forum

07th Expansion - lastendconductor [Osu|Taiko]

posted
Total Posts
42
Topic Starter
Lran_old
This beatmap was submitted using in-game submission on 2013年7月10日 at 19:05:49

Artist: 07th Expansion
Title: lastendconductor
Source: Umineko no Naku Koro ni Chiru
BPM: 139
Filesize: 6652kb
Play Time: 03:34
Difficulties Available:
  1. Final Leader (5 stars, 822 notes)
  2. Ono's Taiko Oni (4.94 stars, 940 notes)
Download: 07th Expansion - lastendconductor
Information: Scores/Beatmap Listing
---------------
Fisrt map
Just for app.
Please reDownload if you download the map before 06/23/12
Thanks Ono for his taiko diff!
----------------------------------
  • Modders
    06/18/12 - ertyukjh010's mod
    06/18/12 - Urlangce's mod
    06/20/12 - [CSGA]Ar3sgice's mod
    06/21/12 - STBlack's mod
    06/21/12 - LyWang's mod
    06/21/12 - HelloSCV's mod
    06/23/12 - OnosakiHito's taiko diff
    06/24/12 - Lincolm's mod
    06/24/12 - DeeN's mod
    06/29/12 - DarkDunskin's mod
    Thanks all
-__
沙花是我的!!很好很好(什么很好?),有空帮着看看
[CSGA]Ar3sgice
四方跳.....
SnowReborn
不管怎麼樣先贊一個,神曲
SnowReborn
試玩了一下, 1pc no mod 15秒后fail, 看不清圖,,,,有點亂
SnowReborn
2pc 97% FC, 感覺跳有點沒規律,而且notes之間間隔有點大,雖然我不是mapper不過至少我的感覺是這樣的
Hsiao-Chai
楼上咳咳…那啥(转移话题),其实可以编辑在同一楼里

先占个楼,重启一下再去看timing(这会lag有点大),果然到结尾的地方还是有点变offset。
不过和拿铁的一样肯定可以rank是没错啦。


EDIT:
多少有点offset偏移,精修BPM来修正这一点也是可以达到的。

SPOILER
[General]

Timing:

34666
↑ 这里吧,offset点回130都可以了
186608
↑ 这里开始更是明显了,所以摊开拿铁的代码,他填到185098就不往后填了(摊手
那里看起来一条单独的红线就可以了

不过这是一个很折磨人的工程,考虑外包吧。
另,我有些许怀疑这是压缩率的问题,
因为160bpi比较少见
虽然拿铁的mp3文件看起来大小有点不同,但是bkp也是一样的,所以我无法猜测那位神麻婆对音频做了什么,
不过一样听到offset前后偏移是怎么回事
右键属性的'LAME in FL Studio 9'这话也不能证明什么,不过可以试一下搞個flac自己压一下192,如果能一次解决问题的话那真是长痛不如短痛了,

然后是代码里你的滑条长度?很奇特的样子不知为什么不是整数,举例:
448,208,94666,2,0,B|432:288|368:320,1,104.999997317791,8|0
96,288,95098,2,0,B|80:176|208:80,1,209.999994635581,0|8
384,336,95853,1,0
432,304,95961,2,0,B|400:192|208:272,1,209.999994635581,0|8
80,64,96824,6,0,B|96:192|224:272,1,209.999994635581,0|8
432,240,97472,1,0
80,304,97687,2,0,B|176:240,1,104.999997317791
176,32,98119,2,0,B|256:144,1,104.999997317791,8|0
464,176,98551,2,0,B|400:272|272:256,1,209.999994635581,0|8
272,96,99306,1,0
320,128,99414,2,0,B|384:208|192:304,1,209.999994635581,0|8
96,192,100277,6,0,B|160:144|416:160,1,314.9999919533722|8
而这些应该是滑条长度 ↓?我也不知道为什么会这样啦╮(╯▽╰)╭
104.999997317791
209.999994635581
314.9999919533722

期末了各种忙啊,timing先坑在这里了、有空再回来看。 :roll:
-__
我以为某触会上来就双开DTHR的
SnowReborn
我以為某觸已經放棄DT這個mod了0.0因為太損歌了
Topic Starter
Lran_old
EDIT:
多少有点offset偏移,精修BPM来修正这一点也是可以达到的。

听听……嗯……
34666
↑这里吧,offset点回130都可以了
186608
↑这里开始更是明显了,所以摊开拿铁的代码,他填到185098就不往后填了(摊手
那里看起来一条单独的红线就可以了




十分感谢!不过看起来有点复杂呢..
Hsiao-Chai

Lran wrote:

EDIT:
多少有点offset偏移,精修BPM来修正这一点也是可以达到的。

听听……嗯……
34666
↑这里吧,offset点回130都可以了
186608
↑这里开始更是明显了,所以摊开拿铁的代码,他填到185098就不往后填了(摊手
那里看起来一条单独的红线就可以了




