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Nakae Mitsuki - Renka Sensei [Taiko|Osu]

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wring

jamxx wrote:

wring's Hard
  • 00:27:063 (3) - せっかくの角が(2)のスライダーで隠れてしまっているのでhttp://puu.sh/LvwGこの方が見栄えがいいです I don't want to make same pattern, but ok
    01:19:307 (3) - (2)が左右対称なのでずれてるのが違和感ありました※02:22:981 (1) - に(2)を曲げるのもありですね make symmetry
    01:29:511 (4,1) - new combo入れ替え ok
    01:43:797 (7) - ここも角が見えるようにした方が no, but little changing
    03:02:572 (5) - これ削除して(4)をここまで伸ばした方が曲にあってますno
    03:21:756 (6) - 最後finish入れたほうがイケメンですok
modありがとう :)
Topic Starter
rui

jamxx wrote:

Normal
  • ODとHPが低いのでどちらか+1してもいいと思います no fixedで
    00:47:470 (3,4,5) - この3つのサークル、(1)からの距離を一定にするとよりスッキリすると思います ok
    01:03:797 (4) - (1)を覆うように作って(5)は(1)の上に置くといいかもですhttp://puu.sh/LvpL 覆うようにしながら少し変えた
    01:27:879 (1) - 01:26:246 (2) - のサークルを囲むように置いてみては ok
    01:38:083 (1,2) - ちょっと重なってるのがもったいないなと思いました distanceの都合上ここは仕方ないかなと
    01:44:613 (1) - Hardのような音付けの方があってる気がします ok
    02:13:593 (1,2) - これらのスライダーの終点にもclap入れていいのでは? ok
    02:38:083 (1,2) - ^ ok
    02:44:613 (2) - ^ ok
    02:46:246 (4) - ^ ok
    03:05:430 (3) - このスライダーの曲がり方は中途半端な気がします。(2)をコピーするか、普通に白点だけで折り曲げるかにしてみては コピーして始点と終点を入れ替えるとこうなる
Insane
  • HP-1? 譜面の難易度と合わせて見た時に少し厳しく感じました InsaneなのでHPdrain7のままで
    00:15:906 (1) - new combo削除して(2)に追加? ok
    00:51:552 (4) - このクルンと回るスライダーはプレイした時にちょっと変な感じがしたので、ここは普通のスライダーでいいかもです 多少変えたひねくれてることに変わりはないが
    00:57:266 (2,3) - (4)と被らない程度にそれぞれ広げてもいいかも 広げました
    01:18:899 (3,4,5,6) - このDSの崩し方は少し不自然さがあるので、一定にするか3,4と5,6でセットにしてみては ok
    01:44:613 (1) - Normalと同じくHardのような音付けの方があってる気がします ok
nice map~:3
背景可愛いですねこれ :) その結果他2人と被っているのよね・・・
Thank you mod jamxx ヽ(´ー`)ノ

Edit: I don't updated taiko diff yet
pieguyn
hi there~

Normal:

02:59:715 (1) - too far from (4)

wring's Hard:

01:41:348 (2) - add whistle on end?
02:00:939 (2) - add finish on start?
02:08:287 (4) - add finish, then add finish on start of 02:09:102 (6)?
03:20:532 (2) - add whistle?

Insane:

01:25:565 (4) - remove note? it might follow the song a bit better :?
01:43:389 (1) - remove NC
01:43:661 (2) - add NC

nice map, good luck :)
Topic Starter
rui

pieguy1372 wrote:

hi there~

Normal:

02:59:715 (1) - too far from (4) oh! fixed
Insane:

01:25:565 (4) - remove note? it might follow the song a bit better :? nope. 01:25:429 (3,4,5,6) - note follow vocal "wa ta shi ha"
01:43:389 (1) - remove NC ok
01:43:661 (2) - add NC ok

nice map, good luck :)
Thank you mod pieguy1372 ;)
KanaRin
@wmf

OK , sv 2.1~
thanks!
wring

pieguy1372 wrote:

wring's Hard:

