forum

44teru-k - F.I

posted
Total Posts
99
show more
regenz
General

Easy
7597 ms unsnap green timing
00:27:639 (5) - end at 00:28:306 is sound better and keep distance before next spinner. also + finish end of slider.
00:28:972 (1) - end at 00:30:972 + finish
01:15:639 (6) - reduce lenght 1 beat same as 00:27:639 (5)
01:16:972 (1,1) - same case as 00:28:972 (1)
01:32:972 (1,2) - replace with 3 beat slider ( like this 01:30:305 (4) - sound better )
01:39:305 add note?

Normal
same snap green timing suggest as easy diff
00:27:639 (2) - same as easy
00:28:972 (1) - same as easy
01:16:972 (1,1) - ^
01:55:972 (1,2,3,1) - I think this part is a bit hard for normal change some of them to return slider?

Hard
reduce hp drain to 5 Imo this is not casual hard
same snap green timing suggest as easy diff
00:14:806 (1,2,3) - change to kick slider?
00:32:972 (1,2,3,4) - need SB to tell this is speed up section
01:55:972 (1,2,3,4,5,6,1) - i wish you can made this curve better.
01:56:972 (1) - use 1.1 space?

Insane
hmm i want to see some of double stack circles instead of 1/4 slider spam like 01:19:639 (1,2,3,4,5,6,7,8) -
00:22:972 (3,4) - forgot finish head?
Agnes
Hello.

[General]

  1. This is a late mod. :U
  2. Lots of slider nazi'ing. I just really like symmetrical sliders. =~=
[Easy]

00:07:972 (2) - Move the last anchor to the center of the sliderend. (Three grids down, grid size: tiny)
00:09:306 (3) - Move the last anchor to the center of the sliderend. (Three grids left)
01:15:639 (6) - (Suggestion) Move last anchor one grid to the left?


[Normal]

Nothing to poke at. Well, there is, but I recommend you poking me in-game for it.

[Hard]

00:12:306 (4,5) - The rhythm transition feels a bit off here...
01:25:139 (1) - The third anchor should be removed for this.
01:25:472 (2) - ^
01:28:972 (1) - ^
01:29:305 (2) - ^
01:29:639 (3) - The second anchor should be removed for this.
01:40:639 (7) - Move the last anchor to the center of the sliderend. (Grid size: tiny)
01:41:305 (1) - The second anchor should be removed for this.
01:41:972 (2) - ^
01:42:639 (3) - ^
01:49:305 (1) - The third anchor should be removed for this.
01:49:972 (3) - ^
01:50:639 (5) - The second anchor should be removed for this.
01:51:305 (7) - ^
01:55:972 (1,2,3,4,5,6,1) - This really shouldn't be in a Hard.

[Insane445]

01:16:972 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - holy. jesus. Not modding this, but just wanted to like... ... Charles, you insane fucker.

But really, nothing to poke at.


Good luck. >A<;
Topic Starter
Low
Thank you.
Shohei Ohtani
DID SOMEONE SAY "omg Jacob is so moe"? >3<~

Overall:
Your combo colors don't fit the background D:.
01:56:972 - Unneccesary timing point~

Insane:
THIS CIRCLE SIZE OH NO
00:16:473 (10,11,12,1,2,3,4,5,6,7,8) - Stuff like this might be hard for someone to logically play at this BPM :>. Same with all other patterns similar to this

Hurd:
00:32:972 (1,2,3,4,1) - OH NO THIS SECTION. There's a lot of things I don't like about it, mainly the randomness of it all as well as the 2X just suddenly appearing and being cut off. Maybe have the 2x kind of ease in, so players are prepared for a 2x section.

Nurmul:
00:02:306 (1,2) - Boring pattern alert!

