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Four Season - Minamikaze Dramatic (TV Size) [Taiko|Osu]

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Snowy Dream
Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
Inconsistency in Kiai Times: (Keep these the same)
- [Easy] :
Kiai #1: Starts on 01:03:291, ends on 01:18:291
Kiai #2: Starts on 01:18:409, ends on 01:35:299
Kiai #3: Starts on 01:35:417, ends on 01:41:086

- [GiNa's Normal] :
Kiai #1: Starts on 01:03:291, ends on 01:41:086

- [Hard] :
Kiai #1: Starts on 01:03:291, ends on 01:18:291
Kiai #2: Starts on 01:18:409, ends on 01:35:299
Kiai #3: Starts on 01:35:417, ends on 01:41:086

[Easy]
  1. 00:55:259 - Default clap is not bad though.... I like C1 clap better since this default clap appears suddenly, it makes me feel a bit uncomfortable.
  2. 01:05:653 (4) - Since the vocal "mu-ki" here, I suggest a circle on 01:05:653 and a 1/1 slider from 01:06:125.
[GiNa's Normal]
  1. OD+1 or +2? OD3 is a bit low for a normal diff in my view.
  2. 01:33:527 (1) - Missing finish here? I guess it could sound better if you add finish to this spinner.
[Hard]
  1. 00:59:629 (1) - It is not a downbeat in my view. So finish here is not a good choice, you'd better add whistle instead then it would sound better :p
--------------------------------------------------------------------------------------------------
That's all.
Excellent!
Topic Starter
EmPao

Snowy Dream wrote:

Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
Inconsistency in Kiai Times: (Keep these the same) 沒改,Normal是guest diff, kiai不統一是可以的o.o
- [Easy] :
Kiai #1: Starts on 01:03:291, ends on 01:18:291
Kiai #2: Starts on 01:18:409, ends on 01:35:299
Kiai #3: Starts on 01:35:417, ends on 01:41:086

- [GiNa's Normal] :
Kiai #1: Starts on 01:03:291, ends on 01:41:086

- [Hard] :
Kiai #1: Starts on 01:03:291, ends on 01:18:291
Kiai #2: Starts on 01:18:409, ends on 01:35:299
Kiai #3: Starts on 01:35:417, ends on 01:41:086

[Easy]
  1. 00:55:259 - Default clap is not bad though.... I like C1 clap better since this default clap appears suddenly, it makes me feel a bit uncomfortable.改成C1 clap了
  2. 01:05:653 (4) - Since the vocal "mu-ki" here, I suggest a circle on 01:05:653 and a 1/1 slider from 01:06:125.no,我是複製01:03:763 (2) 去map的
[Hard]
  1. 00:59:629 (1) - It is not a downbeat in my view. So finish here is not a good choice, you'd better add whistle instead then it would sound better :p改成whistle了
--------------------------------------------------------------------------------------------------
That's all.
Excellent!
謝謝mod和star :) :)
No_Gu
[General/All diffs]
None

[Easy]
00:31:874 (3) - remove this clap?sounds a little noisy
00:42:503 (2) - if you want to stress this downbeat.a whistle is enough
00:59:511 (1) - end at 01:01:165 sounds better
01:02:346 (1,2,1) - imo,this will make a better sense http://osu.ppy.sh/ss/590209 ( add clap to 2 and remove 1
01:05:653 (4) - add whistle in the end to stress the vocal?
01:13:685 (5) - ^ so does the same pattern behind
01:36:362 (1) - make it central

[Gina]
00:24:078 (1) - don't overlap with 00:23:133 (3) -
00:31:637 (1) - here is no drum sound in the music,so maybe remove clap
00:41:086 (3) - place this at 00:40:141 (4) - plays better..but it needs a large change,so change it or not is up to you
00:58:094 (1,2,3) - sth like this? http://osu.ppy.sh/ss/590217
01:02:818 normal-hitnormal here sounds better
01:07:070 (1) - finish in the head
01:16:992 (1) - move a little to avoid overlaping with 01:15:574 (3) - ?
01:26:677 (2,3,4) - they are not in the same line

[Hard]
00:25:141 (3) - I think this note is a little unnecessary
00:31:637 here is no drum sound in the music,so maybe remove clap
00:55:141 add a note with normal-hitnormal?I can hear base drum here
00:55:496 (1,2) - these claps don't make sense
00:58:330 (3,4) - ^
01:06:125 (4) - same as Easy
01:37:307 (1) - Though I read this pattern...I still think you should move it away..

