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PinkiePieSwear - Flutterwonder

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ztrot
pony power! showers map in stars
NaomiMinette

ztrot wrote:

pony power! showers map in stars
bomber34
General:
- 01:52:951 (1) - Whistles klingen ein wenig zu laut für meinen Geschmack bis 02:04:312; oder du benutzt einen anderen Hitsound ... kann mir nich helfen, es passt nich so ganz an der Stelle
- Repeat Arrows sind nicht so gut sichtbar auf Rosa Combos

Easy:
- SV 0,8 ist schon seeehr langsam
- 02:22:289 - Ich finde der Slider sollte hier anfangen und 02:22:731 enden.

Normal:
- 01:19:422 (5) - Nur 2 Repeats und eine Note auf 01:20:304, weil sich 4 für mich einfach falsch anfühlen (lass immer zu früh los >.<)
- 01:26:481 (4) - ^

ztrot's Wonder:
01:53:392 (2) - the slidertrack whistle sound isn't that great, it would be better at the beginning and the end of the slider
01:56:480 (4) - ^
02:33:760 (2) - Overlapps with the previous slider ... doesn't look so good

Insane:
00:23:392 (7) - Neue Combo und 00:24:716 (1) combo entfernen?
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Meine persönlichen Gedanken
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Lied gefällt mir :3 Muss allerdings zugeben, dass ich kein Fan von 1/4 Slidern wie auf Insane 01:00:892 (5) bin ^^ aber das gebe ich nich an :3, weil das nur an mir liegt
Topic Starter
MoonShade
Translation for ztrot :D

General:

- 01:52:951 (1) - The whistles are a bit to loud for my taste until 02:04:312; or you use another hitsound ... I can't help myself, it doesn't fit that well in this part
- Repeat Arrows aren't clearly visible on purple combo colors

Hard:
01:53:392 (2) - the slidertrack whistle sound isn't that great, it would be better at the beginning and the end of the slider
01:56:480 (4) - ^
02:33:760 (2) - Overlapps with the previous slider ... doesn't look so good
--------
My personal thoughts
--------
-s u i r e n-
hello~MoonShade:D MOD></


Easy
00:41:922(4)-1grid outer
00:57:804(3)-1grid down
02:18:539(4)-1grid outer

Nice MAP~~!!!>~<



Normal
01:30:010(3)-2grid outer

Nice~~!!<3


I am sorry to be poor at Mod TAT


Nice MAP~(ノ*´д`*)ノ~[star]
Topic Starter
MoonShade

bomber34 wrote:

General:
- 01:52:951 (1) - Whistles klingen ein wenig zu laut für meinen Geschmack bis 02:04:312; oder du benutzt einen anderen Hitsound ... kann mir nich helfen, es passt nich so ganz an der Stelle ~ Find eig. die passen von der Lautstärke ganz gut
- Repeat Arrows sind nicht so gut sichtbar auf Rosa Combos ~ Werds weitergeben bzw. später korrigieren

Easy:
- SV 0,8 ist schon seeehr langsam ~ Schon aber eine Easy kann fast nicht zu langsam sein ^^
- 02:22:289 - Ich finde der Slider sollte hier anfangen und 02:22:731 enden. ~ Ist die frage ob man hier den vocals folgt oder dem rhythmus, ich hab mich für den rhythmus entschieden weil er auf den weißen zeitlinien ist. Mal schaun was andere noch dazu sagen.

Normal:
- 01:19:422 (5) - Nur 2 Repeats und eine Note auf 01:20:304, weil sich 4 für mich einfach falsch anfühlen (lass immer zu früh los >.<) ~ ok
- 01:26:481 (4) - ^ ~ ok

ztrot's Wonder:
01:53:392 (2) - the slidertrack whistle sound isn't that great, it would be better at the beginning and the end of the slider
01:56:480 (4) - ^
02:33:760 (2) - Overlapps with the previous slider ... doesn't look so good

Insane:
00:23:392 (7) - Neue Combo und 00:24:716 (1) combo entfernen? ~ hab die jetzt ein wenig geändert

suirenn05 wrote:

hello~MoonShade:D MOD></


Easy
00:41:922(4)-1grid outer ~ Why would I do that, they are perfectly spaced?!
00:57:804(3)-1grid down ~ Why would I do that, they are perfectly spaced?!
02:18:539(4)-1grid outer ~ Why would I do that, they are perfectly spaced?!