十分感谢!不过看起来有点复杂呢..
你quote我的话 我会收到站内信0 0,更新了一下伸手
-__
楼主你忘给Hsiao-Chai同学kds了,看你应该知道的样子0 0。。。
Hsiao-Chai

yanguoke wrote:

楼主你忘给Hsiao-Chai同学kds了,看你应该知道的样子0 0。。。
阿叻,这图的kd吾还想要拿,APP志向的图我这大沙包只有仰望的份啦喂~
图主一看就是还没回来看过,燕子你比我还急麦急啦~
ertyukjh010


Request from Modding Queue

[General]

  1. bg.jpg 的大小是 1097x767;改變它的大小變成 1024x768 或者 800x600
[Final Leader]

  1. OD-1?
[Layout]
  1. 00:18:910 (1,2,3) - 它黏著了 00:18:479 (10,11,12),看起來像六連打;將 00:18:910 (1,2,3,4,5,6,7,8,9,10,1112) 逆時針旋轉90度比較好 (Ctrl+<)
  2. 00:21:716 (1,1,1,1) - 同上;還有沒有特別原因的話不要連續NC
  3. 00:34:234 (7) - 它滑條本身和箭頭都完全被遮擋,不能這樣重疊
  4. 00:36:177 (1) - 非常突然的加速,會讓人不明不白地miss;起碼放個SB提示加速比較好
  5. 00:39:846 (5) - NC
  6. 00:41:357 (6,8) - 6或者8其中一個NC
  7. 00:43:299 (1) - 讓它堆疊在 00:42:867 (7) ;看上來會比較整齊美觀
  8. 00:45:026 (9) - NC
  9. 00:46:752 (13) - Remove NC;將它放在 X128 Y176,即是 00:47:184 的對稱比較好讀譜;要不然也請疊堆在 00:46:105 (4) 的尾巴
  10. 00:46:968 (2) - NC;習慣在長白線NC,會讓玩家玩上來比較容易掌握
  11. 00:49:342 (3) - 堆疊在 00:48:910 (2) 的尾巴
  12. 00:53:659 (7) - NC
  13. 00:58:839 (1) - 堆疊在 00:58:623 (7)
  14. 01:06:392 (1) - Remove NC
  15. 01:06:608 (2) - 這個Note完全擋著了 01:06:824 (3) 的箭頭,這是不允許的,嘗試這樣排 http://osu.ppy.sh/ss/344640
  16. 01:07:472 (1) - 開頭沒有完全重疊;看到這張圖有很多類似情況,不清楚是不是故意這樣放,不過一般來說都不建議這樣堆疊,看上來會很混亂,也會影響玩家讀譜
  17. 01:08:982 (1) - Remove NC
  18. 01:09:198 (1,1,1,1) - 距離;不要連續NC
  19. 01:12:436 (1) - Remove NC
  20. 01:12:651 (2) - NC
  21. 01:13:083 (1) - Remove NC 後面的我不理了;最基本的方法全部長白線NC就好了
  22. 01:21:285 (3) - 很突然的減速....感覺不太好讀譜;或者Slider tick rate調到1看看
  23. 03:06:608 (1) - 完全被擋住了
[rhythm]
  1. 01:26:896 (3) - 在 01:27:112 結束
  2. 01:27:759 (3) - 在 01:27:975 結束
  3. 01:29:054 (5) - Unsnap
  4. 01:29:270 (6) - Unsnap
  5. 01:29:486 (7) - Unsnap
  6. 01:29:702 (8) - Unsnap
  7. 01:29:918 (1) - Unsnap
  8. 01:30:781 (5) - Unsnap
  9. 01:31:213 (6) - Unsnap
  10. 01:33:371 (1) - Unsnap
  11. 01:34:666 (6) - Unsnap
  12. 01:35:529 (10) - Unsnap
  13. 01:35:961 (12) - Unsnap
  14. 01:36:392 (14) - Unsnap
  15. 01:36:824 (1) - Unsnap
  16. 02:09:628 (3) - Unsnap
  17. 02:09:843 (4) - Unsnap
  18. 02:10:707 (4) - Unsnap
  19. 02:32:292 (2) - Unsnap
  20. 02:32:723 (3) - Unsnap
  21. 02:32:939 (4) - Unsnap
  22. 02:33:803 (1) - Unsnap
  23. 02:34:450 (2) - Unsnap
  24. 02:34:666 (3) - Unsnap
  25. 03:13:299 (1) - Unsnap
  26. 03:20:259 (8) - 這個Note的時間完全歪掉了,而且這裡用1/8 beat太快很容易miss
  27. 03:27:112 (8) - Unsnap
[Hitsound]
  1. 00:24:198 (1) - 為甚麼在結束要放Finish? Remove
  2. 01:22:472 (3) - Remove Finish
  3. 03:34:234 (1) - 在這裡結束Kiai
  4. 03:35:961 (1) - 結尾用 N:C2 30% +Finish 看看
[Setting]
  1. 01:13:088 - Unsnap inherited point
  2. 01:36:823 - Useless inherited point
  3. 01:38:765 - Unsnap inherited point
  4. 01:39:412 - Unsnap inherited point
  5. 01:39:844 - Unsnap inherited point
  6. 02:54:520 - Unsnap inherited point
說聲抱歉,因為趕著睡覺所以只是隨便看一下,先這樣吧 :) That all
Topic Starter
Lran_old

ertyukjh010 wrote:



