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Juuryoushin
HANDLEBRAS.

Taiko diff incoming~
Pink Agate
hi,Odaril,We meet again,tihis map is Perfect, very fun! I like it
Myko
sure, the beatmap is really fun, and the song too : "I can see your face...on the telephone"
Jenny
Insane:

Please.Use.Gridsnap.So.Much.More.Comfortable.To.Mod.Thanks.
These NC:2 sections seem too high volume to me... (i generally dislike the default soft-hitnormal; maybe just use a way more quite version of the normal-hitnormal?)

00:18:129 (2,3) - place 3's whistle on 2 like in the other patterns? (sounds as if it was by accident)
00:21:509 (2,3) - y u no continue 1's direction? °^°
00:23:199 (3,4) - that angle feels awkward imo, use less ° from 1-3 so you can put 4 in the row aswell?
00:30:776 (1,2,3,4) - curvy slider and straight stream crash each others flow imo (+ 1 doesn't overlap 5's borders exactly, but that's me being bitchy)
00:32:466 (1) - move it a little to the right to keep the curvyness of previous elements
00:35:424 (6) - i don't see where this note is put on, vocals end on the blue tick
00:35:635 - you could add a note here (fits imo, even though there's no vocals)
00:37:325 - ^
00:37:536 (1,2,3,4,5) - 3 being on the same heigth as 2 feels awkward in adition with 3-5 creating a (nearly) straight line, please redesign these, maybe place and rearrange 6 somehow to that then
00:39:226 (1,2,3,4,5) - same here (except with 6)
00:50:021 (3) - feels better when put down a bit since 2's direction seems awkward with a "slider on same heigth that just points downwards" (SOSHTJPD!)
00:51:077 (1,2,3) - i generally dislike elements which are just placed in a straight row (meaning exactly same heigth/width), suggestion to move 2 a bit up and let the reverse arrow point a bit into 3
00:53:824 (6,7) - the angle between these feels awkward and i don't see a flow in it, 6 feels better when continuing the way 4 and 5 point while 7-9 could then do that way back (just putten down)

01:11:982 (2) - feels better along with 1 and 3 when putten a bit higher, feels like there has to be a... "drop of heigth" if that's understandable
01:14:200 (7) - put sliderpoint 2 grids (lvl4) down *nazi of the day \:D/ - anyways it feels better that way*
01:16:418 (1,2,3,4,5) - "streams" combined with 1-time-reverse-sliders feel very awkward (not just to me), please use either no-reversing ones, 2-times-reversing ones or none
01:20:855 (4,5,6) - well, these build a straight line which I don't like but... up to you, I'd totally prefer if you changed it to something more curvy and flowy (since straight elements rarely keep a flow imo)
01:23:179 (1,2,3,4) - first, the angle between 1 and 2 is too high imo, especcially when compared to these of 2-4; a balanced curve feels way better to me
01:26:559 (1,2,3) - well i guess these are okay but... still that "straight line - HUGE ANGLE - straight line" feels awkward to me
01:28:672 (2) - adjust it's shape more to 1's approach circle *nazinazinazinazi - anyways it feels better and that's what counts imo*
01:29:939 (1,2,3) - y u so straight-straight °^°
01:33:350 (1,2,3,4,5) - again, a balanced curve feels better here
01:48:118 (5,6) - that overlap might be "little" but... it still pokes me, it pokes my eye; why? *please move it so these don't overlap anymore*

02:02:062 - i don't see the point why you're using whistles here
02:18:224 (8) - again a little nazi, move it down a bit please; circles at the same heigth/width in a stream feel awkward, especcially when the stream is originally/mostly curvy
02:19:808 (3,4) - move 4 a bit further away, feels too close (as if it was compressed of a once more outspaced version)
02:23:400 (4) - move it a little to the upper left, right now it feels to close to 2's ending
02:25:090 (4) - ^
02:36:287 (2,3,4,5,6) - adjust these a little to get a better flowing curve
02:40:724 (6) - too much down-right placed imo, breaks 5's flow; place it higher
02:49:597 (2) - way too close to 5, it's totally cutting the approach circle and creating a "please move it away"-feeling *I know I'm bitchy but that's the feeling it gives me*
Topic Starter
Shiro

Jenny wrote:

Insane: holy shit

Please.Use.Gridsnap.So.Much.More.Comfortable.To.Mod.Thanks. no
These NC:2 sections seem too high volume to me... (i generally dislike the default soft-hitnormal; maybe just use a way more quite version of the normal-hitnormal?) no hell no D: also their volume is okay to me o.o

