNC.ART'S - Sins -Kokoro no Tsumi- [Osu|Taiko]

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Total Posts
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Topic Starter
Snowy Dream
This beatmap was submitted using in-game submission on 2012年10月15日 at 21:12:31

Artist: SYNC.ART'S
Title: Sins -Kokoro no Tsumi-
Source: Touhou
Tags: shoujou girl komeiji satori reitaisai9 3rd eyes Aihara Kaori Gojou kai BB kuroiwa satoshi reitaisai Lundlerol Leorda
BPM: 145
Filesize: 11874kb
Play Time: 03:58
Difficulties Available:
  1. Guilty (4.81 stars, 535 notes)
  2. Innocent (3.02 stars, 272 notes)
  3. Lundle's Taiko (4.83 stars, 1230 notes)
  4. Nightmare (5 stars, 779 notes)
Download: SYNC.ART'S - Sins -Kokoro no Tsumi-
Information: Scores/Beatmap Listing
---------------
Snowy Dream's 15th beatmap.
--------------------------------------------------

[Innocent](Normal) by Snowy Dream
[Guilty](Hard) by Snowy Dream
[Lundle's Taiko](Taiko Oni) by Lundlerol
[Nightmare](Insane) by Snowy Dream
[Story Board] by Leorda
inaba-tan
may i make taiko diff ~ ?

edit
i see ~ ><
Topic Starter
Snowy Dream

inaba-tan wrote:

may i make taiko diff ~ ?
:( sorry someone has booked for it
but anyway thank you :3
Mei_coN
你开坑略快了吧.........
Topic Starter
Snowy Dream

Mei_coN wrote:

你开坑略快了吧.........
:3 巨慢 都过了2天了才开
Mei_coN
为啥我记得是昨天的CD,难道我记错了0 0
Topic Starter
Snowy Dream

Mei_coN wrote:

为啥我记得是昨天的CD,难道我记错了0 0
@.@ 我也不清楚 反正是这两天内的
Lundlerol
Taiko Done~@v@

http://puu.sh/C5lJ

update plz >w<


(Plz Mod~)
eikkaleyd
哇小五萝莉

晚点来MOD我先堆积着债……
Frostmourne
M4M here :3

wow this song is very moe , I remember it released lately about 3-4 weeks in album which has only 3 songs :3
(btw, I like naked wind the best :P)

Innocent
00:48:444 (2) - miss clap
00:57:134 (3) - maybe add finish at 00:57:547 ?
01:47:616 (4,5,6) - how about this rhythm? ,only single note at one point in this diff is not easy to read in my opinion
02:06:651 (3) - I see new combo this is not necessary , probably remove it cuz it doesn't quite match with the sound for me
02:09:134 (1) - miss finish at the start
02:32:306 (1,2,3) - how about this so ? , (1)'s repeat is fit more than the current one you use.

Guilty
01:13:685 (3,4,5,6,7,8) - oh, I don't think this distance is appropriate for hard diff ? = =''
01:14:202 (5) - I would remove this note , it may gives the way to relax
01:48:237 (2) - add 1/2 slider instead ? , and remove 01:48:444 (2) - also , slider will be the part of vocal
03:00:444 (1) - finish at the start
03:18:858 (1) - add new combo for consistency with normal diff?
emm, don't you add any clap last part ? , just mentioned that I just feel it's empty ~

Nightmare
00:20:720 (4) - how does this whistle come ? , I mean you should add more whistle for making it better right ?
00:49:271 (11,1) - the suitable sound for these note should be like this , just swap each other
00:57:547 (5,7) - finish these 2 notes
01:26:927 (1) - finish
03:16:996 (1) - finish

star :D
also move into pending plzz :p , I guess I will be practicing this map with DT \:D/

Good Luck ~~
Topic Starter
Snowy Dream
FrostMourne

Frostmourne wrote:

M4M here :3

wow this song is very moe , I remember it released lately about 3-4 weeks in album which has only 3 songs :3
(btw, I like naked wind the best :P)

Innocent
00:48:444 (2) - miss clap
00:57:134 (3) - maybe add finish at 00:57:547 ?
01:47:616 (4,5,6) - how about this rhythm? ,only single note at one point in this diff is not easy to read in my opinion
02:06:651 (3) - I see new combo this is not necessary , probably remove it cuz it doesn't quite match with the sound for me
02:09:134 (1) - miss finish at the start
02:32:306 (1,2,3) - how about this so ? , (1)'s repeat is fit more than the current one you use.

