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David Guetta Feat Sia - Titanium

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Banana
Hi~ Banana here from in-game PM

General

suggestions on kiai or disstance snap are mentioned in previous mods, so i'll skip that parts

Easy

seems you only use whistle and finish hitsound, maybe you can add clap on each note at the white ticks between the long white ticks
00:23:976 (1) - you used whistle over the former section, make sure the consistency of hit sound,
02:30:881 - spinner begins at here?
03:48:500 - ^ same issue

Normal

00:18:976 - add a note in consistancy with 00:16:834 (3,4) ?
00:23:738 (2) - same reason as above, i think this note is not necessary, if you really want to add a circle, try 00:22:786
00:31:119 (1) - i think there are some unreasonable break, and this is one of them, maybe you can map some of them
01:24:453 (1) - i don't think here to be a good place to use spinner
01:31:119 - make the spinner end here
02:02:786 - spinner starts at here and ends at 02:04:453 then add a circle at 02:05:405
02:12:310 - spinner starts at here
kajiyatta
Hi from chat in-game
General
I think you can use more hit sounds. it's clearly when it to hit the notes.
you should set the same timing of KIAI TIME in all diffs.

on Easy and Normal, you should set same spacing with Distant Snap.
Easy
slider tick rate 2→1 is better
00:15:405(1) add whistle
00:23:024(5)^
00:30:643(1,2) not overlapped is better
00:33:500(2,3)^
01:47:786(1,2)^
03:26:834(1,2,3,4)^
03:30:643(1,2,3)^
00:38:262(1) add whistler at the beginning of slider
01:29:214(1) Distant error
01:37:310(4)^
01:56:834(1)^
01:32:548(1) remove crap and add whistle
02:30:881(1) add finish
02:47:786(5)^

Normal
umm... weird hit sounds. try to set two and four rythem. it means
00:26:595(4) remove crap
00:28:500(3)^
00:38:024(4)^ and more...
01:04:929(5) remove whistle
01:43:976(2) ctr+J?
02:33:024(1,2,3,4,5,6) try this rythem
02:39:691(3) add finish at the end of slider
03:10:643(2) add finish
03:33:500(2)^

ok.
I think your map is good for 1st map :D
GL
Poggo
hi ^.^

Where Hard??? you should make Hard diff///
• kiai times should be identical on all diffs
• plz remove all last red points on sliders

Normal

00:22:072(5) - make this slider more symmetric
00:23:024(1) - 2 grigs down http://puu.sh/E1qh
00:26:357(3,4,5) - correct spacing (here should be 0.8 too)
00:41:119(5) - this slider very ugly and unranked/ make so http://puu.sh/E1sz looks better
00:43:500 - same on 00:26:357
01:03:500(3) - last point on sliders will be white/ and make this slider symmetric http://puu.sh/E1uu
01:06:834(2) - ^
01:08:262 - make this slider double and add finish on big white tick (remove on red)
01:09:691(1) - this slider touch score it's bad. Make this slider horizontal http://puu.sh/E1w9
01:15:881 - remove NC and put NC on start kiai time
01:20:643(4) - make so http://puu.sh/E1x1
01:27:786(4,6) - remove last red point
01:43:024(1,2) - ^
01:42:072(2,3) - correct spacing
01:48:738(3) - remove last red point
01:51:119(2) - make this slider more symmetric http://puu.sh/E1Ad
01:56:357(2) - this slider very confusing. batter make so http://puu.sh/E1Br
02:21:119(5) - 1 grid down
02:39:214(1,2,3) - correct spacing (should be 0.8)
02:41:119(1,2,3) - ^
02:46:834(3,4) - ^
03:07:310(2,3,4) - 1 grid up
03:15:405 - NC on next note remove

Hitsounds

On couplet better put 1 clap between 2 bigs white ticks. for example : 00:15:881 , 00:17:786 , 00:19:691 and so on
On kiai time better put claps on white tick to big white tick and after. for example : here 01:16:834 and 01:17:786 and so on

Easy

00:16:357(3,5) - make this sliders more symmetric http://osu.ppy.sh/ss/354163
01:09:214(4) - 1 grid up
01:18:262(3) - more symmetric http://osu.ppy.sh/ss/354167
01:40:643 - add note
01:42:548 - add note with NC
01:59:214(4) - same on 01:18:262
02:34:453 - ^
02:40:167(1) - ^
02:42:072(1) - repeat very hides. for easy it's dificulty reading. change it

Hitsounds

The same on normal.