Request from Modding Queue

[General]

  1. bg.jpg 的大小是 1097x767;改變它的大小變成 1024x768 或者 800x600
[Final Leader]

  1. OD-1?
OD7 is not fun
[Layout]
  1. 00:18:910 (1,2,3) - 它黏著了 00:18:479 (10,11,12),看起來像六連打;將 00:18:910 (1,2,3,4,5,6,7,8,9,10,1112) 逆時針旋轉90度比較好 (Ctrl+<)Fixed
  2. 00:21:716 (1,1,1,1) - 同上;還有沒有特別原因的話不要連續NC也许我会改掉的 但不是现在
  3. 00:34:234 (7) - 它滑條本身和箭頭都完全被遮擋,不能這樣重疊Fixed
  4. 00:36:177 (1) - 非常突然的加速,會讓人不明不白地miss;起碼放個SB提示加速比較好我目前还不会做SB...
  5. 00:39:846 (5) - NCFixed
  6. 00:41:357 (6,8) - 6或者8其中一個NCFixed
  7. 00:43:299 (1) - 讓它堆疊在 00:42:867 (7) ;看上來會比較整齊美觀Fixed
  8. 00:45:026 (9) - NCFixed
  9. 00:46:752 (13) - Remove NC;將它放在 X128 Y176,即是 00:47:184 的對稱比較好讀譜;要不然也請疊堆在 00:46:105 (4) 的尾巴
  10. 00:46:968 (2) - NC;習慣在長白線NC,會讓玩家玩上來比較容易掌握 00:46:752 (1) - 综合了以上两个的mod NC改在了这个地方
  11. 00:49:342 (3) - 堆疊在 00:48:910 (2) 的尾巴Fixed
  12. 00:53:659 (7) - NCFixed
  13. 00:58:839 (1) - 堆疊在 00:58:623 (7)Fixed
  14. 01:06:392 (1) - Remove NCFixed
  15. 01:06:608 (2) - 這個Note完全擋著了 01:06:824 (3) 的箭頭,這是不允許的,嘗試這樣排 http://osu.ppy.sh/ss/344640Fixed
  16. 01:07:472 (1) - 開頭沒有完全重疊;看到這張圖有很多類似情況,不清楚是不是故意這樣放,不過一般來說都不建議這樣堆疊,看上來會很混亂,也會影響玩家讀譜Fixed
  17. 01:08:982 (1) - Remove NCFixed
  18. 01:09:198 (1,1,1,1) - 距離;不要連續NCFixed
  19. 01:12:436 (1) - Remove NCFixed
  20. 01:12:651 (2) - NCFixed
  21. 01:13:083 (1) - Remove NC 後面的我不理了;最基本的方法全部長白線NC就好了Thank you~
  22. 01:21:285 (3) - 很突然的減速....感覺不太好讀譜;或者Slider tick rate調到1看看Fixed
  23. 03:06:608 (1) - 完全被擋住了
Fixed
[rhythm]
  1. 01:26:896 (3) - 在 01:27:112 結束
  2. 01:27:759 (3) - 在 01:27:975 結束
  3. 01:29:054 (5) - Unsnap
  4. 01:29:270 (6) - Unsnap
  5. 01:29:486 (7) - Unsnap
  6. 01:29:702 (8) - Unsnap
  7. 01:29:918 (1) - Unsnap
  8. 01:30:781 (5) - Unsnap
  9. 01:31:213 (6) - Unsnap
  10. 01:33:371 (1) - Unsnap
  11. 01:34:666 (6) - Unsnap
  12. 01:35:529 (10) - Unsnap
  13. 01:35:961 (12) - Unsnap
  14. 01:36:392 (14) - Unsnap
  15. 01:36:824 (1) - Unsnap
  16. 02:09:628 (3) - Unsnap
  17. 02:09:843 (4) - Unsnap
  18. 02:10:707 (4) - Unsnap
  19. 02:32:292 (2) - Unsnap
  20. 02:32:723 (3) - Unsnap
  21. 02:32:939 (4) - Unsnap
  22. 02:33:803 (1) - Unsnap
  23. 02:34:450 (2) - Unsnap
  24. 02:34:666 (3) - Unsnap
  25. 03:13:299 (1) - Unsnap
  26. 03:20:259 (8) - 這個Note的時間完全歪掉了,而且這裡用1/8 beat太快很容易miss
  27. 03:27:112 (8) - Unsnap
  1. ALL Fixed

