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ave;new project - Everybody MuCHU de*Osoba ni Angel!!

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Topic Starter
mochi

meiikyuu wrote:

my heart star~~~
kosiga
Luvdic
General:

Take out that orange combo colour, or change it to something else, blends too much with bg imo.

Your hitsounds are almost.... as if they are not there... And that's bad, anyways, apparently the new rules states that they should be heard:

You must use hitsounds. Without these, things get way too monotonous as you are throwing away one of the main elements of variation present in mapping. You don't need to place them on every note (and are discouraged from doing so), but they must at least be frequently heard when playing.
Insane:

00:03:823 (6) - New combo

Easy:

00:05:235 (2) - With the way that you have mapped, this beat feels very awkward, I suggest you to remove the beat, OR add a whistle hitsound to it, whichever you prefer
00:10:882 (2) - Consider starting this at 00:10:705 -
00:13:705 (3,1) - Try this instead: http://osu.ppy.sh/ss/317512 Note that what's important here are the objects placement in the timeline, and not in space
00:22:176 (3) - Extend this to 00:23:411 - and then delete 00:23:588 (1) -
00:26:058 (1,2) - try this instead: http://osu.ppy.sh/ss/317514 Note that what's important here are the objects placement in the timeline, and not in space
00:40:529 (1) - Move this to 00:40:352 -
01:34:176 (1) - Extend to 01:36:999 -

The map overall was good if it weren't for the lack of notable hitsounds, and the easy diff's flow could be improved a lot, all my suggestion on the easy diff are meant to improve that.
pieguyn
hi there~

General:

-around half the map is kiai, perhaps remove the first kiai section? o-o

kosiga's Easy!!: fine

Norma!!l: fine

Hard!!: fine

Insane:

00:55:176 (3) - IMO, this note is a bit hard to read because of hitbursts of 00:53:764 (1,2), perhaps try it like this? http://puu.sh/v0b3 It's only a suggestion though, if you think it's fine just keep it :P
00:57:470 (5) - add NC
01:28:176 (1) - remove NC?
01:28:529 (5) - add NC?
01:29:235 (1) - remove NC?
01:29:941 (5) - add NC?
01:30:470 (1) - remove NC?
01:31:352 (5) - add NC?
01:32:058 (1) - remove NC?
01:45:735 (2) - might be a bit hard to see due to hitburst of 01:44:588 (3), perhaps try something else here? not sure how to fix it :cry:
01:45:823 (3) - (nazi) perhaps curve it a bit better?

nice map :)
kosiga

ErufenRito wrote:

Easy:

00:05:235 (2) - With the way that you have mapped, this beat feels very awkward, I suggest you to remove the beat, OR add a whistle hitsound to it, whichever you prefer add whistle
00:10:882 (2) - Consider starting this at 00:10:705 -
00:13:705 (3,1) - Try this instead: http://osu.ppy.sh/ss/317512 Note that what's important here are the objects placement in the timeline, and not in space
00:22:176 (3) - Extend this to 00:23:411 - and then delete 00:23:588 (1) -
00:26:058 (1,2) - try this instead: http://osu.ppy.sh/ss/317514 Note that what's important here are the objects placement in the timeline, and not in space
00:40:529 (1) - Move this to 00:40:352 -
01:34:176 (1) - Extend to 01:36:999 - no change. If i change, note to come after the spinner is too fast in easy diff

I knows redline to be usable. and If i use the red line, that fit more is known. but red→white or white→red line, I think like this is easy rhythm is not suitable, so I put note constantly. Think from looking at other mod 8-)


Download: ave;new project feat. Sakura Saori & Shirasawa Rie - Everybody MuCHU deOsoba ni Angel!! (mochi) [kosiga's Easy!!].osu
Konei
From modding queque


Black color: It's up to you, wether you change it

Red color: You should change it



Kosiga's Easy


00:23:263 (3) Whistle at end?

00:38:533 (3) ^

01:14:407 (1) add finish at beginning?

01:16:960 (1) ^

01:19:595 (1) ^

01:22:882 (1) ^

01:48:597 Spinner?

That's all I found, nice Diff :D



Normal


01:48:513 Spinner at end?


I didn't find anything - very nice diff^^


Hard


00:17:764 (2) add finish at beginning?

00:37:554 (2) ^

00:43:161 (2) ^

00:48:823 (2) ^

01:17:085 (2) ^

Add Spinner at the end? Ranked Criterias tell to try having one Spinner in every diff



Insane


00:05:941 (1) Maybe remove NC?