This map need more work~~ good luck)
ZekeyHache
If you want I can make a Hard diff. for you kratoz, I love this song.
Topic Starter
GreyWarrior
bueno ya casi termino la hard sorry :/
Mercurial
Va a ser interesante modear esto, dejame que me ocupe a la noche.
sherrie__fay
[General]

  1. ..you need rehitsound all diffs. your hitsound too less and cannot feel rhythm while playing.
  2. a easy hitsound way is to put clap at 2/4 short white line and finish at music part ends.
[Easy]

  1. 01:44:929 (1) - remove NC
  2. 02:38:262 (1) - ^
  3. ..why so much kiai times here..
[Normal]

  1. 02:33:024 (1,2,3,4,5,6,7) - hard to read..dont put blue-lined notes in a [Normal] diff plz :>
[Hard]

  1. 00:22:548 - +note
  2. 00:30:643 (9) - NC
  3. 00:31:119 (1) - remove NC
  4. 00:32:548 (4) - NC
  5. 00:33:024 (1) - remove NC
  6. 00:43:500 (1) - ^
  7. 00:43:976 (2) - NC
  8. 01:03:024 (5) - ^
  9. 01:03:738 (1) - remove NC
  10. 01:06:595 (1) - ^
  11. 01:06:834 (2) - NC
  12. 01:14:214 (1) - remove NC
  13. 01:14:453 (2) - NC
  14. ..try to set your NC to long white line plz
  15. 01:49:929 (9,10) - hard to read. move them out of stack.
  16. 02:17:310 (5) - NC here.
  17. 02:18:738 (1) - remove NC.
  18. 02:19:214 (3) - NC here.
  19. 02:20:405 (1) - remove NC.
  20. 03:21:357 (4) - make it stack with the end of 03:20:167 (1) -
  21. 03:25:881 (7) - NC
  22. 03:26:357 (1) - remove NC
  23. 03:28:976 (1) - ^
  24. 03:29:691 (4) - NC
  25. 03:31:595 (1) - remove NC
  26. 03:39:214 (7) - NC
  27. 03:39:929 (1) - remove NC
nothing serious mistake in placements. all diffs feeling well while playing ;)
so try to fix your hitsounds and NCs.
GL ♥
hibarirailwayz
from IRC chat~
There are my opinions, so you need not follow.
[General]
Kiai mode's start ;
01:15:881→01:16:357,
02:32:072→02:32:548,
03:33:024→03:33:500
If you make long slider, I suggest you use more than 2 midpoint for visual of it.

[Easy]
01:13:500 (1) - start=01:12:786
01:42:548 (1) - 1 grid down
02:47:786 - delete kiai mode
03:48:500 (1) - fade out(volume down with inherited points)

[Normal]
00:35:643 - remove clap
00:35:881 - add clap
01:15:882 (1,2) - change NC
01:23:024 - remove clap
01:23:262 - remove clap
01:42:072 (2,3) - too short distance
02:32:548 (3,1) - change NC
02:33:024 (1,2,3,4,5,6,7) - too difficult rhythm for Normal.
03:33:024 (1,2) - change NC

[Hard]
01:16:000 (6) - delete circle(not match the sound)
02:32:548 (3) - NC
02:39:214 (4) - add NC?(3 and 4 is too short distance...)
03:21:357 (4) - stack before slider
03:33:143 (6) - delete circle.

