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Suzuta Miyako - one's future (Full Ver.)

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alacat
Hi DJpop~ :P
Thank you always for everything.

Let's go ~

[General]
● add visual art , opening to tag.

[Normal]
●01:00:413 (2,3,4) - spacing is difficult for beginners. change to 1.00x
●01:05:770 - add note?
●02:26:985 (1) - remove new combo ?
●02:46:056 (1,2,3) - http://osu.ppy.sh/ss/334167 will make a triangle like this? I think looks better.
●03:46:163 - volume down to 75%? I think 100% is large .
●03:49:485 (5) - add SC:2 Finish on the slider repeat.
●04:02:770 (2) - Finish is a little loud and doesn't fit here, whistle is enough and better.

[Hard]
●01:26:127 (3) - change rhythm into like this?http://puu.sh/yVrh and,add clap on the sliders repeat and end.
●02:54:413 (1) - remove new combo ?
●03:50:127 (3) - add SC:2 Finish.
●03:54:627 (1) - add SC:2 Finish on the slider head.
●04:08:342 (1) - add Finish.
●04:22:056 (1) - ^ same here
●04:39:199 (4) - add new combo ?

[Insane]
●00:58:698 (3) - remove Finish ?
●03:50:127 (4) - add SC:2 Finish .
nice diff :3

SB very cute >< and good map ~

good luck :oops:
Star Stream
Mod4Mod

[General]
  1. Offset-15
  2. check epilepsy warning?
  3. turn off Letterbox In Breaks from taiko diff
[Normal]
  1. 00:31:056 (5) - use distance 1.00x?
  2. 00:38:342 (3) - how about replace with a slider to 00:38:770 - ?
  3. 00:46:913 (2) - 6 grid left will be more enjoyable
  4. 02:14:663 - use 45 or 55%?
  5. 02:23:556 (3) - copy/paste from 02:22:056 (1) - is more looks good for me
  6. 03:02:770 - feels empty, add a circle here?
  7. 04:03:842 (1) - feels really awkward... start from 04:04:056 - ?
  8. 04:14:770 - add a circle here to make 1/1 rhythm with the next notes? vocal start from here anyway
  9. 04:17:985 - this finish is pretty noisy, delete?
  10. 04:59:985 - ends with spinner
[Hard]
  1. 00:18:413 - add a circle?
  2. 00:37:485 (5) - move to (416,296) to have more soft movement
  3. 00:56:127 (5) - 1 grid up to be symmetry with 00:55:913 (4) - ?
  4. 01:04:699 (1,2) - replace with a slider will be more easy to read, or NC at 01:05:127 (2) - ?
  5. 01:58:913 (3) - plz make more good blanket with 01:58:698 (2) -
  6. 02:22:270 (1) - NC seems useless
  7. 02:26:985 (1,2) - same as 01:04:699 (1,2) -
  8. 04:13:485 (1) - 1 gird down like 04:13:270 (4) - ?
  9. 04:59:985 - ends with spinner
[Insane]
  1. 00:50:342 (2,3) - delete 3 and add 1 arrow?
  2. 04:59:985 - ends with spinner
damn i like the SB so much :x
KayeSara
>-Bakari-
Sorry, no change about Taiko.
1.2X speed is fine in kiai time, but I have increase enough notes to fill in the blanks in order to rush the rhythm.
NC is more loose in Taiko diff, so that's fine here :3
Thanks for your modding!
Topic Starter
DJPop

haha5957 wrote:

Hello~
I was preety much here to say about 0% hitsound (that is used on currently ranked short ver) then I realized ah, wrong map ;o;
Mainly here to give star here 'o'/ good luck~
Seems like it has no problem for me ~
Thanks :D


"Bass"
[Hard]
  1. 02:06:413 (2) - move 1 grid right
    - Already symmetry
  2. 02:36:413 (3) - make like this
    - Not beautiful :<
  3. 04:39:199 (4) - nc
    - Fixed

"-Bakari-"
[General]
Inconsistency in LetterboxInBreaks :/
- Fixed

[Hard]
02:22:270 (1) - remove new combo?
- Fixed
02:32:342 (1) - ^
- No
03:45:413 (1,1,1,1,1) - new combo seems a bit overused
- Made them like Insane diff