[Hitsound]
  1. 00:24:198 (1) - 為甚麼在結束要放Finish? Remove
  2. 01:22:472 (3) - Remove Finish
  3. 03:34:234 (1) - 在這裡結束Kiai
  4. 03:35:961 (1) - 結尾用 N:C2 30% +Finish 看看
  1. ALL Fixed
[Setting]
  1. 01:13:088 - Unsnap inherited point
  2. 01:36:823 - Useless inherited point
  3. 01:38:765 - Unsnap inherited point
  4. 01:39:412 - Unsnap inherited point
  5. 01:39:844 - Unsnap inherited point
  6. 02:54:520 - Unsnap inherited point
  1. ALL Fixed
說聲抱歉,因為趕著睡覺所以只是隨便看一下,先這樣吧 :) That all

这是我mapping以来收到的第一个mod 非常感谢!!
ertyukjh010

Lran wrote:

这是我mapping以来收到的第一个mod 非常感谢!!
是這樣嘛owo

如果以後有新的難度,或者您將這個難度改善了更多,歡迎pm我recheck :)
Urlangce
哇哈哈 居然看到了一个消失2个月的家伙。。。
还有一个有很多坑要填的家伙。。。
啊 这就是命运啊 真神奇。。。
占坑 准备看看能不能帮一下忙(希望不是倒忙就好)

施工完成,但是。。。。。。
1st就是APP向的 吾等只能仰望了~
首先:
然后是1600*900的图不知道大小是否太大了?
然后是觉得slider的形状 有空的话多调下吧 现在的有点不大好看。。
再然后就没有了。。。。。

千万不要给Kudosu!我也没有帮上什么忙。APP的图是在无力啊。
我会说我进去连打无力到处跪了一地么
Topic Starter
Lran_old
人家之前懒得edit啊..
好吧之前中考没有时间..
Topic Starter
Lran_old

Urlangce wrote:

哇哈哈 居然看到了一个消失2个月的家伙。。。
还有一个有很多坑要填的家伙。。。
啊 这就是命运啊 真神奇。。。
占坑 准备看看能不能帮一下忙(希望不是倒忙就好)

施工完成,但是。。。。。。
1st就是APP向的 吾等只能仰望了~
首先:
然后是1600*900的图不知道大小是否太大了?
然后是觉得slider的形状 有空的话多调下吧 现在的有点不大好看。。
再然后就没有了。。。。。

千万不要给Kudosu!我也没有帮上什么忙。APP的图是在无力啊。
我会说我进去连打无力到处跪了一地么

人家才没给kudosu
[CSGA]Ar3sgice
嘛下次要mod看看人数啊/.\ 我个人倒不在意但是这样容易被黑233

Final Leader

  1. 开头三连太多, 其实你觉得做成BASARA那种(?) 如何呢, 再说这里明明应该下鼓声音效的
  2. 00:20:421 (12) - http://osu.ppy.sh/ss/347069 这里中间打的时候会叠起来, 建议拉开点, 最后一个摆成三角形放中间
  3. 00:21:932 (1,1,1) - 这种, 用不用每个都加NC._. 后面也是
  4. 00:34:234 (7) - 能看?
  5. 后面这滑条太快了.... 跟不上歌曲的意境233
  6. 01:22:364 (2,3,4,5) - 这地方是1/6 放慢到25%听, 有四个音
  7. 01:39:414 (6,7) - 这滑条速度差不多
  8. 01:54:522 (24) - 这太长了 加nc啊
  9. 这鼓声音效不错233 感觉这部分比较好嗯
  10. ...好 四方跳 我喜欢
感觉最大的问题就是滑条速度太快._. 要是能够整体做成那种四方跳style倒也不错 只是滑条实在毁歌._.

可以看一下这个图, http://osu.ppy.sh/s/48083 也是07th的, 神mapper Saigetsu(?) 的神图
Topic Starter
Lran_old

[CSGA]Ar3sgice wrote:

嘛下次要mod看看人数啊/.\ 我个人倒不在意但是这样容易被黑233

Final Leader

  1. 开头三连太多, 其实你觉得做成BASARA那种(?) 如何呢, 再说这里明明应该下鼓声音效的 a little bit BASARA style!鼓声吗..我还是觉得低音bass和soft-clap适合这里
  2. 00:20:421 (12) - http://osu.ppy.sh/ss/347069 这里中间打的时候会叠起来, 建议拉开点, 最后一个摆成三角形放中间Done
  3. 00:21:932 (1,1,1) - 这种, 用不用每个都加NC._. 后面也是根据ert和你的意见 我改... Done
  4. 00:34:234 (7) - 能看?>_<如果再有一个modder和我提出这个问题我就考虑一下怎么改吧...
  5. 后面这滑条太快了.... 跟不上歌曲的意境233Slider Velocity 1.8→1.5
  6. 01:22:364 (2,3,4,5) - 这地方是1/6 放慢到25%听, 有四个音无法理解...
  7. 01:39:414 (6,7) - 这滑条速度差不多
  8. 01:54:522 (24) - 这太长了 加nc啊这里是我粗心往加nc了... done!
  9. 这鼓声音效不错233 感觉这部分比较好嗯 Thanks!
  10. ...好 四方跳 我喜欢Thanks!
感觉最大的问题就是滑条速度太快._. 要是能够整体做成那种四方跳style倒也不错 只是滑条实在毁歌._.