Guilty
01:13:685 (3,4,5,6,7,8) - oh, I don't think this distance is appropriate for hard diff ? = =''
01:14:202 (5) - I would remove this note , it may gives the way to relax
01:48:237 (2) - add 1/2 slider instead ? , and remove 01:48:444 (2) - also , slider will be the part of vocal
03:00:444 (1) - finish at the start
03:18:858 (1) - add new combo for consistency with normal diff?
emm, don't you add any clap last part ? , just mentioned that I just feel it's empty ~

Nightmare
00:20:720 (4) - how does this whistle come ? , I mean you should add more whistle for making it better right ?
00:49:271 (11,1) - the suitable sound for these note should be like this , just swap each other
00:57:547 (5,7) - finish these 2 notes
01:26:927 (1) - finish
03:16:996 (1) - finish

star :D
also move into pending plzz :p , I guess I will be practicing this map with DT \:D/

Good Luck ~~
Thanks Frost > <
all done
kyuten
Hi~Request from forum PM

[General]
Fine~

[Innocent]
-Beatmap-
00:24:030 (2) - 结尾处也add clap..?
00:37:271 (2) - ^
01:03:340 - 这里感觉加一个sliderslide
01:11:616 - ^(后面也有...试试看ww
01:49:271 (6) - NC
03:04:582 (1,2,3,1,2,3,4,5,6,7) - 这里的话...比较倾向于舒缓一点的节奏ww
03:20:099 - add a note
03:20:720 (1) - 也换成3个的stack..?
03:51:134 (6) - clap
03:52:582 (3) - 这里的clap听起来有点奇怪诶


[Guilty]
-Beatmap-
00:27:754 - 这种地方类似的没有音效就感觉很别扭了._.
02:13:065 (2,3,4) - 稍微跳一点的感觉0 0?随便摆了一下..03:18:858 (1,2,3,4,5,6) - 试试这样的节奏?


[Nightmare]
-Beatmap-
00:40:996 (9) - 这个是故意歪掉的还是nazi 0 0
03:15:340 (8,1,2,1,2,3) - 真的要用3/4么...好像不太好读...
03:57:754 (3,4) - 换成从上到下的1/4拍连打><

Nice map~给颗星~☆
Topic Starter
Snowy Dream

kyuten wrote:

Hi~Request from forum PM

[General]
Fine~

[Innocent]
-Beatmap-
00:24:030 (2) - 结尾处也add clap..?
00:37:271 (2) - ^
01:03:340 - 这里感觉加一个sliderslide
01:11:616 - ^(后面也有...试试看ww
01:49:271 (6) - NC
03:04:582 (1,2,3,1,2,3,4,5,6,7) - 这里的话...比较倾向于舒缓一点的节奏ww
03:20:099 - add a note
03:20:720 (1) - 也换成3个的stack..?
03:51:134 (6) - clap
03:52:582 (3) - 这里的clap听起来有点奇怪诶


[Guilty]
-Beatmap-
00:27:754 - 这种地方类似的没有音效就感觉很别扭了._.
02:13:065 (2,3,4) - 稍微跳一点的感觉0 0?随便摆了一下..03:18:858 (1,2,3,4,5,6) - 试试这样的节奏?


[Nightmare]
-Beatmap-
00:40:996 (9) - 这个是故意歪掉的还是nazi 0 0
03:15:340 (8,1,2,1,2,3) - 真的要用3/4么...好像不太好读...
03:57:754 (3,4) - 换成从上到下的1/4拍连打><

Nice map~给颗星~☆

谢谢星 >A<
Athena Tennos
A-tan's mod.....