01:34:705 (4) Maybe whistle?

01:36:226 (4) Whistle at end?

Spinner at end?



Like said - I'm poor at modding and know it won't have helped much <.<


But nice map and Good luck - go ranked :)
Lidan
Hey~

Insane!!

  1. 01:36:823 (1) - Move a bit to the right because it touches the combo count.

Hard!!

  1. 00:32:411 (3) - Change to this? Looks better imo.
  2. 01:24:294 (1) - Move down a bit, touches the hp bar.

Normal!!

  1. 01:37:705 (2) - Move down a bit, touches the hp bar.

Couldn't find more. Awesome map~
Good luck :)
TTTTTTTTTTTT
[*]kosiga's Easy!!

01:02:764 (1) - Remove NC,I don't think it's necessary to add a NC here


[*]Normal!!

Fine

[*]Hard!!

00:19:352 (1) - add finish
01:18:647 (1) - ^

[*]Insane!!

00:43:529 (1) - move 2 grids down so as to prevent touch HP bar
00:57:117 (1) - remove NC then 00:57:470 - add a NC
01:20:045 (1) - add finish at the beginning of slider
01:47:941 (1) - remove NC?

Good luck!
kosiga
Melophobia
ave;new <3

[General]
i think 1000 audio lead in is not enough. 1500 is better

[Easy]
00:00:999 (1) - ここにfinishは合わないかと思います
00:03:823 (1) - 折り返しにfinishつけてみては?
00:06:294 (4) - 終点より始点の方がfinishは合うと思います
00:36:999 (3) - 赤線に音があるので1/2短くするとか
00:46:088 - 音量50%に。 前のパートがsoftなのでこれくらいがいいと思います
01:00:294 (3) - add newcombo
01:02:764 (5) - ここで音量上げないほうが次のfinishが強調されてイイ感じになる気がします
01:03:823 (2) - 赤線置きたくないのはわかるんですがアクセントが01:03:647 - にあるので鳴り方が変ですし読みにくいかと思います
ですのでこんな感じに変えてみては。

01:34:176 (1) - 01:39:647 (1) - みたいに赤線で終わらせたほうが合うと思います 後続のnotesも同様に

[Normal]
00:31:176 (4) - add finish at the end
00:34:529 - add note here? it'll fit with much a lot and players will be able to follow next music easily
00:56:764 (4) - add finish
00:57:470 (1) - add finish at the beginning
01:00:117 (1) - ^
01:07:000 (4) - 2 grid down to make square
01:07:352 (5) - add finish at the end (insane has it
01:13:882 (1,2) - swtich newcombo? it will fit soung better imo
01:43:882 (3) - add finish at hte beginning
01:44:764 (1) - add finish at the end
01:44:764 (1,2) - switch newcombos. i think change of melody is at 01:45:470 - , so starting next combo here is better
01:47:588 (5) - use same shape as (4) ? looks better imo
01:48:117 - i dont think 0 spinner is good idea. and this is good place to add it. Hard and Insane as well

[Hard]
00:16:176 (2) - i think it will look better if spacing between 6 and 2 looks same as spacing between 6 and 1

00:42:999 - add a note here to put clap constantly
00:54:294 - ^
00:56:764 (4) - add finish at the beginning
00:57:470 (1) -
01:00:117 (1) - ^ (insane has it
01:07:705 (3) - add finish at the repeat
01:24:294 (1) - ^

[Insane]
00:57:470 (5) - add finish at the beginning
01:24:294 (1) - ^

really nice, have my stars and good luck!
kosiga

Melophobia wrote:

ave;new <3

[General]
i think 1000 audio lead in is not enough. 1500 is better

[Easy]
00:00:999 (1) - ここにfinishは合わないかと思います finish音みたいの曲自体にあるので入れてます。目立つようなので音量下げました :3
00:03:823 (1) - 折り返しにfinishつけてみては? no change ><
00:06:294 (4) - 終点より始点の方がfinishは合うと思います ^
00:36:999 (3) - 赤線に音があるので1/2短くするとか 00:36:294 (2,3) - 場所入れ替えてみました。
00:46:088 - 音量50%に。 前のパートがsoftなのでこれくらいがいいと思います ok~
01:00:294 (3) - add newcombo fixed
01:02:764 (5) - ここで音量上げないほうが次のfinishが強調されてイイ感じになる気がします どっちかというとgo goを強調させたい (*´;ェ;`*)
01:03:823 (2) - 赤線置きたくないのはわかるんですがアクセントが01:03:647 - にあるので鳴り方が変ですし読みにくいかと思います
ですのでこんな感じに変えてみては。 oh. good :3

