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Seiryu - Water Horizon

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Topic Starter
takonodans

Tshemmp wrote:

Hi.

[Horizon]
00:52:616 (7,8,9,10) - I would increase the spacing here, when I first played it I somehow thought this was a stream
00:57:642 (5) - NC
01:15:862 - break here?
01:33:140 (10) - NC
01:33:297 (1) - RNC
01:33:140 (10,1) - instead of circle-slider I would use slider-circle here
01:33:611 (3) - clap on start and on end
01:34:082 (4,5) - clap on start
01:34:710 (1,2,3,4) - select all and move 2 grids to the right, (1) looks nicer together with (6) then
01:37:538 (3) - clap on start
01:37:852 (4) - remove clap on return
01:40:051 (4,6) - clap
01:40:365 (8,9) - clap on start
01:40:679 (10) - clap on start and end
01:55:443 (1,2,3) - clap?
02:06:595 (2) - move to x:312 y:176
02:08:951 (2) - move to x:192 y:176
02:16:176 - finish with 80% volume here
02:18:061 (6) - remove clap
02:19:004 (2) - whistle on start
02:19:318 (3) - whistle on end
02:23:716 (5,6,7) - I don't like how they touch with (2)
02:25:757 (6) - delete, add the required repeats to (5) instead
02:27:328 - end the spinner here with 5% volume sample set soft, move 02:27:642 (1) to 02:27:485 and add a circle at 02:27:956
02:35:024 (1,2) - add clap on end
02:45:077 (1) - turn into a slider
02:53:244 (3,4) - clap
02:53:716 (6) - clap on start
03:00:469 (5) - ^
03:00:941 (7) - clap on repeat
03:04:239 (1) - ctrl+r and 03:04:553 (2,3,4) - ctrl+r
03:05:182 (1,2,3) - whistle
03:05:182 (1) - slider instead

Great map! As soon as I get a kudo I will give you a star!
thank you for mod and star~ <3
I think of give star your map, which one do you want?
Tshemmp

takonodans wrote:

I think of give star your map, which one do you want?
Only star my map if you like it :P, no "you gave star to my map, so I give star to yours" please (check my signatur for my maps).
Maybe star your own map? It is pretty good.
LunarSakuya
Beautiful background!! <3 xD
Topic Starter
takonodans

LunarSakuya wrote:

Beautiful background!! <3 xD
thx :)
Please, take a look -> http://www.pixiv.net/member_illust.php?id=27517
yuugeki1234
yo~ random mod~
Beginners modddddd sorry!
[Horizon]
00:26:543(6) add clap?
if u change above one, もし上記一つをするならば
00:27:014(3) add clap.
00:27:328(6) ^

00:29:370(1) add clap?
00:29:684(3) add clap?
if u change above two もし上記二つをするならば
00:30:077(6) remove clap.
00:30:155(7) ^
00:30:312(8) add clap.

00:51:674(2,3,4,5) spacing 00:51:674(2,3,4) cricles from 00:51:674(2). スペーシングを開けると良いかと!

01:28:899(4) unnatural whis put already here. remove or add whis somewhere near the point. whisがここだけ浮いてるように聞こえます。
消すか、周りにカバーするようにwhisを置いてあげるといいかと。


01:31:883(4) add clap i think this is better than finish here. こちらのほうが良いように聞こえます。

[B E T T E R ' s Horizon]
00:19:318(1,2) unnatural distance range. 不自然なdistanceの数値です、修正するか配置の変更をすると良いかもしれません。

00:20:574(1,2,3,4) ^ but this is app, no ploblem? idk this lol Appなのであまりきにしなくてもいいかもしれません。お任せします!

00:35:182(3) down grid 1. x256,y84. line up~ グリッドを一つ下げましょう、座標は参照で。

00:44:449(1,2,3,4,5,6,7,8) line up more. もう少し綺麗に揃えられると良いかも

00:45:077(1,2,3,4,5,6,7,8) ^

00:45:705(1) remove nc? what ever. if u want. 外すかどうかはお任せします~

01:48:846(3) some down grid. http://osu.ppy.sh/ss/323431 グリッドを下げて、写真のほうに揃えると良いかと

02:26:621(2) hard distance from 02:26:543(1)! must fix this. 2が突然1から離れすぎています!これは直したほうがいいかと

03:04:004(2) remove clap?

all. good luck xD
Topic Starter
takonodans

yuugeki1234 wrote:

yo~ random mod~
Beginners modddddd sorry!
[Horizon]
00:26:543(6) add clap?
if u change above one, もし上記一つをするならば
00:27:014(3) add clap.
00:27:328(6) ^

00:29:370(1) add clap?
00:29:684(3) add clap?
if u change above two もし上記二つをするならば
00:30:077(6) remove clap.
00:30:155(7) ^
00:30:312(8) add clap.

