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StylipS - MIRACLE RUSH (TV Size)

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JauiPlaY
Hi
From #modreq and I just modded a similar one.

[General]
Yeah the .mp3 file need to be changed.
And there is an useless .osb file, but whatever...

[Easy]
00:11:839 - I expect a note here.
00:58:268 (1,2,3) - A little bit confusing for an easy, how about a slider with reverse?
01:04:697 (3) - Add a reverse feels better.
01:28:089 - 5% sound volume sounds better.

[jieusieu's Hard]
00:00:767 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,1,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,12) - No hitsounds?!
This part needs hitsounds badly...add some whistle and it will be better. Trust me.
Also: 00:10:410 (7) - Add nc.
00:13:624 - I expect a note here.
00:16:482 - ^
00:18:267 (1) - Move to 00:18:178.
00:29:874 (1) - Remove the finish.
00:45:232 (7) - Add finish.
00:45:767 (2) - ^
00:46:839 (4) - Add nc.
00:58:267 (1) - Move to 00:58:178.
01:04:696 (7) - Add nc.
01:12:553 (5) - ^
01:16:125 (6) - ^
Also please make your map ends on 01:29:160 like other diffs to ensure a perfect diff coherence.

[Rush!]
00:16:660 (1,2) - The correct rhythm should be: 00:20:053 - I expect a note here.
00:25:946 (3) - Sounds weird.
00:40:767 (1) - Add clap to the beginning.
00:42:196 (3) - Add clap.
00:43:625 (4) - Add clap to the beginning.
00:51:839 (1) - Add clap to the end.
01:02:553 (3) - Make the slider's length likes 01:01:125 (3) would be better.
01:10:946 (6) - Add clap to the end.
01:13:982 (3) - Same suggestion as 01:02:553 (3).
01:22:375 (1) - Add finish to the beginning.

That's all, good luck!
Topic Starter
blissfulyoshi

JauiPlaY wrote:

Hi
From #modreq and I just modded a similar one.

[General]
Yeah the .mp3 file need to be changed.
And there is an useless .osb file, but whatever...

[Easy]
00:11:839 - I expect a note here. Done.
00:58:268 (1,2,3) - A little bit confusing for an easy, how about a slider with reverse? Done.
01:04:697 (3) - Add a reverse feels better. Done.
01:28:089 - 5% sound volume sounds better. I definitely want some sound here, so keeping this the way it is.

[jieusieu's Hard] He took care of his stuff.
00:00:767 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,1,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,12) - No hitsounds?!
This part needs hitsounds badly...add some whistle and it will be better. Trust me.
Also: 00:10:410 (7) - Add nc.
00:13:624 - I expect a note here.
00:16:482 - ^
00:18:267 (1) - Move to 00:18:178.
00:29:874 (1) - Remove the finish.
00:45:232 (7) - Add finish.
00:45:767 (2) - ^
00:46:839 (4) - Add nc.
00:58:267 (1) - Move to 00:58:178.
01:04:696 (7) - Add nc.
01:12:553 (5) - ^
01:16:125 (6) - ^
Also please make your map ends on 01:29:160 like other diffs to ensure a perfect diff coherence.

[Rush!]
00:16:660 (1,2) - The correct rhythm should be: [attachment=0:df79f]fdferw.PNG[/attachment:df79f] I personally found the rhythm used here to be fine.
00:20:053 - I expect a note here. Done.
00:25:946 (3) - Sounds weird. Yeah... Removed the hitsound for now...
00:40:767 (1) - Add clap to the beginning. Done.
00:42:196 (3) - Add clap. Done.
00:43:625 (4) - Add clap to the beginning. Done.
00:51:839 (1) - Add clap to the end. Sounds really sudden and awkward, I will have to say no.
01:02:553 (3) - Make the slider's length likes 01:01:125 (3) would be better. It follows the vocals right now, and there is nothing at 01:03:089 from what I can hear, so I would have to say no here.
01:10:946 (6) - Add clap to the end. Done.
01:13:982 (3) - Same suggestion as 01:02:553 (3). Same as 01:02:553 (3)
01:22:375 (1) - Add finish to the beginning. Done.

That's all, good luck!
Thanks a lot for the mod Jauiplay!

Edit: New audio and video has been added, so please redownload if you downloaded this map before this post was made.
BeatofIke
STAR~
Topic Starter
blissfulyoshi

BeatofIke wrote:

STAR~
I didn't expect this.... Thanks a lot for the star BeatofIke
Vicho
finally done! hope you like it ><

EDIT: I hope now it's ok

Download: StylipS - MIRACLE RUSH (TV Size) (blissfulyoshi) [Vicho's Hard].osu
suzutsukikanade
Need a normal diff?
Topic Starter
blissfulyoshi

suzutsukikanade wrote:

Need a normal diff?
If you are willing to do one, I would be really happy.
suzutsukikanade
Finished!