01:41:348 (2) - add whistle on end? ok
02:00:939 (2) - add finish on start? ok
02:08:287 (4) - add finish, then add finish on start of 02:09:102 (6)? added 4
03:20:532 (2) - add whistle? no
thanks ;)
Frostmourne
Hi :D , from my queue
I hope I can advice some :P

Normal
02:22:164 (4) - nazi a bit :P , move the 5th point from first , right 1 gird (x:308 y:252) , it will avoid overlapping and look better
(the distance will equal between left side of 02:21:348 (2) - and slider's border)
03:02:981 (1) - until this note to 03:05:430 (3) - , The using of soft hitsound would work better in my opinion :D
I feel normal hit is kinda odd =_=''

wring's hard
wring \:D/
00:57:676 (3) - make slider start at 00:57:538 and end at 00:57:676 ? , I think it sound better and easier too :P (easier to guess and hit in the first play)
^ there are some point that I want to point out but I think it just happen in the first sight.

Insane
.. why so awesome Dx
okay I have only two point you should fix (I found while test playing)
01:00:123 (3) - move left 2 grid and down 1 grid , according to the distance between 01:00:532 (1,2) - these two notes
I find it very odd while playing =_=''
02:37:266 (3,4,5,6) - I can't read at the first time , maybe because of its color and note placement.
I find it very readable when you try using ctrl+h 02:36:722 (1,2) - these two notes
the flow will go up with (3,4,5,6) very well \:D/

Star :P , and good luck :D
Topic Starter
rui

Frostmourne wrote:

Hi :D , from my queue
I hope I can advice some :P

Normal
02:22:164 (4) - nazi a bit :P , move the 5th point from first , right 1 gird (x:308 y:252) , it will avoid overlapping and look better
(the distance will equal between left side of 02:21:348 (2) - and slider's border) fixed
03:02:981 (1) - until this note to 03:05:430 (3) - , The using of soft hitsound would work better in my opinion :D
I feel normal hit is kinda odd =_='' changed ! used soft custom 2 this part :3

Insane
.. why so awesome Dx I'm glad you like X)
okay I have only two point you should fix (I found while test playing)
01:00:123 (3) - move left 2 grid and down 1 grid , according to the distance between 01:00:532 (1,2) - these two notes
I find it very odd while playing =_='' fixed
02:37:266 (3,4,5,6) - I can't read at the first time , maybe because of its color and note placement.
I find it very readable when you try using ctrl+h 02:36:722 (1,2) - these two notes
the flow will go up with (3,4,5,6) very well \:D/ nice idea \:D/

Star :P , and good luck :D
Frostmourne Thank you mod & star >w</
wring

Frostmourne wrote:

wring's hard
wring \:D/ :33
00:57:676 (3) - make slider start at 00:57:538 and end at 00:57:676 ? , I think it sound better and easier too :P (easier to guess and hit in the first play)
^ there are some point that I want to point out but I think it just happen in the first sight. ok
Thanks frostmourne :33
Naryuga
Taiko mod requested in-Game

All suggestions you can ignore unless you like. here we go
[Climbb & Kana's Taiko Oni]
  1. 00:13:049 - add k
  2. 02:00:396 - add d
  3. 02:26:450 - add d, reminding the rhythm of 02:23:661 (885,886,887,888,889,890) -
  4. 02:49:239 - add d
  5. 03:14:409 (1237,1238,1239,1240,1241) - k ddd k?
  6. 03:15:226 (1245) - k
  7. 03:48:696 - this blue line is unnecessary imo
I can't deal with this without HalfTime-mod \.w./ but still a lot of fan to me, really.

Good Luck ♪L(´o`)」♪L(´u`)」♪
HelloSCV
Hi~ From my Queue
My Modding is Suggestion so you can ignore this


SPOILER
Normal
clear~~

wring's Hard
00:24:206 (5) - NC?
03:07:743 (8,9,10,11,12,13) - change to 1/3 slider?
03:14:274 (8,9,10,11,12,13) - ^

Insane
01:02:572 (1) - how about this? http://puu.sh/PpI7 ( current slider looks like hard to beat )
01:03:933 (3) - delete note
01:25:565 (4,5) - reduce distance? Distance is changed suddenly
02:23:797 (9) - NC?
03:22:572 (4) - add note here?