00:51:674(2,3,4,5) spacing 00:51:674(2,3,4) cricles from 00:51:674(2). スペーシングを開けると良いかと!

01:28:899(4) unnatural whis put already here. remove or add whis somewhere near the point. whisがここだけ浮いてるように聞こえます。
消すか、周りにカバーするようにwhisを置いてあげるといいかと。


01:31:883(4) add clap i think this is better than finish here. こちらのほうが良いように聞こえます。

[B E T T E R ' s Horizon]
00:19:318(1,2) unnatural distance range. 不自然なdistanceの数値です、修正するか配置の変更をすると良いかもしれません。

00:20:574(1,2,3,4) ^ but this is app, no ploblem? idk this lol Appなのであまりきにしなくてもいいかもしれません。お任せします!

00:35:182(3) down grid 1. x256,y84. line up~ グリッドを一つ下げましょう、座標は参照で。

00:44:449(1,2,3,4,5,6,7,8) line up more. もう少し綺麗に揃えられると良いかも

00:45:077(1,2,3,4,5,6,7,8) ^

00:45:705(1) remove nc? what ever. if u want. 外すかどうかはお任せします~

01:48:846(3) some down grid. http://osu.ppy.sh/ss/323431 グリッドを下げて、写真のほうに揃えると良いかと

02:26:621(2) hard distance from 02:26:543(1)! must fix this. 2が突然1から離れすぎています!これは直したほうがいいかと

03:04:004(2) remove clap?

all. good luck xD
modありがとうございました!
暇がありましたらそちらの譜面も目を通してみたいと思います
NewRulerNA
hi

[General]
全難易度でsourceとtagを統一

全難易度でカウントダウンのチェックを統一


[B I T T E R's Horizon]

これはゲスト難易度?
ゲスト難易度ならばプレイヤー名をtagに追加する必要があります

00:24:501 (2) - 00:25:286 (2) - ヒットバーストで隠れてリバースアローの多くの範囲が隠れます
これは修正をするべきです

01:20:574 (4,1) - この被ってしまっている配置が悪く思えました
01:20:260 (3,4)を上に移動させて見た目をもう少し見やすくしてみては?

02:23:401 (2) - 02:23:873 (2) - これもヒットバーストで隠れ、ほぼUnrankableです

この難易度はoverrapなように思えます
プレイにかなり大きな影響があります


[Horizon]
なぜこの譜面はslider tick rateを4に?
私にはこれを4とする理由を見つけることはできませんでした

00:50:731 (1) - 細かいですが節の位置が左右非対称です

00:51:674 (2,3,4,5) - 私にはこの3連打とのスタックがプレイ時に見難く思えました
(2)のスタックを外すべきです

01:00:784 (1) - なぜこのスライダーは全体、スライダーの開始、終わりの全てにFinishが追加されているのでしょうか?
開始終わり、もしくはスライダー全体のどちらかにFinishを追加するだけで十分に思えます

01:13:977 (1,2,3) - この配置そのものはRankableです
ですがこの1/4スライダーの連続がこのタイミングでの使用はプレイヤーには見切りにくいように思えます
無難にスライダー同士が触れるような配置にするほうが良いです

01:18:689 (3) - HPバーに触れています

01:50:417 (9) 01:51:045 (1,2) - スタックしていないのはわざと?

02:35:496 (2) - この低速スライダーがあまりにも不自然です
曲調にあった速度変更でもなく、パターンが前からあったというわけでもなくこの配置はかなり浮いています

02:49:475 (3,1,2) - Unrankとかではないのですが、この下に置く配置の見た目がひどく悪いように思えます
x256 y228に(1,2)を移動させると見た目的には良くなるのではないでしょうか


gl
Topic Starter
takonodans

NewRulerNA wrote:

hi

[General]
全難易度でsourceとtagを統一 ok

全難易度でカウントダウンのチェックを統一 ok


[B I T T E R's Horizon]

これはゲスト難易度?
ゲスト難易度ならばプレイヤー名をtagに追加する必要があります

00:24:501 (2) - 00:25:286 (2) - ヒットバーストで隠れてリバースアローの多くの範囲が隠れます
これは修正をするべきです

01:20:574 (4,1) - この被ってしまっている配置が悪く思えました
01:20:260 (3,4)を上に移動させて見た目をもう少し見やすくしてみては?