[General]
~删osb~♪~

[Innocent]
01:26:099 (1) - 对称了一下。。
SPOILER
124,204,86099,6,0,B|384:76|220:-56|56:76|316:204,1,480,4|4

[Guilty]
00:34:582 (3) - 向右移一格?~距离太近了orz~
00:16:582 (2) - ^ .........这回距离太远了?~
01:04:582 (11) - hmm~我觉得这里nc一下或许会好一点~
01:26:099 (1,2,3) - 这个摆近一点?~
03:28:582 (1,2,3) - ^?~...

[Nightmare]
00:14:306 - and 00:14:616 - delete note?~这个地方什么音都没有orz~or 改成这样--->
00:27:651 - add note?~这里正好有个音~
00:40:789 (7) - 与8,9对齐?~。orz~ign me~
00:44:306 (9) - 与5,4,8对齐0。0。。。我在挑刺orz。。。或者往下拉一格~突出点orz~
00:53:823 (3) - 在00:54:134 - 结束?~


。。。。。。我真的找不到什么明显的问题。或好的建议orz。。。。。

果断Star。。囧。。。忘了没KDs了。。。给我在射好了。。。orz
Good Luck!~直接rank~orz。。
eikkaleyd
小五:3
[General]
COMBO COLOUR里绿色乱入……LOL?最好换成头上花朵的蓝色

[Nightmare]
00:24:548 (8,9) - 似乎要往右下再动一点才和左边对称
00:33:754 (1,2,3,4) - 这样好不好?http://osu.ppy.sh/ss/359681 1234做菱形【此图中我拉的还是有点歪了……】
00:40:996 (9) - 往右挪几格,现在这个三连往左边弯了
00:54:237 (4,5) - 这个ctrl+r,后面一大堆2点都是一上一下的flow,这两个也统一吧
01:06:444 (2,3,4,5) - 这里似乎是先红线单点再白线3连的,你把这四个按中CTRL+R试听一下看看
01:13:065 (7,8,9,10) - ^ 听过觉得不好再决定吧~
01:18:651 (3) - 听音高是从上往下的拖条更合适呢,从下往上有点……
02:00:858 (1) - 形状233
02:00:858 (1) - 总觉得这里不NC不舒服啊
02:16:996 (3) - x164 y168,包围下面的三连打外加和2,4一起组成三角形~似乎2要往右1-2格
02:21:030 (2) - 推荐删掉,节奏也许更合
02:57:754 (3,4,5) - ……x260 y268
03:42:961 (4) - 显然这里是一个circle,在后面的白线上再开始放slider更好。但这个难度就算了,我看到HARD难度里好多这样的……
03:48:237 (x) - 这里有个音。要么把5移过来要么加一个circle

[Guilty]
01:13:685 (3,4) - 喂这间距不明所以啊
02:56:927 (4) - 形状2333
00:19:685 (2,1) - 听起来很怪。都删掉换成长白线上一个1/1的slider
01:11:202 (1) - 延长到下一个白线

[Lundle's Taiko]
太鼓modは新人です、アドバイスだけで、修正する事は貴方の判断にお任せします。
00:27:858 (2,1) - dk
00:34:789 (2,1,1,2) - kddk
01:02:099 (1,1,1) - ddk
01:40:375 (1,2,1,2,3) - dkdkk
良い譜面です~

[Innocent]
02:15:754 (1) - 这个遮盖多余可以改掉的
03:00:444 (3) - 这个也是,可以往上拉一点
03:57:961 (3,4) - ……x100 y268,另一个 x208 y320

没了:3 很好听~
Lundlerol

eikkaleyd wrote:

[Lundle's Taiko]
太鼓modは新人です、アドバイスだけで、修正する事は貴方の判断にお任せします。
00:27:858 (2,1) - dk →Changed
00:34:789 (2,1,1,2) - kddk Changed
01:02:099 (1,1,1) - ddk not Changed
01:40:375 (1,2,1,2,3) - dkdkk Changed
良い譜面です~
没了:3 很好听~
Thx eikkaleyd ><
spboxer3
不科學 神mapper居然又ranked圖

※ 注意

紅色是unrankable的 一定要改
藍色的是需要討論的問題
黑色就只是建議

general


  • Settings
    (For the setting/general issue.)
  1. offset目前:6651.27320882796 請一律調到整數