00:18:129 (2,3) - place 3's whistle on 2 like in the other patterns? (sounds as if it was by accident) The high-pitched note changed.
00:21:509 (2,3) - y u no continue 1's direction? °^° my, my, that's so very nazi
00:23:199 (3,4) - that angle feels awkward imo, use less ° from 1-3 so you can put 4 in the row aswell? I like this angle, actually, anything too round here wouldn't be consistent
00:30:776 (1,2,3,4) - curvy slider and straight stream crash each others flow imo (+ 1 doesn't overlap 5's borders exactly, but that's me being bitchy) curved the stream a bit, but that overlap is 100% on purpose and looks good
00:32:466 (1) - move it a little to the right to keep the curvyness of previous elements it's already curvy
00:35:424 (6) - i don't see where this note is put on, vocals end on the blue tick it completes the drums (basically every white tick)
00:35:635 - you could add a note here (fits imo, even though there's no vocals)
00:37:325 - ^
This part is supposed to slowly accelerate (in rhythm), hence the lack of notes there
00:37:536 (1,2,3,4,5) - 3 being on the same heigth as 2 feels awkward in adition with 3-5 creating a (nearly) straight line, please redesign these, maybe place and rearrange 6 somehow to that then look at the left (ours) handlebar in the background
00:39:226 (1,2,3,4,5) - same here (except with 6) same
00:50:021 (3) - feels better when put down a bit since 2's direction seems awkward with a "slider on same heigth that just points downwards" (SOSHTJPD!) I don't see what it brings to change this
00:51:077 (1,2,3) - i generally dislike elements which are just placed in a straight row (meaning exactly same heigth/width), suggestion to move 2 a bit up and let the reverse arrow point a bit into 3 I don't see what that would bring o.o too much curviness is too much
00:53:824 (6,7) - the angle between these feels awkward and i don't see a flow in it, 6 feels better when continuing the way 4 and 5 point while 7-9 could then do that way back (just putten down)that's too sharp of a turn, I like my soft one more

01:11:982 (2) - feels better along with 1 and 3 when putten a bit higher, feels like there has to be a... "drop of heigth" if that's understandable I didn't understand at all ;_;
01:14:200 (7) - put sliderpoint 2 grids (lvl4) down *nazi of the day \:D/ - anyways it feels better that way* which sliderpoint
01:16:418 (1,2,3,4,5) - "streams" combined with 1-time-reverse-sliders feel very awkward (not just to me), please use either no-reversing ones, 2-times-reversing ones or none It's fun how I find them to be much more readable, playable and fun. This flows well, so not changing.
01:20:855 (4,5,6) - well, these build a straight line which I don't like but... up to you, I'd totally prefer if you changed it to something more curvy and flowy (since straight elements rarely keep a flow imo) "gazoline" made me think of factories somehow, hence the straight up slider for a chimney or something. I turned out to be quite funny so I'm okay with it
01:23:179 (1,2,3,4) - first, the angle between 1 and 2 is too high imo, especcially when compared to these of 2-4; a balanced curve feels way better to me can't disagree this time
01:26:559 (1,2,3) - well i guess these are okay but... still that "straight line - HUGE ANGLE - straight line" feels awkward to me not sure how to change, leaving it until I find a fix
01:28:672 (2) - adjust it's shape more to 1's approach circle *nazinazinazinazi - anyways it feels better and that's what counts imo* That was already done and >it's
01:29:939 (1,2,3) - y u so straight-straight °^° it's important to have learness
01:33:350 (1,2,3,4,5) - again, a balanced curve feels better here can't disagree
01:48:118 (5,6) - that overlap might be "little" but... it still pokes me, it pokes my eye; why? *please move it so these don't overlap anymore* I noticed it too, but after thinking I like it. But I might as well change it anyway

02:02:062 - i don't see the point why you're using whistles here trumpet
02:18:224 (8) - again a little nazi, move it down a bit please; circles at the same heigth/width in a stream feel awkward, especcially when the stream is originally/mostly curvy This was done on purpose. That note feels like an intruder here (cause blue tick)
02:19:808 (3,4) - move 4 a bit further away, feels too close (as if it was compressed of a once more outspaced version) what ? it's a jump o.o
02:23:400 (4) - move it a little to the upper left, right now it feels to close to 2's ending
02:25:090 (4) - ^

02:36:287 (2,3,4,5,6) - adjust these a little to get a better flowing curve
02:40:724 (6) - too much down-right placed imo, breaks 5's flow; place it higher
02:49:597 (2) - way too close to 5, it's totally cutting the approach circle and creating a "please move it away"-feeling *I know I'm bitchy but that's the feeling it gives me*These are not issues
wow that was the most nazi mod I have ever had. Thanks though.
Poggo
hi ^^

