I'll look at Leorda's mod next. Hopefully it doesn't cover too much of the same stuff as Makar as I didn't fix his mods by the time Leorda moddedMakar wrote:
Hello, from my collaborative queue. Sorry for the wait, I've been busy with work and other things :<[General]
- Add Kogure and K_o_g_u_r_e (previous username) to the tags Fixed (I must have accidentally removed it when I was fixing the tag consistency :<)
- Can I make a SB for the Taiko? I guess it's up to Xakyrie/Loctav, but yeah I'd be okay with it
[Easy]
- Some of your spacing is messy because of the grid level. I suggest always using grid level 4 so that the spacing is clean for notes that are close together. Fixed this for the most part, and duly noted.
- AR+2/3. AR0 will never work :< Done
- OD and HP drain +1 to match the difficulty of this map. Fixed
- This SV is a bit too fast for an Easy, but that would be hard to change now so note it for future maps. A general rule of mine is to always use 1.0 spacing on an easy, and adjust the SV to how you like the spacing (being sure it isn't too fast or too slow (too slow would make 1/1 notes overlap, which looks ugly)). The reason for 1.0 is so that your mouse moves the same speed on sliders as it does between circles (the distance traveled is the same). It can throw newer players off if they have to zoom across a slider and then slow down to press some circles. For example: for this map I would use 0.8 SV with 1.0 spacing. I was actually thinking about changing that...since I'm off school now I should have a lot of time, so I may be working on that for a while. This may be fixed in the next upload.
- 00:03:122 - This break is really unnecessary, imo. You may think "Oh well it's an easy, lets be nice to the player." but that doesn't work here: It's a TV Size map, it's only ~1:30, this is very short so it's not like the player will get tired or anything. Also, you use the break right at the start of the song, which doesn't make much sense if you are putting the break there to be easy on the player. Okay, added some notes in here
- 00:16:997 (2) - Looks like you derped on the spacing here. Fixed
- 00:22:247 (2,3) - (nazi) really ugly blanket here... I hope I pasted it in the right section lol
128,176,22247,1,0
148,100,22622,2,0,B|72:68|-24:176|72:284|148:252,1,300.000001788138,0|2- 00:24:872 (2) - There is not enough time for the player to see the second repeat, and newer players will not expect this kind of gameplay. Shorten to 1 repeat and add a note before/after the slider (this will take a bit of rearranging). Fixed
- 00:26:372 (3) - ^Just use a single repeating 1/2 slider Fixed
- 00:45:122 (1,2) - Change to a slider. This timing pattern is too complex for newer players, and reading by AR isn't easy when it's so low. Changed into slider
- 00:46:247 (3,4) - ^^
- 00:48:122 (1,2) - Doesn't play well since it doesn't fit the music. Either start a spinner 00:48:122 - 00:50:372 or do this http://puu.sh/CBVX Fixed but I had to move around the section after that/before the spinner.
- 01:06:122 - Start a slider here instead of a beat after this so you are consistent with the timing pattern at 00:54:122 (plus it fits much better imo). Fixed (it does work better :3)
- 01:27:122 (1,2,1,2) - Again, a timing pattern like this (using circles) is too complex for new players. I suggest a repeat slider then a circle to end the song (no NC either). Fixed/Removed NC
[Normal]
- 00:02:372 (4) - Please don't do this.. It's unexpected and crippled :c Removed
- Same thing here about the breaks. Also done.
- 00:38:372 (4,1) - The thing about the multi repeats apply here as well. Really, I'm only pointing this out since something better could definitely be used here (multiple sliders with circles where they fit) Fixed
- 00:42:122 (1,5) - ^ ^
- 01:27:122 (1,1,1) - http://osu.ppy.sh/ss/348681 flows better and none of that repeat stuffz Yeah, that feels a lot better. Fixed
[Hard]
- 00:09:372 - it would be a good idea to start with sliders here to introduce the player into the 1/3 patterns Fixed
- 01:04:247 (3) - Not a good idea to stack this directly under since its zerostack and unreadable, so move it up right a grid or two or something I changed the third slider of the sequence to normal spacing, it also works imo. It at least fixed the stack issue
- 01:05:747 (8) - ^ See above
- 01:27:121 (1,1,1,1) - No NC spam, please. Removed
- This diff mod was kinda lazily done because I'd rather look at it after you get some more mods. Feel free to call me to recheck this map after getting a few pages of mods. S'okay, I'll contact you once I get more mods then
[Moe Taiko Collab]
- The end of Kiai is unsnapped (unrankable). I fixed this for you guys
- I prefer to look at this in IRC, so I'll get to it at some point. General suggestion though: Use NC colours :<
[Kogure's Insane]Fixed by Kogure (I'm assuming )
- The end of Kiai is unsnapped (unrankable).
- 00:00:124 - snap this timing point so that it actually affects the slider.
- 01:07:059 (5) - Repeat is blocked by the hitburst of 01:05:747 (5) (unrankable).
- 01:25:997 (1) - (nazi) NC because of a bug
- Again, would like to just do a recheck on this after a few mods. mmk, thanks