Also, add this hitsound to map:

Download: soft-slidertick2.rar

Download: StylipS - MIRACLE RUSH (TV Size) (blissfulyoshi) [SK's Normal].osu
Siesta-_old
S. T. A. R ~

lol
Kawayi Rika
Taiko BG done ~ ;)

EDIT : fixed some part ~



Download: StylipS - MIRACLE RUSH (TV Size) (blissfulyoshi) [Rika's Taiko Oni].osu
Melophobia
from #modreqs

[Easy]
00:05:534 (1) - add finish at the end
00:34:820 (1) - add finish at the beginning
01:21:784 (1) - ^

[SK's Normal]
volume is too low and should be more intoned
you use 0.8x spacing in the beginning of song but sometimes it increases to 0.9
please make them constant~

00:02:142 (1) - it's hard to read for Normal diff
01:23:034 (5) - add finish at the end
01:27:588 (1) - let this end at 01:28:570 -

[Rush!]
00:04:820 (8) - whistle at the end sounds not good to me because it follows nothing
00:11:606 - shift to Normal sound?
00:16:784 - lowert volume please since back music desappears
00:34:463 (7) - add a finish instead of clap?
00:41:963 - add a note here?
00:42:677 (3) - 1grid up
00:43:035 (4) - 1grid down
00:51:606 (2) - add a finish at the beginning instead of clap?
01:13:035 (2) - ctrl+r for better flow?

[Vicho's Hard]
nice~

[jieusieu's Hard]
00:13:034 (1) - add clap
00:13:213 (2) - remove clap
00:16:070 (2) - ^ and add a finish at the beginning
00:16:784 - lowert volume please since back music desappears
00:17:677 - add a note with a finish? i think it sounds better~
00:17:677 (1) - mute this spinner
00:29:284 (1) - remove finish please sounds weird to me ><
00:54:106 - add a note here?
00:56:249 - ^
01:10:177 (5) - add finish at the end
01:10:535 (6) - add clap at the end
01:22:499 - same as 00:16:784 -
01:23:392 - same as 00:17:677 -
01:23:392 (1) - same as 00:17:677 (1) -
01:26:963 (6) - add clap
Star Stream
Easy
00:06:249 - finish
00:26:249 - finish (with low volume)
00:29:106 - finish (with low volume)
00:34:820 - finish
00:37:677 - finish (with low volume)
00:40:534 - finish (with low volume)
00:46:249 - finish
00:51:963 (3) - finish
01:05:534 - whistle?
01:11:963 - whistle
01:26:963 (5,6) - slider will be easy to play than stacking 2 circles

SK's
HP OD AR -1
00:02:142 (1,2) - move to (328,88) will be easy to read
00:12:320 (1) - remove and start from 00:12:677 - it's pretty hard to play imo
00:16:606 (2) - Ctrl+j and don't stack
00:35:177 (1,2,3,4) - maybe you know, it's too simple. like this?
http://puu.sh/rJrP
00:41:963 (2) - reduce 2 arrow and add 2 circle.
00:43:392 (1,2,3) - if you accept ^, you can make it as a slider(1/2 and 1 arrow)
00:44:999 (1,2,3,4) - too hard to play.. simplify them

Too hard to play with so many 1/2 beat,stacked notes.. i think you should make it more easy to play

Rush!
00:16:070 (1) - add 1 arrow, and move 00:16:427 (2) - to 00:16:606 - and delete 00:16:963 (3) - will be good to play and fit to music imo

OMG.. overmapped?.. ._.

Vicho's
01:17:142 (9) - reduce 1 arrow and move to 01:17:142 -

Rename to Vicho's Insane?

jieusieu's
00:03:392 (1) - remove
01:17:499 (7) - remove

00:03:392 (1,2,3,4,5,6,7,8) - and 01:17:677 (1,2,3,4,5,6,7) - . looks clean but hard to play
suzutsukikanade

Melophobia wrote:

[SK's Normal]
volume is too low and should be more intoned I think volume is fine.
you use 0.8x spacing in the beginning of song but sometimes it increases to 0. 9
please make them constant~ Aff...no, if it is a big problem ... I'll fix it.

00:02:142 (1) - it's hard to read for Normal diff Moved spinner 1/1 late.
01:23:034 (5) - add finish at the end Ok
01:27:588 (1) - let this end at 01:28:570 - Ok

Star Stream wrote:

SK's
HP OD AR -1 Only HP -1. OD and AR -1 seems pretty slow to me.
00:02:142 (1,2) - move to (328,88) will be easy to read Ok
00:12:320 (1) - remove and start from 00:12:677 - it's pretty hard to play imo Ok
00:16:606 (2) - Ctrl+j and don't stack Ok
00:35:177 (1,2,3,4) - maybe you know, it's too simple. like this? I did something similar.
http://puu.sh/rJrP
00:41:963 (2) - reduce 2 arrow and add 2 circle. No
00:43:392 (1,2,3) - if you accept ^, you can make it as a slider(1/2 and 1 arrow)
00:44:999 (1,2,3,4) - too hard to play.. simplify them Deleted (4) in 00:46:070.

Too hard to play with so many 1/2 beat,stacked notes.. i think you should make it more easy to play Will think about this.
Download: StylipS - MIRACLE RUSH (TV Size) (blissfulyoshi) [SK's Normal].osu
Topic Starter
blissfulyoshi

Melophobia wrote:

from #modreqs

[Easy]
00:05:534 (1) - add finish at the end Sure.
00:34:820 (1) - add finish at the beginning Can't really hear it, so not adding it
01:21:784 (1) - ^ Done.

[Rush!]
00:04:820 (8) - whistle at the end sounds not good to me because it follows nothing Removed.
00:11:606 - shift to Normal sound? Done.
00:16:784 - lowert volume please since back music desappears I think the current volume is fine.
00:34:463 (7) - add a finish instead of clap? Done.
00:41:963 - add a note here? No need, the break is fine.
00:42:677 (3) - 1grid up Done.
00:43:035 (4) - 1grid down Done.
00:51:606 (2) - add a finish at the beginning instead of clap? Done.
01:13:035 (2) - ctrl+r for better flow? I wanted both of them facing the same direction, so it is fine.
Thanks a lot for modding Melophobia. I accepted most of your request.