Easy:
Tick rate 1? It looks kinda silly with tick rate 2 atm.

moe >3<~. I was tempted not to star this because Charles's diff made me wtf, but I'll star it~
Topic Starter
Low

CDFA wrote:

DID SOMEONE SAY "omg Jacob is so moe"? >3<~

Overall:
Your combo colors don't fit the background D:. fak
01:56:972 - Unneccesary timing point~ FAK

Insane:
THIS CIRCLE SIZE OH NO
00:16:473 (10,11,12,1,2,3,4,5,6,7,8) - Stuff like this might be hard for someone to logically play at this BPM :>. Same with all other patterns similar to this

Hurd:
00:32:972 (1,2,3,4,1) - OH NO THIS SECTION. There's a lot of things I don't like about it, mainly the randomness of it all as well as the 2X just suddenly appearing and being cut off. Maybe have the 2x kind of ease in, so players are prepared for a 2x section. yeah

Nurmul:
00:02:306 (1,2) - Boring pattern alert! feck off

Easy:
Tick rate 1? It looks kinda silly with tick rate 2 atm. i'm going to eat your babies

moe >3<~. I was tempted not to star this because Charles's diff made me wtf, but I'll star it~
thanks
SuperMIC
k i said free mod but no m4m. :3

---

[Timing]

Consider an off-set of 960. (-13 ms) This means the second red point would be 34293, the third 54293, and the fourth 116959. Before you change the timing, I'm modding in the old off-sets. :P

[Easy]

01:10:305 (6,7) - Hold slider concept might be confusing for beginners. I suggest either ctrl+r or move (7).
01:12:972 (3,4) - ^
01:25:305 (4) - I find the slider overlap between (3) and this ugly. ctrl h+j+r this slider and just put it back in the same place, should flow better as well.
01:27:638 (1,2,3,4,5,6,1,2) - Where'd those dainty whistle hitsounds go? D:

[Normal]

00:10:639 (1) - Whistle on end?
00:11:972 (3) - Whistle?
00:12:639 (5) - ^
00:15:639 (1) - Whistle on end?
00:27:639 (2) - The non-perfect asymmetricality of this slider bugs me. =3= Center it and use the scale tool to shrink until the end point is right on the end of the slider. D:
00:58:639 (1) - Whistle on end?
00:59:972 (3) - Whistle on start?
01:00:639 (4) - Whistle?
01:03:305 (2) - ^
01:25:305 (1) - Whistle on end?
01:26:639 (3) - Whistle?
01:26:972 (4) - Whistle on end?
01:27:972 (1,2,1,2,3,1,2,3,1,2,1,2) - No hitsounds makes this section sound boring. =3=

umad at dem whistles?

[Hard]

00:13:972 (3) - Be a nice person and shorten by one repeat. :< You can also get charles to tell you about 3/4. :3
01:16:972 (1,2,3) - I do not like this stack. Do something else with these hitcircles, you can get a better effect.
01:18:305 (1,2,3) - ^
01:23:305 (5) - Shorten by one repeat.
01:24:472 (4) - Found this semi-hidden. Missed it either way. I'd move it to the left of (3) and (5).
01:30:222 (6,1) - Technically this is okay because it's 5/4, but I expected (1) much earlier. I suggest this: Add a note at 01:30:305 so it's readable and then NC a new note at 01:30:472 and then RNC 01:30:639 (1). You could make the earlier triple a repeat slider if you want.


01:51:639 (1,2,3,4) - Make each one a slider that repeats 4 times, so it ends on the next white tick.

Also congrats, that was pretty fun.

[Insane445]

...

...

...

The st- no, no...

...

Th- no, no...

...

Chaaaaaaaarrrrrrrrrrrrrrrrrrrrlllllllleeeeeeeeeeeeeessssss. :<

00:27:639 (1,2) - (1) move one grid left, (2) move one grid right.

These streams. Ahem. Also flawless. Except for that. ^ trollface.jpg

---

Wonderful Jacob! Toss me a kudosu to receive your star. Also the m4m. c:
Topic Starter
Low

SuperMICrophone wrote:

k i said free mod but no m4m. :3

---

[Timing]

Consider an off-set of 960. (-13 ms) This means the second red point would be 34293, the third 54293, and the fourth 116959. Before you change the timing, I'm modding in the old off-sets. :P This song has been ranked with this timing before.

[Easy]

01:10:305 (6,7) - Hold slider concept might be confusing for beginners. I suggest either ctrl+r or move (7). ..Hold slider? Are you serious?
01:12:972 (3,4) - ^ ^
01:25:305 (4) - I find the slider overlap between (3) and this ugly. ctrl h+j+r this slider and just put it back in the same place, should flow better as well. It looks sexy.
01:27:638 (1,2,3,4,5,6,1,2) - Where'd those dainty whistle hitsounds go? D: This was done for a reason.