Innocent



  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. 00:08:513 - & 00:08:927 - 去tick聲吧 聽起來不怎適合
  2. 00:10:582 - & 00:10:996 - ^
  3. 00:13:478 - & 00:13:892 - ^
  4. 03:58:375 - 我會建議你找個類似像大鐘的聲音來做這邊的finish... 會適合許多 (在我的Hatsuki Yura - Yami no Kodomo tachi有類似的音效 你可以拿去將聲音放大些 就可以拿去用了)
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:31:582 (1,1) - 其實我覺得這離中心太遠了些 對於最簡單的難度來說... 對新手來說有些困難了些
  2. 00:50:099 (4,5) - [nazi] 弧型(曲線)不同弧度 考慮修成一樣的弧度? ((我也知道這mod挺蠢的 但是每次看到這類的雙slider沒有相同弧度都會感覺不舒服 所已多少還是會提一下 至於是否會改就看你個人感覺~有些人認為打起來不影響所以不改 這也沒關係^^
  3. 01:26:099 (1) - 額... 未對稱?(水平對稱) 如果你認為有需要對稱那我幫你作個code
    96,176,86099,6,0,B|355:48|191:-83|28:48|287:176,1,480,4|4
  4. 02:22:375 (1) - 這圖形我真心覺得不怎麼好看 原因:前段的弧度不夠大 所以看起來有些類直線 可能是個人不是很喜歡這種模稜兩可的感覺 所以我提出這點讓你作參考
  5. 02:45:547 (1,1) - 同00:31:582 (1,1) -
  6. 03:15:340 (1,2,3,4) - [suggestion] 給我的感覺不如用03:13:685 (1,2,3,4) - 去rotate 感覺會比較好些 就是一種比較流暢的感覺~不介意的話試試看吧~
  7. 03:43:582 (1,1) - 同00:31:582 (1,1) -

Guilty



  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. 00:06:858 - 去tick聲?
  2. 00:14:616 - ^
  3. 01:46:996 - ^
  4. 01:47:202 - ^
  5. 01:48:651 - ^
  6. 01:50:616 - ^
  7. 01:51:961 - ^
  8. 03:58:375 - 同上一個難度~音效建議
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:44:720 (1,1,2,3) - 被spinner text給擋住了 這樣會影響到player的read的 所以最好改掉吧~
  2. 00:57:961 (1) - 建議在這加個note 因為這地方確實有個重音 如果直接用spinner就會少了一個重音的打擊感 並且 這難度應該可以算是hard了 所以我認為加個note在轉盤前應該是沒什麼問題的((spinner開始在00:58:065 - 吧
  3. 01:04:582 (11) - 感覺NC在這會比較適合些 因為這是段落的開頭處 而且這是重音 所以我認為這邊會比01:04:996 (1) - 用NC更加合適
  4. 01:14:513 (7) - 01:17:823 (12) - ...etc
  5. 02:32:306 (10)同樣的~NC問題
  6. 02:33:961 (5) - ^
  7. 02:53:409 (4) - 是否考慮向上移動一個grid(size4) 然後把02:55:065 (5) - 的結尾與02:53:409 (4) -作stack?

2夢((炸




  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. 00:10:996 - 去tick聲
  2. 00:11:202 - ^
  3. 01:42:651 - 到01:55:892 - 之間同樣去tick吧
  4. 03:58:375 - 同樣建議音效
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:08:306 (1,2,3,4,5,6) - 恩...其實這段節奏用o ooo o o會比較適合些 不過還是看你個人的看法
  2. 00:57:134 (3,4,5,6,7) - 用多邊型工具去做吧~這個並不等距呢(由右上方的DS可以看出來並不是等距離的)
  3. 01:44:306 (5,6,7,8,9) - 節奏同樣建議用o ooo o o
  4. 02:04:582 (1,2,3,4,5,6,7,8,9,10,11,12,13) - [nazi] 不夠圓的stream...
  5. 02:07:685 (7) - 可以用NC來突顯重音
  6. 02:07:996 (8) - ^
  7. 02:09:134 (9) - NC該從這開始的(段落開始處)
  8. 02:20:720 (1,2,3) - 不均勻的間距 建議修好些
  9. 02:24:858 (8,9,10,11) - 可以轉一點點角度讓這pattern看起來比較不會那麼死板(例如:10∘或15∘)
  10. 03:02:099 (9) - 變速需要NC
  11. 03:15:340 (8) - 重音與段落開始 NC設在這吧
  12. 03:18:651 (5) - NC 因為03:16:996 (1) - 不同速度 所以需要用個NC來區別


