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AI Mod?

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DFLT
Is it broken or something? I'm getting spacing errors regardless of if I use recommended grid snap or shift-placement, shouldn't both be fine?
Miya
Yes, sometimes AI Mod show spacing error even if we use distance snap etc. This is AI Mod bug, and we can't do something about it.
Sakura

Miya wrote:

Yes, sometimes AI Mod show spacing error even if we use distance snap etc. This is AI Mod bug, and we can't do something about it.
What is broken is the use of distance snap and grid snap at the same time when using sliders, not AI Mod.
Miya
Sakura, i think this is AI mod bug. Sometimes AI mod show a lot of spacing error, even in the easier diff which i never let go of distance snap. But sometimes AI mod didn't show any error when i use distance snap. So i called this a bug ><
Natureshadow
What does it mean when it says "Sliders in this map score less often than once per second"?
Edit: I think it means that my sliders don't hold enough ticks in them, but I am trying to make an extremely easy difficulty for beginner players.
Is there a way to make more slider ticks while keeping the slider at a slow pace?
blissfulyoshi
You can always increase your slider tick rate if you need more slider ticks....but you should keep the slider tick rate at the point that is most appropriate for your map, which is usually 2.
Natureshadow
Yeah. I figured it out. My slider velocity was at 3 and I was trying to slow it down with BPM and inherited points. I'm new to beat mapping so I had no clue the slider velocity on the timing section affected the sliders. Thank you though :D
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