Interesting song and nice mapset! good luck! :D
kurohana
mod req <3

warning, very short xD

General

delete .osb-file in the folder and full submit

i really like this song, so catchy <33 good luck ^^
Topic Starter
rui

kurohana wrote:

mod req <3

warning, very short xD

General

delete .osb-file in the folder and full submit ok fixed

i really like this song, so catchy <33 good luck ^^
Thank you mod kurohana ^^

HelloSCV wrote:

Hi~ From my Queue
My Modding is Suggestion so you can ignore this


SPOILER
Normal
clear~~

Insane
01:02:572 (1) - how about this? http://puu.sh/PpI7 ( current slider looks like hard to beat ) nope
01:03:933 (3) - delete note nope
01:25:565 (4,5) - reduce distance? Distance is changed suddenly changed
02:23:797 (9) - NC? add NC
03:22:572 (4) - add note here? nope


Interesting song and nice mapset! good luck! :D
Thank you mod HelloSCV :)
meiikyuu

omg i have that bg and i love it <3

Normal
  1. 00:10:735 (2) - move center point to x:160 y:260 for neater blanket around 1
  2. 00:13:185 (2) - add whistle for emphasizing
  3. 00:19:307 (1) - remove NC , and then NC on next note (00:19:715 (2) - )
  4. 01:18:491 (1) - add whistle for emphasizing
  5. 02:00:532 (1) - remove NC and NC at next note
  6. 02:03:797 (1) - ^
wring's Hard
  1. 01:26:518 (4) - make perfect stack with the end of 01:24:613 (5) -
  2. 02:45:702 (6) - ctrl+r might flow better, because it is more equal spacing with 4 and 5. if you follow this, you might want to put 02:46:246 (1) - further away then
Insane
  1. 00:47:470 (1) - stack perfectly with the end of 00:48:287 (5) -
  2. 01:05:430 (4) - not perfectly stacked with 01:04:613 (3) -
  3. 02:37:402 (4,5) - ctrl+r to keep a line?..
  4. 02:37:402 (4,5) - add a note to finish it off? xD
nice song, good luck ^^
Topic Starter
rui

meiikyuu wrote:


omg i have that bg and i love it <3 >w</

Normal
  1. 00:10:735 (2) - move center point to x:160 y:260 for neater blanket around 1 ok
  2. 00:13:185 (2) - add whistle for emphasizing nice :3
  3. 00:19:307 (1) - remove NC , and then NC on next note (00:19:715 (2) - ) fixed
  4. 01:18:491 (1) - add whistle for emphasizing :33
  5. 02:00:532 (1) - remove NC and NC at next note fixed
  6. 02:03:797 (1) - ^
^

Insane
  1. 00:47:470 (1) - stack perfectly with the end of 00:48:287 (5) - nope I don't like stack slider end
  2. 01:05:430 (4) - not perfectly stacked with 01:04:613 (3) - Oh! fixed
  3. 02:37:402 (4,5) - ctrl+r to keep a line?.. nope
  4. 02:37:402 (4,5) - add a note to finish it off? xD 02:37:402 (4,5) is mistake?
nice song, good luck ^^
meiikyuu thank you mod :3
Chewin
Hi rui, mod request from my modding queue :3