可以看一下这个图, http://osu.ppy.sh/s/48083 也是07th的, 神mapper Saigetsu(?) 的神图

非常感谢!kudosu一枚送上

介意recheck一下吗?
STBlack_old
From ♪~♫≈♫ Fluffy Modding Queue :3

General
BG image must be 800x600 or 1024x768 (better)
Make the title 07th Expansion - Lastendconductor
Use Offset 7040 (so timing section will start one the first beat)

01:29:918 add "kiai" until 01:55:817
03:34:234 remove "kiai" (maybe)

Good luck
Topic Starter
Lran_old

STBlack wrote:

From ♪~♫≈♫ Fluffy Modding Queue :3

General
BG image must be 800x600 or 1024x768 (better)
Make the title 07th Expansion - Lastendconductor
Use Offset 7040 (so timing section will start one the first beat)

01:29:918 add "kiai" until 01:55:817
03:34:234 remove "kiai" (maybe)

  1. all fixed

Good luck

Thank you very much!
Topic Starter
Lran_old

Lran wrote:

STBlack wrote:

From ♪~♫≈♫ Fluffy Modding Queue :3

General
BG image must be 800x600 or 1024x768 (better)
Make the title 07th Expansion - Lastendconductor Oh no,the song's name has already been right.
Use Offset 7040 (so timing section will start one the first beat)

01:29:918 add "kiai" until 01:55:817
03:34:234 remove "kiai" (maybe)

  1. fixed

Good luck
Sorry for my poor English.
Thank you very much!
STBlack_old

Lran wrote:

Oh no,the song's name has already been right.
Capital the letter i mean big L not (small l)
Lastendconductor
KOI_JAPAN
跳跃的强度还是偏大了点 总体感觉非常不错

大部分的意见都游戏内PM了 加油! :)
KOI_JAPAN

STBlack wrote:

Lran wrote:

Oh no,the song's name has already been right.
Capital the letter i mean big L not (small l)
Lastendconductor
Two other ranked versions do not use capital letter, so i think that will be ok.
Topic Starter
Lran_old

LyWang wrote:

跳跃的强度还是偏大了点 总体感觉非常不错

大部分的意见都游戏内PM了 加油! :)

有鲤鱼王帮忙mod图真心幸福>_<


屌爆了
HelloSCV
Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this


SPOILER
General
You have so many slider's speed changed how about reduce it?

Last Leader
00:16:534 (8) - Unsnapped circle
00:16:966 (11) - Unsnapped circle
00:29:054 (4) - add whistle in front of slider
00:30:781 (4) - ^
00:33:803 (5) - NC ( slider's speed is change )
00:36:177 (7) - NC
00:38:119 (14) - ^
01:21:285 (3) - NC ( slider's speed is change )
01:31:644 (7) - NC
01:35:097 (7) - ^
01:40:277 (8) - NC ( slider's speed is change )
02:04:881 - add clap
02:52:795 (1) - add finish in front of slider
02:56:249 (1) - ^

Good luck~
Topic Starter
Lran_old

HelloSCV wrote:

Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this


SPOILER
General
You have so many slider's speed changed how about reduce it?

Last Leader
00:16:534 (8) - Unsnapped circle
00:16:966 (11) - Unsnapped circle
00:29:054 (4) - add whistle in front of slider
00:30:781 (4) - ^
00:33:803 (5) - NC ( slider's speed is change )
00:36:177 (7) - NC
00:38:119 (14) - ^
01:21:285 (3) - NC ( slider's speed is change )
01:31:644 (7) - NC
01:35:097 (7) - ^
01:40:277 (8) - NC ( slider's speed is change )
02:04:881 - add clap
02:52:795 (1) - add finish in front of slider
02:56:249 (1) - ^

Good luck~
  1. All Fixed


Thank you!
OnosakiHito
requested taiko guest diff. from my queue~

Well, I have mapped this allready before, so I was able to take my map and change something + expand it up to the end. Hope you like it.~
Downlaod: http://puu.sh/COz7
Topic Starter
Lran_old

OnosakiHito wrote:

requested taiko guest diff. from my queue~

Well, I have mapped this allready before, so I was able to take my map and change something + expand it up to the end. Hope you like it.~
Downlaod: http://puu.sh/COz7

I played the taiko diff and I think you can make the diff better.(But it's doesn't matter.)

Thank you very much,Ono!
Lincolm
Hi, this is from Fransniko's modding queue.
I'm on helping frans_niko because he got many mods request. Hope you like my mod!