Insane

00:39:226(1,2,3,4,5) - maybe this stream to make more roundish? so it looks not so beautifully http://puu.sh/k4cK or even more roundish on 4 gring level
00:37:536(1,2,3,4,5) - ^
00:44:086(8) - maybe remove this note and add on 00:43:874
00:43:769 - remove note http://puu.sh/k4eD i think this better
01:10:503(4,5) - These notes stand too close, can put the 4th slider above or the following notes on spasing
01:16:207 - add note?
01:37:132(3) - Can make its more symmetric and roundish? http://puu.sh/k4i3 And all similar. so looks more pleasant for eyes
02:29:104(1,2,3) - http://puu.sh/k4iZ


Hard

00:36:903 - add note?
01:15:151 - ^
01:18:953 - maybe this better? http://puu.sh/k4kV
01:22:545 - add note
01:26:770 - ^


Normal

I all the same will advise To make sliders more roundish and symmetric To that-that that that is looks not beautifully((
viewtopic.php?f=56&t=37194 It is possible to take something from here.

good map ^^ good luck :3
Topic Starter
Shiro

Katty Pie wrote:

hi ^^

Insane

00:39:226(1,2,3,4,5) - maybe this stream to make more roundish? so it looks not so beautifully http://puu.sh/k4cK or even more roundish on 4 gring level
00:37:536(1,2,3,4,5) - ^
As said in an answer to a previous mod, these streams mimic the background.
00:44:086(8) - maybe remove this note and add on 00:43:874 woah why o.o
00:43:769 - remove note http://puu.sh/k4eD i think this better This note is here for the vocals (the end of the sentence)
01:10:503(4,5) - These notes stand too close, can put the 4th slider above or the following notes on spasing Too close ? But they're perfectly spaced o.o
01:16:207 - add note? hm... I can see why you'd want a note here. okay
01:37:132(3) - Can make its more symmetric and roundish? http://puu.sh/k4i3 And all similar. so looks more pleasant for eyes Didn't notice I could have made it. Okay.
02:29:104(1,2,3) - http://puu.sh/k4iZ changed a bit


Hard

00:36:903 - add note?
01:15:151 - ^
Not sure I should. It'd kind of break my pattern and my rhythm
01:18:953 - maybe this better? http://puu.sh/k4kV woah no, I'm using the same rhythm as the one I used before D:
01:22:545 - add note No, it doesn't go with the rhythm I went for
01:26:770 - ^ hm... makes sense... but I dunno. Adding a note here feels weird


Normal

I all the same will advise To make sliders more roundish and symmetric To that-that that that is looks not beautifully((
viewtopic.php?f=56&t=37194 It is possible to take something from here.
My sliders are fine. D: I just don't like too curvy long sliders

good map ^^ good luck :3
Thanks for the mod.
Cristian
hrgsiofahcnvob, #modreqs

Insane
I should say what is this? 00:22:354 (1,2,3,4), look's ugly
00:50:549 (5) - Just a straight line
00:54:246 (8,9) - Look's ugly
00:53:824 - Same, Jump here look's beter
00:54:880 - Need notes, an less break points
01:18:108 - 01:21:066 Sounds beter the notes with the voice
01:22:651 (6) - Move it to 01:22:756, and with no return or whatever it calls
02:18:224 (8) - What is this note? ... Delete.
02:18:224 (8) - Straigh Slider like the next one
ok.

Hard
meh, ok

Normal
Look's like easy but meh, it's okay.

o/
Topic Starter
Shiro

Kurisuchianu wrote:

hrgsiofahcnvob, #modreqs

Insane
I should say what is this? 00:22:354 (1,2,3,4), look's ugly why is everyone complaining aaa changed
00:50:549 (5) - Just a straight line hm... k
00:54:246 (8,9) - Look's ugly what
00:53:824 - Same, Jump here look's beter I don't see why a break would be better here.
00:54:880 - Need notes, an less break points Why is everyone complaining about this break
01:18:108 - 01:21:066 Sounds beter the notes with the voice This part is mapped on the vocals.
01:22:651 (6) - Move it to 01:22:756, and with no return or whatever it calls That wouldn't make sense and would play much worse D:
02:18:224 (8) - What is this note? ... Delete. ... Listen to the song, the drum stream ends here
02:18:224 (8) - Straigh Slider like the next one
ok.