[General]
No problem here, good job ~

[Normal]
00:13:185 (2) - What about to use a normal-default finish hitsound on this slider's start instead of clap? I think it would sound much better
00:19:715 (1) - ^
00:26:246 (1) - Unlike than above I highly suggest you to use normal-default finish hitsound, it's awesome
00:33:185 (2,2) - Bad blanket, you can improve it in this way: http://puu.sh/QYZp
320,264,34409,2,0,B|356:304|428:276,2,100,8|0|8
00:51:144 (4) - ^ little nazi mod here but move the last waypoint 1 grid right
00:57:266 (4) - This slider is pretty ugly to see in play mode ç.ç I tried to improve this slider's shape making it more curved, and fixed the spacing of next elements: http://osu.ppy.sh/ss/400122
344,56,57266,2,0,B|284:28|200:36|144:152|228:232,1,300,8|4
300,212,58899,6,0,B|304:272|256:300,1,100,8|0
252,376,59715,2,0,B|192:368|180:312,1,99.9999999999999,8|0
108,348,60532,2,0,B|60:296|60:216|132:176,1,200,8|0
180,244,61756,6,0,B|224:208|232:152|192:92|132:96,1,200,8|8
92,32,62981,1,8
176,16,63389,1,8
248,52,63797,2,0,B|304:88|324:180|296:228|296:228|236:228|216:172,1,300,0|8
184,100,65430,1,2
01:18:491 (1) - Same of 00:26:246 (1)
01:25:021 (1) - ^
01:41:348 (1,2) - Still ugly stliders here. You should make them with love ç.ç lol Use this code instead, perfectly curved and more flowing: http://osu.ppy.sh/ss/400127
337,237,101348,6,0,B|380:184|448:184|496:216|512:276|496:328|448:360,1,300,8|8
408,284,102981,2,0,B|365:337|297:337|249:305|233:245|249:193|297:161,1,300,8|8
02:22:164 (4) - I would use New combo here for the new rhythm
02:44:613 (2) - I would improve the blanket in this way: http://osu.ppy.sh/ss/400131
Good map, just small stuff

[wring's Hard]
02:13:049 (7) - CTRL + R it?
02:16:722 (5) - ^
Amazing map. Liked it a lot

[Insane]
01:05:430 (4) - New combo
01:36:722 (2,1,2) - This pattern is a bit confusing to play. I would select these circles 01:36:450 (1,2) ctrl + r them: http://puu.sh/QZed I think it's better
02:05:294 (3,4) - I know that you did it on purpouse but since the 02:05:429 (4) is overlapped with 02:04:205 (4) you should use the same spacing than 02:05:021 (1,2,3) and 02:05:429 (4,5,6,7)
03:07:062 (3) - You should move this slider further from 03:06:654 (2) to keep a spacing consistence witht the other ones, I mean: http://osu.ppy.sh/ss/400149
It is really more flowing and enjoyable to play:
60,72,186246,6,0,B|124:56|180:92,1,120,8|0
248,48,186654,2,0,B|280:108|232:160,1,120,8|0
328,200,187062,2,8,B|294:258|226:246,1,120,8|0
236,344,187470,2,0,B|169:352|136:288,1,120,8|0
03:22:572 what about to add a circle with new combo here?

Good maps really, I wish you good luck for the rank :3 Star ~
Topic Starter
rui

Chewin wrote:

Hi rui, mod request from my modding queue :3

[General]
No problem here, good job ~

[Normal]
00:13:185 (2) - What about to use a normal-default finish hitsound on this slider's start instead of clap? I think it would sound much better I think too changed
00:19:715 (1) - ^ ^
00:26:246 (1) - Unlike than above I highly suggest you to use normal-default finish hitsound, it's awesome ok
00:33:185 (2,2) - Bad blanket, you can improve it in this way: http://puu.sh/QYZp fixed
320,264,34409,2,0,B|356:304|428:276,2,100,8|0|8
00:51:144 (4) - ^ little nazi mod here but move the last waypoint 1 grid right fixed
00:57:266 (4) - This slider is pretty ugly to see in play mode ç.ç I tried to improve this slider's shape making it more curved, and fixed the spacing of next elements: http://osu.ppy.sh/ss/400122 fixed
344,56,57266,2,0,B|284:28|200:36|144:152|228:232,1,300,8|4
300,212,58899,6,0,B|304:272|256:300,1,100,8|0
252,376,59715,2,0,B|192:368|180:312,1,99.9999999999999,8|0
108,348,60532,2,0,B|60:296|60:216|132:176,1,200,8|0
180,244,61756,6,0,B|224:208|232:152|192:92|132:96,1,200,8|8
92,32,62981,1,8
176,16,63389,1,8
248,52,63797,2,0,B|304:88|324:180|296:228|296:228|236:228|216:172,1,300,0|8
184,100,65430,1,2