01:34:176 (1) - 01:39:647 (1) - みたいに赤線で終わらせたほうが合うと思います 後続のnotesも同様に no change =w=

ありがとうございます~ :)
Download: ave;new project feat. Sakura Saori & Shirasawa Rie - Everybody MuCHU deOsoba ni Angel!! (mochi) [kosiga's Easy!!].osu
Topic Starter
mochi
SPOILER

L i d a N wrote:

Hey~

Insane!!

  1. 01:36:823 (1) - Move a bit to the right because it touches the combo count.

Hard!!

  1. 00:32:411 (3) - Change to this? Looks better imo.
  2. 01:24:294 (1) - Move down a bit, touches the hp bar.

Normal!!

  1. 01:37:705 (2) - Move down a bit, touches the hp bar.

Couldn't find more. Awesome map~
Good luck :)

SPOILER

Melophobia wrote:

ave;new <3

[General]
i think 1000 audio lead in is not enough. 1500 is better

[Easy]
00:00:999 (1) - ここにfinishは合わないかと思います
00:03:823 (1) - 折り返しにfinishつけてみては?
00:06:294 (4) - 終点より始点の方がfinishは合うと思います
00:36:999 (3) - 赤線に音があるので1/2短くするとか
00:46:088 - 音量50%に。 前のパートがsoftなのでこれくらいがいいと思います
01:00:294 (3) - add newcombo
01:02:764 (5) - ここで音量上げないほうが次のfinishが強調されてイイ感じになる気がします
01:03:823 (2) - 赤線置きたくないのはわかるんですがアクセントが01:03:647 - にあるので鳴り方が変ですし読みにくいかと思います
ですのでこんな感じに変えてみては。

01:34:176 (1) - 01:39:647 (1) - みたいに赤線で終わらせたほうが合うと思います 後続のnotesも同様に

[Normal]
00:31:176 (4) - add finish at the end
00:34:529 - add note here? it'll fit with much a lot and players will be able to follow next music easily
00:56:764 (4) - add finish
00:57:470 (1) - add finish at the beginning
01:00:117 (1) - ^
01:07:000 (4) - 2 grid down to make square
01:07:352 (5) - add finish at the end (insane has it
01:13:882 (1,2) - swtich newcombo? it will fit soung better imo
01:43:882 (3) - add finish at hte beginning
01:44:764 (1) - add finish at the end
01:44:764 (1,2) - switch newcombos. i think change of melody is at 01:45:470 - , so starting next combo here is better
01:47:588 (5) - use same shape as (4) ? looks better imo
01:48:117 - i dont think 0 spinner is good idea. and this is good place to add it. Hard and Insane as well

[Hard]
00:16:176 (2) - i think it will look better if spacing between 6 and 2 looks same as spacing between 6 and 1

00:42:999 - add a note here to put clap constantly
00:54:294 - ^
00:56:764 (4) - add finish at the beginning
00:57:470 (1) -
01:00:117 (1) - ^ (insane has it
01:07:705 (3) - add finish at the repeat
01:24:294 (1) - ^

[Insane]
00:57:470 (5) - add finish at the beginning
01:24:294 (1) - ^

really nice, have my stars and good luck!
thank you for stars! :)

updated with changes
Shohei Ohtani
The download is broken! I can't mod this! Take a look at it to see if anything became corrupt during the modding process, or maybe there's some foriegn characters!

For a re-mod, please either post in my queue again, reminding me that your map had issues when I last tried to mod it (You're allowed to post after the limit, since this is a re-mod due to previous beatmap error, and special permission.) or forum PM me.

Sorry! D:
Jebok_old
Easy seems okay :oops:

Normal
01:09:999 (3) - Shorten by 1/2.
01:10:882 - Place a circle.
01:11:235 - Move the last note in the combo here.
01:47:588 (4) - x:256 and y:176.

Hard
00:03:999 - Remove note
00:14:588 - ^. Make slider (6) twice as long instead.
00:41:941 (4) - Don't repeat, make 1/2 longer instead.
00:55:176 (4,5,1) - Try another spacing as 4 and 5 overlap with 1. Turning 1 90 degrees clockwise and then distance spacing will work.
00:59:411 (4) - Snapping with the end of slider (3) will work nicely.
01:02:235 (5) - Snapping with the end of (4) here as well then.

