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07th Expansion - lastendconductor [Osu|Taiko]

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Total Posts
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Topic Starter
Lran_old
This beatmap was submitted using in-game submission on 2013年7月10日 at 19:05:49

Artist: 07th Expansion
Title: lastendconductor
Source: Umineko no Naku Koro ni Chiru
BPM: 139
Filesize: 6652kb
Play Time: 03:34
Difficulties Available:
  1. Final Leader (5 stars, 822 notes)
  2. Ono's Taiko Oni (4.94 stars, 940 notes)
Download: 07th Expansion - lastendconductor
Information: Scores/Beatmap Listing
---------------
Fisrt map
Just for app.
Please reDownload if you download the map before 06/23/12
Thanks Ono for his taiko diff!
----------------------------------
  • Modders
    06/18/12 - ertyukjh010's mod
    06/18/12 - Urlangce's mod
    06/20/12 - [CSGA]Ar3sgice's mod
    06/21/12 - STBlack's mod
    06/21/12 - LyWang's mod
    06/21/12 - HelloSCV's mod
    06/23/12 - OnosakiHito's taiko diff
    06/24/12 - Lincolm's mod
    06/24/12 - DeeN's mod
    06/29/12 - DarkDunskin's mod
    Thanks all
-__
沙花是我的!!很好很好(什么很好?),有空帮着看看
[CSGA]Ar3sgice
四方跳.....
SnowReborn
不管怎麼樣先贊一個,神曲
SnowReborn
試玩了一下, 1pc no mod 15秒后fail, 看不清圖,,,,有點亂
SnowReborn
2pc 97% FC, 感覺跳有點沒規律,而且notes之間間隔有點大,雖然我不是mapper不過至少我的感覺是這樣的
Hsiao-Chai
楼上咳咳…那啥(转移话题),其实可以编辑在同一楼里

先占个楼,重启一下再去看timing(这会lag有点大),果然到结尾的地方还是有点变offset。
不过和拿铁的一样肯定可以rank是没错啦。


EDIT:
多少有点offset偏移,精修BPM来修正这一点也是可以达到的。

SPOILER
[General]

Timing:

34666
↑ 这里吧,offset点回130都可以了
186608
↑ 这里开始更是明显了,所以摊开拿铁的代码,他填到185098就不往后填了(摊手
那里看起来一条单独的红线就可以了

不过这是一个很折磨人的工程,考虑外包吧。
另,我有些许怀疑这是压缩率的问题,
因为160bpi比较少见
虽然拿铁的mp3文件看起来大小有点不同,但是bkp也是一样的,所以我无法猜测那位神麻婆对音频做了什么,
不过一样听到offset前后偏移是怎么回事
右键属性的'LAME in FL Studio 9'这话也不能证明什么,不过可以试一下搞個flac自己压一下192,如果能一次解决问题的话那真是长痛不如短痛了,

然后是代码里你的滑条长度?很奇特的样子不知为什么不是整数,举例:
448,208,94666,2,0,B|432:288|368:320,1,104.999997317791,8|0
96,288,95098,2,0,B|80:176|208:80,1,209.999994635581,0|8
384,336,95853,1,0
432,304,95961,2,0,B|400:192|208:272,1,209.999994635581,0|8
80,64,96824,6,0,B|96:192|224:272,1,209.999994635581,0|8
432,240,97472,1,0
80,304,97687,2,0,B|176:240,1,104.999997317791
176,32,98119,2,0,B|256:144,1,104.999997317791,8|0
464,176,98551,2,0,B|400:272|272:256,1,209.999994635581,0|8
272,96,99306,1,0
320,128,99414,2,0,B|384:208|192:304,1,209.999994635581,0|8
96,192,100277,6,0,B|160:144|416:160,1,314.9999919533722|8
而这些应该是滑条长度 ↓?我也不知道为什么会这样啦╮(╯▽╰)╭
104.999997317791
209.999994635581
314.9999919533722