01:18:491 (1) - Same of 00:26:246 (1) :3
01:25:021 (1) - ^ :33
01:41:348 (1,2) - Still ugly stliders here. You should make them with love ç.ç lol Use this code instead, perfectly curved and more flowing: http://osu.ppy.sh/ss/400127 fixed
337,237,101348,6,0,B|380:184|448:184|496:216|512:276|496:328|448:360,1,300,8|8
408,284,102981,2,0,B|365:337|297:337|249:305|233:245|249:193|297:161,1,300,8|8
02:22:164 (4) - I would use New combo here for the new rhythm added
02:44:613 (2) - I would improve the blanket in this way: http://osu.ppy.sh/ss/400131 The screen outside (3) note :?
Good map, just small stuff

[Insane]
01:05:430 (4) - New combo added
01:36:722 (2,1,2) - This pattern is a bit confusing to play. I would select these circles 01:36:450 (1,2) ctrl + r them: http://puu.sh/QZed I think it's better I see fixed
02:05:294 (3,4) - I know that you did it on purpouse but since the 02:05:429 (4) is overlapped with 02:04:205 (4) you should use the same spacing than 02:05:021 (1,2,3) and 02:05:429 (4,5,6,7) nope
03:07:062 (3) - You should move this slider further from 03:06:654 (2) to keep a spacing consistence witht the other ones, I mean: http://osu.ppy.sh/ss/400149 nice :)
It is really more flowing and enjoyable to play:
60,72,186246,6,0,B|124:56|180:92,1,120,8|0
248,48,186654,2,0,B|280:108|232:160,1,120,8|0
328,200,187062,2,8,B|294:258|226:246,1,120,8|0
236,344,187470,2,0,B|169:352|136:288,1,120,8|0
03:22:572 what about to add a circle with new combo here? nope

Good maps really, I wish you good luck for the rank :3 Star ~
Thank you mod & star Chewin
Your some code were very useful :oops:
wring

meiikyuu wrote:

wring's Hard
  1. 01:26:518 (4) - make perfect stack with the end of 01:24:613 (5) - ok
  2. 02:45:702 (6) - ctrl+r might flow better, because it is more equal spacing with 4 and 5. if you follow this, you might want to put 02:46:246 (1) - further away then no, that's a jump zone imo

Chewin wrote:

[wring's Hard]
02:13:049 (7) - CTRL + R it? umm....... ok. I will do
02:16:722 (5) - ^
Amazing map. Liked it a lot <3333
Thanks mod :)
Konei
From my Queue~


Normal


01:38:083 (1,2) 1 touches 2 a bit, I would change it~

02:58:083 (3,1) They are touching a bit http://puu.sh/11iFo


Wring's Hard

Totally love this <3

Can't find something wrong


Insane


00:48:287 (4) Shape it like 00:45:021 (3)

00:56:450 (1,2,3,4) Try following the vocals more with those notes? http://puu.sh/11iIi maybe

02:02:981 (5) Looks a bit strange to me, maybe like this? http://puu.sh/11iKS



Okay, that's all :)

Very nice map <3

Good luck~
Topic Starter
rui

Konei wrote:

From my Queue~


Normal


01:38:083 (1,2) 1 touches 2 a bit, I would change it~ fixed

02:58:083 (3,1) They are touching a bit http://puu.sh/11iFo fixed



Wring's Hard

Totally love this <3

Can't find something wrong


Insane


00:48:287 (4) Shape it like 00:45:021 (3) ok

00:56:450 (1,2,3,4) Try following the vocals more with those notes? http://puu.sh/11iIi maybe nope