Lundle's Taiko


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line (It doesn't affect to player. but I suggest you to remove it):
    01:47:927
    01:51:961 -
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:06:651 (1) - D?
  2. 00:07:685 (1,1,1,1,2,1,1,2) - sound d d k k d d k k it's better
  3. 00:17:616 (1,2,1,2,3,1,2) - try to use ddkkkdk?
  4. 00:18:858 (3,1,1,2,1) - dkkdd?
  5. 00:30:858 (1,2,1,2,3,1,2) - same as 00:17:616 (1,2,1,2,3,1,2) - d d k k d d k k ?
  6. 00:33:134 (7) - used K is better then D [imo]
  7. 01:07:892 (1) - K?
  8. 01:29:823 (4) - feel like k is better?
  9. 02:07:685 (4,5,6) - looks K K K is more fit then D D D [imo]
  10. 02:15:754 (1) - K?
  11. 02:42:030 - add note? (( It's a kinda empty here
  12. 03:29:823 (5,6,7) - kkd?
  13. 03:58:375 (3,1) - [suggestion] Umm... I think add spinner at the end it's not a good pattern (for Taiko). because in Taiko. spinner should batter the d and k. but it's not fit about the background at this song. so I suggest remove the spinner

Well~ Good luck~
Topic Starter
Snowy Dream
AHHHHHHHHHHHHHHHHHHH
so many!!!
认真看@.@
Topic Starter
Snowy Dream

spboxer3 wrote:

general


  • Settings
    (For the setting/general issue.)
  1. offset目前:6651.27320882796 請一律調到整數
Fixed!

Innocent



  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. 00:08:513 - & 00:08:927 - 去tick聲吧 聽起來不怎適合 Fixed!
  2. 00:10:582 - & 00:10:996 - ^ Fixed!
  3. 00:13:478 - & 00:13:892 - ^ Fixed!
  4. 03:58:375 - 我會建議你找個類似像大鐘的聲音來做這邊的finish... 會適合許多 (在我的Hatsuki Yura - Yami no Kodomo tachi有類似的音效 你可以拿去將聲音放大些 就可以拿去用了) 虽然乃这个没问题...不过我感觉我这个直接默认finish也不错@.@


mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:31:582 (1,1) - 其實我覺得這離中心太遠了些 對於最簡單的難度來說... 對新手來說有些困難了些 新手都喜欢玩大转盘....所以外面应该没问题 反而中心难打到
  2. 00:50:099 (4,5) - [nazi] 弧型(曲線)不同弧度 考慮修成一樣的弧度? ((我也知道這mod挺蠢的 但是每次看到這類的雙slider沒有相同弧度都會感覺不舒服 所已多少還是會提一下 至於是否會改就看你個人感覺~有些人認為打起來不影響所以不改 這也沒關係^^ 试着搞了下
  3. 01:26:099 (1) - 額... 未對稱?(水平對稱) 如果你認為有需要對稱那我幫你作個code Fixed!
    96,176,86099,6,0,B|355:48|191:-83|28:48|287:176,1,480,4|4
  4. 02:22:375 (1) - 這圖形我真心覺得不怎麼好看 原因:前段的弧度不夠大 所以看起來有些類直線 可能是個人不是很喜歡這種模稜兩可的感覺 所以我提出這點讓你作參考 Fixed!
  5. 02:45:547 (1,1) - 同00:31:582 (1,1) -
  6. 03:15:340 (1,2,3,4) - [suggestion] 給我的感覺不如用03:13:685 (1,2,3,4) - 去rotate 感覺會比較好些 就是一種比較流暢的感覺~不介意的話試試看吧~ 感觉自己的好.-.
  7. 03:43:582 (1,1) - 同00:31:582 (1,1) -