Hard
meh, ok

Normal
Look's like easy but meh, it's okay.

o/
Thanks for the mod.
bossandy
  • Hi hi~ request from #modreqs~
     
    General :
     
  1. Set Preview Points on 95020 ?
  2. Last spinner's start is different , check it?
    SPOILER
    Insane is :



    Normal and Hard is :

     
    Normal :
     
  3. 02:11:886 (T) - unused Timing Section?
  4. 02:13:576 (T) - ^
  5. 03:06:900 (1) - finish here , same as Insane
     
    Hard :
     
  6. 00:27:290 (T) - unused Timing Section?
  7. 01:48:118 (5) - you forgot add a whistle start! add it to make it same as Normal
  8. 02:13:893 (5) - add NC here ,make the NC part the same
  9. 02:27:836 (2) - Why don't you stack with 02:27:414 (1) - ?
  10. 02:29:104 (1,2) - ^
  11. 03:06:900 (1) - finish here , same as Insane
     
    Insane :
     
  12. I can't find >_<
     
    You must to read~!
    Red : I think you must to fix. Bule : need to discuss. Black : just suggest.
--------------------------------------------------------
Nice map , I love this hitsounds :D ( Sorry for my poor modding :( )
Good Luck :3
Topic Starter
Shiro

bossandy wrote:

  • Hi hi~ request from #modreqs~ 你好~
     
    General :
     
  1. Set Preview Points on 95020 ? why ? the preview point is good as is o.o
  2. Last spinner's start is different , check it? woops, fixed
     
    Normal :
     
  3. 02:11:886 (T) - unused Timing Section?
  4. 02:13:576 (T) - ^ Both change the sampleset. For consistency with Insane I won't remive the sections that are "useless".
  5. 03:06:900 (1) - finish here , same as Insane
     
    Hard :
     
  6. 00:27:290 (T) - unused Timing Section?
  7. 01:48:118 (5) - you forgot add a whistle start! add it to make it same as Normal oups
  8. 02:13:893 (5) - add NC here ,make the NC part the same oups ><
  9. 02:27:836 (2) - Why don't you stack with 02:27:414 (1) - ? This placement is the same as a stack in-game. It's called manual stacking, and I use it to make sure everything is spaced properly
  10. 02:29:104 (1,2) - ^
  11. 03:06:900 (1) - finish here , same as Insane ><
     
    Insane :
     
  12. I can't find >_<
     
    You must to read~!
    Red : I think you must to fix. Bule : need to discuss. Black : just suggest.
--------------------------------------------------------
Nice map , I love this hitsounds :D ( Sorry for my poor modding :( )
Good Luck :3
谢谢~
spboxer3

[general]


  • Settings
  1. mp3: 256 kb/s ~you must let it maximum of 192 kb/s
  2. folder size is 10.8 MB, It's not have video/SB now~ you must to lower folder size under 10.0 MB

[Normal]


  • Settings
  1. unused green line:
    02:15:530 -
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
  1. 02:20:653 (1,1) -
mapping
  1. none~

[Hard]


  • Settings
  1. unused green line:
    02:15:530 -
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
  1. 02:39:034 (5,1,2,3) -

    mapping
  2. 01:46:850 (1,2,3) - oops~ just suggest for this rhythm~↓[IMO]
  3. 02:27:414 (1,2) - looks a bit strange... maybe stack it?
  4. 02:29:104 (1,2) - ^
  5. 02:40:090 (3,2) - Umm... you can make it stack~ It's looks like a bit depart off

[Insane]



  • mapping
  1. 01:08:390 (2,4) - Those slider looks like a bit depart off~ I suggest you can make it stack~[IMO]
  2. 02:38:611 (7) - Unsnapped slider (end).
  3. 02:56:125 (1,2,3,4,5,6,7,8) - angular problem? I think you can use Rotate to make the layout better~ [IMO]

red is unrankable issue. bule is need to discuss. Black is just suggest.
Topic Starter
Shiro

spboxer3 wrote:

[general]


  • Settings
  1. mp3: 256 kb/s ~you must let it maximum of 192 kb/s
  2. folder size is 10.8 MB, It's not have video/SB now~ you must to lower folder size under 10.0 MB

    fuckfuckfuck nice catch ><

[Normal]


  • Settings
  1. unused green line:
    02:15:530 -
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
  1. 02:20:653 (1,1) - hm... that's a bit nazi o.o it doesn't overlap that badly, I think I can leave it as is
mapping
  1. none~

[Hard]


  • Settings
  1. unused green line:
    02:15:530 -
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
  1. 02:39:034 (5,1,2,3) - They don't actually overlap (although they're very close to one another)
mapping
  1. 01:46:850 (1,2,3) - oops~ just suggest for this rhythm~↓[IMO] The mapping here is following the drums (hence the 1/2). I also didn't want to fully go for the vocals as the rhythm here is 3/4 and wouldn't go with the 1/2 of the chorus
  2. 02:27:414 (1,2) - looks a bit strange... maybe stack it?
  3. 02:29:104 (1,2) - ^
    They're manually stacked so I have better control over the stack
  4. 02:40:090 (3,2) - Umm... you can make it stack~ It's looks like a bit depart off oups, fixed

[Insane]



  • mapping
  1. 01:08:390 (2,4) - Those slider looks like a bit depart off~ I suggest you can make it stack~[IMO] Fixed (I think ?)
  2. 02:38:611 (7) - Unsnapped slider (end). With all the plays I did in taiko how could I have missed this D: nice catch
  3. 02:56:125 (1,2,3,4,5,6,7,8) - angular problem? I think you can use Rotate to make the layout better~ [IMO] I actually used it so that the angle between each couple of notes is the same. Then I DS's the jumps to have a consistent pattern. It looks kinda chaotic, but it goes with the lyrics, so I'm quite fine with it.

red is unrankable issue. bule is need to discuss. Black is just suggest.