Insane
00:37:794 - Add a circle here?
00:43:705 (2) - Prev and Next should be the same. Also, unoverlap from the previous combo.
00:59:941 - Remove note.
01:33:029 - Remove note.
01:33:382 - Remove note.
Kryptogram
Hi mochi !

General

  1. Clean

kosiga's Easy!!

  1. 00:26:058 (1) - Press shift and down the slider a bit
  2. 00:51:823 (1) - Add finish at the begin
  3. 00:59:941 (3) - Add a note
  4. 01:14:058 (3) - Add finish ?
  5. 01:19:352 (4) - ^

Normal!!

  1. 00:43:176 (2) - Add finish at the begin
  2. 00:54:470 (1) - ^
  3. 01:08:764 (1) - Make this slider more round
  4. 01:24:294 (3) - Add finish at the begin

Hard!!

  1. 00:33:999 (2) - Consider adding a note
  2. 00:36:294 (2) - Maki this slider a 1/1 slider http://puu.sh/w3qk like: http://puu.sh/w3qI
  3. 00:43:176 (2) - Add finish at the begin
  4. 01:17:058 (2) - ^
  5. 01:33:470 (3) - Add whistle at the end, its gives some fun xD /me

Insane!!

  1. 00:57:470 (1) - Add NC for warn about reduce of velocity

You did a really great job, nothing wrong just my suggestions

Good Luck ! I'll leave star when i have moar KD !
:)
Cygnus
  • Easy
  1. Approach Rate +1

  2. Overall Difficulty +1

  • Normal
  1. 00:52:529 (2) - Fix this little blanket you have here.

  2. 01:05:941 (3) - Move 3rd point two grids left.

  3. Overall Difficulty +1

  4. HP Drain +1

  • Hard
  1. 00:31:176 (4) - One grid up.

  2. 00:53:235 (3) - Move 3rd point one grid left.

  • Insane
  1. 00:48:735 (4,5) - One grid left.
wmfchris
The file is broken as the file downloaded is without the .osz suffix. Try to FULL submit it again.

- The song ends in a gradually fading out style, so an ending spinner would be very nice. (Note that it's encouraged for every diff to have a spinner)

[Insane]
00:19:529 (3,7) - clap and finish respectively like the last one (00:14:411 - ), similar act can be done to most 7-plets around
00:43:529 (1,2,3,4) - (2) is stacked behind preevious stream and does not look really good. Try sth like http://osu.ppy.sh/ss/322852
Looks fine.

[Hard]
fine.

[Normal]
fine.

[Easy]
00:20:411 (1) - whistle at beginning may produce a larger contrast with the finish later.


In overall this map is a very good ones, the only problem probably from the hitsounds, where N hit constantly appear for the whole song which is a bit too noisy for me. At the same time it sounds quite close to the hitclap and as a result the hitsound arrangment is this song is not really significant. Nevertheless, this map is ready enough.
Topic Starter
mochi
Fixed some blankets and note positioning from Phillipine's mod

SPOILER

wmfchris wrote:

The file is broken as the file downloaded is without the .osz suffix. Try to FULL submit it again. ok

- The song ends in a gradually fading out style, so an ending spinner would be very nice. (Note that it's encouraged for every diff to have a spinner) ok added :c

[Insane]
00:19:529 (3,7) - clap and finish respectively like the last one (00:14:411 - ), similar act can be done to most 7-plets around i think you might be looking at the wrong ticks
00:43:529 (1,2,3,4) - (2) is stacked behind preevious stream and does not look really good. Try sth like http://osu.ppy.sh/ss/322852
Looks fine. changed to something else

[Hard]
fine.

[Normal]
fine.

[Easy]
00:20:411 (1) - whistle at beginning may produce a larger contrast with the finish later.


In overall this map is a very good ones, the only problem probably from the hitsounds, where N hit constantly appear for the whole song which is a bit too noisy for me. At the same time it sounds quite close to the hitclap and as a result the hitsound arrangment is this song is not really significant. Nevertheless, this map is ready enough.

Waiting for kosiga now :3
kosiga

[Te][Amo] wrote:

kosiga's Easy!!