Guilty



  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. 00:06:858 - 去tick聲? Fixed!
  2. 00:14:616 - ^ Fixed!
  3. 01:46:996 - ^ Fixed!
  4. 01:47:202 - ^ Fixed!
  5. 01:48:651 - ^ Fixed!
  6. 01:50:616 - ^ Fixed!
  7. 01:51:961 - ^ Fixed!
  8. 03:58:375 - 同上一個難度~音效建議
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:44:720 (1,1,2,3) - 被spinner text給擋住了 這樣會影響到player的read的 所以最好改掉吧~ Fixed!
  2. 00:57:961 (1) - 建議在這加個note 因為這地方確實有個重音 如果直接用spinner就會少了一個重音的打擊感 並且 這難度應該可以算是hard了 所以我認為加個note在轉盤前應該是沒什麼問題的((spinner開始在00:58:065 - 吧 Fixed!
  3. 01:04:582 (11) - 感覺NC在這會比較適合些 因為這是段落的開頭處 而且這是重音 所以我認為這邊會比01:04:996 (1) - 用NC更加合適 stress,虽然乃说的有理有据 ..不过真心感觉我这样也没问题...而且看起来比较舒服..
  4. 01:14:513 (7) - 01:17:823 (12) - ...etc
  5. 02:32:306 (10)同樣的~NC問題
  6. 02:33:961 (5) - ^ ^
  7. 02:53:409 (4) - 是否考慮向上移動一個grid(size4) 然後把02:55:065 (5) - 的結尾與02:53:409 (4) -作stack? Fixed!

2夢((炸




  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. 00:10:996 - 去tick聲 Fixed!
  2. 00:11:202 - ^ Fixed!
  3. 01:42:651 - 到01:55:892 - 之間同樣去tick吧 Fixed!
  4. 03:58:375 - 同樣建議音效
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:08:306 (1,2,3,4,5,6) - 恩...其實這段節奏用o ooo o o會比較適合些 不過還是看你個人的看法 支持个人看法
  2. 00:57:134 (3,4,5,6,7) - 用多邊型工具去做吧~這個並不等距呢(由右上方的DS可以看出來並不是等距離的) ....这个....
  3. 01:44:306 (5,6,7,8,9) - 節奏同樣建議用o ooo o o 个人...
  4. 02:04:582 (1,2,3,4,5,6,7,8,9,10,11,12,13) - [nazi] 不夠圓的stream... 哭了我辛辛苦苦手动搞出来的..
  5. 02:07:685 (7) - 可以用NC來突顯重音 Fixed!
  6. 02:07:996 (8) - ^ Fixed!
  7. 02:09:134 (9) - NC該從這開始的(段落開始處) .-.
  8. 02:20:720 (1,2,3) - 不均勻的間距 建議修好些 Fixed!?
  9. 02:24:858 (8,9,10,11) - 可以轉一點點角度讓這pattern看起來比較不會那麼死板(例如:10∘或15∘) Fixed!
  10. 03:02:099 (9) - 變速需要NC
  11. 03:15:340 (8) - 重音與段落開始 NC設在這吧 Fixed!
  12. 03:18:651 (5) - NC 因為03:16:996 (1) - 不同速度 所以需要用個NC來區別 Fixed!


Well~ Good luck~

瞎 看起来也很累的样子
wcx19911123
from my queue

[General]
I think offset need to +4, but not a big deal o.o
lead-in=0 plz

[Innocent]
01:20:306 (4) - move it up a bit, it's nearly out of the screen
02:04:168 (3) - better to change a direction, it's kinda confusing now how many times it repeat
02:19:065 (1) - move it up a bit, it's out of the screen

[Guilty]
OD+1?
03:47:616 (8) - move it up a bit, it's out of the screen

[Nightmare]
OD+1
00:40:789 (7,8,9) - not on a line
01:14:720 (1) - change direction or it's nearly out of the screen
02:07:996 (1,1) - useless newcombo here, remove them?