Thanks for the mod~ Fixing the mp3 right now. ><
Suimya
=w= Odaril is Tsun Tsun~

[General]

good ~

[Normal]

  1. 00:28:276 (2) - spacing~
  2. 00:48:577 (3) - 1 grip up~
  3. 00:50:267 (3) - ^
  4. 00:54:492 (3) - remove clap and a add a finish, it's fits better imo~
  5. 01:21:524 (1) - ^
  6. 02:20:688 (1) - i think like this will be better~

[Hard]

  1. 02:27:871 (2) - stack this under (1) ._.
=w= it's good diff~

i'll skip insane coz i really think there is no problem in it :3

good map Odaril~ =w= TUSN TUSN~
Topic Starter
Shiro

-Sekai- wrote:

=w= Odaril is Tsun Tsun~

[General]

good ~

[Normal]

  1. 00:28:276 (2) - spacing~ huh ? ... It's spaced regularly
  2. 00:48:577 (3) - 1 grip up~ Why ? o.o
  3. 00:50:267 (3) - ^ why ? o.o
  4. 00:54:492 (3) - remove clap and a add a finish, it's fits better imo~ There's no cymbal in the song at this point
  5. 01:21:524 (1) - ^ same
  6. 02:20:688 (1) - i think like this will be better~ why D:

[Hard]

  1. 02:27:871 (2) - stack this under (1) ._. It IS stacked. Manually.
=w= it's good diff~

i'll skip insane coz i really think there is no problem in it :3

good map Odaril~ =w= TUSN TUSN~
Thanks for the mod, although it didn't lead to any changes.
Stefan
It is worth for it. :D
YTYuyu
after playing this I might as well give it a shot to mod this.

General:
isn't the BG's rankable dimensions supposed to be at 800x600 or 1024x768? it's at 640x480

Normal:
00:51:102 (1) - I don't like the overlapping this slider from the previous combo. move it down so that the path would be smoother.
02:51:103 (1,1,1) - hmm these sliders look a bit straight. curve it a bit nicer so that it'd flow nicely to the next note.
03:09:682 - ooh uhh you can re-snap the green line right?

Hard:
00:18:171 (2,3) - why is the whistle at (3). it ruins the whistle pattern you're doing. remove it on (3) and add it at (2) to keep the consistency.
00:21:539 (2,3) - ^
01:15:175 - add a circle to follow vocals? or make (1) a 1/1 slider. same reason.
02:20:671 (1) - re-snap this slider. i think this is supposed to be snapped to the blue line.
02:44:353 (1) - hmm how about curving this slider like (2).
03:09:682 - same as normal

Insane:
00:18:171 (2,3) - same as hard.
00:21:539 (2,3) - ^
02:08:860 (1) - get rid of the repeats and replace them for 2 1/2 sliders to challenge players.
02:29:968 (4,5) - I was expecting these sliders to look the same as the other. Tbh i like (4) more than (5) so make (5) look the same as (4).
02:54:483 (1,2) - when i played this, I was expecting (1) to be where (2) is, so switch (1,2) to challenge players.
03:09:682 - same as normal.

This is the best I can do. I guess i'll give this a Star and GL :D
Topic Starter
Shiro

Byakugan249 wrote:

after playing this I might as well give it a shot to mod this.

General:
isn't the BG's rankable dimensions supposed to be at 800x600 or 1024x768? it's at 640x480 There is no minimum to a background's dimensions.