[Normal]

00:10:639 (1) - Whistle on end? What? These seem random. I'm following the hitsound pattern in all other difficulties.
00:11:972 (3) - Whistle?
00:12:639 (5) - ^
00:15:639 (1) - Whistle on end?
00:27:639 (2) - The non-perfect asymmetricality of this slider bugs me. =3= Center it and use the scale tool to shrink until the end point is right on the end of the slider. D: This barely makes a difference. The end point is still on the end of the slider.
00:58:639 (1) - Whistle on end?
00:59:972 (3) - Whistle on start?
01:00:639 (4) - Whistle?
01:03:305 (2) - ^
01:25:305 (1) - Whistle on end?
01:26:639 (3) - Whistle?
01:26:972 (4) - Whistle on end?
01:27:972 (1,2,1,2,3,1,2,3,1,2,1,2) - No hitsounds makes this section sound boring. =3= Again, this was done for a reason.

umad at dem whistles?

[Hard]

00:13:972 (3) - Be a nice person and shorten by one repeat. :< You can also get charles to tell you about 3/4. :3 I've been confused about this. I'm really not sure. I'll need to ask someone.
01:16:972 (1,2,3) - I do not like this stack. Do something else with these hitcircles, you can get a better effect. I like it.
01:18:305 (1,2,3) - ^ ^
01:23:305 (5) - Shorten by one repeat. Confused about this one.
01:24:472 (4) - Found this semi-hidden. Missed it either way. I'd move it to the left of (3) and (5). This isn't hidden at all.
01:30:222 (6,1) - Technically this is okay because it's 5/4, but I expected (1) much earlier. I suggest this: Add a note at 01:30:305 so it's readable and then NC a new note at 01:30:472 and then RNC 01:30:639 (1). You could make the earlier triple a repeat slider if you want. I did my own thing.


01:51:639 (1,2,3,4) - Make each one a slider that repeats 4 times, so it ends on the next white tick. As you may or may not have seen, I am not following that part of the music there.

Also congrats, that was pretty fun.

[Insane445]

...

...

...

The st- no, no...

...

Th- no, no...

...

Chaaaaaaaarrrrrrrrrrrrrrrrrrrrlllllllleeeeeeeeeeeeeessssss. :<

00:27:639 (1,2) - (1) move one grid left, (2) move one grid right.

These streams. Ahem. Also flawless. Except for that. ^ trollface.jpg

---

Wonderful Jacob! Toss me a kudosu to receive your star. Also the m4m. c:
Thanks for your mod.
SuperMIC
No problem, and starred for great justice. =v=
those
From .:Let those mod those maps:.

[General]
If you're going to storyboard, you should commit more to it. You only have exactly two seconds of the background lighting up, and that's not very interesting.
The correct spelling of "fantaisie" has an i before the s. However, since it is commonly misspelled, I suggest you have both versions in the tags, with "fantaisie" coming immediately before "impromptu".
Where is 2x.png used?

[Easy]
01:26:971 (5,1) - Stick to one rate of stacking. Newer players may fail to click this at this pace since it was a faster stack before.
01:30:305 (4) - Musically, there isn't much reason to have red anchor here.

[Normal]
00:27:639 (2) - You'd much rather have three bumps as opposed to two to follow the music. Try this:
444,256,27639,2,0,B|384:220|320:248|320:248|256:220|192:248|192:248|128:220|68:256,1,390,4|0

[Hard]
The difficulty of this map fluctuates. Sometimes it's too hard for Hard, sometimes it's not hard enough. In addition, the way you have created your slider/circle combinations is not consistent throughout the map, when there are obvious patterns in the music. I really suggest you remap this diff.

[Insane445]
01:35:722 (2) - Nothing in the music here justifies this circle. You should remove it, remove the NC from 01:35:639 (1) - and add NC to 01:35:805 (3) - . You're going to have to remap the stream from (3) on, since this is an overmap.

