I was thinking of spectating and then I thought it might be cool if when you're looking at your beatmap list and you click on a beatmap you can see who and how many people are playing that beatmap at that moment.
Stop and think how likely 100.000 players would be playing the same beatmap when the max online ever is around 20.000 and think about how the server returns the status of every player online for the user list in osu!DatOssas wrote:
Taking server capability into consideration, that would put a lot of burden on the server. What happens when 100.000 players playing the same beatmaps at the same time? I don't even want to imagine the loading time for a low-end PC