Normal:
00:51:102 (1) - I don't like the overlapping this slider from the previous combo. move it down so that the path would be smoother. Makes sense. Okay.
02:51:103 (1,1,1) - hmm these sliders look a bit straight. curve it a bit nicer so that it'd flow nicely to the next note. They're straighty (not exactly straight) on purpose.
03:09:682 - ooh uhh you can re-snap the green line right? right

Hard:
00:18:171 (2,3) - why is the whistle at (3). it ruins the whistle pattern you're doing. remove it on (3) and add it at (2) to keep the consistency.
00:21:539 (2,3) - ^
Because there is no whistle pattern, and the consistency would be to use a whistle on the highest pitched of the four notes - which I did.
01:15:175 - add a circle to follow vocals? or make (1) a 1/1 slider. same reason. following the drums here
02:20:671 (1) - re-snap this slider. i think this is supposed to be snapped to the blue line. No. It's 1/3 because the drums go 1/3 at that point.
02:44:353 (1) - hmm how about curving this slider like (2). No, I wanted the sliders to be progressively curved (from the straight line from the two circles)
03:09:682 - same as normal right

Insane:
00:18:171 (2,3) - same as hard.
00:21:539 (2,3) - ^
Same answer.
02:08:860 (1) - get rid of the repeats and replace them for 2 1/2 sliders to challenge players. Challenge players ? I don't make difficulty one of my priorities while mapping. Splitting the slider would ruin the hitsounding.
02:29:968 (4,5) - I was expecting these sliders to look the same as the other. Tbh i like (4) more than (5) so make (5) look the same as (4). kay
02:54:483 (1,2) - when i played this, I was expecting (1) to be where (2) is, so switch (1,2) to challenge players. That would ruin the pattern and wouldn't make much sense
03:09:682 - same as normal. right

This is the best I can do. I guess i'll give this a Star and GL :D
Thank you.
HellDawn
Normal

00:43:064 - clap ?
01:38:437 (1,1) - finish
01:43:499 - ^
02:17:311 - it would be better if slider move to center

Hard

02:17:733 - whistle
02:49:001 - why whistle ?

Insane

00:54:459 - finish (remove clap)
01:44:766 - new combo (01:45:189 - RNC)
02:02:100 - In this part change your normal whistle. its sound is just too conflicting
02:53:004 - 1 grid left with grid level 3 :D
Topic Starter
Shiro

HellDawn wrote:

Normal

00:43:064 - clap ? No, the clap should be on the red tick right after this one, but there is no note there.
01:38:437 (1,1) - finish
01:43:499 - ^
what ew that sounds awful
02:17:311 - it would be better if slider move to center I'm not sure I understand what you mean.

Hard

02:17:733 - whistle oh, right
02:49:001 - why whistle ?

Insane

00:54:459 - finish (remove clap) No. The song carries on here, nothing calls for a finish though.
01:44:766 - new combo (01:45:189 - RNC) no, I add new comboes only to big white ticks
02:02:100 - In this part change your normal whistle. its sound is just too conflicting trumpet
02:53:004 - 1 grid left with grid level 3 :D what why
Well, thanks for the mod.
Danzai_old
This is a Danzai mod, I hope this will be usefull for you. If you have any questions regarding the mod, please feel free to forum PM me, and I will see if I can help out.

General:

.mp3's kbs: Check
Background resolution: Check
Previewtime: Check
Diff Spread: This has a good diff spread.
Other: Nothing to put my finger on here.

[Normal]

Only thing I can point out here is that you use more than 4 uniqe slider speeds for this normal, which is.. Not too good.
Other than that, thsi diff was amazingingly done.


[Hard]
Awesome diff, can't seem to find anything wrong, other than you uses more than 3 unique slider speeds. Dunno how strickt you guys are on that on hards and normals.. Other than that, flawless!

[Insane]
Yep, couldn't really find anything... Good map!
Topic Starter
Shiro
thanks for trying ! For the slider speeds, all the sections (inherited as well) are the exact same for the whole map. I didn't find the speedups to be too confusing for a Normal, so I used them in all diffs.
Bobo_old
I can give you an 8th star and still have 8 to spare :L

EDIT: 9th star, dammit Shadow -.-
EDIT2: FFFFF
ShadowSoul

Bobo wrote:

I can give you an 8th star and still have 8 to spare :L
ninja'd o3o
Topic Starter
Shiro
u guys
TheVileOne
Very long IRC mod.


Star.
Topic Starter
Shiro

TheVileOne wrote:

Very long IRC mod.


Star.
Involved resnapping an unsnapped slider in Normal, changing a few badly spaced patterns in Hard and Insane, and other minor stuff
DJPop
Crazy timings :o

00:27:431 - BPM should be higher, maybe 145

~Normal~
01:33:385 (1) - clear unused timing sections here
02:11:924 - unused timing section
02:13:614 - ^
02:15:565 - ^
02:20:671 (1) - silence slidertick
03:06:925 (1) - suggest start on next white tick

~Hard~
00:18:171 (2,3) - swapped whistle
00:21:539 (2,3) - ^
01:33:385 (1) - clear unused timing sections here

~Insane~
00:43:493 (6) - suggest use linear slider
00:44:136 (8) - move to next blue tick, or do something to set rhythm on that tick
00:47:195 (5) - change to slider and end on (7)
01:31:671 (1) - move to previous blue tick, or do something to set rhythm on that tick
Topic Starter
Shiro