Please remember, what I write in here, it is a Suggestion.

Final Leader :

00:20:853 (1) - Remove NC
00:21:069 (2) - Add NC
00:21:500 (1) - Remove NC
00:32:939 (1,2,3,4) - How about more spacing like this pic? 00:41:141 (5,6) - A little bit confusing cause the next rhythm is stream. Space maybe?
00:54:954 (7,1) - ^
00:57:328 (1,2,3) - Make this jump like this 00:57:975 (4,5,6)
01:05:313 (4,5) - I prefer jump like this. 01:25:601 (1) - Remove NC
01:27:328 (1) - Too far I think. Remove NC also
02:10:062 (1) - Remove NC
02:11:788 (1) - ^
02:17:831 (7) - Touching HP bar. It's not preferably
02:21:716 (2) - ^
03:04:018 (2,3,4,5,6) - Star patern maybe? 03:25:385 (2,1) - Having a better jump please?
03:32:292 (8,1) - ^

I wonder if approval have the same rules with ranked? This is my first approval mod, sorry.
Sorry too, I can't mod taiko. I'm still learning to play it... Really sorry.
Topic Starter
Lran_old

Lincolm wrote:

Hi, this is from Fransniko's modding queue.
I'm on helping frans_niko because he got many mods request. Hope you like my mod!

Please remember, what I write in here, it is a Suggestion.

Final Leader :

00:20:853 (1) - Remove NC Nope
00:21:069 (2) - Add NCNope
00:21:500 (1) - Remove NCDone,and00:23:227 (4) - do the same.
00:32:939 (1,2,3,4) - How about more spacing like this pic? Done
00:41:141 (5,6) - A little bit confusing cause the next rhythm is stream. Space maybe? Nope
00:54:954 (7,1) - ^ Nope
00:57:328 (1,2,3) - Make this jump like this 00:57:975 (4,5,6)Nope,the distance is getting larger gradual.
01:05:313 (4,5) - I prefer jump like this. Done
01:25:601 (1) - Remove NC Sorry,no.
01:27:328 (1) - Too far I think. Remove NC alsoSorry,no.
02:10:062 (1) - Remove NC Sorry,no.
02:11:788 (1) - ^ Sorry,no.
02:17:831 (7) - Touching HP bar. It's not preferablyFixed
02:21:716 (2) - ^ Fixed
03:04:018 (2,3,4,5,6) - Star patern maybe? Sorry,no.
03:25:385 (2,1) - Having a better jump please?It's not necessary.and the distance is getting larger gradual there.
03:32:292 (8,1) - ^It's not necessary.

I wonder if approval have the same rules with ranked? This is my first approval mod, sorry.
Sorry too, I can't mod taiko. I'm still learning to play it... Really sorry.
Well,I have fixed that I think you wrote is right and necessary.
Thank you very much.
Sorry for my poor English.
DeeN
IRC MOD