  1. 00:26:058 (1) - Press shift and down the slider a bit fixed
  2. 00:51:823 (1) - Add finish at the begin ^
  3. 00:59:941 (3) - Add a note
  4. 01:14:058 (3) - Add finish ?
  5. 01:19:352 (4) - ^

wmfchris wrote:

- The song ends in a gradually fading out style, so an ending spinner would be very nice. (Note that it's encouraged for every diff to have a spinner) fixed

[Easy]
00:20:411 (1) - whistle at beginning may produce a larger contrast with the finish later. Is it really necessary @x@? I have not put here intentionally... 00:09:117 (4) .00:20:411 (1) . 01:19:705 (1) - These are all similar places. I thought that a whistle is not match there, so I do not put it ><
thank you~ :)

Download: ave;new project feat. Sakura Saori & Shirasawa Rie - Everybody MuCHU deOsoba ni Angel!! (mochi) [kosiga's Easy!!].osu
popner
The download link is broken so I can't mod this. PM me when you fix it.
HelloSCV
Hi~ From Modding Queue

[kosiga's easy!!]
Arrange inherited points on the right snap!!
00:20:676 - there should be a note in the beginning and the end of the kiai!!
01:19:970 ^!!
01:47:411 (4) - change the slider into a note!! 01:48:117 (1) -> 01:47:941 pull the spinner up to this point!!

[Normal!!]

00:20:411 (5) - add a note!! 00:20:676 -> 00:20:411 move kiai to this point!! or 00:20:676 -> 00:20:058 move kiai to this point!!

01:19:705 (6) - add a note!! 01:19:970 -> 01:19:705 move kiai to this point!! or 01:19:970 -> 01:19:352 move kiai to this point!!

01:47:588 (4) - replace with a note!! -> 01:48:117 (1) -> 01:47:941 pull the spinner up to this point!!

[Hard!!]
01:19:970 -> 01:19:705 move kiai to this point!
01:47:588 (5) - replace this with a note!!


[Insane!!]

01:15:823 (1,2,3) - http://puu.sh/vH6W try this!!

song is very cute :D Good luck
Jupiter
Hi,mod request from my queue.

[Insane!!]
00:46:529 (6) - Reverse Selection
00:57:470 (1) - NC?
01:08:058 (4) - ^

[Hard!!]
fine

[Normal!!]
fine

[kosiga's Easy!!]
fine

nice song and beatmap
good luck~
jossieP
hi

[General]

  1. Broken file
    will mod after fix
Kawayi Rika
Check map for my Queue ~

It's really pretty nice map ~ can't find anything issue ~ So


Topic Starter
mochi
thanks :)
jossieP
looks like you dont need me, good luck
GiNa
Oops, I'm late
Thank you for requesting in my queue though
Good luck on ranking !
Aleks719
General
Map has less than 12stars, so i can't pop/rank it. I suggest selfpop and add 2 stars.

Insane
01:47:941 (1) - remove nc

Hard
00:14:588 (1,2,3) - kinda confusing, unstack 1 and 3 please


That's all, really.
Andrea
Increase the priority of the map or it can't be ranked/popped.
Topic Starter
mochi
It should be fine now with 12sp right?

thanks for the random star nohitter
Andrea
Yes, it's fine now.

What are you going to do with Aleks' mod?
Topic Starter
mochi

Andrea wrote:

Yes, it's fine now.

What are you going to do with Aleks' mod?
I don't feel that his suggestions are necessary.

Also, I think I can improve the Insane difficulty a bit, but I'm still considering it before I make any major changes.

So please don't do anything with the mapset yet, thanks.
Andrea
Please let me know what you're going to do soon with the map, in case I have to pop if you're going to remake some parts of Insane difficulty.
Garven
[General]
Tick rate 2 fits this song best

[Easy]
00:34:882 (1) - Too soon after a spinner for an Easy
01:08:764 (1) - ^
01:37:352 (1) - ^
01:43:352 (1) - This one I am wary about, but it might be okay. I'd prefer more time afterward though.

[Insane]
Not too fond of all the overmapping. Otherwise this is fine, I guess.