[Normal]
00:27:199 - feels really empty here :<
- Fixed
00:30:199 (4) - use slider with whistle instead?
- Fixed
00:46:056 (1) - should starts 1/1 later IMO
- Fixed
02:15:627 (1) - spacing feels uncomfortable (a specially with DT or HD)
- Moved a bit closer
02:34:913 (5) - ctrl+r here looks better for me >3<
- Fixed
02:36:199 (2) - if you will fix ^ just copypaste (5)'s shape :D/
- Yeah
02:46:485 (2,4) - nazi
- Fixed
03:38:556 (1,1,1) - put new combo every 2nd objext here?
- Follow points D:
04:53:342 (1) - start spinner here insted?
- Spinner is long enough :<

"wingman_dw"
[Nomal]
00:25:485 (1,2,3) - I want to suggest this, since I missed here(00:26:770) sometimes. http://puu.sh/yV4p
- Fixed
00:28:913 (1,2,3) - also if you can
- Fixed
01:57:627 (5,1) - make beautiful branket? http://puu.sh/yV1Y
- Fixed
01:58:913 (2,3) - ^
- Fixed
04:27:842 (2) - i think, simple is the best.so copy 04:26:127(2)
- Fixed

[SB]
03:35:770 we wait for a long time, write something here? maybe looks better. http://puu.sh/yVdu
- お待たせ~

"Cilvery"
[Insane]
00:50:342 - add finish
- I've already tried that
01:20:020 - remove clap, instead to add whistle
- Snare sound there
01:33:842 - add clap
- Low tom there, not snare

[Hard]
00:38:556 - add finish
- Claps didn't start at this part
00:38:770 - ^
- Claps didn't start at this part
00:56:127 - add clap
- Bass drum there, not snare
01:15:199 - add the finish in C2:S
- No cymbal here
02:36:842 - add clap
- Weird
02:57:627 - add whistle
- No bass drum here
03:01:056 - ^
- No bass drum here

[Normal]
00:24:627 - remove clap, instead to add whistle!
- I set hitsounds to be like Insane diff
01:25:056 - i think placement of diamond is better =~=
- Fixed
01:32:556 - remove clap, instead to add whistle~
- Snare there
02:39:199 - add the finish in C2:S
- Already S:C2
02:59:342 - add whistle
- No bass drum here

"alacat"
[General]
? add visual art , opening to tag.
- Added

[Insane]
?00:58:698 (3) - remove Finish ?
- Cymbal there
?03:50:127 (4) - add SC:2 Finish
- No cymbal here

[Hard]
?01:26:127 (3) - change rhythm into like this?http://puu.sh/yVrh and,add clap on the sliders repeat and end.
- Fixed
?02:54:413 (1) - remove new combo ?
- Removed
?03:50:127 (3) - add SC:2 Finish.
- No cymbal here
?03:54:627 (1) - add SC:2 Finish on the slider head.
- No cymbal here
?04:08:342 (1) - add Finish.
- No cymbal here
?04:22:056 (1) - ^ same here
- No cymbal here
?04:39:199 (4) - add new combo ?
- Added

[Normal]
?01:00:413 (2,3,4) - spacing is difficult for beginners. change to 1.00x
- I don't think 1.08x is difficult for them :<
?01:05:770 - add note?
- It just make more confused
?02:26:985 (1) - remove new combo ?
- No, it looks better when keep it
?02:46:056 (1,2,3) - http://osu.ppy.sh/ss/334167 will make a triangle like this? I think looks better.
- Fixed
?03:46:163 - volume down to 75%? I think 100% is large
- That part has emphatic feeling
?03:49:485 (5) - add SC:2 Finish on the slider repeat
- No cymbal here
?04:02:770 (2) - Finish is a little loud and doesn't fit here, whistle is enough and better
- I think it's fit