Normal
01:30:010(3)-2grid outer ~ You mean "up"? Well ok I can see that, fixed.
Thank you
Niva
Mod request via Forum PM ~

Hi, Moonshade :3
Sorry for the delay~

[General]

-> Because you're using a custom skin (especially circles), you need to enforce a sliderborder in the .osu file. (well, at least that's what I heard around though, even if it's not true I still highly recommend you to use a light-pink or light-yellow sliderborder color (: )
-> You don't need selection-selectoptions-over.png in the map's skinset, it won't affect the map (:
-> Hmm, try to find a 1024*768 BG instead (or just resize your current one)? Well... Current one is fine to use though, but those black parts on top and bottom (because it's not 768px in height) doesn't look good for no-video players ><
-> Also, (not really sure about this), move "My Little Pony" to source? (well, idk much about My Little Pony though :3)

[Easy]

-> Whistle here sounds great every 1/1 before your custom clap! You did this hitsound pattern on [Insane], so why not here too :3

  1. 00:20:304 (4,1) - I personally dislike how (1) almost touches (4). Maybe move (1) one grid up? It doesn't break the flow here, and it's not hard to fix (:
  2. 00:36:407 (2,3) - (optional) Move (2) three grids right and one grid up, and move (3) two grids right and a grid up? As you can see from picture below, (1)'s start, (2)'s end, and (3) will form a neat straight line:
  3. 01:02:216 (3) - (optional) If you want, you can create a slider wave here - it looks less random along with (2)'s placement and still flows well
  4. 01:15:451 (2,3,4) - (optional) It would be nice to give more angle between these three (use 01:18:539 (2) as your hint - it looks really well when (4) is touching this slider's border)
  5. 01:26:039 (2) - (optional) You could continue the encircle here, if you want to (:
  6. 01:52:951 (1) - I think it's better to create something like you did on 01:56:481 (3,4), because a whistle is supposed to be on the slider tick (:
  7. 02:05:084 (x) - Actually there's a distinctive sound here, so either start the spinner from here OR add a note here?
  8. 02:07:951 (1,2,3,4) - I think you're too forcing symmetry here, considering this is after a spinner, arrange in an arc instead to get more flow?
  9. 02:11:039 (6) - Weird to having this circle isn't symmetrical with (4), considering you keep symmetry a lot in this map. Fine to play, though
  10. 02:13:245 (3) - (optional) Because (1) is a straight slider, curve this slider like below? It has linearity in there, but keeps the bezier flow also:
  11. 02:17:216 (3) - Actually you can make this blanketing (4) with (4) in x:96 y:192 and (5) just right beside it. Plays better before spinner, imo :3
  12. 02:27:363 (6) - Make this as a 2/1 slider? (I won't miss a finish sound that is supposed to be on 02:28:245 :3)
  13. 02:43:687 (2) - I understand what you're going to create here - however, one grid right so the distance from (1,2) to 02:41:922 (4) equal?
[Normal]

  1. 00:21:187 (1) - Hmm, I prefer finish on slider's start here, to emphasize there's a new part from the song
  2. 00:36:407 (2) - To make it neater - if you can stack this to (6), why not (: - in this case you'll only need to move (1)'s end a grid left and adjust (2), though
  3. 01:00:010 (1,2) - Move (1) one grid down and (2) one grid left, so (5,6,2) will form a neater line here
  4. 01:02:216 (4,5,6,1) - Again, imo you're too forcing symmetry on (1). If you can't make a good trapezoid here (because of the notes' placement), just create a diamond here (:
  5. 01:07:510 (2) - I highly[u] recommend to create a repeating 1/2 slider also, as you did on 01:03:981 (2) to keep the rhythm consistent
  6. 01:08:392 (3) - (optional) I think it's better to place it on the bottom (x:256 y:360) so (6) will somewhat be encircled by a hexagon pattern
  7. 01:14:128 (1) - The stack here is playable, but it kills the flow imo (because it's 1/1 apart with the previous slider)... I'd rather arrange like this to keep flow, plus (1,2,3) will form a neat straight line also:
  8. 01:25:598 (3) - (optional) You can curve this downward if you want to, to give more flow between this slider and (4) xD
  9. 01:31:775 (1,4) - Not perfectly stacked. Barely noticeable, though
  10. 01:38:503 - [u]Delete this inherit section. It's slider end anyway, you don't need a new inherit 1/4 before a slider's end :3
  11. 02:05:304 (1) - Same as [Easy] diff - move 1/2 earlier, or add note 1/2 before this spinner
  12. 02:13:245 (5) - It's actually fine, but I personally dislike how there will be a 3/2 silence between this slider and next one. Try this rhythm instead?
  13. 02:18:098 (1) - (optional) I'd rather curve it rightward, because sudden linear slider doesn't fit with your previous slider's curve imo
  14. 02:43:245 (2,3,4,5) - I think, rather than stacking (3) to (8), it's better to make this four encircle (8) instead:
[ztrot's Wonders]

