You did close the others discussion, so i will try to open it and discuss more this time.
You ( to all peoples ) should know that even Slider that do not fold back into themselves multiple times can be readed in different manners, as an example I did try getting a Slider that DID fold back intoitself, but actually simply seem a slow slider.
or even get a normal slider (and yep, I didn't nazi completely)
Those are examples of how a slider could have a different path from what it seem, even a normal linear slider, but the obviously won't think of it moving the most abnormal way he can think off but he will instead think it will follow the most obvious way he think of.
Example:
The most obvious way, and yet the only obvious one is it "hitting the end ( i'm saying the rightmost point end ), returning a bit back and ending" (simply by reading the graphic and using intuition, think of even listening to the music).
But then the argument "is it really so good on graphic?", but that depend on it's use. It's difficult that longer slider will be linear. and there are yet-good use of it ( NatsumeRin is an example, or even something like that:
)
Yet I dindn't remember the most important part: we should change the existant rule to define a different wording that make it a case-by-case rule (or a guideline, if you add the recomendation)
Ps. Add it to one of the other topic, if you want to close that.
Don't be pissed to the evidence too, and don't be blockheads. Try at least to talk thinking first.
I dunno why you posted this in the BAT/MAT discussion, but there's one thing to take in mind: A slider path must never be ambiguous this means that there should be 1 clear way of the slider track, is there's more than 1 possible way a slider path can go it's when it becomes unrankable, there's infinite ways a burai slider can go which is why they are unrankable.As Sakura said, Slider should have only one single possible path, but that's impossible as a slider is readable and playable when the player can read by graphic or music or intuition the shape of it.
You ( to all peoples ) should know that even Slider that do not fold back into themselves multiple times can be readed in different manners, as an example I did try getting a Slider that DID fold back intoitself, but actually simply seem a slow slider.
or even get a normal slider (and yep, I didn't nazi completely)
Those are examples of how a slider could have a different path from what it seem, even a normal linear slider, but the obviously won't think of it moving the most abnormal way he can think off but he will instead think it will follow the most obvious way he think of.
Example:
The most obvious way, and yet the only obvious one is it "hitting the end ( i'm saying the rightmost point end ), returning a bit back and ending" (simply by reading the graphic and using intuition, think of even listening to the music).
But then the argument "is it really so good on graphic?", but that depend on it's use. It's difficult that longer slider will be linear. and there are yet-good use of it ( NatsumeRin is an example, or even something like that:
)
Yet I dindn't remember the most important part: we should change the existant rule to define a different wording that make it a case-by-case rule (or a guideline, if you add the recomendation)
Ps. Add it to one of the other topic, if you want to close that.
Don't be pissed to the evidence too, and don't be blockheads. Try at least to talk thinking first.