KAMAKATCHI

SPOILER
19:14 <DeeN> : yo
19:14 <Lran> : hey
19:15 <Lran> : 怎么了._.?
19:15 <DeeN> : 现在有空吗 你在我queue上面POST的海猫歌曲
19:15 <DeeN> : 我想直接做irc mod
19:15 <Lran> : 嗯
19:15 <Lran> : 好的~
19:16 <Lran> : yo 开始吧
19:16 <Lran> : 黑喂狗
19:16 <DeeN> : 00:07:256 (2,3,4,5,6,7,8,9,10) - basara吗?其实100pa的有些梗看着比打起来舒服
19:17 <Lran> : ._.的确是basara
19:17 <Lran> : 因为在之前的三连太多了
19:17 <Lran> : 于是接受了一个modder的建议
19:17 <Lran> : 借鉴了一下basara
19:18 <DeeN> : 我个人推荐前面部分的三连换成折返silder
19:18 <Lran> : 比如
19:18 <Lran> : 哪一块?
19:18 <Lran> : 还是 all?
19:18 <DeeN> : 开头这些
19:19 <DeeN> : 节奏的话我会是 X XXX XXX X X
19:19 <Lran> : 00:07:039 (1) - 到00:13:514 (11) 吗..
19:20 <DeeN> : 恩
19:20 <Lran> : 如果是X XXX XXX X X的话
19:20 <Lran> : 后面还有两个X X
19:20 <Lran> : 所以跟三个XXX比较好吧
19:21 <DeeN> : 个人意见吧~ 尊重你的选择
19:21 <Lran> : >_<我的确是这的这样比较好嘛.
19:22 <DeeN> : 下一个 00:25:493 (4,1) - yyy的stream吗?
19:22 <Lran> : 我不知道这是谁的..但是这是我自己想的...
19:23 <DeeN> : yyy有时候很喜欢做这种事情 为了体现stream中那段旋律的起伏感 不过这里我没有发觉有
19:23 <DeeN> : 所以觉得这里跳一下打起来感觉不是很好
19:24 <Lran> : 诶
19:24 <Lran> : 那把它放近一点吧?
19:24 <Lran> : 00:25:493 (4,1) -
19:24 <DeeN> : 统一distance snap
19:24 <Lran> : OK
19:26 <DeeN> : 00:42:436 (3) - 和00:42:004 (2) 的结尾点place重合 虽然很无聊但是说一下 美观上;_;
19:26 <Lran> : 好的 我改完distance就去看._.
19:27 <DeeN> : 这些重合中有些偏移的地方似乎有一些 检查一遍吧 我不是很喜欢NAZI > <
19:28 <Lran> : 嗯
19:28 <Lran> : 检查中
19:28 <DeeN> : 01:08:982 (5) - 这个和01:09:198 (1) 开始place重合吧
19:29 <Lran> : 那这个正方形需要扩大或者上移了._.
19:29 <DeeN> : 把silder移下来就可以了
19:29 <DeeN> : 只需要重合
19:30 <Lran> : OK done
19:31 <DeeN> : 01:35:098 (1) - 这个放在(6)的开头place吧
19:31 <Lran> : 那样的话
19:31 <Lran> : 01:35:098 (1,2) - 距离太大了
19:32 <DeeN> : 这里正好是旋律往上升的地方
19:32 <Lran> : 诶
19:33 <Lran> : 但是打起来的话节奏不是那么强的大跳好像很坑人...
19:35 <DeeN> : 间距的掌握上来说我觉得可以 尊重你的意见~
19:35 <Lran> : OK Sorry._.
19:36 <DeeN> : 02:36:177 (4,5,6,7,8) - 这里silder比较好
19:36 <Lran> : 那个..
19:36 <Lran> : 我倒是比较想把前面的slider改成stream
19:37 <Lran> : 因为这里本来想做间距渐变的._.
19:37 <Lran> : 结果slider貌似体现不出._.
19:37 <Lran> : 你觉得一定要改slider吗._.?
19:38 <DeeN> : 试玩过几遍后得出的意见 也不是一定要改 但衔接和排列都不舒服
19:38 <Lran> : 是吗._.
19:38 <Lran> : 我考虑一下怎么改吧
19:38 <DeeN> : 如果不改silder的话希望考虑一下排列
19:38 <Lran> : 好
19:40 <DeeN> : 然后在音效上我觉得太鼓音不适合
19:41 <Lran> : 诶
19:41 <DeeN> : 02:10:493 特别是从这里 钢琴音色都被盖住了
19:41 <Lran> : 啊啊啊我居然听不出钢琴!?
19:41 <Lran> : 但是我觉得taiko音效和后面的节奏搭起来不错的!
19:42 <DeeN> : 我的话会在几个地方加上BASS重音
19:42 <DeeN> : 但不会在这段加入过多的音效
19:43 <Lran> : ._.我这慢速段几乎全是音效
19:43 <Lran> : 啊我果然没救了
19:44 <DeeN> : 不是啦 我觉得新手图已经能想出自己节奏的很厉害了啦> <
19:44 <Lran> : ._.
19:44 <DeeN> : MOD每次看到24拍打到底的就虚
19:44 <Lran> : 不用安慰我了 我果然没救了TAT
19:45 <DeeN> : 音效只有自己摸索了 我也经过了蛮长的时间心里有了一套自己的东西
19:46 <DeeN> : 然后是silder
19:46 <Lran> : 嗯
19:46 <DeeN> : 有些凹的太难看啦!O3O
19:47 <Lran> : 指出来是哪些吧...
19:47 <Lran> : 叫我重拉slider我都不知道重拉哪个- -
19:47 <Lran> : 已经几个人叫我重拉slider了TAT
19:47 <DeeN> : 00:48:479 (1) - 像这种多加几个锚点
19:48 <Lran> : 诶
19:48 <Lran> : 4个起步?
19:49 <DeeN> : silder 2.0的话大概要3-4个了
19:49 <DeeN> : 弧度弯的尽量好看一点
19:49 <Lran> : ._.
19:50 <DeeN> : 01:14:162 (6) - 还有这种直接凹角度比较好
19:51 <Lran> : 施工中._.
19:51 <DeeN> : 01:38:767 (4) - 哦这个换成stream吧
19:52 <DeeN> : 01:40:277 (1) - 凹成圆?
19:53 <Lran> : 继续施工
19:53 <Lran> : ._.
19:53 <Lran> : 01:38:767 (4) - 这个换stream不是会更难打吗
19:54 <DeeN> : 01:40:277 (1) - 弧度不用那样子啦
19:54 <Lran> : 这里本来是想拉成圆的
19:54 <Lran> : 技术不够- -
19:54 <DeeN> : 02:48:047 (2) - 这里0.5x比较好?
19:55 <Lran> : 诶!?
19:55 <DeeN> : 02:56:249 (1) - 这种拐角点在下面点样子就很舒服了
19:56 <Lran> : 红点下移吗
19:56 <DeeN> : 恩
19:56 <Lran> : 给个坐标._.
19:57 <DeeN> : silder长度一半左右的地方吧
19:57 <DeeN> : 坐标还要进.osu看诶
19:57 <Lran> : 不用诶
19:57 <Lran> : 你把红点拉到合适的地方
19:58 <Lran> : 鼠标指着红点右上角就有坐标
19:58 <DeeN> : x288 y248
19:59 <Lran> : 02:56:249 (1) - 这个的?
19:59 <DeeN> : 恩
19:59 <Lran> : 往上了呢
19:59 <Lran> : 好吧我改
20:01 <Lran> : OK Done
20:02 <DeeN> : 其实主要都是排列造型上尽量干净整洁 别的就没什么了 玩了几遍感觉还是不错的;_;
20:02 <Lran> : ._.
20:04 <DeeN> : 呼 交差了 等会POST就完事了lol
20:04 <Lran> : 好的
20:04 <Lran> : 我还在拉slider拉slider拉slider拉slider
DarkDunskin
Late Mod from King's Lair~