期末了各种忙啊,timing先坑在这里了、有空再回来看。 :roll:
-__
我以为某触会上来就双开DTHR的
SnowReborn
我以為某觸已經放棄DT這個mod了0.0因為太損歌了
Topic Starter
Lran_old
EDIT:
多少有点offset偏移,精修BPM来修正这一点也是可以达到的。

听听……嗯……
34666
↑这里吧,offset点回130都可以了
186608
↑这里开始更是明显了,所以摊开拿铁的代码,他填到185098就不往后填了(摊手
那里看起来一条单独的红线就可以了




十分感谢!不过看起来有点复杂呢..
Hsiao-Chai

Lran wrote:

EDIT:
多少有点offset偏移,精修BPM来修正这一点也是可以达到的。

听听……嗯……
34666
↑这里吧,offset点回130都可以了
186608
↑这里开始更是明显了,所以摊开拿铁的代码,他填到185098就不往后填了(摊手
那里看起来一条单独的红线就可以了




十分感谢!不过看起来有点复杂呢..
你quote我的话 我会收到站内信0 0,更新了一下伸手
-__
楼主你忘给Hsiao-Chai同学kds了,看你应该知道的样子0 0。。。
Hsiao-Chai

yanguoke wrote:

楼主你忘给Hsiao-Chai同学kds了,看你应该知道的样子0 0。。。
阿叻,这图的kd吾还想要拿,APP志向的图我这大沙包只有仰望的份啦喂~
图主一看就是还没回来看过,燕子你比我还急麦急啦~
ertyukjh010


Request from Modding Queue

[General]

  1. bg.jpg 的大小是 1097x767;改變它的大小變成 1024x768 或者 800x600
[Final Leader]