[Lundle's Taiko]
use a taiko bg?
open .osu file and remove "2,102851,108071" under the "//Break Periods", pay attention not to save the diff agian after fixed this

改完在找我好了0.0
taiko记得update
Topic Starter
Snowy Dream

wcx19911123 wrote:

from my queue

[General]
I think offset need to +4, but not a big deal o.o w not big deal...If I change this means that I will change other a lot of things
lead-in=0 plz done!

[Innocent]
01:20:306 (4) - move it up a bit, it's nearly out of the screen done!
02:04:168 (3) - better to change a direction, it's kinda confusing now how many times it repeat done!
02:19:065 (1) - move it up a bit, it's out of the screen done!

[Guilty]
OD+1? 我是善良mapper
03:47:616 (8) - move it up a bit, it's out of the screen done!

[Nightmare]
OD+1 我是善良mapper 不过这里改了貌似没多大关系,done
00:40:789 (7,8,9) - not on a line done!
01:14:720 (1) - change direction or it's nearly out of the screen done!
02:07:996 (1,1) - useless newcombo here, remove them? done!

[Lundle's Taiko]
use a taiko bg? .-.
open .osu file and remove "2,102851,108071" under the "//Break Periods", pay attention not to save the diff agian after fixed this done!

改完在找我好了0.0
taiko记得update
Waiting for Leorda's StoryBoard.
Lundlerol
thx mod wcx19911123 and spboxer3 >~<

Taiko http://puu.sh/IJGP
BG http://puu.sh/IJPp
Leorda
Topic Starter
Snowy Dream

Leorda wrote:

SB Done~

http://puu.sh/JPNa
Uploaded!
Thanks Leorda > <
Excellent StoryBoard!
BCI
hi there~ mod time via my queue and sorry for the delay lol

[SB]
you don't use tree3.png or i don't see it lol, if this right, delete it and full-submit?

[Innocent]
00:33:961 (1,2) - i think these circles a bit too far from a spinner, beginners may confusing here
00:57:133 (3) - don't like sliders with two repeats. you may add here 2 short/1 long slider / other variations as you want. will be more creativity and fun to play.
01:53:409 (3) - ^
02:37:271 (0) - drag break into this bookmark?

[Guilty]
00:20:719 (2,4) - stack (4) under (2) ?
01:02:926 (6) - NC? over10 combo on hard isn't so kawaii :<
01:16:168 (6) - ^
03:12:030 (4) - ^

[Nightmare]
00:11:616 (2) - why no end it on white tick?
00:58:168 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - compose => create polygon circles. current stream is a bit, meh, unsymmetrically? D:
02:24:857 (8) - NC for square pattern?
02:29:202 (0) - add a note?
03:02:099 (1) - i try to make this slider more symmetric. screen and code below if you're interesting
~

235,161,182099,6,0,B|259:209|328:232|368:208|384:176|403:141|456:120|508:140|536:192,1,340,0|4

sorry for my poor mod, gl on this map~ /me runs
wcx19911123
recheck

[sb]
there are many place that sb load>5.00
00:26:513 - 5.33
01:01:271 - 5.19
01:27:857 - 5.25
and so on, this need to be fixed

03:03:754 - also the tree3.png here, why it's not the same with other trees o.o? anyway, it looks kinda odd to me

[Lundle's Taiko]
still need to remove break and sb

call me back then
Topic Starter
Snowy Dream

wcx19911123 wrote:

recheck

[sb]
there are many place that sb load>5.00
00:26:513 - 5.33
01:01:271 - 5.19
01:27:857 - 5.25
and so on, this need to be fixed

03:03:754 - also the tree3.png here, why it's not the same with other trees o.o? anyway, it looks kinda odd to me

[Lundle's Taiko]
still need to remove break and sb

call me back then
all done
wcx19911123
fine now
bubbled
Topic Starter
Snowy Dream

wcx19911123 wrote:

fine now
bubbled
> < ..
来 拿好 15kds
eikkaleyd
这么多星,不科学啊QAQ

祝早日rank

EDIT: T T对不起我只是随手路过……
Topic Starter
Snowy Dream

eikkaleyd wrote:

这么多星,不科学啊QAQ

祝早日rank
我以为被戳泡了T T
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