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t+pazolite - Color of Hearts

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Total Posts
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Topic Starter
Star Stream
This beatmap was submitted using in-game submission on 2012년 1월 24일 화요일 at 오후 10:19:10

Artist: t+pazolite
Title: Color of Hearts
Tags: Sakuranbo Kiss Colorful Kiss Windows Girls KOTOKO
BPM: 185
Filesize: 4849kb
Play Time: 03:57
Difficulties Available:
  1. Color of Star (5 stars, 1070 notes)
Download: t+pazolite - Color of Hearts
Information: Scores/Beatmap Listing
---------------
t+pazolite - Color of Hearts

*Don't mod it
Asgard
으음.. 솔직히 말해서 찍찍 소리가 너무 시끄러움 소리를 줄이든지 다른 휘슬을 쓰는게 좋을꺼같은데
00:49:529 (1,2,3,4,5) - 특히 이런곳..ㅠㅠ
02:25:529 (1) - 스택 시키는게 좋을듯
03:12:800 (5) - 이렇게 어디가 슬라 시작인지 모르는건 언랭
03:20:340 (2) - 슬라에 숨기지말고 밖으로





한줄로 요약하면 어프는 모딩이 힘들어 ㅠㅠ
Backfire
Star-chan, I still get to make the taiko right?
Miya
Irc jump suggestion and some little mod :3

irc mod log
11:55 <Star Stream> : hi miya~
11:55 <Miya> : hi star~
12:00 <Star Stream> : miya, you can mod for app maps?
12:00 <Miya> : hmm as long as it just one diff and not collab :P
12:01 *Star Stream is listening to (t+pazolite - Color of Hearts)[http://osu.ppy.sh/s/43566]
12:01 <Star Stream> : not so long :p
12:04 <Miya> : oh that map
12:04 *Miya is listening to (t+pazolite - Color of Hearts)[http://osu.ppy.sh/s/43566]
12:04 <Miya> : right?
12:04 <Star Stream> : i uploaded 2 map after got a ranked map
12:04 <Star Stream> : right
12:04 <Miya> : ok, i'll try to mod that
12:04 <Star Stream> : thx >.<
12:05 <Miya> : ur welcome :3
12:06 <Miya> : omg, please make a consistent jump star when making a jump map
12:07 <Star Stream> : for example?
12:07 <Miya> : like these
12:07 <Miya> : 00:13:367 (6,7,8,9,10,11,12) -
12:07 <Miya> : it's just a random jump imo
12:08 <Miya> : well, it will be wise to put a new combo for the jump so the player can notice it's a jump
12:08 <Miya> : especially here ):
12:08 <Miya> : sudden anti jump can break the flow 00:13:529 (7) -
12:09 <Miya> : anti jump and next its jump again :(
12:09 <Miya> : 00:13:692 (8) -
12:09 <Miya> : it's bad in flow star >.<
12:09 <Star Stream> : hmm
12:09 <Miya> : at least make all part in 1 combo is all jump or all not jump
12:10 <Miya> : really i can't play it well with this jump ;_;
12:10 <Miya> : just watch me play and you can now it
12:11 <Miya> : see >.<
12:12 <Star Stream> : but i can sure most pro players can afford them
12:12 <Star Stream> : watch me
12:12 <Miya> : well, up to you then :D
12:12 <Miya> : especially i miss at this part because of that anti jump
12:12 <Miya> : 00:13:205 (5,6,7,8,9,10,11) -
12:13 <Star Stream> : hmm.. ok then let's make them more smoothly
12:13 <Miya> : example of a good jump is like these : 00:13:205 (5,6,7,8,9,10,11) -
12:13 <Miya> : all part of that combo is jump
12:13 <Miya> : and it's consistent :)
12:15 <Miya> : oh yes, don't forget about that new combo
12:15 <Miya> : i suggest to put new combo at the start of anti jump or a new jumo
12:16 <Star Stream> : so, i should add new combo at 00:13:205 (5) - imo
12:16 <Miya> : ah my suggestion at that part, try another pattern
12:16 <Miya> : i don't like jumping > anti jump > jumping again
12:16 <Miya> : :(
12:17 <Miya> : really break the flow and intuitive to play
12:17 <Star Stream> : :p
12:17 <Miya> : well, if you do an anti jump, it will be wise to not jump the next rythim
12:19 <Miya> : wow ar 9 o.o
12:19 <Miya> : that's why it's so hard >.<
12:20 <Miya> : no problem with that, emm because the bpm of this song is already high, maybe decreased it to 8 is better idea
12:21 <Star Stream> : ar8 can be more difficulty with jumps <.<
12:21 <Miya> : hmm
12:22 <Miya> : ah it's true since you have so many insane jump :3
12:22 <Star Stream> : the map is too hard to play for players except pro players
12:23 <Miya> : ah this part is not good too
12:23 <Miya> : 00:35:259 (1) -
12:23 <Star Stream> : most of t+pazolite maps are like that
12:23 <Miya> : sudden anti jump and then jump again
12:24 <Miya> : hmm, 00:55:692 (6,7) - ctrl+r these?
12:25 <Star Stream> : nope, stick the jumps
12:26 <Miya> : ok, i think you should add finish here at the startpoint > 00:55:692 (6,7) - for consistencies
12:26 <Miya> : ups wrong
12:26 <Miya> : 01:14:178 (1) -
12:26 <Star Stream> : added
12:27 <Miya> : so far nothing wrong with the rythim
12:30 <Miya> : hmm maybe that's all :D
12:30 <Miya> : so far i satisfied with the rythim and the sound
12:30 <Star Stream> : Mm thx <.<
12:30 <Miya> : but i suggest to ask more pro mapper about the jump >.<
12:31 <Star Stream> : ok
Scorpiour
Hi there~ mod from queue~~

