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Mount Sims - How We Do

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Topic Starter
Symbolic
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Symbolic
Mogsy
All:
-More hitsounds
-I hate where you cut off, it's so anticlimactic.

Easy:
-00:10:704 - I feel like there should be a beat here (consistency thing).
-00:18:02 (3) - Straighten this out.
-00:40:46 (2,3) - Line up with 1.
-02:37:04 (2) - Put a Finish on the endpoint.
-I don't like where you end it, but oh well, I'll look for a better way to end it later.

Slide:
-00:22:98 (1,2,3) - To me, this feels better as two 1/2-a-beat-long sliders. (each repeated once)
-00:36:68 (2) - Line up with 1 and 3.
-02:38:10 (3) - Put a Finish on the endpoint.
-I still don't like how anticlimactic this map is, grargh.

Hard:
-00:03:14 (3,4) - Delete 4, make 3 a slider that's 1/2-a-beat long.
-00:10:70 (5,6) - ^ except replace 3 with 5 and 4 with 6.
-00:18:26 (4) - Tidy up the arc and make the endpoint be level with the starting point.
-02:19:20 (4,5) - Delete 5, make 4 a slider that's 1/2-a-beat long.
-02:38:34 (12) - Finish goes here.

Starred despite the anticlimactic ending. I'm sure others would be okay with it, just not me.
Topic Starter
Symbolic
Followed your comments, thanks for modding.
Larto
Revived on mapper's request!
Topic Starter
Symbolic
Thanks for reviving
mrtn
[easy]
00:38:58 (2) - finish on the end point
00:39:05 (3) - finish
01:06:69 (1) - finish on: begin, 2nd reverse, end
01:19:68 (1) - finish on end
01:21:33 (2) - finish on begin
01:40:23 (4) - finish on begin ,2nd reverse, end
01:52:04 (1) - finish
02:07:16 (1) - ^
02:23:46 (1) - finish on end
02:25:70 (2) - finish on end
02:27:24 (1) - finish on end
02:29:48 (2) - ^
02:31:02 (1) - ^
02:33:26 (2) - ^
02:34:80 (1) - ^
02:37:04 (2) - finish on end


[slide]
00:38:58 (2) - finish on the end point
00:39:05 (3) - finish
01:06:69 (1) - finish on: begin, 2nd reverse, end
01:21:09 (4) - finish
01:29:60 (6) - finish on end point
01:30:08 (7) - finish
01:40:23 (3) - finish on begin
01:40:70 (4) - finish
01:52:04 (1) - finish on begin and end
01:52:75 (2) - finish on end
02:07:16 (1) - finish on begin
02:07:63 (2) - finish on begin and end
02:16:14 (1) - finish on end
02:17:32 (2) - finish
02:18:97 (2) - finish
02:24:41 (4) - finish on end
02:26:53 (3) - finish on end
02:28:19 (4) - finish on end
02:30:55 (3) - clap on begin, finish on end
02:31:96 (4) - finish on end
02:34:09 (3) - finish on end
02:35:74 (4) - finish on end
02:38:11 (3) - clap on begin, finish on end


[hard]
00:13:30 (4) new combo
00:38:82 (4,5,6) - finish
01:04:56 (1) - finish
01:06:69 (1,3,5) - finish
01:21:09 (5) - new combo
01:21:09 (5,6) - finish
01:21:57 (7) - new combo
01:28:89 (5) - new combo
01:29:84 (8,9,10) - finish
01:40:23 (4,6,7) - finish
01:40:23 (4) - new combo
01:43:78 (6) - ^
01:52:04 (1,3,5) - finish
02:07:16 (1,3,5) - ^
02:17:08 (3,4) - finish
02:18:97 (3,4) - ^
02:24:64 (10) - finish
02:26:77 (11) - ^
02:28:42 (10) - ^
02:30:55 (11) - clap
02:30:78 (12) - finish
02:32:20 (10) - ^
02:34:33 (11) - ^
02:35:98 (10) - ^
02:38:11 (11) - clap


hope this helped :). Starred
Topic Starter
Symbolic
Thanks for modding, followed your comments :).
Sushi
[Easy]
Many overlapings, can be confusing for beginners
01:00:54 (1) - WTF is this long slider?????Change it!!!
01:34:79 (1) - Snore... too many repetitions for this slider, add something else
02:01:01 (1) - <caps> wtf is this long slider???? </caps> number two : change it!!