Do whatever it was that you wanted to improve on the insane (hopefully less streams that aren't in the music, hehe) and let me know when it's ready!
Topic Starter
mochi
(◍'〰 `◍
alacat

mochi wrote:

wow, good map!

star!
Graveyard ▂▅▇█▓▒░(’ω’)░▒▓█▇▅▂
Andrea

mochi wrote:

え?

graveyard lol

still remapping some parts in insane
I heard you're lazy.
Topic Starter
mochi
( ゚∀゚)アハハ八八ノヽノヽノヽノ \ / \/ \
Satellite

mochi wrote:

( ゚∀゚)アハハ八八ノヽノヽノヽノ \ / \/ \
Topic Starter
mochi
(「・ω・)「
alacat
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Satellite

alacat wrote:

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Quilt
Topic Starter
mochi
Quilt
ほぁっつ!?
Topic Starter
mochi
(「・ω・)「
Garven
お久しぶり~

[General]
Tick rate 2 fits this song best

[Easy]
Man, I was lenient with post spinner notes way back when. I'd give more time after spinners in this difficulty. Otherwise it's fine.

[Normal]
Raise the OD by at least 1

[Hard]
Raise the OD by at least 1
Considering the large difficulty gap between this and the Normal, I'd raise Normal's difficulty a tad overall.

[Insane]
This is mostly fine except for all the blatant overmapped streams on soft soundset. I'm sure you can come up with something better than this at this point in time.
kosiga
00:00:999 (1) - I gave time more after the spinner. probably it will fit song.
00:32:058 (1) - i put notes instead of spinner
01:05:941 (1) - ^
01:34:176 (1) - ^
01:39:647 (1) - ^

Thanks ;)

btw it is a very old map ( ´・◡・`)

SPOILER
osu file format v13

[General]
AudioFilename: chu.mp3
AudioLeadIn: 1000
PreviewTime: 80058
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Everybody MuCHU de*Osoba ni Angel!!
TitleUnicode:えびばでぃ夢CHUで☆お傍にエンジェル!!
Artist:ave;new project
ArtistUnicode:ave;new project
Creator:mochi
Version:kosiga's Easy!!
Source:快盗天使ツインエンジェル3
Tags:kosiga
BeatmapID:155399
BeatmapSetID:49674

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"alacat is naganegi.jpg",0,0
Video,0,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,55,50,114

[TimingPoints]
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3735,-100,4,2,0,70,0,0
9470,-100,4,1,0,70,0,1
10088,-100,4,2,0,90,0,1
20676,-100,4,2,0,90,0,0
20764,-100,4,1,0,70,0,1
21382,-100,4,2,0,90,0,1
34882,-100,4,2,0,70,0,0
44676,-100,4,2,0,80,0,0
46088,-100,4,1,0,60,0,0
57558,-100,4,2,0,60,0,0
62676,-100,4,2,0,80,0,0
63029,-100,4,2,0,70,0,0
68764,-100,4,1,0,70,0,1
68852,-100,4,2,0,90,0,1
79970,-100,4,2,0,90,0,0
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91264,-100,4,1,0,60,0,1
91441,-100,4,2,0,90,0,1
94176,-100,4,1,0,60,0,0
94265,-100,4,2,0,90,0,0
107941,-100,4,2,0,90,0,1
108029,-100,4,2,0,75,0,0
109705,-100,4,2,0,60,0,0
110058,-100,4,2,0,45,0,0
110411,-100,4,2,0,30,0,0
110764,-100,4,2,0,15,0,0
111117,-100,4,2,0,5,0,0


[Colours]
Combo1 : 252,122,125
Combo2 : 223,123,234
Combo3 : 107,239,153
Combo4 : 132,191,240