"Star Stream"
[General]
  1. Offset-15
    - Fixed
  2. check epilepsy warning?
    - I would if it doesn't ruin SB
  3. turn off Letterbox In Breaks from taiko diff
    - Fixed
[Insane]
  1. 00:50:342 (2,3) - delete 3 and add 1 arrow?
    - OK
  2. 04:59:985 - ends with spinner
    - No different :<
[Hard]
  1. 00:18:413 - add a circle?
    - Added
  2. 00:37:485 (5) - move to (416,296) to have more soft movement
    - It's not symmerty
  3. 00:56:127 (5) - 1 grid up to be symmetry with 00:55:913 (4) - ?
    - Fixed
  4. 01:04:699 (1,2) - replace with a slider will be more easy to read, or NC at 01:05:127 (2) - ?
    - Fixed
  5. 01:58:913 (3) - plz make more good blanket with 01:58:698 (2) -
    - Fixed
  6. 02:22:270 (1) - NC seems useless
    - Fixed
  7. 02:26:985 (1,2) - same as 01:04:699 (1,2) -
    - Fixed
  8. 04:13:485 (1) - 1 gird down like 04:13:270 (4) - ?
    - They're already on the same Y axis
  9. 04:59:985 - ends with spinner
    - No different :<
[Normal]
  1. 00:31:056 (5) - use distance 1.00x?
    - Fixed
  2. 00:38:342 (3) - how about replace with a slider to 00:38:770 - ?
    - No free space where doesn't overlap with previous notes
  3. 00:46:913 (2) - 6 grid left will be more enjoyable
    - Fixed
  4. 02:14:663 - use 45 or 55%?
    - Fine for me
  5. 02:23:556 (3) - copy/paste from 02:22:056 (1) - is more looks good for me
    - Fixed
  6. 03:02:770 - feels empty, add a circle here?
    - Added
  7. 04:03:842 (1) - feels really awkward... start from 04:04:056 - ?
    - Fixed
  8. 04:14:770 - add a circle here to make 1/1 rhythm with the next notes? vocal start from here anyway
    - It's not symmerty
  9. 04:17:985 - this finish is pretty noisy, delete?
    - I set hitsounds to be like Insane diff
  10. 04:59:985 - ends with spinner
    - No different :<


Thanks for modding :)
HakuNoKaemi
Compressed .jpg's ( they losed a tiny bit of quality though ) and .png's (minimal or no quality loss here)

Report:

Charas
2,07 Mb->1,11 Mb ( -46% )
Lyrics
244 Kb-> 86,1 Kb ( -64% )
Things
384 Kb-> 113 Kb ( -71% )
CG
6,85 Mb-> 5,44 Mb ( -20% )
Skin
2,71 Mb-> 1,25 Mb ( -54% )

Total
12,24 Mb-> 7,99 Mb ( -35% )

http://www.mediafire.com/?ti66rpiac8omjvd
HellDawn
General

Your file exceeds the limit of 10 MB without a video. There are some repeated files (well, not exactly repeated but they are pretty similar), for which you could be using one of the images, resized, and delete the similar one. This way, you can reduce the filesize.

Normal

02:07:041- this circle too far to previous note
03:59:327- ^
04:01:041- ^
01:34:470- why use break drag ?
03:07:041- ^
04:59:755- kiai finish here

Hard

01:15:184- clap
03:57:398- maybe clap

Insane

Nice diff .3
Topic Starter
DJPop

HakuNoKaemi wrote:

Compressed .jpg's ( they losed a tiny bit of quality though ) and .png's (minimal or no quality loss here)
Thanks, but I found some a lot of files messed up after compressed. Even though the size is much lower, I can't trust the quality. :?


HellDawn wrote:

General
Your file exceeds the limit of 10 MB without a video. There are some repeated files (well, not exactly repeated but they are pretty similar), for which you could be using one of the images, resized, and delete the similar one. This way, you can reduce the filesize.
Copied from ranking criteria :
Try to keep osz files under 10mb, or 24mb if you include a video/storyboard (please remove the audio track from video files to save space).


Hard
01:15:184- clap
- No snare here
03:57:398- maybe clap
- No snare here

Normal
02:07:041- this circle too far to previous note
- Not too far
03:59:327- ^
- Not too far
04:01:041- ^
- Not too far
01:34:470- why use break drag ?
- Snapped on tick
03:07:041- ^
- Snapped on tick
04:59:755- kiai finish here
- Not good imo
Thanks for checking
Topic Starter
DJPop
Added/fixed some skin & SB, please re-download :D
LKs
good SB, star
CSY the corrupt
[Normal]
Fine.

[Hard]
Fine.

[Insane]

00:12:413 (2,3,4) - http://puu.sh/z96Nlike this?
04:04:485 (8,9,10,11,1) - why not curved like 04:03:627 (2,3,4,5,6) -
04:46:485 (2) - ctrl+R?