  1. OD-1?
[Layout]
  1. 00:18:910 (1,2,3) - 它黏著了 00:18:479 (10,11,12),看起來像六連打;將 00:18:910 (1,2,3,4,5,6,7,8,9,10,1112) 逆時針旋轉90度比較好 (Ctrl+<)
  2. 00:21:716 (1,1,1,1) - 同上;還有沒有特別原因的話不要連續NC
  3. 00:34:234 (7) - 它滑條本身和箭頭都完全被遮擋,不能這樣重疊
  4. 00:36:177 (1) - 非常突然的加速,會讓人不明不白地miss;起碼放個SB提示加速比較好
  5. 00:39:846 (5) - NC
  6. 00:41:357 (6,8) - 6或者8其中一個NC
  7. 00:43:299 (1) - 讓它堆疊在 00:42:867 (7) ;看上來會比較整齊美觀
  8. 00:45:026 (9) - NC
  9. 00:46:752 (13) - Remove NC;將它放在 X128 Y176,即是 00:47:184 的對稱比較好讀譜;要不然也請疊堆在 00:46:105 (4) 的尾巴
  10. 00:46:968 (2) - NC;習慣在長白線NC,會讓玩家玩上來比較容易掌握
  11. 00:49:342 (3) - 堆疊在 00:48:910 (2) 的尾巴
  12. 00:53:659 (7) - NC
  13. 00:58:839 (1) - 堆疊在 00:58:623 (7)
  14. 01:06:392 (1) - Remove NC
  15. 01:06:608 (2) - 這個Note完全擋著了 01:06:824 (3) 的箭頭,這是不允許的,嘗試這樣排 http://osu.ppy.sh/ss/344640
  16. 01:07:472 (1) - 開頭沒有完全重疊;看到這張圖有很多類似情況,不清楚是不是故意這樣放,不過一般來說都不建議這樣堆疊,看上來會很混亂,也會影響玩家讀譜
  17. 01:08:982 (1) - Remove NC
  18. 01:09:198 (1,1,1,1) - 距離;不要連續NC
  19. 01:12:436 (1) - Remove NC
  20. 01:12:651 (2) - NC
  21. 01:13:083 (1) - Remove NC 後面的我不理了;最基本的方法全部長白線NC就好了
  22. 01:21:285 (3) - 很突然的減速....感覺不太好讀譜;或者Slider tick rate調到1看看
  23. 03:06:608 (1) - 完全被擋住了
[rhythm]
  1. 01:26:896 (3) - 在 01:27:112 結束
  2. 01:27:759 (3) - 在 01:27:975 結束
  3. 01:29:054 (5) - Unsnap
  4. 01:29:270 (6) - Unsnap
  5. 01:29:486 (7) - Unsnap
  6. 01:29:702 (8) - Unsnap
  7. 01:29:918 (1) - Unsnap
  8. 01:30:781 (5) - Unsnap
  9. 01:31:213 (6) - Unsnap
  10. 01:33:371 (1) - Unsnap
  11. 01:34:666 (6) - Unsnap
  12. 01:35:529 (10) - Unsnap
  13. 01:35:961 (12) - Unsnap
  14. 01:36:392 (14) - Unsnap
  15. 01:36:824 (1) - Unsnap
  16. 02:09:628 (3) - Unsnap
  17. 02:09:843 (4) - Unsnap
  18. 02:10:707 (4) - Unsnap
  19. 02:32:292 (2) - Unsnap
  20. 02:32:723 (3) - Unsnap
  21. 02:32:939 (4) - Unsnap
  22. 02:33:803 (1) - Unsnap
  23. 02:34:450 (2) - Unsnap
  24. 02:34:666 (3) - Unsnap
  25. 03:13:299 (1) - Unsnap
  26. 03:20:259 (8) - 這個Note的時間完全歪掉了,而且這裡用1/8 beat太快很容易miss
  27. 03:27:112 (8) - Unsnap
[Hitsound]
  1. 00:24:198 (1) - 為甚麼在結束要放Finish? Remove
  2. 01:22:472 (3) - Remove Finish
  3. 03:34:234 (1) - 在這裡結束Kiai
  4. 03:35:961 (1) - 結尾用 N:C2 30% +Finish 看看
[Setting]
  1. 01:13:088 - Unsnap inherited point
  2. 01:36:823 - Useless inherited point
  3. 01:38:765 - Unsnap inherited point
  4. 01:39:412 - Unsnap inherited point
  5. 01:39:844 - Unsnap inherited point
  6. 02:54:520 - Unsnap inherited point
說聲抱歉,因為趕著睡覺所以只是隨便看一下,先這樣吧 :) That all
Topic Starter
Lran_old

ertyukjh010 wrote:



Request from Modding Queue

[General]

  1. bg.jpg 的大小是 1097x767;改變它的大小變成 1024x768 或者 800x600
[Final Leader]