02:23:401 (2) - 02:23:873 (2) - これもヒットバーストで隠れ、ほぼUnrankableです

この難易度はoverrapなように思えます
プレイにかなり大きな影響があります


[Horizon]
なぜこの譜面はslider tick rateを4に?
私にはこれを4とする理由を見つけることはできませんでした 2に戻しました

00:50:731 (1) - 細かいですが節の位置が左右非対称です ok

00:51:674 (2,3,4,5) - 私にはこの3連打とのスタックがプレイ時に見難く思えました
(2)のスタックを外すべきです ok

01:00:784 (1) - なぜこのスライダーは全体、スライダーの開始、終わりの全てにFinishが追加されているのでしょうか?
開始終わり、もしくはスライダー全体のどちらかにFinishを追加するだけで十分に思えます ok

01:13:977 (1,2,3) - この配置そのものはRankableです
ですがこの1/4スライダーの連続がこのタイミングでの使用はプレイヤーには見切りにくいように思えます
無難にスライダー同士が触れるような配置にするほうが良いです

01:18:689 (3) - HPバーに触れています ok

01:50:417 (9) 01:51:045 (1,2) - スタックしていないのはわざと?

02:35:496 (2) - この低速スライダーがあまりにも不自然です
曲調にあった速度変更でもなく、パターンが前からあったというわけでもなくこの配置はかなり浮いています ok

02:49:475 (3,1,2) - Unrankとかではないのですが、この下に置く配置の見た目がひどく悪いように思えます
x256 y228に(1,2)を移動させると見た目的には良くなるのではないでしょうか


gl
modありがとうございました 検討中の部分があるのでじっくり修正していきたいとおもいます
cRyo[iceeicee]
Hi~


[General]

#Rankable mapset must have diff below 3 stars (3.2 maximum), your easiest diff is 3.52 which is to high, you need another diff below 3 stars
Also you need hard diff because E-N-I-I is unrankable mapset



[Beginner]

00:18:061 (1) - NC bug add it manually
00:23:087 (1,1) - this is not suitable for N diff, slider starts too fast after spinner
00:23:087 (1) - make this spinner shorter till 00:24:972 and mute end
and start pattern from here 00:25:600
00:36:595 (2,3) - this overlap confusing for N diff
00:54:501 (1,1) - same here, too early after spinner....
remove spinner and put slider instead http://puu.sh/Fe6C
01:18:061 (1) - finish
01:34:710 (1,1) - same
02:36:281 (1,1) - again
02:47:276 (1) - remove unnecessary NC
02:56:386 (1,1) - yep



[Horizon]

reduce overal volume of all N section its too loud now...
00:18:061 (1) - NC bug add it manually
01:02:040 (5) - NC here
01:13:349 (1) - finish
01:46:019 (1) - finish



[B I T T E R's Horizon]

reduce overal volume of all N section
00:18:061 (1) - NC bug add it manually
00:29:998 (1) - remove unnecessary NC
00:35:496 (1) - same ^^
00:40:522 (1) - remove unnecessary NC
01:00:784 (1) - finish
01:13:035 (1,2,1,2) - combine them in 1 combo color
01:27:171 (1,2,1,2,3,4) - combine them in 1 combo color
02:41:307 (1,2,3,4,1,2) - combine them in 1 combo color
03:02:668 (1,1) - combine them in 1 combo color
03:07:695 (1) - remove unnecessary NC


Good luck :)
Topic Starter
takonodans

cRyo[iceeicee] wrote:

Hi~


[General]

#Rankable mapset must have diff below 3 stars (3.2 maximum), your easiest diff is 3.52 which is to high, you need another diff below 3 stars
Also you need hard diff because E-N-I-I is unrankable mapset ok



[Beginner]

00:18:061 (1) - NC bug add it manually ok
00:23:087 (1,1) - this is not suitable for N diff, slider starts too fast after spinner
00:23:087 (1) - make this spinner shorter till 00:24:972 and mute end
and start pattern from here 00:25:600 ok
00:36:595 (2,3) - this overlap confusing for N diff ok
00:54:501 (1,1) - same here, too early after spinner....
remove spinner and put slider instead http://puu.sh/Fe6C
01:18:061 (1) - finish ok
01:34:710 (1,1) - same ok
02:36:281 (1,1) - again ok
02:47:276 (1) - remove unnecessary NC ok
02:56:386 (1,1) - yep ok



[Horizon]

reduce overal volume of all N section its too loud now...
00:18:061 (1) - NC bug add it manually ok
01:02:040 (5) - NC here ok
01:13:349 (1) - finish ok
01:46:019 (1) - finish ok



[B I T T E R's Horizon]

reduce overal volume of all N section
00:18:061 (1) - NC bug add it manually
00:29:998 (1) - remove unnecessary NC
00:35:496 (1) - same ^^
00:40:522 (1) - remove unnecessary NC
01:00:784 (1) - finish
01:13:035 (1,2,1,2) - combine them in 1 combo color
01:27:171 (1,2,1,2,3,4) - combine them in 1 combo color
02:41:307 (1,2,3,4,1,2) - combine them in 1 combo color
03:02:668 (1,1) - combine them in 1 combo color
03:07:695 (1) - remove unnecessary NC