Star Stream wrote:

Easy
00:06:249 - finish Done.
00:26:249 - finish (with low volume) Done. (The whistle is really loud so did feel the need to lower the volume)
00:29:106 - finish (with low volume) Done.
00:34:820 - finish (I didn't feel this one works very well over the slider slide and whistle)
00:37:677 - finish (with low volume) Done.
00:40:534 - finish (with low volume) Done.
00:46:249 - finish Done.
00:51:963 (3) - finish Done.
01:05:534 - whistle? Too strong imo
01:11:963 - whistle Done.
01:26:963 (5,6) - slider will be easy to play than stacking 2 circles I think the circles fit through, so I am going to keep it.

Rush!
00:16:070 (1) - add 1 arrow, and move 00:16:427 (2) - to 00:16:606 - and delete 00:16:963 (3) - will be good to play and fit to music imo Personally I think the current setup fits the music better.

OMG.. overmapped?.. ._. Compared to most of today's maps, I doubt this is even close to be called overmapped xD
Thanks a lot Star Stream. Your mod helped a lot as well.
YTYuyu
alright let's see what I can find. Found this on #modreqs :P

Bold: unrankable/must fix?
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. Just putting this for fun :P

[General]
if the video is widescreen, shouldn't the dimensions be at 850x400?
OMG moe Rika made a taiko diff :P

[Easy]
Maybe a bit "too easy" . increase the Hp by 1 or 2. you're giving an easy pass for beginners. you need to challenge the beginners a bit, but this is just my personal opinion.
00:00:177 (1) - are you sure it's ok to leave this note even though it doesn't start at the red line? ik it's following the piano but i just want to confirm this.
00:09:819 (3) - maybe add a whistle at the end with the finish to keep the consistency in whistles?
00:11:962 (1) - same as above but add the whistle.
00:14:820 (1,2) - this might confuse beginners because they might hit (2) instead of (1), so i suggest doing something like this because it's straightforward and less confusing for beginners.
00:16:963 (5) - this slider look ugly. yes ik it's blanketing the end of (4) but try to make this symmetrical. it'd flow a lot smoother during gameplay. try to make the slider like this. it'll flow a lot smoother like i said during gameplay.
00:21:248 (2,3) - unstack this because since the hitburst is covering this note, it'd be hard for beginners to know when to hit and where the note is, or you can replace this for a 1/2 slider to make it a bit easier for beginners?
00:25:534 (4,1) - try this? it's straightforward, fully visible for beginners and no hitbursts are covering the notes.
00:28:391 (3) - how about aligning this to (1) to form an equilateral triangle, and to avoid the overlap.
00:33:213 (2) - add a clap at the end to keep the consistency. you're adding claps at every 3rd downbeat.
00:43:392 (1) - like this yoshi. if you want the code to this slider, let me know.
01:26:963 (5,6) - same as 00:21:248.

[SK's Normal]
the settings look a bit too hard for players, so i suggest that you decrease the OR and OD by 1. it'd look easier for players at the normal level.
00:03:034 (2) - remove this and add a 1/2 repeat slider starting at 00:02:856 to follow the piano. i felt a bit uncomfortable when i hit this note as i'm focusing the piano.
00:07:677 (4) - maybe add a finish at the beginning since you have it at (2), and it follows the vocals?
00:09:106 (2) - same as above but add the finish.
00:13:034 (2) - same as 00:07:677 but at the end.
00:13:749 (3) - Ctrl+H. the path looks a lot smoother during gameplay.
00:38:570 (2) - replace this for a circle and a 1/1 slider to follow vocals accurately?
00:44:999 (1,2,3) - try to something easier than this. players at the normal level might not get used to this kind of pattern as you have to alternate the keys or the mouse clicks.
01:10:177 (3) - are you sure that this is stacked perfectly at the end? it looks weird during gameplay.
01:16:963 (1,2,3) - try this instead? a 1/2 repeat slider followed by a circle and a NC because of new lyrics. (7) is following the long pause.

[Rush!]
oh my why HP8? i don't want to see players fail this map right away, so decrease the Hp by 1 so that it'd look easier for players.
00:01:070 (8) - personally, i don't like the sound of the whistle at the sliderbody. the sound gets in the way during gameplay and IMO it doesn't fit with this part, so i suggest removing it so that it doesn't happen.
00:01:606 (10) - ^
00:12:320 (2) - flip it like this. it makes a nice flow from the previous slider.
00:24:820 (1) - stack this at the end of (1) at 00:23:570. it plays weird if it isn't stacked at the same spot.
00:59:106 (1,2,3,4,1,2,3) - this part has got to be my favorite part of the map <3.

[Vicho's Hard]
00:07:677 (5) - same as normal about the finish.
00:09:106 (3) - ^
there's a few parts that bothered me but it's no big deal.

[jieusieu's Hard]
00:16:606 (3,4) - *nazi* not stacked perfectly. go 1 grid up because it looks weird of the note isn't stacked properly.
01:15:713 (2) - replace this for a 1/2 slider to follow the long pause accurately.
if you're a new mapper, this is a pretty nice diff.