  1. OD-1?
OD7 is not fun
[Layout]
  1. 00:18:910 (1,2,3) - 它黏著了 00:18:479 (10,11,12),看起來像六連打;將 00:18:910 (1,2,3,4,5,6,7,8,9,10,1112) 逆時針旋轉90度比較好 (Ctrl+<)Fixed
  2. 00:21:716 (1,1,1,1) - 同上;還有沒有特別原因的話不要連續NC也许我会改掉的 但不是现在
  3. 00:34:234 (7) - 它滑條本身和箭頭都完全被遮擋,不能這樣重疊Fixed
  4. 00:36:177 (1) - 非常突然的加速,會讓人不明不白地miss;起碼放個SB提示加速比較好我目前还不会做SB...
  5. 00:39:846 (5) - NCFixed
  6. 00:41:357 (6,8) - 6或者8其中一個NCFixed
  7. 00:43:299 (1) - 讓它堆疊在 00:42:867 (7) ;看上來會比較整齊美觀Fixed
  8. 00:45:026 (9) - NCFixed
  9. 00:46:752 (13) - Remove NC;將它放在 X128 Y176,即是 00:47:184 的對稱比較好讀譜;要不然也請疊堆在 00:46:105 (4) 的尾巴
  10. 00:46:968 (2) - NC;習慣在長白線NC,會讓玩家玩上來比較容易掌握 00:46:752 (1) - 综合了以上两个的mod NC改在了这个地方
  11. 00:49:342 (3) - 堆疊在 00:48:910 (2) 的尾巴Fixed
  12. 00:53:659 (7) - NCFixed
  13. 00:58:839 (1) - 堆疊在 00:58:623 (7)Fixed
  14. 01:06:392 (1) - Remove NCFixed
  15. 01:06:608 (2) - 這個Note完全擋著了 01:06:824 (3) 的箭頭,這是不允許的,嘗試這樣排 http://osu.ppy.sh/ss/344640Fixed
  16. 01:07:472 (1) - 開頭沒有完全重疊;看到這張圖有很多類似情況,不清楚是不是故意這樣放,不過一般來說都不建議這樣堆疊,看上來會很混亂,也會影響玩家讀譜Fixed
  17. 01:08:982 (1) - Remove NCFixed
  18. 01:09:198 (1,1,1,1) - 距離;不要連續NCFixed
  19. 01:12:436 (1) - Remove NCFixed
  20. 01:12:651 (2) - NCFixed
  21. 01:13:083 (1) - Remove NC 後面的我不理了;最基本的方法全部長白線NC就好了Thank you~
  22. 01:21:285 (3) - 很突然的減速....感覺不太好讀譜;或者Slider tick rate調到1看看Fixed
  23. 03:06:608 (1) - 完全被擋住了
Fixed
[rhythm]
  1. 01:26:896 (3) - 在 01:27:112 結束
  2. 01:27:759 (3) - 在 01:27:975 結束
  3. 01:29:054 (5) - Unsnap
  4. 01:29:270 (6) - Unsnap
  5. 01:29:486 (7) - Unsnap
  6. 01:29:702 (8) - Unsnap
  7. 01:29:918 (1) - Unsnap
  8. 01:30:781 (5) - Unsnap
  9. 01:31:213 (6) - Unsnap
  10. 01:33:371 (1) - Unsnap
  11. 01:34:666 (6) - Unsnap
  12. 01:35:529 (10) - Unsnap
  13. 01:35:961 (12) - Unsnap
  14. 01:36:392 (14) - Unsnap
  15. 01:36:824 (1) - Unsnap
  16. 02:09:628 (3) - Unsnap
  17. 02:09:843 (4) - Unsnap
  18. 02:10:707 (4) - Unsnap
  19. 02:32:292 (2) - Unsnap
  20. 02:32:723 (3) - Unsnap
  21. 02:32:939 (4) - Unsnap
  22. 02:33:803 (1) - Unsnap
  23. 02:34:450 (2) - Unsnap
  24. 02:34:666 (3) - Unsnap
  25. 03:13:299 (1) - Unsnap
  26. 03:20:259 (8) - 這個Note的時間完全歪掉了,而且這裡用1/8 beat太快很容易miss
  27. 03:27:112 (8) - Unsnap
  1. ALL Fixed

[Hitsound]
  1. 00:24:198 (1) - 為甚麼在結束要放Finish? Remove
  2. 01:22:472 (3) - Remove Finish
  3. 03:34:234 (1) - 在這裡結束Kiai
  4. 03:35:961 (1) - 結尾用 N:C2 30% +Finish 看看
  1. ALL Fixed
[Setting]
  1. 01:13:088 - Unsnap inherited point
  2. 01:36:823 - Useless inherited point
  3. 01:38:765 - Unsnap inherited point
  4. 01:39:412 - Unsnap inherited point
  5. 01:39:844 - Unsnap inherited point
  6. 02:54:520 - Unsnap inherited point
  1. ALL Fixed
說聲抱歉,因為趕著睡覺所以只是隨便看一下,先這樣吧 :) That all

这是我mapping以来收到的第一个mod 非常感谢!!
ertyukjh010

Lran wrote:

