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Kagamine Rin - Abstract Nonsense

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Topic Starter
Stickie
This beatmap was submitted using in-game submission on Sunday, March 25, 2012 at 3:58:42 PM

Artist: Kagamine Rin
Title: Abstract Nonsense
BPM: 208
Filesize: 3632kb
Play Time: 01:04
Difficulties Available:
  1. Normal (4.97 stars, 121 notes)
Download: Kagamine Rin - Abstract Nonsense
Information: Scores/Beatmap Listing
---------------
First beatmap, not finished. make reccomendations when you feel it's necessary~
Tsukasa
IRC mod


SPOILER
17:23 <thenewearth> : is it an intended normal or is this a hard diff?
17:25 <Stickie> : i dont really know, leaning more towards a hard i guess
17:25 <thenewearth> : if it's for hard... then CS is fine
17:25 <thenewearth> : but HP drain is too much
17:25 <Stickie> : oh i see
17:26 <thenewearth> : not sure about AR though...
17:26 <Stickie> : 6 is ok?
17:26 <Stickie> : i think i had 7
17:26 <Stickie> : AR is fine.
17:26 <Stickie> : imo
17:26 <Stickie> : bleh
17:26 <thenewearth> : it's on HP drain 8
17:26 <Stickie> : mhm
17:26 <Stickie> : oh
17:26 <Stickie> : now it 6
17:26 <Stickie> : better?
17:26 <thenewearth> : screw that... it's on 7.
17:26 <thenewearth> : do it at 5
17:27 <thenewearth> : slider velocity is fast for a hard diff
17:27 <thenewearth> : that slider velocity is well worth an Insane
17:27 <Stickie> : im going to just call it abstrat or whatever and it doesnt have to be hard diff standards.
17:27 <Stickie> : abstract*
17:28 <thenewearth> : ok. so diffuculty name is out of the equation
17:28 <Stickie> : yup.
17:29 <Stickie> : so im putting it at what i want it.
17:29 <thenewearth> : still a hard
17:30 <thenewearth> : but i'm still giving emphasis on the slider on 00:07:122
17:30 <Stickie> : 6 drain, normal size, 8 AR, 6 OD
17:30 <thenewearth> : that should be fine
17:30 <Stickie> : yeah tne
17:30 <Stickie> : i fixed the slide
17:30 <Stickie> : r
17:31 <Stickie> : i noticed it now, because im kinda tired so i may make silly mistakes :3
17:31 <Stickie> : 4:30 am
17:31 <thenewearth> : probably just me. but i think the hitsounds are too loud
17:31 <thenewearth> : (but probably just me)
17:32 <Stickie> : you can adjust
17:32 <Stickie> : in your settings, and mine seem fine
17:32 <thenewearth> : nah... just me
17:33 <thenewearth> : 00:10:655
17:34 <thenewearth> : recommend changing that or just extending the spinner till 00:11:655 and remove the note there
17:34 <Stickie> : what the note before the spinner?
17:34 <thenewearth> : the spinner
17:36 <thenewearth> : 00:17:723 <-- can you move this note and slider?
17:36 <Stickie> : i see what you mean
17:37 <thenewearth> : kinda confusing and i can predict a mishit on notes
17:37 <Stickie> : hmm
17:37 <thenewearth> : just move that note and slider
17:37 <Stickie> : that is a reason the AR is a bit higher
17:37 <Stickie> : because it was getting confusing at the very beginning xD
17:37 <Stickie> : yeah sure im gonna change it up
17:38 <thenewearth> : still... it's very confusing
17:39 <thenewearth> : still confusing
17:40 <Stickie> : ok much better
17:41 <thenewearth> : other than that... it's fine
17:41 <Stickie> : i made it not as confusing :D
quiz-chan_DELETED
Hey Stickie,

My opinion:
All in all, I would rate the map with 8/10 stars.

Design:
I would suggest a background such as: http://static.zerochan.net/full/05/40/577005.jpg

Style:
Try inserting Kiai time at the "epic" part of the song (such as Chorus).

Miscellaneous:
  1. I would add hitsounds to the beats.
  2. Finish mapping :D .
Optional:
You may want to add custom textures as well.

That's all. Nothing more to be criticized.

Best regards

Quiz-chan
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