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Idea for new "Hush Hush" medal

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
[MTF] Wolfette
Eclipse: FC a storyboarded map with flashlight, storyboard enabled, and 0% background dim

I think this would be a fun easter egg. Meaningless, but kinda interesting
abraker
Can the webside even tell if you storyboard enabled and 0% dim?

For a "Hush Hush" medal addition to be possible, the info will need to be recordable onto the web where it gets processed to determine whether the play gets a medal or not
Topic Starter
[MTF] Wolfette

abraker wrote:

Can the webside even tell if you storyboard enabled and 0% dim?

For a "Hush Hush" medal addition to be possible, the info will need to be recordable onto the web where it gets processed to determine whether the play gets a medal or not


I’m pretty the game client can tell things like that.

If it can’t, a trigger like:

If background dim = 0%
And
Storyboard enabled = 1

Could easily be programmed in, as all it does is pull 2 values.
abraker

[MTF] Wolfette wrote:

Could easily be programmed in, as all it does is pull 2 values.
You underestimate what this involves. Getting it coded into the client is the easy part. There is also the web side of things that don't make this a simple task
Topic Starter
[MTF] Wolfette

abraker wrote:

[MTF] Wolfette wrote:

Could easily be programmed in, as all it does is pull 2 values.
You underestimate what this involves. Getting it coded into the client is the easy part. There is also the web side of things that don't make this a simple task
You could just put a checksum on the website to see if the information in game isn't cheated and meets the criteria for the medal
abraker

[MTF] Wolfette wrote:

You could just put a checksum on the website to see if the information in game isn't cheated
checksums work by comparing hashes to ensure the information is not modified from what is expected. The TRUSTED source generates the hash from the thing people would receive and puts it out public so others can see the hash. Others can verify that the thing they are receiving is correct by generating their own hash from the thing they recieved and comparing it to the one put out public. Prior to sending the replay info, the osu! server does not know what or how the play looks like, and it may very well be cheated and so it cannot be a trusted source. Therefore, there is no way of knowing whether a play is cheated using checksums.
Whulf
Seems like pointless work considering the site can't even tell if the storyboard and bg dim are changed (I don't think)

edit: also, there is already a medal named "eclipse", but it's only in standard.
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