I guess that's it. GL :D
Topic Starter
blissfulyoshi

Byakugan249 wrote:

alright let's see what I can find. Found this on #modreqs :P

Bold: unrankable/must fix?
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. Just putting this for fun :P

[General]
if the video is widescreen, shouldn't the dimensions be at 850x400? What? Why? It is currently standard 480P which is fine (it has fewer than 480,000 pixels)
OMG moe Rika made a taiko diff :P

[Easy]
Maybe a bit "too easy" . increase the Hp by 1 or 2. you're giving an easy pass for beginners. you need to challenge the beginners a bit, but this is just my personal opinion. Nah, beginners should not have to worry about hp drain imo.
00:00:177 (1) - are you sure it's ok to leave this note even though it doesn't start at the red line? ik it's following the piano but i just want to confirm this. Perfectly fine, the timing section there because because of the downbeat.
00:09:819 (3) - maybe add a whistle at the end with the finish to keep the consistency in whistles? Done.
00:11:962 (1) - same as above but add the whistle. Done.
00:14:820 (1,2) - this might confuse beginners because they might hit (2) instead of (1), so i suggest doing something like this because it's straightforward and less confusing for beginners. I am fine with it because it is the right spacing and 1 spawns on the screen a lot earlier then 2. If they screw up the movement there, they are to blame imo.
00:16:963 (5) - this slider look ugly. yes ik it's blanketing the end of (4) but try to make this symmetrical. it'd flow a lot smoother during gameplay. try to make the slider like this. it'll flow a lot smoother like i said during gameplay. Having an arc like that doesn't fit my mapping style so far because I rarely even made perfect arcs in the map, so no reason to start now. Instead I tried o circle around the end of 4 more.
00:21:248 (2,3) - unstack this because since the hitburst is covering this note, it'd be hard for beginners to know when to hit and where the note is, or you can replace this for a 1/2 slider to make it a bit easier for beginners? There is no real need for the player to know where the second note is or even what time to press it.The OD is low enough that if you just double click with your mouse, you will probably get a 300 on both assuming you time the first hit right. On top of that, sliders that short don't look that great imo.
00:25:534 (4,1) - try this? it's straightforward, fully visible for beginners and no hitbursts are covering the notes. The way it currently fits the music is a lot better, so I am not willing to sacrifice the rhythm for that. Plus, I really believe that this is not that hard for new players to even see. You still have a fair amount of time after the hitburst goes away to see the note.
00:28:391 (3) - how about aligning this to (1) to form an equilateral triangle, and to avoid the overlap. You mean isosceles triangle? Hmmmm.... I admit there is a slight overlap, but I sort of want to keep it because I am lazy and want to keep my later symmetry. If I come up with something better I'll use it.
00:33:213 (2) - add a clap at the end to keep the consistency. you're adding claps at every 3rd downbeat. Done.
00:43:392 (1) - like this yoshi. if you want the code to this slider, let me know. The point was to be under the previous slider, so the current slider is fine.
01:26:963 (5,6) - same as 00:21:248. Same response as 00:21:248.

[Rush!]
oh my why HP8? i don't want to see players fail this map right away, so decrease the Hp by 1 so that it'd look easier for players. It is a lot higher than what I normally set it, but I need it to raise the score, so that is staying. Plus I have seen people pass the map with 4 misses, so I think the hp drain is reasonable.
00:01:070 (8) - personally, i don't like the sound of the whistle at the sliderbody. the sound gets in the way during gameplay and IMO it doesn't fit with this part, so i suggest removing it so that it doesn't happen. I personally think it fits, so I think I am keeping it.
00:01:606 (10) - ^ ^
00:12:320 (2) - flip it like this. it makes a nice flow from the previous slider. Done.
00:24:820 (1) - stack this at the end of (1) at 00:23:570. it plays weird if it isn't stacked at the same spot. Woops, my mistake. Fixed.
00:59:106 (1,2,3,4,1,2,3) - this part has got to be my favorite part of the map <3. You're crazy xD (Oh well, won't be that difficult for CTB xD)

I guess that's it. GL :D
Thanks for all of your help Byakugan. I'll get the other changes done soon. (Reading my comments within all that color is a pain xD)
YTYuyu
sorry i wanna keep my mod organized :(
Topic Starter
blissfulyoshi

Byakugan249 wrote:

sorry i wanna keep my mod organized :(
lol its fine.... I wanted to keep my comments organized too.... Things just turn out weird though xD.
suzutsukikanade

Byakugan249 wrote:

[SK's Normal]
the settings look a bit too hard for players, so i suggest that you decrease the OR and OD by 1. it'd look easier for players at the normal level.
00:03:034 (2) - remove this and add a 1/2 repeat slider starting at 00:02:856 to follow the piano. i felt a bit uncomfortable when i hit this note as i'm focusing the piano. Done.
00:07:677 (4) - maybe add a finish at the beginning since you have it at (2), and it follows the vocals? Finish here sound bad for me, no.
00:09:106 (2) - same as above but add the finish. same as above
00:13:034 (2) - same as 00:07:677 but at the end. ^
00:13:749 (3) - Ctrl+H. the path looks a lot smoother during gameplay. Ok
00:38:570 (2) - replace this for a circle and a 1/1 slider to follow vocals accurately? Fixed.
00:44:999 (1,2,3) - try to something easier than this. players at the normal level might not get used to this kind of pattern as you have to alternate the keys or the mouse clicks.
01:10:177 (3) - are you sure that this is stacked perfectly at the end? it looks weird during gameplay.
01:16:963 (1,2,3) - try this instead? a 1/2 repeat slider followed by a circle and a NC because of new lyrics. (7) is following the long pause.
Download: StylipS - MIRACLE RUSH (TV Size) (blissfulyoshi) [SK's Normal].osu
popner
Hi ~ Some simple mod.