Good luck!!
TTTTTTTTTTTT
From BakaHuang & TTTTTTTTTTTT's modding queue

Hi~

Add more hitsounds?
but it's not bad at all!!www

[Easy]

Turn up the volume like normal

00:38:262 - remove sliderwhistle

[Normal]

00:33:500 - move 1 grid left (lv4)
00:38:262 - remove sliderwhistle
03:07:310 - remove clap it's isolated

[Hard]

00:25:167~00:26:119 - It would be better to use 1.0x
00:44:929 - move 1 grid up and 1 grid right
02:32:548 - add a NC
03:33:550 - add a finish
03:41:119 - add a NC
03:44:929 - ^

Good luck!!!
BeatofIke
In-Game Request ! (Your map needs 12+ star priority btw):

General
-> Make your sliders and patterns nicer.
-> Add more hitsounds!
-> Always pay attention to your spacing when mapping and when fixing someone's mods.

Easy
--> Some parts of the map feels empty. Try adding some whistles/claps on upbeats (2nd and 4th White ticks). For example, 00:23:976 - 00:43:976 and 01:33:500 - 02:00:643 feels empty because it lacks hitsounds. There are other places too.
Make the patterns nicer. Like this:
SPOILER

152,56,15405,1,2
88,104,15881,1,0
96,184,16357,2,0,B|200:256|288:152,1,200,2|2
00:19:691 (1,2,3,4) - ^
SPOILER

320,312,19691,5,0
264,368,20167,1,0
200,320,20643,1,0
136,272,21119,2,0,B|24:272,2,100,0|0|0
00:26:834 (1,2,3) - ^
SPOILER

288,296,26834,6,0,B|272:344|208:360|144:344|128:296,1,200,0|0
88,224,28262,1,0
127,152,28738,2,0,B|144:104|208:88|272:104|288:152,1,200,0|0
00:30:643 (1) - 2 grids down.
00:40:167 (1,2,3,1) - Why is the spacing 0.9x here? Your previous patterns have 0.8x spacing.
00:43:976 (1,2) - Here, you went back to 0.8x spacing.
1:00:961 - Unsnapped inherited timing section. It should be at 01:01:119.
02:10:643 (1,2,3,4) - I thought this pattern looks cooler XD:
SPOILER

232,296,210643,5,0
304,256,211119,1,0
376,216,211595,1,0
344,144,212072,2,0,B|296:40|296:40|200:40,1,200
80,96,213500,6,0,B|80:200,1,100,4|0
02:14:453 (1) - Readjust this slider a bit. It looks distorted.
02:17:310 (4) - Change this slider to a circle, so it's consistent with your previous break time. Also, add finish on this circle.
03:12:548 (1) - Angle this slider a bit so it is not touching the HP drain bar.
03:14:453 (3) - Symmetical with 03:12:548 (1).
03:21:119 (1,3) - These sliders are not symmetical. Make it symmetical. Like this:
SPOILER

192,200,201119,6,0,B|200:320|80:344,2,200
256,152,203500,1,0
320,200,203976,2,0,B|312:320|432:344,2,200
03:33:500 (1) - Your last Kiai Time should start here.

Normal
--> HP Drain +1.
01:07:786 (3,4) - Spacing.
01:15:882 (1,2,3) - You could make these symmetrical.
01:21:595 (1,2,3) - ^
01:42:072 (2,3) - Spacing.
02:09:691 (5) - New combo?
02:32:548 (3,1) - Switch their combos around.
03:33:500 (1) - Your last Kiai Time should start here.

Hard
--> Remove the following from .osu file: Video,0,"Titanium.avi"

03:33:500 (1) - Your last Kiai Time should start here.

Map needs a lot of work overall. Get more mods from people, then ask me for a recheck.

For
lkx_Shore
Hello,my english is not good,so,my grammar has some errors... :|


Generally,2 and 4 add clap.