The mapset is neat and easy to play.but some flows are still not so good,keep trying!
spboxer3
ok~ mod request from my queue.


※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
  1. you have inconsistent for unicodetitle, check this:

Easy



  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. 00:40:141 (4) - remove this whistle is better imo. you haven't used whistle for preview part, so used whistle will cause hitsound unbalanced.


    純粹建議
    加個Sample,77228,2,"soft-hitfinish.wav",40在//Storyboard Sound Samples下面 讓01:17:228 - 有個finish的聲音 藉以做出過場的感覺 純粹建議 如果不喜歡就不要用了吧w
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 01:10:377 - (suggestion) add object for this empty place. it's kinda odd because looks your rhythm is follow the drum not vocal.

  2. 01:18:881 (2,3) - it's good pattern but not the best solution imo. follow the slider arc is better then. it's can make pattern more smooth and gentle.


    388,164,81244,2,0,B|416:112|384:64,1,100,2|8,0:0|0:0,0:0:0
    300,116,82188,6,0,B|200:116,2,100,6|8|2,0:0|0:0|0:0,0:0:0

  3. 01:25:968 (1,2,3,4) - (super nazi) I guess you want make this pattern parallel, the problem is: 01:27:385 (2,3,4) - isn't on the y:152 but 01:25:968 (1) - is. it's intentional?

Normal



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 00:22:661 (2,3,1) - ok, if you want fix this overlaps, you will remap this pattern. I suggest keep overlaps but make 00:22:661 (2,3,1) - overlaps use equal area.
Hitsound
(For my listened. Just some suggest for the hitsound.)
  1. 00:35:889 - to00:36:834 - I prefer use ooxxo (o=normal sound, x=whistle). imo, 00:35:889 - should used normal hitsound cause make unified hitsound for preview part, then 00:36:362 (5,6) - used whistle to stress background sound.

  2. 01:10:141 (2) - make clap like kat kat to stress the beat?

mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:38:724 (1,2,3,4) - I guess you want make square for this pattern, but looks 00:39:196 (2) - is a bit right, move left 2 grid (size 4) will be better.

  2. 00:46:047 - used note and move spinner bake up to 00:46:283 - (end at 00:47:700 - )? sound 00:44:393 (1,2,3,1) - is a integral pattern and you choice to follow vocal, that's why I suggest you can move it to 00:46:283 -
you can improve for your next map: used DS (include SV element) more large, now your diff is too snake. 只是說一下而已 因為如果黏在一起容易看出哪邊有瑕疵 這樣做出的圖形會比較不好看 若是間距稍微大點 可以讓pattern更整潔 我舉個例子: 00:34:944 (3,4,5,6,1) - ↓把這個間距移大點 可以看到可以將00:36:362 (5,1) - 做出一個弧形並且之間的距離看起來差不多 讓排法做出些關聯也可以使玩起來的移動更有感覺 雖然說只是個人意見. 不喜歡不要打我;_;


Hard



  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. 00:55:732 - make this finish vol 40~50%? 試著讓做出真實打擊的狀況 用音量大小區別開 可以使聽起來更有感情些
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:31:874 (2) - make slider tail more curve like ↓ , to follow the vocal accent.

  2. 01:04:236 (3,4) - I rather used slider and reverse at 01:04:236 - . it's related to playing feel (click place).