-> (Personal opinion) I think AR6 fits the diff better, it's solidly mapped already and not too insane. imo it's better to use AR6 to let players enjoy this diff with Hidden+HardRock (:
  1. 00:17:657 (1) - Hmm, whistle here? (your whistle pattern here should be same with the one you use 00:23:392 (1,2,3))
  2. 00:19:863 (2) - Remove whistle here (same as above, for whistle pattern consistency)
  3. 00:28:245 (1) - (optional) At the beginning of this spinner is where the kicking bass sound starts, I'd rather add a note here (with finish)[/i] and start the spinner 1/4 or 1/8 after - because soft-hitfinish sounds well there :3
  4. 00:42:363 (x) - Same as above, add note with hitfinish here? (you can easily stack it below (3), though)
  5. 00:59:127 (7) - (optional) Considering your next (1,2) is well-curved, I think it's better to curve this downward symmetrically also to let it flow ~
  6. 01:13:466 (7) - Hmm, your previous (2) had a whistle in it, so why not whistle here also ><
  7. 01:21:186 (2,3,4) - I'd rather alter them to a 1/1 slider, because there's barely any rhythm on 00:21:407 to follow (so it's better to let slidertick works there imo) - simple blanket slider on (1) would work :3
  8. 01:30:010 (1,2,3) - Due to the stack's nature, in play mode (1)'s placement will be messed up. Perhaps a repeating slider here, [u]OR move them all one grid down and right so (1) will be in a place it supposed to be on play mode?
  9. 02:00:010 (6,7) - (optional) If you want to, you can CTRL+J (6) and make a blanket slider here. I like how (6)'s start, (7), and the next (1) will form a neat straight line this way:
  10. 02:10:157 (7) - Pretty much some as 00:59:127 (7), but curve it upward this time
  11. 02:16:995 (5) - Move one grid down? Compared to the triangle on 02:18:539 (3,4,5), this one's (5) definitely needs to be spaced apart
  12. 02:28:245 (1) - I wonder, is the whistle+clap on slider's end is intentional? Clap only is enough imo, because it feels somewhat too noisy here and you already have a whistle on your next 02:28:907 (2)
  13. 02:30:451 (1,2,3,4,5) - (optional) A pentagon here would be better imo, to make the pattern looks less random:
  14. 02:49:422 (x) - Same reason as 00:42:363, add a note with finish here?
[Insane]

  1. 00:23:392 (1) - Is it intentional to make this slider not in the center? (you can easily move this one grid left and up, though)
  2. 00:36:186 (4,5) - This jump is quite shocking for me, although it plays fine. idk... maybe at least add new combo on (4)? (imo the best solution is to add new combo and move (4) few grids up also)
  3. 00:42:363 (4) - (optional) Make this circle got encircled by (3)? Would play cuter before the break imo :3
  4. 00:57:473 (5) - Shorten this slider by 1/4, and add a note where this slider originally ends? (the synth goes on like this)
  5. 01:02:657 (5,6,7,8,9) - Uh... I personally dislike how circles will play on this jump. Use sliders like this instead? (what's more, (6)'s end will be stacked to (1) this way (: )
  6. 01:09:495 (4) - Missing whistle here? (previous 01:07:730 (4,5) uses double whistle also, so why not here :3)
  7. 01:11:039 (3) - Minor stuff, but move two grids down if you're after symmetry here
  8. 01:18:098 (3,4) - This spacing could be tricky, because (2,3) and (3,4) isn't equally apart in the timeline, but equally spaced. I suggest to move 01:17:877 (2) upward, though
  9. 01:30:672 (x) - I wonder, why the rhythm stops here? Your 1/2 chain is very comfortable to hear here, don't let it stop~
  10. 01:38:392 (5) - Finish sound, if any, should belong on the downbeat here. So, remove the finish on slider's end, and add a note 1/4 after with finish if you want to:
  11. 01:54:275 (3) - I highly recommend to use more whistle to spice up this part - either on slider's start (like ztrot did in his GD) or slider's end. This suggestion applies for next parts like this - just make sure they're consistent (:
  12. 02:11:260 (1,2) - (optional) Your next (7,8) is curved, so why not curve these two also :3
  13. 02:22:730 (1,2,3,4) - I think you're too forcing (1) to be placed in the center here, resulting (2,3,4) is placed patternless. Make an arc like this instead?
  14. 02:43:466 (7,1) - Minor stuff, it's not perfectly stacked (barely noticeable though)
Great mapset! (although I kinda feel some jumps on Insane are a bit random, but... well, that's personal opinion though >_<)
Star ~
NaomiMinette