02:02:981 (5) Looks a bit strange to me, maybe like this? http://puu.sh/11iKS changed slider shape. but slider end is white line imo



Okay, that's all :)

Very nice map <3

Good luck~
Thank you mod Konei
x847606653
Hi,there._.
just some suggestions

Insane
00:25:430 (7) - second point move to 476.40
00:56:858 (4) - like this?03:06:654 (2) - move to 248.44
03:21:484 - add a cirle

wring's Hard
00:02:981 (1) - like this at 1/4,try00:06:247 (1) - ^
00:09:512 (1) - ^

Normal
HD,AR,OD+1
fine

nice mapset,star.Good lucky with rank>_>
Topic Starter
rui

x847606653 wrote:

Hi,there._.
just some suggestions

Insane
00:25:430 (7) - second point move to 476.40 fixed
00:56:858 (4) - like this? nope
03:06:654 (2) - move to 248.44 fixed
03:21:484 - add a cirle nope

Normal
HD,AR,OD+1 no changed all
fine

nice mapset,star.Good lucky with rank>_>
Thank you for modding and star x847606653
Leorda
Rui-sama!


[Normal]
01:03:389 (3) - A little spacing issue here.... (nazi)
01:21:756 (2) - Remove clap
01:27:879 (1) - Remove clap at tail slider
02:15:634 (3,5) - If you do this, beginners can't tell which one is head slider and tail slider. Consider to unstack together to avoid from confusing


[wring's Hard]
00:13:186 (2) - New combo?
00:43:390 (3) - Add finish at tail slider?
02:22:981 (1) - It is just me or there is an anchor near tail slider? Perhaps, make a slider like this one? http://osu.ppy.sh/ss/437271
03:06:246 (1) - While the default skin of spinner is red-orange-yellow, this might be hidden for players. Do the colorhax by doing this http://osu.ppy.sh/ss/437297


[Insane]
01:44:749 (1) - New combo since this is spinner. You probably forgot or something


Bye niii
Topic Starter
rui

Leorda wrote:

Rui-sama! hi! XD


[Normal]
01:03:389 (3) - A little spacing issue here.... (nazi) fixed
01:21:756 (2) - Remove clap nope
01:27:879 (1) - Remove clap at tail slider nope
02:15:634 (3,5) - If you do this, beginners can't tell which one is head slider and tail slider. Consider to unstack together to avoid from confusing ok changed arrangement

[Insane]
01:44:749 (1) - New combo since this is spinner. You probably forgot or something yes. I forgot newcombo ><


Bye niii
Thank you for modding Leorda :)
wring

Leorda wrote:

Rui-sama!

[wring's Hard]
00:13:186 (2) - New combo? no
00:43:390 (3) - Add finish at tail slider? ok
02:22:981 (1) - It is just me or there is an anchor near tail slider? Perhaps, make a slider like this one? http://osu.ppy.sh/ss/437271 umm.....I want to keep this slider
03:06:246 (1) - While the default skin of spinner is red-orange-yellow, this might be hidden for players. Do the colorhax by doing this http://osu.ppy.sh/ss/437297 o.o thanks
thanks mod :)
KayeSara
[Normal]
  1. Pretty nice enough :3
[Hard]
  1. 00:57:130 - add a note and overlap with the 00:57:267 (2) -
  2. 01:22:028 (2,3) - it's better to change there situation like what you did 01:20:396 (5,6) - , or you can use 5 notes instead
  3. 02:12:641 (6,7) - a liitle fast if you put such pattren like this, I prefer a slider from 02:12:777 to 02:13:185
[Insane]
  1. 00:57:130 (1) - I prefer it overlap with the 00:56:586 (2) - , it's not good for stop here.
  2. 01:25:702 (5,6) - ctrl+g
  3. 01:36:450 (1) - remove NC
  4. 01:36:722 (2) - NC
  5. 01:36:858 (1) - remove NC
  6. 01:37:130 (2) - NC
  7. 03:05:021 (1,2,3) - I prefer a reverse slider here, it's just a buffer between those side.
Pretty Nice song and awesome mapping style :3
Topic Starter
rui