  3. 01:17:346 (3) - actually, remove can make this rhythm more clear. generally, we wont to click at downbeat not upbeat. if you dunno what's the downbeat and upbeat, you can reference this post: t/58959&start=0

you can improve for your next map:
your pattern is kinda rigid. make pattern more lively is very important for mapping. 這麼說吧 你有太多的pattern使用了"正"這個方式 意思是很多都是90∘,180∘這類的 這樣看起來是很整齊沒錯 但是少了些活潑感 可以建議讓同樣的pattern 但是整體轉了10~30∘這樣會讓圖看起來不會那麼呆版.



Taiko


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. recommend: remove video in Taiko diff
  2. I think SV x1.4 is enough. 1.6 is too high.
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:17:937 (1,1,1,1) - (suggestion) make rhythm like x xx xx x sound better then x x x x imo.

  2. 00:31:165 (1,1,1,1,2,1,1,1,2,1) - k d d kdk d kkd?

  3. 01:01:401 (9,1,2,3,4,5,6,7,8,9,10,11,1) - ↓ recommend to use rhythm like this. sound 01:02:110 - to 01:02:346 - used 1/6 is better more.

有效的Taiko mod太少了點 再找個一個吧

call me back when you fix my mod, but you must used 2 color to reply my mod
Blue: you accept my mod item
Red: you deny my mod item and please reply the reason.

學測考得還好嗎??
Topic Starter
EmPao

No_Gu wrote:

[General/All diffs]
None

[Easy]
00:31:874 (3) - remove this clap?sounds a little noisy Fixed
00:42:503 (2) - if you want to stress this downbeat.a whistle is enough Fixed
00:59:511 (1) - end at 01:01:165 sounds better 還是覺得在白線結束比較好
01:02:346 (1,2,1) - imo,this will make a better sense http://osu.ppy.sh/ss/590209 ( add clap to 2 and remove 1 Fixed
01:05:653 (4) - add whistle in the end to stress the vocal? Fixed
01:13:685 (5) - ^ so does the same pattern behind Fixed
01:36:362 (1) - make it central Fixed
[Hard]
00:25:141 (3) - I think this note is a little unnecessary Fixed
00:31:637 here is no drum sound in the music,so maybe remove clap Fixed
00:55:141 add a note with normal-hitnormal?I can hear base drum here 沒想放note 想做跟00:54:314 (2,3) 一樣就好
00:55:496 (1,2) - these claps don't make sense Fixed
00:58:330 (3,4) - ^ Fixed
01:06:125 (4) - same as Easy Fixed
01:37:307 (1) - Though I read this pattern...I still think you should move it away..

The mapset is neat and easy to play.but some flows are still not so good,keep trying!
謝謝股子的mod

spboxer3 wrote:

ok~ mod request from my queue.


※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
  1. you have inconsistent for unicodetitle, check this: Fixed

Easy



  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. 00:40:141 (4) - remove this whistle is better imo. you haven't used whistle for preview part, so used whistle will cause hitsound unbalanced. Fixed


    純粹建議
    加個Sample,77228,2,"soft-hitfinish.wav",40在//Storyboard Sound Samples下面 讓01:17:228 - 有個finish的聲音 藉以做出過場的感覺 純粹建議 如果不喜歡就不要用了吧w 覺得還好..沒很想加fin 因為01:16:519 (3,1) 已各有一個finish了的說 我再考慮一下o.o
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 01:10:377 - (suggestion) add object for this empty place. it's kinda odd because looks your rhythm is follow the drum not vocal.Fixed
  2. 01:18:881 (2,3) - it's good pattern but not the best solution imo. follow the slider arc is better then. it's can make pattern more smooth and gentle. Fixed


    388,164,81244,2,0,B|416:112|384:64,1,100,2|8,0:0|0:0,0:0:0
    300,116,82188,6,0,B|200:116,2,100,6|8|2,0:0|0:0|0:0,0:0:0

  3. 01:25:968 (1,2,3,4) - (super nazi) I guess you want make this pattern parallel, the problem is: 01:27:385 (2,3,4) - isn't on the y:152 but 01:25:968 (1) - is. it's intentional?Fixed