Just suggestions:

[Easy]
00:21:248 (2,3) - a little difficult, change to a short slider?
01:26:963 (5,6) - ^

[Vicho's Hard]
01:01:249 (4,1) - exchange them? seems fit the vocal better.

[Insane]
00:16:427 (2) - there is vocal at slidertick, change a pattern to catch the vocal?
00:41:963 (4) - add note? feels empty here
01:08:749 (1) - why not put it like this? http://puu.sh/tpPq if you are worried abort spacing, you can change 01:08:035 (2,3) like this http://puu.sh/tpPX


That's all I can find. GL~
jieusieu

Byakugan249 wrote:

[jieusieu's Hard]
00:16:606 (3,4) - *nazi* not stacked perfectly. go 1 grid up because it looks weird of the note isn't stacked properly.
01:15:713 (2) - replace this for a 1/2 slider to follow the long pause accurately.
if you're a new mapper, this is a pretty nice diff.
complete! thx for ur mod =D

Download: StylipS - MIRACLE RUSH (TV Size) (blissfulyoshi) [jieusieu's Hard].osu
Abe Nana
hello. request from jieusieu.

so light mod : l

jieusieu's Hard


  • 00:00:356 - 휘슬
    00:03:392 (1,2,3,4,5,6,7,8,1) - 인세인에 나와도 어려운 패턴. 슬라이더를 혼합해서 다르게 배치하세요. 그리고 00:03:392 (1) 이건 없어도 될거같음
    00:03:749 (3) - 휘슬
    00:04:463 (7) - ^
    00:04:820 (1,1) - 둘중 한곳에 피니시. 00:04:820 (1) - 여기 추천
    00:05:892 (3) - 휘슬
    00:07:320 (3) - ^
    00:07:677 - 피니시
    00:08:035 (5) - 휘슬
    00:09:106 (5) - 피니시
    00:09:820 (1) - ^
    00:10:534 - ^
    00:15:892 (1) - 피니시
    00:16:070 (2) - 노말사운드. 커스텀1 클랩사용
    00:16:606 (3) - ^
    00:17:678 (8) - ^
    00:46:249 - 여기서부터 s:1을 사용해서 00:49:106 (1) - 00:49:820 (3) - 00:50:535 (5) - 이런식의 간격으로 00:54:106 까지 쭈욱 클랩 배치
    00:54:820 - 노말사운드 클랩
    00:55:356 - ^
    00:55:892 (5) - ^
    00:56:249 (7) - ^
    00:56:606 - 노트 추가후 노말사운드
    00:56:785 (1,2,3,4,5) - 이것도 00:03:392 여기와 같은 이유로 수정요망
    00:58:927 - 스핀의 끝지점을 이곳으로
    00:59:106 ~ 00:59:642 - 노트추가

Vicho's Hard


  • 00:54:284 (6) - NC
    00:54:999 (1) - rm NC
    00:55:892 (1) - NC
    01:20:177 (5) - NC
    01:20:713 (1) - RM NC
    01:21:784 (4) - NC
    01:27:499 (1) - clap?
that be all : l
jieusieu

-Chata- wrote:

hello. request from jieusieu.

so light mod : l

jieusieu's Hard


  • 00:00:356 - 휘슬
    00:03:392 (1,2,3,4,5,6,7,8,1) - 인세인에 나와도 어려운 패턴. 슬라이더를 혼합해서 다르게 배치하세요. 그리고 00:03:392 (1) 이건 없어도 될거같음
    00:03:749 (3) - 휘슬
    00:04:463 (7) - ^
    00:04:820 (1,1) - 둘중 한곳에 피니시. 00:04:820 (1) - 여기 추천
    00:05:892 (3) - 휘슬
    00:07:320 (3) - ^
    00:07:677 - 피니시
    00:08:035 (5) - 휘슬
    00:09:106 (5) - 피니시
    00:09:820 (1) - ^
    00:10:534 - ^
    00:15:892 (1) - 피니시
    00:16:070 (2) - 노말사운드. 커스텀1 클랩사용
    00:16:606 (3) - ^
    00:17:678 (8) - ^
    00:46:249 - 여기서부터 s:1을 사용해서 00:49:106 (1) - 00:49:820 (3) - 00:50:535 (5) - 이런식의 간격으로 00:54:106 까지 쭈욱 클랩 배치
    00:54:820 - 노말사운드 클랩
    00:55:356 - ^
    00:55:892 (5) - ^
    00:56:249 (7) - ^
    00:56:606 - 노트 추가후 노말사운드
    00:56:785 (1,2,3,4,5) - 이것도 00:03:392 여기와 같은 이유로 수정요망
    00:58:927 - 스핀의 끝지점을 이곳으로
    00:59:106 ~ 00:59:642 - 노트추가

so light mod ?

Download: StylipS - MIRACLE RUSH (TV Size) (blissfulyoshi) [jieusieu's Hard].osu
Topic Starter
blissfulyoshi

popner wrote:

Hi ~ Some simple mod.