Hard
AR6→7 is better

00:24:929 (1,2,3,4,5,6) - Spacing is too near...I don't think this is very good
00:40:167 (8) - I don't think two note here is good
01:01:119 - add inherited points use soft is better
01:11:595 - and add inherited points here use normal and vol use 70%
01:23:738 (4) - add whistle (use soft whistle in 2 and 4)
01:28:024 (7) - add new combo
01:29:691 (10) - add new combo
01:47:310 (6) - add note
02:04:453 - inherited points use soft here
02:19:214 (1) - so far :(
02:20:881 (7,8) - i don't think good,change it
02:35:405 (3) - slider tail add clap
02:36:714 - here use whistle
02:37:667 - ↑
03:33:262 (7) - remove slider finish,slider tail add finish
03:36:596 (5) - slider head add clap

hope it helpful for you
BeatofIke
Star~
Topic Starter
GreyWarrior

BeatofIke wrote:

Star~
Thanks :P
AdRon Zh3Ro
Offset: 15390
Lizbeth
You have an extra .osb with a wrong name, delete this.

[Titanium]
00:26:834 (1,2,3,4) - This sounds overmapped, there isnt any sound on the blue ticks to justify this.
00:34:214 (4,5,6,7,8) - looks a bit messy, organize them.
00:38:738 (2,3,4,5) - same here
01:21:119 (5) - why this sudden change of distance, keep the same in the combo.
01:30:881 (7) - I think you could do something else, that fits more the music, maybe a slider starting at 01:31:119 -
01:47:786 (1,2,3,4) - the stream is messy, put the circles at the same distance between each other
02:15:405 (2,3) - wrong spacing, should be farther, and circles are almost touching
02:23:024 (1,2,3) - make them equidistant
03:38:024 (4,5) - again the sudden change of distance with no reason, keep the same distance in the combo.
You should pay more attention to distance in general, there's a lot of small inconsistencies in spacing, that are clearly mistakes.
Also, somo of your patterns doesnt look elaborated enough, try to be more careful placinf objects so map doesnt look random or messy.

[Iron]
Same about the distance, try to keep consistence in the entire map, especially on a normal.
00:33:024 (1,2,3) - I dont like this kind of stuff, since are all in half beat, why not unstack them all or stack them all. right now looks just random in my opinion. Example here: 00:39:691 (3,4,5) - objects doesnt have same distance between them, Re check your entire map and fix stuff like this.
01:07:786 (3,4,5) - messy spacing here too
01:08:262 (5) - add a repeat
01:16:358 (2) - the new combo should be here
01:26:834 (1,2,3,4,5,6,7,8) - where are the hitsounds?
01:39:691 (3,4) - different from the spacing you used before, fix this
01:41:119 (1,2,3) - wrong spacing too, 2 and 3 are too close together if you check
02:32:548 (3) - new combo should be here
02:33:024 (1,2,3,4,1,2,3) - spacing is wrong, and those circles on blue ticks are so hard to read in my opinion, if you want to keep this rhythm use sliders instead. Example: start a slider at: 02:33:500 - till 02:33:857 - and add a repeat.
03:03:976 (3,1,2,3) - spacing is too inconsistent... fix this plase

[Steel]
Same about the spacing, double check the diff witht distance snap on.
03:03:976 (2,3,4) - I didnt like this, the song is calm here, I think you shouldnt use the red ticks.
Topic Starter
GreyWarrior

AdRon Zh3Ro wrote:

Offset: 15390
Thanks~ it sounds better :)
Scorpiour
Hi there~~mod for request~~
and sorry for my late >.<

[General]
  1. There're two osb files, u may need to remove one or both of them
  2. You forget to Resnap All Notes & inherited points after changing the timing, please fix it Before anything else
  3. 01:31:580 - recommend to extend the first kiai to here
  4. and i suppose the default combo colour may not suit for your background....
[Steel]
  1. 00:37:771 - add a note here for drum...?
  2. 00:45:390 - ^
  3. 01:12:771 - start your spinner here?
  4. 01:47:295 - add a note?
  5. 01:50:628 (4) - move next NC to here?
  6. 02:17:771 - i suppose the break here may be not very suitable
  7. 02:38:247 (1) - bad shape ...try this?

