The recent changes to the result screen :
Made me feel like theres something missing, which is a proper look at the Unstable Rate
It could look like this:
Note that the Unstable Rate in the Overall Ranking tab is supposed to represent the Average UR of the player while the tab in Beatmap Ranking represents the Map specific highest UR of the player.
Thinking about this made me come up with another idea which would be including UR to the score system. It could work like this:
either
or
maybe something else aswell which I didnt think of.
I think UR is a very overlooked and underrated thing, so this could make scores more unique and challenging.
Made me feel like theres something missing, which is a proper look at the Unstable Rate
It could look like this:
Note that the Unstable Rate in the Overall Ranking tab is supposed to represent the Average UR of the player while the tab in Beatmap Ranking represents the Map specific highest UR of the player.
Thinking about this made me come up with another idea which would be including UR to the score system. It could work like this:
either
You get a percentual or set amount of of Bonus points the closer you get to a Perfectly timed hit (0UR) for each note seperately.
or
you get an amount of points for the UR at the end of the map, for example a percentual or fixed amount of points per 10 UR closer towards 0.
maybe something else aswell which I didnt think of.
I think UR is a very overlooked and underrated thing, so this could make scores more unique and challenging.