Just suggestions:

[Easy]
00:21:248 (2,3) - a little difficult, change to a short slider? I rejected both of these in previous mods because I thought they were easy enough.
01:26:963 (5,6) - ^ ^

[Insane]
00:16:427 (2) - there is vocal at slidertick, change a pattern to catch the vocal? Vocal on slidertick is fine imo. I don't think I need to make the pattern more difficult.
00:41:963 (4) - add note? feels empty here Done. Just filled in the rest of the gap with notes
01:08:749 (1) - why not put it like this? http://puu.sh/tpPq if you are worried abort spacing, you can change 01:08:035 (2,3) like this http://puu.sh/tpPX I didn't think of that before. Done.


That's all I can find. GL~
Thanks a lot for all the help popner.
Vicho
riffy
lol
from 3modreqs :O

[General]
maybe source Saki Achiga-hen episode of Side-A not Saki: Achiga-hen - episode of side-A

[jieusieu's Hard]
AR +1
00:04:642 (4,4) - overlap
00:54:285 (2,4) - ^


[Easy]
1/2 (168 BPM) for easy. kinda hard for beginners, lol
00:11:248 (4) - stack with 00:08:391 (1)
00:18:391 (1) - distance? and it's so close to overlap (2 grids up or more)
00:21:248 (2,3) - it's easy!
00:26:963 (1) - don't like new combo here
00:29:463 (1) - ^
00:31:963 (1,2) - crossing can confuse beginners!
00:38:034 (1) - don't like new combo here :|
00:56:963 (4) - new combo :D
01:06:248 (1,3) - confusing for beginners
01:15:534 (3,4) - ^
01:26:963 (5,6) - kinda confusing for beginners
01:27:498 (1) - too short for beginners?

[Normal]
00:02:856 (2) - just use 2 notes
00:03:213 (1) - start on a white line
00:05:534 (1,4) - stack them
00:05:534 (1,2,3,4) - since you have spinner before them
00:13:749 (3) - end point 1 grid left (don't forget to move following sliders :3
00:31:606 (7) - central point 2 grids left/ curve it a bit more
00:37:320 (5,6) - make symmetrical about (2) and (4)
00:40:892 (1) - it should be symmetrical IMO
00:59:106 (1,2) - doesn't follow rythm :|
01:24:820 (2) - not symmetrical! looks ugly
01:15:534 (5,6) - http://puu.sh/usED (don't forget to move (7))

[Taiko]
i think it should be under picture :|

[Rush!]
is it insane?
00:03:213 (6) - maybe try this?
00:04:820 (8) - looong boooring slider
00:16:427 (2) - too close to (1)?
00:25:356 (3) - ugly shape
00:29:284 (1) - disagree with NC here
01:00:535 (3) - a bit not symmetrical o.o
01:01:963 (3) - ^
01:24:106 (1) - looks a bit wrong :|
01:26:249 (1) - new combo not here but here 01:25:892 (7)