    400,120,158247,6,0,B|344:96|256:96|256:176|168:176|112:152,1,300,0|0
[Iron]
  1. 00:28:248 (2,3) - a slider first and then note here maybe better
  2. 00:31:104 - you may miss a note here...
  3. 01:26:342 - add something here for "missing clap"?
  4. 01:27:772 (4) - maybe u can make it more smooth...?
  5. 01:29:677 (6) - ^
  6. 01:43:010 (1,2) - and these linear stuff.... are not looked well
  7. 01:57:772 (3) - blank it to (2)'s centre? 240:184
  8. 02:05:867 (1) - it's not recommend to change the SV in low diffs... even hard. Player may be confusing. And more, the tickpoints are weird when you choose 0.5x SV because they're touch the border of hitcircles
  9. 02:23:962 (4) - make it curved?
  10. 02:23:962 (4) - add a note?
  11. 02:32:532 - why no claps in this kiai?
  12. 03:43:485 - you can add something here~
  13. 03:43:961 - and here~
  14. 03:44:437 - and also here
A suggestion : try to keep the length of combo no longer than 6 in Easy & Normal diff.

[Titanium]
  1. 00:18:247 (4) - suggestion: All your sliders like this are too curved. try to reduce the curve and use grid level 4 (tiny) could make your slider looked better :>
    for example:
  2. 00:30:389 (8,1) - i suppose you can make a triplet here ( add a note between them )
  3. 00:35:151 (8) - it could be moved to next white tick
  4. 00:39:318 (5) - delete it plz, heard weird >.<
  5. 00:41:223 (4) - move to 00:41:461 - if u wanna make a triplet. Generally , we place a triplet from redticks, but not white tick.
  6. 01:17:294 (3,4) - ^, similar to above, and won't mentioned triplet issues again.
  7. 01:24:675 - add a note?
  8. 01:25:628 - ^
  9. 01:47:889 (2) - i suppose it's unnecessary
  10. 01:57:056 - add a note?
  11. 01:58:009 - ^
  12. 02:10:151 - ^
  13. 02:32:294 (2) - remove it?
  14. 02:44:675 - add note?
  15. 02:45:628 - ^
  16. 03:10:866 - i don't like this break also ~
that's all ~~ sorry but i suppose your map still need more works~~ anyway, good luck with rank :>
Frobe
Hi, from 1:1 chat '~'




SPOILER
- General -
  1. kiai start - 01:16:342 / 02:32:532 / 03:33:485
  2. kiai end - 01:31:580 / 02:47:770 / 03:48:723
    plz timing stack ;_;
  3. remove .osb file and full submission



- Titanium -

  1. HP -1?
  2. 00:16:342 (4,5,6) - 00:15:389 (1,2,3) ← This copy, and paste after move (a better triangle)
  3. 00:22:294 (4) - move top 1 grid
  4. 00:29:199 (3,4,5) - move bottom 2 grid
  5. 00:34:437 (5) - move right 2 grid , bottom 1 grid
  6. 00:37:532 (6) - move right 1 grid
  7. 01:01:104 (1,3) - remove whistle
  8. 01:03:247 (6) - move right 1 grid
  9. 01:09:913 (2) - move bottom 1 grid
  10. 01:11:342 (6) - move right 1 grid , top 1 grid
  11. 01:12:770 (4) - move bottom 1 grid
  12. 01:14:199 (1) - NC remove
  13. 01:26:342 (2) - 01:24:913 (6) slider end stack or move x:368 y:192
  14. 01:28:723 (2) - move left 1 grid
  15. 01:30:628 (6) - move right 1 grid
  16. 01:41:104 (1) - 01:39:675 (3) - slider end stack
  17. 02:01:342 (4,5) - 02:00:628 (3) - slider end stack
  18. 02:18:247 - timing white line in the stack
  19. 02:23:723 (2) - move bottom 3 grid
  20. 02:30:628 (1) - change stream?
  21. 02:42:056 (1,2) - slider end and stack
  22. 03:21:342 (4) - 03:20:151 (1) - slider end stack
  23. 03:31:580 (3) - NC
  24. 03:32:294 (1) - NC remove
  25. 03:36:104 (2) - move bottom 1 grid