[Slide]
No Big errors, But i don't know if a difficulty composed exclusively of sliders will be ranked...

[Hard]
Seems fine..


I didn't nazied spacing, just looked if te=here waere big spacing errors


** Hands Star **
Topic Starter
Symbolic
[Easy]

01:00:54 (1) - Nebahhh!! it's awesome :]
01:34:79 (1) - Done.
02:01:01 (1) - Nebahhh!! Number two: it's awesome :)

Thanks for modding ;)
fufe
Cool map. Something feels a tad off timing-wise. Slow motion studying beats in timing panel tells me Offset 175. I think it works well. The offset you have now hits directly onto/ slightly before the lyrics (which isn't always a good thing if you ask me). See what you think.

Turn down the hit volume a little so we can hear some of the lyrics.
00:34:66 (2)(Slide) - I was about to complain about this because this pattern only appears once. I just noticed there was "baby" under this. Stuff like that is hard to hear right now.

I agree that easy may look a little confusing for an "Easy" map with the stacking. Also, if you are gunna keep that long slider, make it not look ...wierd.. The two red fixed points there make it look messy imo.
Topic Starter
Symbolic
Timing is ok imo.

The pattern in Slide also.

Made the long slider in Easy a bit more smooth.
vytalibus
[Easy]
With the large circle size and the abundance of very short sliders, I disagree with the current difficulty settings. It's too confusing for an Easy.
00:39:99 (1,2,3) - Ugh. Clusterfuck.
01:00:54 (1) - Horrible slider.
01:19:68 (1,2) - No. Rehaul this pattern.
02:01:01 (1) - Same as 01:00:54

[Slide]
No problems.

[Hard]
00:14:24 (4) - Overlapping.

So there. I only have major issues with Easy being a cluster of hitcircles due to the large circle size.
Topic Starter
Symbolic
[Easy]
I put the circle size one bigger to make it more arranged.
00:39:99 (1,2,3) - Not anymore (put circle size 1 bigger).
01:00:54 (1) - I like it.
01:19:68 (1,2) - Changed it.
02:01:01 (1) - Same as 01:00:54.

[Slide]
:)

[Hard]
00:14:24 (4) - Easy to see where the sliderball goes imo.

Thanks for modding.
RemmyX25
Easy:
Definitely think you should use a bit of a lead in time here. It starts waayyy too suddenly.

01:00:54 (1) - eh... slider art such as this is usually looked down upon, but it's not as confusing as some i've seen.
No spinners....

Slide:
I see why you called this slide >_> ..
And no spinners....

Hard:
Still no spinners. Might want to throw a few in each difficulty to vary up the scores.

Also, there are many opportunities for more hitsound usage, in my opinion.


Here, has a star. your bubble back.
Topic Starter
Symbolic
[Easy]

There's 3 seconds lead-in, can't add a 3, 2, 1, Go! storyboard because the lead-in is not long enough.
01:00:54 - What do you want me to do with it?
02:01:01 - Same thing, what do you want me to do with it?
Added a spinner.

[Normal]

Added 2 spinners.

[Hard]

There's 3 seconds lead-in, can't add a 3, 2, 1, Go! storyboard because the lead-in is not long enough.
Added a spinner.


Thanks for modding :]
foulcoon
Bawwwww

[Easy]
God the difficulty settings are so low, and god the distance snap is so small.
00:30:42 (1, 2, 1 ,2) - bad bad bad
01:19:68 (1,2,3) - No.

02:25:35 (1,2) - This and every instance of this after it - not a big fan, could you try a different pattern?


[Slide]
Remember how we kinda allowed slider only difficulties for maps if they were interesting and added something to the map? Well this doesn't seem like one of those. Its kind of boring tbh, and then at the end it gets really weird with repeating sliders. Its hard to follow at that point.

[Hard]
The only thing I don't really like is the stacks at the end, but after playing through once you can get them easily.

I'm basically popping this for those issues in Easy, and because the spacing in that difficulty is fairly confusing being so close. I'm not a big fan of Slide, but we can get a second opinion on that...
Topic Starter
Symbolic
Respaced [Easy], fixed everything.

Thanks for modding :)
foulcoon
Bah even though I don't really like [Slide] I can safely bubble this guy.
Larto
Meh, not like I like the map/song too much, but I couldn't have done better. Ranked.
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