Good luck :3
Topic Starter
Low
Hard remapped.
those
ircmod
19:07 <Jacob> : ,yo
19:07 <those> : Kay.
19:07 <Jacob> : yaK.
19:08 <those> : 01:35:639 (1) - You need a circle before this spinner
19:08 <those> : it also needs Finish.
19:08 <those> : You'll want to finish the spinner at 01:38:305 -
19:08 <Jacob> : There is a circle before that spinner...
19:08 <Jacob> : o.o
19:08 <those> : You need a circle at that time.
19:09 <Jacob> : Oh.
19:09 <those> : at 01:35:639
19:09 <those> : With something like this, it's not so great to start the downbeat with a spinner
19:09 <Jacob> : Done.
19:09 <those> : 01:48:305 (1,2) - if you're going to antijump, do not stack 01:46:639 (2,3,4,5,6,7,8,9,10,11) -
19:09 <those> : Very confusing.
19:10 <Jacob> : Hmm
19:10 <Jacob> : I'll re-arrange that. Just a minute
19:10 <those> : 01:14:972 (3) - hits HP bar
19:10 <Jacob> : Argh hold on
19:10 <Jacob> : >:(
19:11 <those> : Sorry just mentioning everything now
19:12 <Jacob> : It barely grazes the HP bar
19:12 <Jacob> : So I won't change that.
19:13 <Jacob> : Thank you for checking for me!
19:13 <those> : You can see part of the circle under the HP bar, and I don't know about you http://osu.ppy.sh/ss/310929
19:13 <those> : but you can fix that so easily by rotating 01:12:972 (5,6,7,8,1,2,3,4) - counter clockwise

A woman scanned the guests at a party and spotted an attractive man standing alone. She approached him. "My name is Carmen."
"That's a beatful name," he replied, "Is it a family name?"
"No," she replied. "I gave it to myself. It reflects the things I like most -- cars and men. What's your name?" she asked.
He said, "Bob Titsenbeer".
Topic Starter
Low

those wrote:

ircmod
19:07 <Jacob> : ,yo
19:07 <those> : Kay.
19:07 <Jacob> : yaK.
19:08 <those> : 01:35:639 (1) - You need a circle before this spinner
19:08 <those> : it also needs Finish.
19:08 <those> : You'll want to finish the spinner at 01:38:305 -
19:08 <Jacob> : There is a circle before that spinner...
19:08 <Jacob> : o.o
19:08 <those> : You need a circle at that time.
19:09 <Jacob> : Oh.
19:09 <those> : at 01:35:639
19:09 <those> : With something like this, it's not so great to start the downbeat with a spinner
19:09 <Jacob> : Done.
19:09 <those> : 01:48:305 (1,2) - if you're going to antijump, do not stack 01:46:639 (2,3,4,5,6,7,8,9,10,11) -
19:09 <those> : Very confusing.
19:10 <Jacob> : Hmm
19:10 <Jacob> : I'll re-arrange that. Just a minute
19:10 <those> : 01:14:972 (3) - hits HP bar
19:10 <Jacob> : Argh hold on
19:10 <Jacob> : >:(
19:11 <those> : Sorry just mentioning everything now
19:12 <Jacob> : It barely grazes the HP bar
19:12 <Jacob> : So I won't change that.
19:13 <Jacob> : Thank you for checking for me!
19:13 <those> : You can see part of the circle under the HP bar, and I don't know about you http://osu.ppy.sh/ss/310929
19:13 <those> : but you can fix that so easily by rotating 01:12:972 (5,6,7,8,1,2,3,4) - counter clockwise

A woman scanned the guests at a party and spotted an attractive man standing alone. She approached him. "My name is Carmen."
"That's a beatful name," he replied, "Is it a family name?"
"No," she replied. "I gave it to myself. It reflects the things I like most -- cars and men. What's your name?" she asked.
He said, "Bob Titsenbeer".
IRC modded! Here's the REAL savelog -