- Iron -

  1. OD -1
  2. 02:13:024 - remove timing
  3. 01:22:056 (2) - move right 1 grid
  4. 01:46:818 (4) - ^
  5. 02:39:437 (2) - ^
  6. 03:14:437 (5) - move left 1 grid
  7. 03:31:104 - timing white line in the stack
  8. 03:48:723 (3) - move x:272 y:72 (a better triangle)



- Steel -

  1. AR +1~2
  2. 01:01:104 - timing white line in the stack




sorry, i can't easy,normal mod :(

good luck :)
alacat
Hi:3 As requested

[General]
●Delete to (David Guetta Ft Sia - Titanium (kratoz).osb) file. It's unnecessary.
●add to "Nothing But the Beat" tag ? this is album name . I think the addition of something better :3

[Steel]
●Approach Rate +1 . It is too low ><
●00:16:342 (3) - add whistle on the slider's end
●00:18:247 (5) - ^same here
●00:21:104 (4) - add whistle on the slider's head
●00:23:961 (1) - add whistle on the slider's end
●00:25:866 (3) - move to x:408 . 00:23:961 (1) - same to here.
●00:26:819 (1,3) - add whistle on the slider's head
●00:30:628 (1) - add finish.
●00:34:438 (1) - bend it to the opposite direction ? the flow is good :3
●01:11:580 (3) - remove slider's reverse. and spinner start at here 01:11:580 (3) -
●01:20:628 (2) - move to y:112
●01:27:771 (2,3,4,1) - this part is too hard for beginner.make some slider !
●01:33:961 (3) - spacing too close (0.85x) it is better to use DS0.8x
●01:39:199 (1) - add finish on the slider's head
●01:42:533 (1,3) - stack is confusing many beginners ><
●02:00:628 (5) - add New combo
●02:10:628 (1) - move to y:192 . 02:12:533 (3) - same to here
●02:19:199 (5) - add New combo
●02:24:914 (2) - spacing too close (1.07x) it is better to use DS0.8x
●02:30:628 - spinner start at here.
●03:06:819 (5,1) - switch these newcombos for your pattern? although i think the current one looks better.
●03:48:485 (1) - gradually add volume?

you should put clap sound o.o

[Iron]
●00:36:818 (2) - slider end at here . 00:37:294 -
●01:04:913 (5) - remove finish. it doesn't follow the music well.
●01:27:294 (3,4) - 1/2 make slider?
●01:41:104 (1) - hmm , make 1/4 slider ?


[Titanium]
●why you use volume of kiai time 50%? up to 70%!
●Overall Diffculty or HP Drain rate +1
●00:16:342 (4,5,6) - same to this pattern 00:15:389 (1,2,3) - ? make Triangle~ looks better imo
●00:28:723 (1,2) - spacing too close (1.08x) it is better to use DS1.4x.
●01:26:818 (3,5) - add whistle
●01:30:389 (5,6,7) - Make the spacing equal here
●01:39:675 (3) - stack to 01:41:104 (1) - ?
●01:53:961 (1) - this spinner isn't he music well. I hope you remove this and try making another pattern.
●02:12:770 - add note :3 follow the Lyrics
●02:43:009 (2) - move to x:396 y:280
●03:32:294 (1) - remove New combo .

poor english... sorry :o

good luck ^^
PatZar
titanium

01:15:032 - why? just make it stream
01:45:628 (3) - 420 228
01:46:580 (6) - 268 188

01:46:104 (4) - use circle and same as 5
4= 368 184
5= 368 100 clap http://puu.sh/b7bp1/857568304d.png

01:50:866 (2) - ctrl+ g
03:32:175 - same as 01:15:032 -
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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