Hard



  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. 00:55:732 - make this finish vol 40~50%? 試著讓做出真實打擊的狀況 用音量大小區別開 可以使聽起來更有感情些 Fixed
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:31:874 (2) - make slider tail more curve like ↓ , to follow the vocal accent. good idea xD,Fixed


  2. 01:04:236 (3,4) - I rather used slider and reverse at 01:04:236 - . it's related to playing feel (click place).Fixed


  3. 01:17:346 (3) - actually, remove can make this rhythm more clear. generally, we wont to click at downbeat not upbeat. if you dunno what's the downbeat and upbeat, you can reference this post: t/58959&start=0 Fixed

you can improve for your next map:
your pattern is kinda rigid. make pattern more lively is very important for mapping. 這麼說吧 你有太多的pattern使用了"正"這個方式 意思是很多都是90∘,180∘這類的 這樣看起來是很整齊沒錯 但是少了些活潑感 可以建議讓同樣的pattern 但是整體轉了10~30∘這樣會讓圖看起來不會那麼呆版. okay :3


有效的Taiko mod太少了點 再找個一個吧 好 我會再找找mod o.o

call me back when you fix my mod, but you must used 2 color to reply my mod
Blue: you accept my mod item
Red: you deny my mod item and please reply the reason.

學測考得還好嗎?? ..x_x
all fixed lol

謝謝mod :)
ReySHeL
hi~
from in game chat :3

[Boss Taiko Oni]
  1. 00:19:118 - add d
  2. 00:25:141 - add k
  3. 00:40:259 - ^
  4. 00:54:196 - add d
nice map >w<
good luck!
kg2161012
Taiko mod~

[Boss Taiko Oni]

00:19:118 - add k
00:25:259 (2) - d
00:41:322 (2) - d
01:01:874 (4) - k
01:02:346 (8) - k
01:17:818 - add a k
01:23:015 (2) - delete
很漂亮的圖,與歌曲輕快的風格滿契合的。

祝Rank :)
bossandy
Thanks both mods!! Change most!!

Edit : 抱歉忘了改Sp3的mod了 抱歉抱歉... 我全部都改了!! 話說我都沒注意 改了真的好很多

Boss Taiko Oni
osu file format v11

[General]
AudioFilename: Test.mp3
AudioLeadIn: 0
PreviewTime: 63302
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 1
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 0
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Minamikaze Dramatic (TV Size)
TitleUnicode:南風ドラマチック (TV Size)
Artist:Four Season
ArtistUnicode:Four Season
Creator:EmPao
Version:Boss Taiko Oni
Source:Natsuiro Kiseki
Tags:ending ed sphere Kotobuki Minako Takagaki Ayahi Tomatsu Haruka Toyosaki Aki gina bossandy
BeatmapID:195842
BeatmapSetID:50216

[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG2.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
17937,472.44094488189,4,2,0,80,1,0
63291,-100,4,2,0,80,0,1
101086,-100,4,2,0,80,0,0


[Colours]
Combo1 : 0,0,255
Combo2 : 255,0,0

[HitObjects]
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spboxer3
recheck:

[boss Taiko oni]

00:46:047 (2) - this slider? not on the downbeat. fix it please

Edit:
ok, looks fine now
minyeob
Minami no Kaze ha Mirai Muki :D/


Ranked :p
Topic Starter
EmPao
THANK YOU minyeob ><
Flask
恭喜 !!
raririn
wow
恭喜啦~
mintong89

raririn wrote:

wow
恭喜啦~
Topic Starter
EmPao
謝謝:D
bossandy
有點厲害啊 xD 恭喜啊!
Distant years
~
UnitedWeSin
Gratz EmPao! (:
DarknessAngel
\:D/
yanlu
wow gratz!\:D/
GiNa
/me lates
恭喜
Topic Starter
EmPao
:D
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