Good luck :)
thanks!! :)
rrtyui
oh awesome :)
Topic Starter
takonodans
thanks,rrtyui :roll: <3
yoshilove
ok~ nice mapset 楽しいよこれ たのしいww
単発 若干押せるようなってから たのしくなってきた :)
Topic Starter
takonodans
thanks,yoshilove <3

ありがとう!
rankedできるように頑張ります!
Royston
Hi from modreqs:

Sorry for only modding Beginner difficulty, as I'm not a skilled enough player to properly mod the others, sorry. :(
I would try and make one of the insane diffs easier and into a hard, as:
Ranking Criteria
"...if your mapset has three difficulties, one of them should be about ~2.5/3 star difficulty level, and the second should not be Insane" (Link)
Alternatively you could just map a new hard difficulty.

Beginner:
Beginner difficulty might be a little misleading, I would rename to Normal.
Because of the high note density and BPM, I would increase the AR to 3 or 4, it plays a lot better. With such a low AR it's confusing to play.


00:35:967 (1) - Slider comes a little too soon after spinner (only about ~400ms!), I would delete and add circle at 00:36:281 to give players more time to adjust
00:42:563 (2) - I don't really like the overlap, maybe do this instead? http://puu.sh/1wfqZ
01:22:459 (4) - Add whistle?
01:24:030 (2) - The hitburst from 01:23:401 (1) covers this slider, might be confusing for beginners
01:26:229 (1,2,3,4,5,6,7,8) - This is a pretty long combo, I would add a NC at 01:28:742 (5)
01:29:684 (6,7) - I would unstack these notes
02:45:077 (1) - ^

Also there are some overlaps and things with sliders throughout the map. Not a huge deal, but might make the map a bit neater if you fixed some of them.

Really like your use of hitsounds!

Good luck! :)
Topic Starter
takonodans
thank you for mod~
i Correctioned Beginner,and start making hard~
Hysteresis_old
とても素敵な譜面で楽しかったです。応援しています、頑張ってください!

star (o ̄∇ ̄o)っ 三☆
hs714
Hello,takonodans <33
May I make a Taiko diff /_\?
Topic Starter
takonodans

hs714 wrote:

Hello,takonodans <33
May I make a Taiko diff /_\?
hi,hs714~

よかったらお願いします!
Topic Starter
takonodans

Hysteresis wrote:

とても素敵な譜面で楽しかったです。応援しています、頑張ってください!

star (o ̄∇ ̄o)っ 三☆
ありがとうございます(´;ω;`)
ランクドできたらいいです・・・頑張ります!
sunshy_old
nice map!!!
頑張ってください !!
STAR :)
NewRulerNA
hi
my error check here. these point out is unrankable stuff. you must fix.

[Beginner]
  1. 01:37:538 (2,3) - reverse arrow was hidden. this is not allowed in normal imo.
  2. 01:56:072 - two inherited timing sections. you must remove one.

    Ranking Criteria wrote:

    No two uninherited or two inherited timing sections should be placed at the same point. An inherited timing section may be placed on an uninherited timing section (but only to change the slider speed). Having two uninherited or two inherited sections on top of each other will cause problems within the beatmap.
[Hyper]
  1. 01:56:072 - same as Beginner
[Horizon]
  1. 01:56:072 - same as Beginner
[B I T T E R's Horizon]
  1. 00:40:993 (2) - this slider was hidden by hit burst of 00:40:208 (3,4,5). You must fix.
gl
Topic Starter
takonodans

sunshy wrote:

nice map!!!
頑張ってください !!
STAR :)
thanks~!ლ(╹◡╹ლ)♥
Topic Starter
takonodans
[Beginner]
  1. 01:37:538 (2,3) - reverse arrow was hidden. this is not allowed in normal imo.
  2. 01:56:072 - two inherited timing sections. you must remove one.

    Ranking Criteria wrote:

    No two uninherited or two inherited timing sections should be placed at the same point. An inherited timing section may be placed on an uninherited timing section (but only to change the slider speed). Having two uninherited or two inherited sections on top of each other will cause problems within the beatmap.
[Hyper]
  1. 01:56:072 - same as Beginner
[Horizon]
  1. 01:56:072 - same as Beginner
[B I T T E R's Horizon]
  1. 00:40:993 (2) - this slider was hidden by hit burst of 00:40:208 (3,4,5). You must fix.
gl

modありがとうございました!
sunshy_old
why graveyard :(
Topic Starter
takonodans

sunshy wrote:

why graveyard :(
sorry, resurrect soon :?
sunshy_old
:(
sunshy_old
:?
BanchoBot
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