这是我mapping以来收到的第一个mod 非常感谢!!
是這樣嘛owo

如果以後有新的難度,或者您將這個難度改善了更多,歡迎pm我recheck :)
Urlangce
哇哈哈 居然看到了一个消失2个月的家伙。。。
还有一个有很多坑要填的家伙。。。
啊 这就是命运啊 真神奇。。。
占坑 准备看看能不能帮一下忙(希望不是倒忙就好)

施工完成,但是。。。。。。
1st就是APP向的 吾等只能仰望了~
首先:
然后是1600*900的图不知道大小是否太大了?
然后是觉得slider的形状 有空的话多调下吧 现在的有点不大好看。。
再然后就没有了。。。。。

千万不要给Kudosu!我也没有帮上什么忙。APP的图是在无力啊。
我会说我进去连打无力到处跪了一地么
Topic Starter
Lran_old
人家之前懒得edit啊..
好吧之前中考没有时间..
Topic Starter
Lran_old

Urlangce wrote:

哇哈哈 居然看到了一个消失2个月的家伙。。。
还有一个有很多坑要填的家伙。。。
啊 这就是命运啊 真神奇。。。
占坑 准备看看能不能帮一下忙(希望不是倒忙就好)

施工完成,但是。。。。。。
1st就是APP向的 吾等只能仰望了~
首先:
然后是1600*900的图不知道大小是否太大了?
然后是觉得slider的形状 有空的话多调下吧 现在的有点不大好看。。
再然后就没有了。。。。。

千万不要给Kudosu!我也没有帮上什么忙。APP的图是在无力啊。
我会说我进去连打无力到处跪了一地么

人家才没给kudosu
[CSGA]Ar3sgice
嘛下次要mod看看人数啊/.\ 我个人倒不在意但是这样容易被黑233

Final Leader

  1. 开头三连太多, 其实你觉得做成BASARA那种(?) 如何呢, 再说这里明明应该下鼓声音效的
  2. 00:20:421 (12) - http://osu.ppy.sh/ss/347069 这里中间打的时候会叠起来, 建议拉开点, 最后一个摆成三角形放中间
  3. 00:21:932 (1,1,1) - 这种, 用不用每个都加NC._. 后面也是
  4. 00:34:234 (7) - 能看?
  5. 后面这滑条太快了.... 跟不上歌曲的意境233
  6. 01:22:364 (2,3,4,5) - 这地方是1/6 放慢到25%听, 有四个音
  7. 01:39:414 (6,7) - 这滑条速度差不多
  8. 01:54:522 (24) - 这太长了 加nc啊
  9. 这鼓声音效不错233 感觉这部分比较好嗯
  10. ...好 四方跳 我喜欢
感觉最大的问题就是滑条速度太快._. 要是能够整体做成那种四方跳style倒也不错 只是滑条实在毁歌._.

可以看一下这个图, http://osu.ppy.sh/s/48083 也是07th的, 神mapper Saigetsu(?) 的神图
Topic Starter
Lran_old

[CSGA]Ar3sgice wrote:

嘛下次要mod看看人数啊/.\ 我个人倒不在意但是这样容易被黑233

Final Leader

  1. 开头三连太多, 其实你觉得做成BASARA那种(?) 如何呢, 再说这里明明应该下鼓声音效的 a little bit BASARA style!鼓声吗..我还是觉得低音bass和soft-clap适合这里
  2. 00:20:421 (12) - http://osu.ppy.sh/ss/347069 这里中间打的时候会叠起来, 建议拉开点, 最后一个摆成三角形放中间Done
  3. 00:21:932 (1,1,1) - 这种, 用不用每个都加NC._. 后面也是根据ert和你的意见 我改... Done
  4. 00:34:234 (7) - 能看?>_<如果再有一个modder和我提出这个问题我就考虑一下怎么改吧...
  5. 后面这滑条太快了.... 跟不上歌曲的意境233Slider Velocity 1.8→1.5
  6. 01:22:364 (2,3,4,5) - 这地方是1/6 放慢到25%听, 有四个音无法理解...
  7. 01:39:414 (6,7) - 这滑条速度差不多
  8. 01:54:522 (24) - 这太长了 加nc啊这里是我粗心往加nc了... done!
  9. 这鼓声音效不错233 感觉这部分比较好嗯 Thanks!
  10. ...好 四方跳 我喜欢Thanks!
感觉最大的问题就是滑条速度太快._. 要是能够整体做成那种四方跳style倒也不错 只是滑条实在毁歌._.