[Vicho's Hard]
fine

~~~~

that's all~
gl~
i'm here just to say thanks :>
Topic Starter
blissfulyoshi

-Bakari- wrote:

lol
from 3modreqs :O

[General]
maybe source Saki Achiga-hen episode of Side-A not Saki: Achiga-hen - episode of side-A There is a general consensus to use the colon with the manga and other mappers, so the colon is staying.

[Easy]
1/2 (168 BPM) for easy. kinda hard for beginners, lol
00:11:248 (4) - stack with 00:08:391 (1) I dislike stacking and the psacing will be more confusing this way imo.
00:18:391 (1) - distance? and it's so close to overlap (2 grids up or more) They are not touching, they are properly spaced, and I don't want it touching the hp bar, so I don't think I will change it.
00:21:248 (2,3) - it's easy! Yay! xD
00:26:963 (1) - don't like new combo here I know everything is normally spaced, but I did want to accent that 1 particular line of lyrics.
00:29:463 (1) - ^ ^
00:31:963 (1,2) - crossing can confuse beginners! Looks nice and is easy enough to read imo.
00:38:034 (1) - don't like new combo here :| same as 00:26:963 (1)
00:56:963 (4) - new combo :D What happened there....Fixed.
01:06:248 (1,3) - confusing for beginners If beginners really have problems with this, I'll be a little sad.
01:15:534 (3,4) - ^ ^
01:26:963 (5,6) - kinda confusing for beginners Confusing, how so?
01:27:498 (1) - too short for beginners? I was worried about this, but since it fits, I will keep it for now.

[Rush!]
is it insane? Yep insane, bur rush sounds cooler and fits the song title.
00:03:213 (6) - maybe try this? Hmmm, I think it more readily apparent to follow 4 than arc around 2.... Still, an interesting thought.
00:04:820 (8) - looong boooring slider Yeah... Not much I can do about it with the music the way it is.
00:16:427 (2) - too close to (1)? Fixed.
00:25:356 (3) - ugly shape I like the shape, so it is staying.
00:29:284 (1) - disagree with NC here Emphasizing the line of lyrics before this combo, so it is fine.
01:00:535 (3) - a bit not symmetrical o.o Fixed a bit, not perfect but whatever.
01:01:963 (3) - ^ ^
01:24:106 (1) - looks a bit wrong :| ^
01:26:249 (1) - new combo not here but here 01:25:892 (7) Since the new combos follow the music, the current combo formation is right.
Thanks a lot for modding Bakari.
jieusieu

-Bakari- wrote:

[jieusieu's Hard]
AR +1
00:04:642 (4,4) - overlap
00:54:285 (2,4) - ^

done :3

Download: StylipS - MIRACLE RUSH (TV Size) (blissfulyoshi) [jieusieu's Hard].osu
Kenezz
Aloha!
Kenezz's Bakamod~

[Easy]
00:11:962 (1) - Maybe put finish instead whistle like the others diffs.
00:21:249 (2,3) - Hmm this stack could be are confusing to the rookie players, I prefer a 1/2 slider here like this http://puu.sh/uwvW and if you agree with this point then change this 01:26:963 (5,6). Remember that is just a suggestion...imo not is a problem but many people say that this is hard to the new players.
00:28:748 (1) - Omg this space not is intentional really? :cry: Okay, fix this and here my suggestion: Select 00:28:748 (1) and 00:29:820 (2), now ctrl + R and fix a bit the spacing and the hitsound.
00:34:820 (1) - Same as 00:11:962 (1) here at the start.
01:21:248 (3) - Imo not is neccesary the slider because sounds bad, only with a circle in the white tick is okay for me.

[SK's Normal]
-Okay the diff is good but some spinners imo are needless and wooh the combos are a bit weird, now my suggestion for the combos.
00:17:677 (3) - Start here the NC instead here 00:19:463 (1), yep the music at the track change.
00:21:784 (5) - Now, if you want add a NC here and remove the NC at the next slider, now...
00:23:749 (3) - ...Add NC here.
00:44:999 (1) - Imo this NC is needless.
00:48:392 (1) - Remove NC here and start the combo at the next slider.
00:51:249 (1) - Same as above here.
00:54:463 (1) - Again, same as before.
00:56:606 (1) - Okay, here remove the NC and put the new combo here 00:57:677 (5), now...
00:59:106 (1) - ...Remove the NC combo.
01:14:106 (1) - Remove NC and put it at the next note.
-It's All \:D/

[Rika's Taiko Oni]
-The words at the BG are ugly :o

[Rush]
-The flow is a bit weird o3o
00:16:427 (2) - Maybe finish at the start... hmm imo the slider don't fits good here.
01:00:535 (3) - The new combo should be start here? if you agree remove the new combo in 00:59:820 (1)
01:06:249 (1) - Finish instead whistle.
01:11:963 (5) - Same as 01:00:535 (3) here not is neccesary remove the new combo of 01:11:249 (1)
01:27:499 (1) - imo the new combo is needless.

[Vicho's Hard]
-Quizás deberías poner el slider tick rate a 2 como las otras dificultades.
-Ahora solo algunas sugerencias de combos.
00:23:392 (3) - El new combo debería empezar aquí, si estas de acuerdo y lo cambias, el anterior combo se hará demasiado corto así que elimina el new combo en 00:22:499 (1).
00:54:820 (3) - Imo deberia haber un new combo aqui, si lo colocas pasara lo mismo que el punto anterior, arreglalo.
01:27:499 (1) - Elimina el new combo es innecesario.
-Awesome like always.

[jieusieu's Hard]
-Maybe AR-1
00:15:892 (1) - Put clap here instead finish, now put the finish at the start of the next slider and remove the clap.
00:46:249 (4) - The new combo should be start here and not here 00:46:963 (1).
00:54:820 (3) - Remove the clap at the start.
00:51:249 (1) - Remove the new combo, now add new combo here 00:51:963 (10).
00:54:106 (1) - If you agree with the previous point then remove the new combo, and now add new combo here 00:54:820 (8).
00:59:820 (1) - Another combo suggestion, remove the new combo and put nc here 01:00:534 (5) and remove new combo 01:01:249 (1).
01:13:392 (4) - Missing finish at the start.
01:21:785 (1) - Add finish at the end and start, now remove the clap here 01:22:320 (2) and add finish.
01:26:249 (4) - Finish at the start.
01:26:963 (6,7) - Add finish instead clap.

That's All!
Good Luck :3~~
Topic Starter
blissfulyoshi

Kenezz wrote:

Aloha!
Kenezz's Bakamod~

[Easy]
00:11:962 (1) - Maybe put finish instead whistle like the others diffs. Done.
00:21:249 (2,3) - Hmm this stack could be are confusing to the rookie players, I prefer a 1/2 slider here like this http://puu.sh/uwvW and if you agree with this point then change this 01:26:963 (5,6). Remember that is just a suggestion...imo not is a problem but many people say that this is hard to the new players. Is this really that difficult? Whatever since people keep on complaining, I'll change it.