That's all. Nice map noob mod.
spboxer3
random check in #modreqs

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
  1. 00:25:485 - SB: 0.0? you used Both SDF3.png and walking for your map . make sure you really want to do this. (same as 03:37:485 - )
  2. 01:34:485 - ,01:45:842 - ,03:07:056 - ,03:35:556 - break time start/end point is not on the rhythm.
  3. preview time: 65531(unsnap) -> 65556

Normal



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. looks all fine~

Hard


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line (It's not effect to player. but I suggest you should to remove it):
    04:11:770
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. looks all fine~

Insane



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. looks all fine~


Taiko


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 去掉倒數
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:11:556 (2,1) - 聽起來 k K/ k D會比較好
  2. 00:17:984 (1,2,1,1,2,3,1) - 我認為這樣比較適合 你可以試試看 ddkdkkk / ddkkddk ?
  3. 00:24:627 (2,3,1,2,1) - 就這段來說00:24:627 (2) - 音高明顯比00:24:735 (3) - 還高 所以我會建議用: kdkkd
  4. 00:26:342 - 建議加個note在這邊 因為這樣比較不會顯得這段太空礦
  5. 00:33:199 - ^
  6. 00:52:699 (2,1) - 這兩個音效對調一下 finish應該在後面會比較適合
  7. 01:08:985 (2,3,4) - 聽起來kdd會比較適合
  8. 01:46:913 (2,3,1,2,1) - 試試看dkkkd 我感覺會比較好些
  9. 02:14:985 (2,1) - 同00:52:699 (2,1) -
  10. 03:52:270 (1,1,1,2) - d d k d聽起來會比d k d d更適合
  11. 03:56:985 (2,1,1,2,3,4,5,1) - [建議] k d ddk kkd
  12. 04:39:198 (1) - 記得要加NC阿
  13. 04:42:413 (1,2,1) - kkd聽起來會比較好些

k~ cell me back when you fixed those~
digiaria
KayeSara
>spboxer3
都改了,改个痛快,明显你中间跳了2分钟没改 懒

http://puu.sh/zhzB
Topic Starter
DJPop

LKs wrote:

good SB, star
\=D/

CSY the corrupt wrote:

[Insane]
00:12:413 (2,3,4) - http://puu.sh/z96Nlike this?
- Fixed
04:04:485 (8,9,10,11,1) - why not curved like 04:03:627 (2,3,4,5,6) -
- Fixed
04:46:485 (2) - ctrl+R?
- Too intense

spboxer3 wrote:

general


  1. 00:25:485 - SB: 0.0? you used Both SDF3.png and walking for your map . make sure you really want to do this. (same as 03:37:485 - )
    - They're on the different layers, pass & fail.
  2. 01:34:485 - ,01:45:842 - ,03:07:056 - ,03:35:556 - break time start/end point is not on the rhythm.
    - Fixed
  3. preview time: 65531(unsnap) -> 65556
    - Fixed

Hard


  1. unused green line (It's not effect to player. but I suggest you should to remove it):
    04:11:770
    - Removed
Thanks for modding. Also update Taiko.
spboxer3
recheck by IRC
00:20 <spboxer3> : :<
00:21 <DJPop> : :o
00:21 *spboxer3 is editing (Suzuta Miyako - one's future (Full Ver.))[http://osu.ppy.sh/s/51142]
00:22 <spboxer3> : http://puu.sh/z8Zi why don't you fix this issue? If I bubble it. other MAT will pop by this issue...
00:23 <DJPop> : I already answered why :o
00:23 <DJPop> : in case you don't know, SB in editor show all of layers
00:24 <DJPop> : while playing, pass section will show only you got all 300
00:24 <DJPop> : otherwise, it will show fail section
00:24 <DJPop> : test it
00:24 <spboxer3> : k
00:24 <spboxer3> : I see.
00:25 <spboxer3> : Umm.
00:26 <spboxer3> : you still remove countdown for Taiko diff
00:26 <DJPop> : !?
00:26 <DJPop> : it was a skip trick
00:27 <spboxer3> : :o
00:27 <DJPop> : everydiffs will skip to the same position, no matter where the first note starts
00:27 <spboxer3> : It's unranked issue from Taiko rules...
00:27 <DJPop> : D:
00:27 <spboxer3> : :<
00:27 <DJPop> : well then I'll remove all countdown :<
00:28 <DJPop> : anything else?
00:28 <spboxer3> : no~ you just remove Taiko diff's countdoen
00:28 <spboxer3> : *just need
00:29 <spboxer3> : only Taiko diff. but if you want to remove countdown for all diff. I think it's fine~
00:31 <spboxer3> : let me know when you updata it~:P
00:31 <DJPop> : ok :3
looks all fine~ joy your bubble^^
Aurele
I love the way you map, Pop.
Now I know how to map because of you.

