11:55 <Star Stream> : hi miya~
11:55 <Miya> : hi star~
12:00 <Star Stream> : miya, you can mod for app maps?
12:00 <Miya> : hmm as long as it just one diff and not collab
12:01 *Star Stream is listening to (t+pazolite - Color of Hearts)[http://osu.ppy.sh/s/43566]
12:01 <Star Stream> : not so long :p
12:04 <Miya> : oh that map
12:04 *Miya is listening to (t+pazolite - Color of Hearts)[http://osu.ppy.sh/s/43566]
12:04 <Miya> : right?
12:04 <Star Stream> : i uploaded 2 map after got a ranked map
12:04 <Star Stream> : right
12:04 <Miya> : ok, i'll try to mod that
12:04 <Star Stream> : thx >.<
12:05 <Miya> : ur welcome :3
12:06 <Miya> : omg, please make a consistent jump star when making a jump map
12:07 <Star Stream> : for example?
12:07 <Miya> : like these
12:07 <Miya> : 00:13:367 (6,7,8,9,10,11,12) -
12:07 <Miya> : it's just a random jump imo
12:08 <Miya> : well, it will be wise to put a new combo for the jump so the player can notice it's a jump
12:08 <Miya> : especially here ):
12:08 <Miya> : sudden anti jump can break the flow 00:13:529 (7) -
12:09 <Miya> : anti jump and next its jump again
12:09 <Miya> : 00:13:692 (8) -
12:09 <Miya> : it's bad in flow star >.<
12:09 <Star Stream> : hmm
12:09 <Miya> : at least make all part in 1 combo is all jump or all not jump
12:10 <Miya> : really i can't play it well with this jump ;_;
12:10 <Miya> : just watch me play and you can now it
12:11 <Miya> : see >.<
12:12 <Star Stream> : but i can sure most pro players can afford them
12:12 <Star Stream> : watch me
12:12 <Miya> : well, up to you then
12:12 <Miya> : especially i miss at this part because of that anti jump
12:12 <Miya> : 00:13:205 (5,6,7,8,9,10,11) -
12:13 <Star Stream> : hmm.. ok then let's make them more smoothly
12:13 <Miya> : example of a good jump is like these : 00:13:205 (5,6,7,8,9,10,11) -
12:13 <Miya> : all part of that combo is jump
12:13 <Miya> : and it's consistent
12:15 <Miya> : oh yes, don't forget about that new combo
12:15 <Miya> : i suggest to put new combo at the start of anti jump or a new jumo
12:16 <Star Stream> : so, i should add new combo at 00:13:205 (5) - imo
12:16 <Miya> : ah my suggestion at that part, try another pattern
12:16 <Miya> : i don't like jumping > anti jump > jumping again
12:16 <Miya> :
12:17 <Miya> : really break the flow and intuitive to play
12:17 <Star Stream> : :p
12:17 <Miya> : well, if you do an anti jump, it will be wise to not jump the next rythim
12:19 <Miya> : wow ar 9 o.o
12:19 <Miya> : that's why it's so hard >.<
12:20 <Miya> : no problem with that, emm because the bpm of this song is already high, maybe decreased it to 8 is better idea
12:21 <Star Stream> : ar8 can be more difficulty with jumps <.<
12:21 <Miya> : hmm
12:22 <Miya> : ah it's true since you have so many insane jump :3
12:22 <Star Stream> : the map is too hard to play for players except pro players
12:23 <Miya> : ah this part is not good too
12:23 <Miya> : 00:35:259 (1) -
12:23 <Star Stream> : most of t+pazolite maps are like that
12:23 <Miya> : sudden anti jump and then jump again
12:24 <Miya> : hmm, 00:55:692 (6,7) - ctrl+r these?
12:25 <Star Stream> : nope, stick the jumps
12:26 <Miya> : ok, i think you should add finish here at the startpoint > 00:55:692 (6,7) - for consistencies
12:26 <Miya> : ups wrong
12:26 <Miya> : 01:14:178 (1) -
12:26 <Star Stream> : added
12:27 <Miya> : so far nothing wrong with the rythim
12:30 <Miya> : hmm maybe that's all
12:30 <Miya> : so far i satisfied with the rythim and the sound
12:30 <Star Stream> : Mm thx <.<
12:30 <Miya> : but i suggest to ask more pro mapper about the jump >.<
12:31 <Star Stream> : ok