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180,252,74059,1,2,0:0:0:0:
228,188,74412,6,0,B|234:99|313:62,1,160,0|2,0:0|0:0,0:0:0:0:
380,208,75824,2,0,B|391:247|422:275,1,80,2|0,0:0|0:0,0:0:0:0:
492,236,76530,1,2,0:0:0:0:
492,156,76883,6,0,B|510:110|492:74|468:42|419:39,2,160,0|2|0,0:0|0:0|0:0,0:0:0:0:
444,220,78647,1,2,0:0:0:0:
396,284,79000,1,2,0:0:0:0:
348,348,79353,1,2,0:0:0:0:
268,348,79706,6,0,B|220:284,1,80,0|4,0:0|0:0,0:0:0:0:
184,128,80765,1,2,0:0:0:0:
320,44,81471,2,0,B|407:51|443:131,1,160,2|0,0:0|0:0,0:0:0:0:
436,212,82530,1,2,0:0:0:0:
388,276,82883,6,0,B|302:252|241:314,1,160,0|2,0:0|0:0,0:0:0:0:
108,224,84294,2,0,B|84:191|45:175,1,80,4|2,0:0|0:0,0:0:0:0:
44,96,85000,2,0,B|67:63|106:47,2,80,2|2|0,0:0|0:0|0:0,0:0:0:0:
124,132,86059,5,2,0:0:0:0:
188,180,86412,1,2,0:0:0:0:
268,188,86765,2,0,B|271:138|302:113|337:94|383:112,1,160,0|2,0:0|0:0,0:0:0:0:
428,176,87824,1,2,0:0:0:0:
436,256,88177,6,0,B|447:295|478:323,2,80,0|4|2,0:0|0:0|0:0,0:0:0:0:
428,176,89236,1,2,0:0:0:0:
392,104,89588,1,0,0:0:0:0:
328,56,89941,2,0,P|212:40|144:128,1,240,2|4,0:0|0:0,0:0:0:0:
172,204,91353,6,0,P|212:208|252:204,1,80,4|2,0:0|0:0,0:0:0:0:
316,156,92059,2,0,P|356:152|396:156,1,80,0|2,0:0|0:0,0:0:0:0:
456,208,92765,2,0,L|456:292,2,80,2|2|2,0:0|0:0|0:0,0:0:0:0:
456,128,93824,1,4,0:0:0:0:
408,64,94177,6,0,P|336:36|264:68,1,160,4|2,0:0|0:0,0:0:0:0:
188,208,95588,2,0,P|116:236|44:204,1,160,0|2,0:0|0:0,0:0:0:0:
16,128,96647,5,8,0:0:0:0:
172,96,97353,1,8,0:0:0:0:
232,244,98059,1,8,0:0:0:0:
384,192,98765,2,0,P|420:124|400:44,1,160,8|8,0:0|0:0,0:0:0:0:
324,68,99824,6,0,P|244:72|172:36,1,160,0|2,0:0|0:0,0:0:0:0:
64,156,101236,2,0,P|144:152|216:188,1,160,0|2,0:0|0:0,0:0:0:0:
320,308,102647,6,0,L|400:308,1,80,0|0,0:0|0:0,0:0:0:0:
464,260,103353,2,0,P|480:204|464:144,2,120,2|4|2,0:0|0:0|0:0,0:0:0:0:
384,252,104765,1,2,0:0:0:0:
336,316,105118,1,0,0:0:0:0:
260,340,105471,2,0,P|220:344|180:332,1,80,4|2,0:0|0:0,0:0:0:0:
156,256,106177,2,0,P|168:216|168:176,1,80,0|2,0:0|0:0,0:0:0:0:
100,136,106883,2,0,P|96:76|128:28,2,120,0|2|4,0:0|0:0|0:0,0:0:0:0:
256,192,108118,12,0,111118,0:0:0:0:
Topic Starter
mochi
SPOILER

Garven wrote:

お久しぶり~

[General]
Tick rate 2 fits this song best

[Easy]
Man, I was lenient with post spinner notes way back when. I'd give more time after spinners in this difficulty. Otherwise it's fine.

[Normal]
Raise the OD by at least 1

[Hard]
Raise the OD by at least 1
Considering the large difficulty gap between this and the Normal, I'd raise Normal's difficulty a tad overall.

[Insane]
This is mostly fine except for all the blatant overmapped streams on soft soundset. I'm sure you can come up with something better than this at this point in time.

[normal]
- raised od by 1
- increased spacing
- replaced some repeat sliders with circles

[hard]
- no change

[insane]
- switched up the soundset and added better hitsounding so the parts you consider overmapped fit better with the map
Garven
[Easy]
Now go finish this q:

[Normal]
00:45:647 (5) - I'd unstack this. The rhythm is a bit different than normal and it's stacked under a slider end.
00:46:177 (6) - New combo

[Hard]
I'd still suggest you raise the OD a bit. OD 6 vs AR 8 is pretty big, and lowering the AR makes things too messy.

[Insane]
It certainly sounds a lot better, but the streams still play really poorly to me.
00:12:647 (4,5,6,7) - Like this one: I don't get why it's there at all. There's nothing going on in the music that would support this.
00:14:412 (1) - And this one would fit better if it started at 00:14:588 -
For the most part, the shorter streams are fine, but a lot of the longer ones I just don't understand at all. They take away from the play experience as they don't really emphasize anything in the music and don't really generate any sort of power or anticipation and fall short of what you intended.
Quilt
BanchoBot
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