I'm giving you a Star and hope it gets ranked soon! ♫
KuronumaSawako
futari te wo kyutto kyutto kasanete
hoho ni chutto chutto kissu shitaaa~
Kurai
The storyboard is fabulous, Ranked !
phonic
Congratz \:D/
alacat
Congratz :P
Kawayi Rika
Yes cool sb ~ Omedeto pop :)
Topic Starter
DJPop
Thanks :)
Miya
I told you it will going ranked in near time along with my one future map :P

Congratz DJPop :3
Akemi_Homura
Congratz~ :3
adi77715
pop long time no see >-<
still is good mapper and great!
Meowcenaries
congrats on ranked map
kanpakyin
Congrats!
JoJo
Grats!~ Love this storyboard :P
Yasora
gratz~
YTYuyu
OMG YES DJPop strikes again :P. congratz on the rank ;)
Frostmourne
gratzzzzzzzzz
Mikkuri
GRATZ!!!!
Ryafuka
Congratz~!
lovely Kudo! <3
Minty Gum
Wow... the storyboard. So amazing >^< Congrats!
KayeSara
yay, congratz!
HourglassO
oh lord
super map!!!!!!!!!!!!!!!!!!!!!
Topic Starter
DJPop
Thank you :)
miss_master_old

HourglassO wrote:

oh lord
super map!!!!!!!!!!!!!!!!!!!!!
Of course it's DJPOP's map.
Makar
Er... I thought Full Ver shouldnt be in titles? Isn't it supposed to be assumed to be full ver. unless noted by Short Ver/TV Size?
Sakura

Makar wrote:

Er... I thought Full Ver shouldnt be in titles?
It shouldnt actually, since everything's assumed to be full version.
Makar

Sakura wrote:

Makar wrote:

Er... I thought Full Ver shouldnt be in titles?
It shouldnt actually, since everything's assumed to be full version.
Then.. whatdo. Is it a big enough issue to unrank o.o?
Sakura
Dont think so, and even if it was it can be quickly fixed and wouldnt need score wipe, would need to see when the mapper's online so it stays unranked for as little as possible.
Sure

Makar wrote:

Er... I thought Full Ver shouldnt be in titles? Isn't it supposed to be assumed to be full ver. unless noted by Short Ver/TV Size?
Because he has old one that wasn't Full ver. but had nothing in the title.
http://osu.ppy.sh/s/15742
Makar
Makes sense, though if I recall correctly peppy said in #modhelp BATs should talk to him about that before ranking since Shiirn did the same thing with his disconnected hardkore
Sakura
No, in this case is perfectly valid to have full ver. the other case was because it was the exact same song.
azuraer
Congratz! >ω</
Phyrearms
Like the map but hate the MP3. Volume appears to have been boosted, causing clipping (static) especially during the chorus and busy passages... keep an ear out for that in the future.

Edit: I like the hitsounds too. :D
Topic Starter
DJPop

Makar wrote:

Makes sense, though if I recall correctly peppy said in #modhelp BATs should talk to him about that before ranking since Shiirn did the same thing with his disconnected hardkore
This is the first time I heard about the rule for this Full Ver./Short Ver. thing. :? Or it is noted somewhere but I don't know.


Phyrearms wrote:

Like the map but hate the MP3. Volume appears to have been boosted, causing clipping (static) especially during the chorus and busy passages... keep an ear out for that in the future.
It was a bit boosted up since the original file is not loud enough. I never heard any static though.
Do you use headphone or speaker?
Lissette
Very nice map, love it!! <3
yukinohara
woooooooooooow,very nice SB,it seems all the SBS was written by hand,Lots of C code make the SB wonderful!
But i think that it will be better to use HD SB-BG pictures :3

congratz!!
favorite addad.
ACOMG
Amazing Storyborad @@!

Look like an professional anime OP
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