DJPop wrote:

Crazy timings :o

00:27:431 - BPM should be higher, maybe 145 I checked the timing several times, I think mine's fine ><

~Normal~
01:33:385 (1) - clear unused timing sections here
02:11:924 - unused timing section
02:13:614 - ^
02:15:565 - ^
I keep the same timing sections in all diffs because it's simpler in case I fix the timing.
02:20:671 (1) - silence slidertick okay
03:06:925 (1) - suggest start on next white tick sure

~Hard~
00:18:171 (2,3) - swapped whistle
00:21:539 (2,3) - ^ These are made on purpose. The high-pitched sound isn't on (2) at these points.
01:33:385 (1) - clear unused timing sections here

~Insane~
00:43:493 (6) - suggest use linear slider The note sung isn't exactly the same at the beginning and at the end - that's whu this slider is a wave
00:44:136 (8) - move to next blue tick, or do something to set rhythm on that tick added a note
00:47:195 (5) - change to slider and end on (7) (7) is here for the drums, and (6) is here because a blue tick rhythm sounded weird
01:31:671 (1) - move to previous blue tick, or do something to set rhythm on that tick sounds too weird >.<
Thanks for the mod~
DJPop
Alright, I think there's no more problems.

Bubble
Derekku
You've been waiting for a mod from me for over a year, so here we go~

EDIT: Ughhhhh the timing on this... you definitely don't need a new section every measure... brb retiming

EDIT 2: Yeah, this is a pretty constant BPM and there's no reason to have like a hundred uninherited sections. I see that the other version of the map used just one timing section, but that doesn't work either; the offset goes off in some spots. It seems that just a few 142 BPM sections in different spots (to fix the offset) will suffice. I'll edit again with the timing asap.

EDIT 3: All done! Make sure to resnap carefully with 1/8 and you'll definitely need to recalculate slider lengths and possibly fix the last anchor on some sliders.

[Mapping]
Note: ALL sections are 142.00 BPM
000392
017318
027403
030814
110270
133911
177834
189714

[Ending]
142 BPM; 193124
134 BPM; 198194
130 BPM; 199985
100 BPM; 201831
090 BPM; 202431
080 BPM; 203097
070 BPM; 203847

I've tested multiple times and it should only fluctuate to ~5ms, which is more than good enough. Let me know when you've made changes and I'll do a proper mod (although the mapset seems pretty solid so far!).
Derekku
let's go~

[General]
*You could add some tags such as the album name "fight with tools".
*Timing should be fine now, although you might want to move some of your green lines back (or snap them) to make sure they're correct!

[Normal]
*Drain seems a bit high for the easiest diff in the set, so perhaps lower that 1 tick.
00:37:574 (1,2,3) - you're using 1/2 spacing for 1/1 notes which is inconsistent and confusing
00:39:264 (1,2,1) - ^
00:46:025 (1,2) - ^
00:51:095 (1,2,1,2) - ^
01:18:137 (1,2,1,2) - ^
03:07:129 (1) - Expected this to start 1/2 earlier (and extended) like the other diffs.
*I'm not a fan of the empty sections like the intro and right before the second kiai section, but I guess that's just a personal preference. Would be nice to see some nicely-shaped sliders in their places, though!

[Hard]
*Could probably lower the AR and/or OD by 1 tick each (since they're a big jump from Normal's settings and nearly the same as Insane's).
01:14:757 (1) - Extend this by 1/4 (sounds much better)
02:20:671 (1) - ^
02:21:199 (2) - Add another repeat

[Insane]
01:09:687 (1) - There's no lyrics on the white tick, and so this note sounds really strange; either remove it or do this: http://puu.sh/t6Sh
01:22:680 (6) - Again, the lyrics don't fall on the white tick, so perhaps get rid of the repeat and extend it like this: http://puu.sh/t6Tj
01:33:137 (7) - Not mapped to anything, but doesn't sound TOO bad I guess...
01:33:349 (1,2,3,4,5,6,7,8) - Kinda awkward with the lyrics again... This pattern sounds much better: http://puu.sh/t6WJ (inherited sections removed for clarity; the note 1/4 before the kiai section lands on the lyrics) Also, you could add a note between 8 and 9 there, which isn't exactly mapped to the lyrics but is similar to 01:33:137 (7) in that it sounds fine.
02:18:241 (8) - I really suggest removing this note; it's 1/4 after the lyrics and doesn't really fit imo
02:20:988 (2) - Unsnapped slider end; Actually, 02:20:671 (1,2,3) looks snapped wrong. I don't know if this is how you originally had it snapped (to 1/3 AND 1/4), but this sounds much better: http://puu.sh/t6CL

I'll gladly recheck again after these changes for a rebubble~
Topic Starter
Shiro

Derekku wrote:

let's go~

[General]
*You could add some tags such as the album name "fight with tools". okay
*Timing should be fine now, although you might want to move some of your green lines back (or snap them) to make sure they're correct! I checked that the green lines did what they were meant to do. I don't really want to bother resnapping and all.