SPOILER
19:08 <those> : 01:35:639 (1) - You need a circle before this spinner
19:08 <those> : it also needs Finish.
19:08 <those> : You'll want to finish the spinner at 01:38:305 -
19:09 <those> : 01:48:305 (1,2) - if you're going to antijump, do not stack 01:46:639 (2,3,4,5,6,7,8,9,10,11)
19:10 <those> : 01:14:972 (3) - hits HP bar
19:17 <those> : Otherwise, this version is almost infinitely better than your pre-scrapped version
19:18 <those> : omg jacob ur so secksy and pro come here and mod my maps you awesome modder!!!!!!!!!!!!!!!!! i love you!!! and ur maps are soo awezome
Ryu_old
From queue~ :3


Easy:

  • Its ok ~

Normal:


  • 00:17:639 - without repeat.
    00:18:306 - Note + NC
    00:18:972 - RNC
    00:20:306 - without repeat
    00:20:972 - Note + NC
    00:21:639 - RNC
    00:23:639 - NC
    00:24:306 - RNC
    00:25:639 - without repeat
    00:26:306 - Note + NC
    00:26:972 - RNC
    00:26:972 - 00:28:306 - Slider 1 repeat
    00:28:639 - Note

Hard:


  • 01:34:139 - note
    01:34:305 - 01:34:472 - slider 1 repeat + NC
    01:43:972 - delete
    01:44:305 - ^
    01:44:639 - ^
    01:44:972 - ^
    01:45:305 - ^
    01:46:639 - ^
    01:46:972 - ^
    01:47:305 - ^
    01:47:639 - ^
    01:47:972 - ^
That's all.

I hope my mode was not wastin' time :>

Good luck ! :3/
Topic Starter
Low

Ryu wrote:

From queue~ :3


Easy:

  • Its ok ~

Normal:


  • 00:17:639 - without repeat. It fits the music.
    00:18:306 - Note + NC Keeping my repeat.
    00:18:972 - RNC No. I've created a specific NC pattern.
    00:20:306 - without repeat It fits the music.
    00:20:972 - Note + NC Keeping my repeat.
    00:21:639 - RNC No.
    00:23:639 - NC Nope. Following the pattern.
    00:24:306 - RNC No.
    00:25:639 - without repeat Keeping my repeat.
    00:26:306 - Note + NC ^
    00:26:972 - RNC Keeping my pattern.
    00:26:972 - 00:28:306 - Slider 1 repeat No. My long, awesome, curvy slider is better.
    00:28:639 - Note No.

Hard:


  • 01:34:139 - note
    01:34:305 - 01:34:472 - slider 1 repeat + NC This makes no sense.
    01:43:972 - delete ...no
    01:44:305 - ^
    01:44:639 - ^
    01:44:972 - ^
    01:45:305 - ^
    01:46:639 - ^
    01:46:972 - ^
    01:47:305 - ^
    01:47:639 - ^
    01:47:972 - ^
That's all.

I hope my mode was not wastin' time :>

Good luck ! :3/
Thanks anyways!
wcx19911123
hi

[General]
fine

[Easy]
fine

[Normal]
omg, the slider speed..
other seems fine

[Hard]
OD+1 plz, it's too low imo
AR+1? easier to read the pattern to me
00:10:139 (5,1) - the anti-jump is confusing, it makes people think the slider start at 00:10:472 - , I suggest to add a note ad 00:10:472 - stack on (1), or fix the spacing
00:19:972 (4,5) - stack better plz

[Insane445]
00:54:306 (1) - use soft hitsound here? sound better imo

that's all
diffs themselves are fine, but diff spread need to be improved, there is a huge difficulty distance between Hard and Insane445
Insane445 is totally an Extra diff imo, I think the mapset need an Insane diff, a real Insane diff
good luck
Topic Starter
Low

wcx19911123 wrote:

hi

[General]
fine

[Easy]
fine

[Normal]
omg, the slider speed.. There's a lot of other easy and normal maps with high slider velocity that are ranked. Have you ever seen DJPop's maps? lol
other seems fine

[Hard]
OD+1 plz, it's too low imo I agree.
AR+1? easier to read the pattern to me Sure.
00:10:139 (5,1) - the anti-jump is confusing, it makes people think the slider start at 00:10:472 - , I suggest to add a note ad 00:10:472 - stack on (1), or fix the spacing Done.
00:19:972 (4,5) - stack better plz Done.