可以看一下这个图, http://osu.ppy.sh/s/48083 也是07th的, 神mapper Saigetsu(?) 的神图

非常感谢!kudosu一枚送上

介意recheck一下吗?
STBlack_old
From ♪~♫≈♫ Fluffy Modding Queue :3

General
BG image must be 800x600 or 1024x768 (better)
Make the title 07th Expansion - Lastendconductor
Use Offset 7040 (so timing section will start one the first beat)

01:29:918 add "kiai" until 01:55:817
03:34:234 remove "kiai" (maybe)

Good luck
Topic Starter
Lran_old

STBlack wrote:

From ♪~♫≈♫ Fluffy Modding Queue :3

General
BG image must be 800x600 or 1024x768 (better)
Make the title 07th Expansion - Lastendconductor
Use Offset 7040 (so timing section will start one the first beat)

01:29:918 add "kiai" until 01:55:817
03:34:234 remove "kiai" (maybe)

  1. all fixed

Good luck

Thank you very much!
Topic Starter
Lran_old

Lran wrote:

STBlack wrote:

From ♪~♫≈♫ Fluffy Modding Queue :3

General
BG image must be 800x600 or 1024x768 (better)
Make the title 07th Expansion - Lastendconductor Oh no,the song's name has already been right.
Use Offset 7040 (so timing section will start one the first beat)

01:29:918 add "kiai" until 01:55:817
03:34:234 remove "kiai" (maybe)

  1. fixed

Good luck
Sorry for my poor English.
Thank you very much!
STBlack_old

Lran wrote:

Oh no,the song's name has already been right.
Capital the letter i mean big L not (small l)
Lastendconductor
KOI_JAPAN
跳跃的强度还是偏大了点 总体感觉非常不错

大部分的意见都游戏内PM了 加油! :)
KOI_JAPAN

STBlack wrote:

Lran wrote:

Oh no,the song's name has already been right.
Capital the letter i mean big L not (small l)
Lastendconductor
Two other ranked versions do not use capital letter, so i think that will be ok.
Topic Starter
Lran_old

LyWang wrote:

跳跃的强度还是偏大了点 总体感觉非常不错

大部分的意见都游戏内PM了 加油! :)

有鲤鱼王帮忙mod图真心幸福>_<


屌爆了
HelloSCV
Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this


SPOILER
General
You have so many slider's speed changed how about reduce it?

Last Leader
00:16:534 (8) - Unsnapped circle
00:16:966 (11) - Unsnapped circle
00:29:054 (4) - add whistle in front of slider
00:30:781 (4) - ^
00:33:803 (5) - NC ( slider's speed is change )
00:36:177 (7) - NC
00:38:119 (14) - ^
01:21:285 (3) - NC ( slider's speed is change )
01:31:644 (7) - NC
01:35:097 (7) - ^
01:40:277 (8) - NC ( slider's speed is change )
02:04:881 - add clap
02:52:795 (1) - add finish in front of slider
02:56:249 (1) - ^

Good luck~
Topic Starter
Lran_old

HelloSCV wrote:

Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this


SPOILER
General
You have so many slider's speed changed how about reduce it?