[Ono's Taiko Oni]
    1. 00:20:852 (1) - Add Finish.
    2. 00:33:586 (1,2,3) - 1/6 kkkd would fit here.
    3. 00:47:399 (2,1) - ^ Here too
    4. 00:53:011 (2,1,2,1) - Remove Big Don, K d d K fits better imo.
    5. 01:02:291 (1) - Add Finish.
    Yesssssss, overall okay, just a bit boring, could have used more 1/6 patterns.
    But Ono does what he wants.

    [Final Leader]
      1. 00:08:119 (4) - Not stacked properly/ I don't like that overlay here but whatever.
      2. 00:09:846 (5) - Not stacked properly.
      3. 00:12:436 (3,4,5) - These Notes are almost hidden by the previous Slider o.0
      4. 00:14:162 (3,4,5,6,7,8,9,10,11) - This stacking pattern is even more annoying to me. What about somethin like this: http://puu.sh/EnwI
      5. 00:15:888 (3,4,5,6,7,8,9,10,11) - If you accepted ^ then do it here too please.
      6. 00:48:478 (9) - Add Finish on Sliderstart please.
      7. 01:14:162 (6,7,8) - I believe stacking 0 was not allowed, move it one grid down and one grid right on each to fix~
      8. 01:41:140 (2,1) - Stack these notes with the sliderend better, deactivate grid snap for this.
      9. 01:55:817 (1) - I suggest a Normal Finish on that spinner.
      10. 03:05:961 (4) - Stack with 03:06:608 (1) - properly please~
      Oh well, I'm still not good at modding maps for approval.
      I hope I could be of some help at least.
      Good luck~
Mercurial
This game needs MOAR lastendconductor.
Topic Starter
Lran_old

DarkDunskin wrote:

Late Mod from King's Lair~

[Ono's Taiko Oni]
    1. 00:20:852 (1) - Add Finish.
    2. 00:33:586 (1,2,3) - 1/6 kkkd would fit here.
    3. 00:47:399 (2,1) - ^ Here too
    4. 00:53:011 (2,1,2,1) - Remove Big Don, K d d K fits better imo.
    5. 01:02:291 (1) - Add Finish.
    Yesssssss, overall okay, just a bit boring, could have used more 1/6 patterns.
    But Ono does what he wants.
    • I will tell Ono to fix this.Thank you!
[Final Leader]
    1. 00:08:119 (4) - Not stacked properly/ I don't like that overlay here but whatever. Fixed
    2. 00:09:846 (5) - Not stacked properly. Fixed
    3. 00:12:436 (3,4,5) - These Notes are almost hidden by the previous Slider o.0 I think it won't be hidden after I played it three times.
    4. 00:14:162 (3,4,5,6,7,8,9,10,11) - This stacking pattern is even more annoying to me. What about somethin like this: http://puu.sh/EnwI Sorry,no. This style just like BASARA,and I do the same.
    5. 00:15:888 (3,4,5,6,7,8,9,10,11) - If you accepted ^ then do it here too please.
    6. 00:48:478 (9) - Add Finish on Sliderstart please. Fixed
    7. 01:14:162 (6,7,8) - I believe stacking 0 was not allowed, move it one grid down and one grid right on each to fix~
    8. 01:41:140 (2,1) - Stack these notes with the sliderend better, deactivate grid snap for this. Fixed
    9. 01:55:817 (1) - I suggest a Normal Finish on that spinner. Fixed
    10. 03:05:961 (4) - Stack with 03:06:608 (1) - properly please~ Fixed
    Oh well, I'm still not good at modding maps for approval.
    I hope I could be of some help at least.
    Good luck~
OnosakiHito
Thank's Dark o7
Download: http://puu.sh/Gr3k
Heatherfield
.-.
坑了好久终于做完了我的version

http://osu.ppy.sh/s/54770
做崩了 仅供参考
show more
Please sign in to reply.

New reply