[Insane445]
00:54:306 (1) - use soft hitsound here? sound better imo

that's all
diffs themselves are fine, but diff spread need to be improved, there is a huge difficulty distance between Hard and Insane445 The difficulty spread is fine to me. I've never gotten any complaints. I've seen maps with way worse spreads that got ranked.
good luck
Thank you for your mod!
Xakyrie

Jacob wrote:

wcx19911123 wrote:

diffs themselves are fine, but diff spread need to be improved, there is a huge difficulty distance between Hard and Insane445 The difficulty spread is fine to me. I've never gotten any complaints. I've seen maps with way worse spreads that got ranked.
uhh, actually, I would say that I agree with wcx. Attempting Insane445 after Hard was too much of a shock. Hard is relatively easy, while Charles' Insane is very well indeed an extra-style diff. The spread is too much.

I'm not instigating anything here. I just don't think it's possible to elude such a problem at this stage, and it should be fixed before any bubble happens to chance around because this will slowly be instilled into others bypassing, now that's it's brought up as an issue. Just because other maps are ranked this way and you've never 'received any complaints', is probably not a good reason. You do want a solid, playable mapset, do you not?
Topic Starter
Low
I'm beginning to see what you guys mean. Fair enough. I'll rename Charles' diff to Extra445 and I'll make an insane difficulty. Thank you guys for your input!

I'm terribly sorry for not agreeing with wcx's suggestion before. I was denying it because I was lazy to map another difficulty. I'm sorry. I won't make these douche moves in the future. ;___;
Xakyrie

Jacob wrote:

I'm beginning to see what you guys mean. Fair enough. I'll rename Charles' diff to Extra445 and I'll make an insane difficulty. Thank you guys for your input!

I'm terribly sorry for not agreeing with wcx's suggestion before. I was denying it because I was lazy to map another difficulty. I'm sorry. I won't make these douche moves in the future. ;___;
0.0

you deserve a slow clap, you actually agreed o.o;

I like this guy.






star, teehee >U< ~
Charles445
Topic Starter
Low
uhn, hhh, charles-san
Kiddo-Kun
After an IRC Mod. I declare this map...

BUBBLED!

Best of luck~

Log
21:40 <Kiddo-Kun> : Hey!
21:40 *Kiddo-Kun is editing (44teru-k - F.I)[http://osu.ppy.sh/s/47664]
21:40 <Jacob> : Hello!
21:40 <Kiddo-Kun> : Can we irc mod?
21:41 <Jacob> : go for it!
21:41 <Kiddo-Kun> : Awesome~
21:41 <Kiddo-Kun> : First thing is first...
21:41 <Jacob> : oh god I hope I mapped Another well
21:41 <Kiddo-Kun> : Delete the 2x pic. It's not used.
21:41 <Kiddo-Kun> : I love Another~
21:41 <Jacob> : ..I thought I deleted it
21:41 <Jacob> : one min
21:41 <Kiddo-Kun> : Wait.
21:41 <Kiddo-Kun> : That might be me then.
21:41 <Jacob> : you should re-download it
21:42 <Jacob> : yeah, It's not in my folder
21:42 <Jacob> : Maybe I should full submit just incase?
21:43 <Kiddo-Kun> : No, it was just me xD
21:43 <Jacob> : Ah
21:43 <Kiddo-Kun> : Silly me.
21:43 <Jacob> : :3
21:43 <Jacob> : Alright, which diff are we starting with
21:43 <Kiddo-Kun> : Beginner:
21:44 <Jacob> : k
21:44 <Kiddo-Kun> : 01:02:639 (2,3) - Stacking atop a short slider like this is a little too hard for the difficulty level.
21:44 <Jacob> : Hmm
21:44 <Jacob> : Fixed.
21:45 <Kiddo-Kun> : Yeah, that's pretty much it. As you can see, this will be pretty quick.
21:45 <Kiddo-Kun> : Next diff!
21:45 <Jacob> : Oh.
21:45 <Jacob> : Yay!
21:45 <Kiddo-Kun> : Hyper:
21:45 <Kiddo-Kun> : 01:02:805 (3,4) - Change this into a 1/4 3 note stream. The transition feels weird to me.
21:46 <Jacob> : Oh, I was coincidentally right there
21:46 <Jacob> : And yeah, I agree. I was being weird when I do things like that
21:46 <Jacob> : Maybe I just want to have a little variation
21:46 <Jacob> : but meh
21:47 <Jacob> : Done
21:47 <Kiddo-Kun> : Ha, I know that feel.
21:47 <Kiddo-Kun> : 01:55:639 (5) - I think it would be smarter to trade this in for a slider so you can build up the flow more.
21:47 <Jacob> : I disagree
21:48 <Kiddo-Kun> : That is perfectly fine~
21:48 <Jacob> : :>
21:48 <Jacob> : I guess that's it for Hyper?
21:48 <Kiddo-Kun> : Yeah.
21:48 <Jacob> : :D
21:50 <Kiddo-Kun> : On Another:
21:51 <Kiddo-Kun> : 01:32:805 - Perhaps you can add in a note here it feels a tad empty without one.
21:52 <Jacob> : Sure!
21:52 <Jacob> : Nice suggestion.
21:52 <Kiddo-Kun> : :3
21:53 <Kiddo-Kun> : 01:33:305 (3) - The 1/4 notes seem to start here, so I think it would be best to start the stream here by
21:53 <Kiddo-Kun> : placing a note on 01:33:389 -.
21:54 <Jacob> : Agreed.
21:54 <Jacob> : Listening to the music at half speed always helps
21:55 <Kiddo-Kun> : It sure does!
21:56 <Jacob> : What's next? o:
21:56 <Kiddo-Kun> : That
21:56 <Kiddo-Kun> : is
21:56 <Kiddo-Kun> : All~
21:56 <Jacob> : Yay!
21:56 <Jacob> : Now what?
21:57 <Kiddo-Kun> : Upload and I'll give you this well deserved bubble~ :D
21:57 <Jacob> : Done!
22:00 <Kiddo-Kun> : Good luck~
Topic Starter
Low
Yay! Thank you!
Xakyrie
wow did you just map a difficulty, get it okay'd and map bubbled in 2 days?