Last Leader
00:16:534 (8) - Unsnapped circle
00:16:966 (11) - Unsnapped circle
00:29:054 (4) - add whistle in front of slider
00:30:781 (4) - ^
00:33:803 (5) - NC ( slider's speed is change )
00:36:177 (7) - NC
00:38:119 (14) - ^
01:21:285 (3) - NC ( slider's speed is change )
01:31:644 (7) - NC
01:35:097 (7) - ^
01:40:277 (8) - NC ( slider's speed is change )
02:04:881 - add clap
02:52:795 (1) - add finish in front of slider
02:56:249 (1) - ^

Good luck~
  1. All Fixed


Thank you!
OnosakiHito
requested taiko guest diff. from my queue~

Well, I have mapped this allready before, so I was able to take my map and change something + expand it up to the end. Hope you like it.~
Downlaod: http://puu.sh/COz7
Topic Starter
Lran_old

OnosakiHito wrote:

requested taiko guest diff. from my queue~

Well, I have mapped this allready before, so I was able to take my map and change something + expand it up to the end. Hope you like it.~
Downlaod: http://puu.sh/COz7

I played the taiko diff and I think you can make the diff better.(But it's doesn't matter.)

Thank you very much,Ono!
Lincolm
Hi, this is from Fransniko's modding queue.
I'm on helping frans_niko because he got many mods request. Hope you like my mod!

Please remember, what I write in here, it is a Suggestion.

Final Leader :

00:20:853 (1) - Remove NC
00:21:069 (2) - Add NC
00:21:500 (1) - Remove NC
00:32:939 (1,2,3,4) - How about more spacing like this pic? 00:41:141 (5,6) - A little bit confusing cause the next rhythm is stream. Space maybe?
00:54:954 (7,1) - ^
00:57:328 (1,2,3) - Make this jump like this 00:57:975 (4,5,6)
01:05:313 (4,5) - I prefer jump like this. 01:25:601 (1) - Remove NC
01:27:328 (1) - Too far I think. Remove NC also
02:10:062 (1) - Remove NC
02:11:788 (1) - ^
02:17:831 (7) - Touching HP bar. It's not preferably
02:21:716 (2) - ^
03:04:018 (2,3,4,5,6) - Star patern maybe? 03:25:385 (2,1) - Having a better jump please?
03:32:292 (8,1) - ^

I wonder if approval have the same rules with ranked? This is my first approval mod, sorry.
Sorry too, I can't mod taiko. I'm still learning to play it... Really sorry.
Topic Starter
Lran_old

Lincolm wrote:

Hi, this is from Fransniko's modding queue.
I'm on helping frans_niko because he got many mods request. Hope you like my mod!

Please remember, what I write in here, it is a Suggestion.

Final Leader :

00:20:853 (1) - Remove NC Nope
00:21:069 (2) - Add NCNope
00:21:500 (1) - Remove NCDone,and00:23:227 (4) - do the same.
00:32:939 (1,2,3,4) - How about more spacing like this pic? Done
00:41:141 (5,6) - A little bit confusing cause the next rhythm is stream. Space maybe? Nope
00:54:954 (7,1) - ^ Nope
00:57:328 (1,2,3) - Make this jump like this 00:57:975 (4,5,6)Nope,the distance is getting larger gradual.
01:05:313 (4,5) - I prefer jump like this. Done
01:25:601 (1) - Remove NC Sorry,no.
01:27:328 (1) - Too far I think. Remove NC alsoSorry,no.
02:10:062 (1) - Remove NC Sorry,no.
02:11:788 (1) - ^ Sorry,no.
02:17:831 (7) - Touching HP bar. It's not preferablyFixed
02:21:716 (2) - ^ Fixed
03:04:018 (2,3,4,5,6) - Star patern maybe? Sorry,no.
03:25:385 (2,1) - Having a better jump please?It's not necessary.and the distance is getting larger gradual there.
03:32:292 (8,1) - ^It's not necessary.

I wonder if approval have the same rules with ranked? This is my first approval mod, sorry.
Sorry too, I can't mod taiko. I'm still learning to play it... Really sorry.
Well,I have fixed that I think you wrote is right and necessary.
Thank you very much.
Sorry for my poor English.
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