KayeSara wrote:

[Normal]
  1. Pretty nice enough :3
:33

[Insane]
  1. 00:57:130 (1) - I prefer it overlap with the 00:56:586 (2) - , it's not good for stop here. move note but not overlap
  2. 01:25:702 (5,6) - ctrl+g ok
  3. 01:36:450 (1) - remove NC fixed
  4. 01:36:722 (2) - NC fixed
  5. 01:36:858 (1) - remove NC fixed
  6. 01:37:130 (2) - NC fixed
  7. 03:05:021 (1,2,3) - I prefer a reverse slider here, it's just a buffer between those side. no changed
Pretty Nice song and awesome mapping style :3 I'm glad to hear that :D
Thank you for modding Kayesara :)
wring

KayeSara wrote:

[Hard]
  1. 00:57:130 - add a note and overlap with the 00:57:267 (2) - ok
  2. 01:22:028 (2,3) - it's better to change there situation like what you did 01:20:396 (5,6) - , or you can use 5 notes instead no
  3. 02:12:641 (6,7) - a liitle fast if you put such pattren like this, I prefer a slider from 02:12:777 to 02:13:185 no
Thanks mod
Milkshake
don't let it graveyard
Breeze
[General]
  1. Mapsets must have at least two osu! standard or Taiko difficulties, one of which must be an Easy/Normal level. It is possible for Marathon difficulties to have only 1 difficulty, but it must be named Marathon for the BSS to allow the submission to pending
    So you have to add another taiko diff
[Insane]

  1. 00:36:042 (3) - This slider is hidden by hitburst of 00:35:090 (4,5), made it hard to tell this is a slider or some note, maybe you can move this slider to another place just in case it's been hidden
Others looked fine, when you added taiko diff and get some mod of that taiko diff. call me back for a recheck
Topic Starter
rui

Breeze wrote:

[General]
  1. Mapsets must have at least two osu! standard or Taiko difficulties, one of which must be an Easy/Normal level. It is possible for Marathon difficulties to have only 1 difficulty, but it must be named Marathon for the BSS to allow the submission to pending
    So you have to add another taiko diff
No problem imo because this map made over 5 months ago. so the rule is not applied this map. For example osu.ppy.sh/s/55318
[Insane]

  1. 00:36:042 (3) - This slider is hidden by hitburst of 00:35:090 (4,5), made it hard to tell this is a slider or some note, maybe you can move this slider to another place just in case it's been hidden

Relocationed this part
Others looked fine, when you added taiko diff and get some mod of that taiko diff. call me back for a recheck
Thank you for modding Breeze :3
Breeze
Yes, my fault, the rule effect only maps submitted after Sun Jul 29, 2012
okay, bubbled
Topic Starter
rui
Thank you Breeze XD
Milkshake

better qulity bg
Topic Starter
rui

Milkshake wrote:


better qulity bg
When break bubble, I change your BG. Thank you Milkshake
Garven
[Insane]
AR -1 plays a lot better
OD +1

02:37:266 (3,4,5,6) - This would be better if you positioned it like you did with other patterns like at 02:43:797 (3,4,5,6) - so it doesn't look like a sequential pattern.

Use that sexy BG that Milkshake provided ;D
Topic Starter
rui

Garven wrote:

[Insane]
AR -1 plays a lot better no changed AR9 is best imo because I feel bodily sensation over BPM 200
OD +1 changed

02:37:266 (3,4,5,6) - This would be better if you positioned it like you did with other patterns like at 02:43:797 (3,4,5,6) - so it doesn't look like a sequential pattern. ok changed
Use that sexy BG that Milkshake provided ;D of course! changed great Milkshake'sBG XD
Thank you for modding Garven
Garven
Excellent.

Naryuga
lol Finally Ranked~ <3
Omedeto!!
Topic Starter
rui
Thank you Garven XD
KanaRin and climbb65588 and wring thank you great guest diff
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