00:28:748 (1) - Omg this space not is intentional really? :cry: Okay, fix this and here my suggestion: Select 00:28:748 (1) and 00:29:820 (2), now ctrl + R and fix a bit the spacing and the hitsound. Woops, was testing something and forgot to change it back. Thanks for the catch.
00:34:820 (1) - Same as 00:11:962 (1) here at the start. Done.
01:21:248 (3) - Imo not is neccesary the slider because sounds bad, only with a circle in the white tick is okay for me. Needed a bridge from the white to red tick to keep my 1 beat intervals.

[Rush]
-The flow is a bit weird o3o
00:16:427 (2) - Maybe finish at the start... hmm imo the slider don't fits good here. Added the finish , but I like to follow the lyrics here.
01:00:535 (3) - The new combo should be start here? if you agree remove the new combo in 00:59:820 (1) The current combo follow the lyrics better imo.
01:06:249 (1) - Finish instead whistle. Done.
01:11:963 (5) - Same as 01:00:535 (3) here not is neccesary remove the new combo of 01:11:249 (1) As with 01:00:535 (3), the current combo follows the lyrical phrases better, so I'm keeping it this way.
01:27:499 (1) - imo the new combo is needless. It puts emphasis on this last note. I like it xD

That's All!
Good Luck :3~~
Thanks a lot for the mod Kenezz.
Vicho
suzutsukikanade
Kawayi Rika
OK ~ New Taiko BG here ~ >w<

jieusieu

Kenezz wrote:

[jieusieu's Hard]
-Maybe AR-1
00:15:892 (1) - Put clap here instead finish, now put the finish at the start of the next slider and remove the clap.
00:46:249 (4) - The new combo should be start here and not here 00:46:963 (1).
00:54:820 (3) - Remove the clap at the start.
00:51:249 (1) - Remove the new combo, now add new combo here 00:51:963 (10).
00:54:106 (1) - If you agree with the previous point then remove the new combo, and now add new combo here 00:54:820 (8).
00:59:820 (1) - Another combo suggestion, remove the new combo and put nc here 01:00:534 (5) and remove new combo 01:01:249 (1).
01:13:392 (4) - Missing finish at the start.
01:21:785 (1) - Add finish at the end and start, now remove the clap here 01:22:320 (2) and add finish.
01:26:249 (4) - Finish at the start.
01:26:963 (6,7) - Add finish instead clap.
all fixed~ \:D/

Download: StylipS - MIRACLE RUSH (TV Size) (blissfulyoshi) [jieusieu's Hard].osu
Kenezz
Bubbies~
Good luck with the rank.
Garven
HAI Bliss!

[Easy]
00:00:891 (2,3) - I worry about this part considering this is an Easy...
00:43:391 (1) - Sounds much better ending at 00:44:642 - . It'll also maybe give you another opportunity to make the loop look a little better. Looks really scrunched up right now.
-Meh, did the rest over IRC. Same for Rush.

[SK's Normal]
00:02:856 (2) - Maybe add a repeat? Feels empty otherwise
00:12:677 (1) - Should move this closer to the center to aid in recovery. It's borderline soon afterward as is.
00:22:677 (2,1) - Feels a tad close.
00:40:534 (5,1) - That jump intended? Doesn't fit with the rest of your mapping.
00:53:749 (3) - Add clap
01:06:606 (1) - Way too soon after a spinner for a Normal
01:10:356 - Add a note or make the spinner start here
01:27:677 (1) - End this at the red tick like Bliss' diffs.


[Rika's Taiko]
00:00:177 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34) - Whyyyyy so many beats before there's any percussion (unless you want to get technical and include the piano)? It's also super-loud compared to the music. Why not keep it fairly simple before the music gets going? Something like this:

Honestly, in general this entire difficulty feels overly inflated difficulty-wise. Parts such as 00:46:249 - where there's a strong 1/2 rhythm going on in the song but you continue on your merry way with such a crazy and complex rhythm set makes me kind of saddened. You're pretty much walking all over the music and wiping it aside for your giant taiko solo. Overall it's just... disingenuous to the music. If you could adjust it so that it actually fits -with- the music instead of on top of the music, it would be a much better map imo.

[Vicho]
00:17:677 (3) - This section feels kind of empty with the static whistle use
00:34:195 (7) - Then again, the whistle sound kind of random on this slider.
00:45:892 (3) - I'd prefer to have a clickable beat at 00:46:249 -
01:14:284 (2) - Repeat hidden by hitburst from 01:13:213 (5) -
01:17:052 (9) - Same thing as earlier. Make something cilckable at 01:17:677 -
Really nice diff here. :3

[jieusieu's Hard]
00:59:106 (1) - mm I'd reserve 1/2 after a spinner for Insane difficulties.
00:59:106 (1,2) - Disappointed at the lack of hitsounding during such a powerful part. :<
01:27:588 (1) - End this at 01:28:570 - like in bliss' difficulties.
Good use of patterns here - good job!
Kawayi Rika
Fixed that part ~ thanks Garven ~ ;)

Blissful edit: Due to attachment error, the fixed map wasn't attached to this post.
jieusieu

Garven wrote:

[jieusieu's Hard]
00:59:106 (1) - mm I'd reserve 1/2 after a spinner for Insane difficulties.
00:59:106 (1,2) - Disappointed at the lack of hitsounding during such a powerful part. :<
01:27:588 (1) - End this at 01:28:570 - like in bliss' difficulties.
Good use of patterns here - good job!
thx for your mod & compliment~

all done!
suzutsukikanade

Garven wrote:

[SK's Normal]
00:02:856 (2) - Maybe add a repeat? Feels empty otherwise Repeat here will be weird, so i moved the spinner to red tick.
00:12:677 (1) - Should move this closer to the center to aid in recovery. It's borderline soon afterward as is. I Really have to change this? will keep this for now and will and I will ask my sister a opinion (she's a a beginner here).
00:22:677 (2,1) - Feels a tad close. Don't see any problem with this...
00:40:534 (5,1) - That jump intended? Doesn't fit with the rest of your mapping. Oh i forgot! Fixed!
00:53:749 (3) - Add clap
01:06:606 (1) - Way too soon after a spinner for a Normal Intended to make this here.
01:10:356 - Add a note or make the spinner start here Started spinner here
01:27:677 (1) - End this at the red tick like Bliss' diffs. Ok
Diff uploaded by puush

http://puu.sh/ylMr
Garven
Woot, I don't even have to check the map for this one~

[Normal]
01:06:606 (1) - Way too soon after a spinner for a Normal
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