General:
  1. Please uncheck Countdown
  2. Please uncheck LetterBox During Breaks unless u need to use that
  3. Audio Lead-in : 1s
  4. Suggest to reduce hit sound volumn by 20%-25%.
Color of star:
  1. 00:06:151 (10) - remove clap?
  2. 00:11:340 (7) - ^
  3. 00:11:746 (11) - ^ ? these claps 're really heard weird...
  4. 00:16:448 (11) 00:21:151 (2) - and 00:32:097 (11) - and more......claps again...i suppose it may because of ur mp3 volumn, claps in 1/2 term is really noisy...highly recommend u to consider the use of claps again...imo, it's overused now..
  5. 00:24:232 (9) - reduce 1 repeat?
  6. 00:26:827 (9) - ^
  7. 00:30:070 (1) - imo...stack after jumps is not a good pattern because it may break ur flow, i'd like to use slider to reduce the moving speed after jump to keep the balance of flow but not stack :)
  8. 00:34:286 (5,7) - i suppose it is unrankable because of completely overlap sliders, and not follow beats or music, suggest to change it.
  9. 00:46:448 (7,8,9,10,1,2) - i think they should be triplet due to ur music :) move (9) to prev white line and stack with (8), move (1,2) a tick prev and stack with (9), and change NC to (9), and then add note at 00:47:016 - stack with (9)
  10. 01:23:827 - add a note here to make a triplet?
  11. 01:25:205 (5,6,7) - i suppose a reverse slider may be better here :)
  12. 02:35:908 (1) - from here, consider to add some short sliders in stream (at consistence pos)? the stream currently is feeling boring a little, imo, make some change in it can make it better:)
that's all ~~

and in fact...this map is looked like a draft now, i suppose u can improve it a lot :)
[CSGA]Ar3sgice
Hi, from my queue

t+pazolite with under 200 bpm, how


Color of Star

  1. 00:08:016 (7,8) - increase some spacing ?
  2. 00:13:205 (5,6) - make better square ?
  3. 00:23:421 (6) - improve the shape of slider ?
  4. 00:26:016 (6) - ^
  5. 00:32:665 (1,2,3) - increase some spacing ?
  6. 00:38:989 (6) - I think this doesn't fit to the music, maybe move down a little? (496,356) somewhere
  7. 00:39:151 (7) - ctrl+r
  8. 00:39:475 (8) - ^
  9. 00:40:124 (11,12) - ctrl+r ? and these 4 notes need larger spacing
  10. 01:17:583 (5,6,7) - how about making 2,4,6 a line and 1,3,5 a line, like 00:28:773 (1,2,3,4)
  11. 01:27:800 (5) - move end point to (288,104) looks better
  12. 01:32:665 (2) - stack it with 7
  13. 02:25:529 (1) - re-stack this slider
  14. 03:33:313 (2,3,4,5,6) - this star formation is not perfect
that's all, star yay

Good luck~
yongtw123
Hello~

This map is beyond my ability to play, so I can't mod it fully.

Overall
Why not try using normal hitsound instead of soft hitsound?
I don't like to say this but a lot of the patterns look like... speedmapping, or draft, to me.
:!: Please put more effort making the patterns look more eye-appealing.
:!: Please make jumps "systematic". Namely don't litter jumps all over the place. Use it only when you need to.
Offset 1523 should be better. (Fix this after all mods apply)

00:30:070 (1) - i feel this should be a slider not a circle
00:38:989 (6) - not symmetric with (3,4,5), and i believe this jump is too far
01:33:962 (8,9,10,11,12,13) - i'd say stick with the lyrics here
01:48:394 (3,4,5,6,7,8,9,10) - ^
01:49:205 (1) - ^
01:49:692 (3,4,5,6,7,8) - ^
01:58:773 (4,5) - ^
01:59:908 (2,3,4,5,6,7,8) - ^
SPOILER
actually there are so many places that just... doesn't correspond well to the music.
the rhythm may work well for a taiko map but not as an osu standard diff
i won't list all the places so i'll stop now
02:32:016 (1,2,3) - i don't get the rhythm
02:35:259 (3) - new combo
03:08:340 (1,2,3,4,1,2,3,4) - if you can FC these i'll go easy on the spacing here

Just like some modders say before, this map has a lot of room for improvement.
Show good effort, and may good luck be with you. ;)
pekos
ohhhhhhh! fuckin great!!!!!!!!!!!
Topic Starter
Star Stream
Lol thx sir ;D
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