[Normal]
*Drain seems a bit high for the easiest diff in the set, so perhaps lower that 1 tick. okay
00:37:574 (1,2,3) - you're using 1/2 spacing for 1/1 notes which is inconsistent and confusing
00:39:264 (1,2,1) - ^
00:46:025 (1,2) - ^
00:51:095 (1,2,1,2) - ^
01:18:137 (1,2,1,2) - ^
All of these were 3/4 sliders wrongly resnapped... but some sound better with 1/2, changed things
03:07:129 (1) - Expected this to start 1/2 earlier (and extended) like the other diffs. okay
*I'm not a fan of the empty sections like the intro and right before the second kiai section, but I guess that's just a personal preference. Would be nice to see some nicely-shaped sliders in their places, though! The rhythm goes progressively faster too (first 4/1, then 2/1 or 1/1) to lead into the chorus. I don't really like drain spots either but they fit in this case. And it changes the rhythm, which can't be a bad thing.

[Hard]
*Could probably lower the AR and/or OD by 1 tick each (since they're a big jump from Normal's settings and nearly the same as Insane's). AR-1 ok. Not touching OD though, OD5 is too small.
01:14:757 (1) - Extend this by 1/4 (sounds much better) kay
02:20:671 (1) - ^ This one's actually 1/3.
02:21:199 (2) - Add another repeat So I'm not adding a repeat there =p

[Insane]
01:09:687 (1) - There's no lyrics on the white tick, and so this note sounds really strange; either remove it or do this: http://puu.sh/t6Sh It's needed for the combo and because the drums do have a sound here. It sounds like something is missing if I remove it, since the hitsounds are based on the drums.
01:22:680 (6) - Again, the lyrics don't fall on the white tick, so perhaps get rid of the repeat and extend it like this: http://puu.sh/t6Tj same
01:33:137 (7) - Not mapped to anything, but doesn't sound TOO bad I guess... mapped to the drum =p and because the rhythm is less confusing this way
01:33:349 (1,2,3,4,5,6,7,8) - Kinda awkward with the lyrics again... This pattern sounds much better: http://puu.sh/t6WJ (inherited sections removed for clarity; the note 1/4 before the kiai section lands on the lyrics) Also, you could add a note between 8 and 9 there, which isn't exactly mapped to the lyrics but is similar to 01:33:137 (7) in that it sounds fine. Here again the note on the white tick that you removed matches the drums (and has a whistle hitsound), removing it would make it sound empty
02:18:241 (8) - I really suggest removing this note; it's 1/4 after the lyrics and doesn't really fit imo Actually, this is where the lyrics end (approximately)
02:20:988 (2) - Unsnapped slider end; Actually, 02:20:671 (1,2,3) looks snapped wrong. I don't know if this is how you originally had it snapped (to 1/3 AND 1/4), but this sounds much better: http://puu.sh/t6CL 1/3 long slider wrongly snapped =p

I'll gladly recheck again after these changes for a rebubble~
Thanks for the mod ~ no kd since you got 2kd for the timing
Derekku
Kiai is inconsistent at the end of each diff; in Normal it ends at the uninherited section, but with Hard/Insane there's a random inherited section ~1/8 before it o_O

Also, I still hate 02:18:241 (8) on Insane. "stop" gets held from one white tick to the next, and thus just adding an extra note on the blue tick doesn't make much sense to me at all.

Finally, I want to adjust the very first uninherited section from 392 offset to 382. Something has been bugging me about the intro and that was it. I'll rebubble after these changes~
Topic Starter
Shiro

Derekku wrote:

Kiai is inconsistent at the end of each diff; in Normal it ends at the uninherited section, but with Hard/Insane there's a random inherited section ~1/8 before it o_O hurr I forgot to remove it

Also, I still hate 02:18:241 (8) on Insane. "stop" gets held from one white tick to the next, and thus just adding an extra note on the blue tick doesn't make much sense to me at all. meh

Finally, I want to adjust the very first uninherited section from 392 offset to 382. Something has been bugging me about the intro and that was it. I'll rebubble after these changes~
done
Derekku
Fixed some more broken 1/3 sliders and boom, here you go~
TicClick
Yay!
ztrot
look guys no hands~
ertyukjh010
Congratulations Odaril
Akemi_Homura
gratz~ :3
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