congrats to you! hoping for rank :3 ~
Cygnus
another F.I! YEY! :D
Stefan
Early congrats for rank!
Topic Starter
Low
Sakura
[General]
On future maps try to keep your comboing more consistent cross difficulties, they are still your maps and it's the same song, so i don't see any reason for the comboing to be different.

[Another]
OD+2 (Why are u even using 6? i can 300 the notes fine with 8 Oo)

[Beginner]
I don't really like the use of double spinners on the easiest difficulty, they can be tiring for new players, i'd suggest replacing one of them with a slider whenever they appear.
Also try to keep your combos small probably up to 4, and only 6 on very rare ocasions.
01:08:972 (4) - New combo.
01:13:639 (4) - Mapping error: This slider should end on that downbeat because the beatflow changes there, so it should have been a new combo, i'd suggest splitting this slider so u can add something with a new combo at: 01:14:305

Not really that much wrong, so contact me when you've checked it and i'll gladly rank it.
Topic Starter
Low
Thanks. Changed everything - I'll remember that for my future maps.
Sakura
Ranked!

Congratulations!
Loneight
Congratz ~ :)
mancuso_JM_
Great Jacob!!
Congratz man!! ;)
Beige
Congratz!!! Your first Rank map
YTYuyu
Hurray congratz on your 1st ranked map ;)
HeatKai
congrats!
Stefan
Congrats for first ranked Map. :D
Aurele
Yay! Gratz Jacod. c:

yes, I really said Jacod...
Agnes
Grats, dearie. o3o
Cygnus
Congrats Jacob! :D Another F.I Indeed XD
Scorpiour
wow first rank~~~ congrats~~
Mercurial
YEAAAAAAAAAAAAAAAAAAAAAAAAAA! ♥
LKs
grats Jacob, enjoy your first rank
Sync
woo
regenz
Gratz
Meowcenaries
grats on ranked map
DaxMasterix
Congratz Jacob \o/
Topic Starter
Low
aaaa~
Xakyrie
late congrats! ^~^
AIR315
Congratz~
Drackias
Well done Jacob
MinervaMn
Gratz
Please sign in to reply.

New reply