Niva wrote:

-> Also, (not really sure about this), move "My Little Pony" to source? (well, idk much about My Little Pony though :3)
This song doesn't actually play in the series. Still, Friendship is Magic IS missing in the tags (not sure if FiM or MLP:FiM should be added though).
Fight69
This spinner.

[General]

As Niva said, try to find a new background or resize it.
Also, in all diff, what about finishing the map at 02:49:422 ?

Well, it's already over lol
You guys did a awesome job, go and rank it ! :)
BeatofIke
STAR~
DaxMasterix
little mod because i like ponies
General:
  1. Where is the Taiko..
  2. AIBat Wrote: Inconsistency in Kiai Times
Easy
  1. 00:21:187 (1) - Add a Finish in the begin of the Slider
  2. 02:21:297 (KT) - I think this Kiai Line looks better in 02:21:187
Normal
  1. 00:21:187 (1) - Add a Finish in the begin of the Slider
  2. 01:05:745 (4) - Put this note Symmetrical with the Slider 01:04:863 (3) [Ctrl+h - change to circle]
  3. 01:07:510 (2) - ^ with 01:06:187 (5)
  4. 02:21:297 (KT) - I think this Kiai Line looks better in 02:21:187
ztrot's Wonders
  1. 01:24:716 (1) - d'oh . Move the 4 Slider Point to the left. the penultimate.. [Grid lvl: 4]
  2. 02:21:297 (KT) - I think this Kiai Line looks better in 02:21:187
  3. 02:23:392 (1,2,3,1) - Bad rhomboid or.. whatever.. For Avoid problems with the Symmetry of the circle 02:24:716 (1) Try make This
    02:23:833 (2) = x:152|y:272 [Grid lvl: 3] / 02:24:275 (3) = x:48|y:176 [Grid lvl: 3]
  4. 02:39:275 (2) - wut.. move this note to x:256|y:164 [Grid lvl: 4]
  5. 02:43:466 (4) - So close from the last note.. move this to the same place of the slider 02:41:481 (4) and move the note 02:45:010 (3) for remake the Symmetry. Maybe the same with 02:45:892 (1,2)
Insane
  1. HP+1
  2. 00:21:186 (1) - Put a Finish.
    PD: I don't know why this note are 1ms less than the others diffs.. and not are Unsnapped And have the same BPM.
  3. 02:19:201 (7) - Move this note 1 grid to the left [Grid lvl: 3]
  4. 02:19:422 (8) - Make this note Symmetrical with the end of the slider 02:18:319 (4)
  5. 02:19:642 (1,2,3) - Move this triplet 1 grid down [Grid lvl: 3]
  6. 02:21:297 (KT) - I think this Kiai Line looks better in 02:21:187
NotShinta
A quick one, while he's away.


General:
-- If you ask a BAT nicely, I'm sure they could make the artist and title appear at 00:42:804 rather than at the start. This is how I always imagined it and I think it could look awesome. Truly.
-- Was there not a video to be found here? It was a good one. It was a nice little package with the song and I would like to hear a good reason why it went. Or maybe my imagination has gone away.

Skin:
-- Your scorebar seems to be a bit messed up as it goes into Red; plus, there are unnecessary files in the folder concerning the scorebar. It looked like a nice idea though. Shame it obviously didn't work.

Insane:
- 00:36:186 (4,5,6,7) - This jump feels a bit unnecessary, as the music doesn't just suddenly intensify like the spacing, and it doesn't happen again.
- 01:56:039 (5,6) - These feel a bit unnatural, and only seem to exist to establish fake difficulty apart from the others.

ztrot's Hard:
-- I still find it amusing how appropriate the name ztrot would become. If you made an OC pony, you could just call it that. Except that's no reason to make an OC pony. Only loneliness.
- 01:09:716 (7,8) - Dooown a grid brother

Normal:
- 01:14:128 (1) - I would avoid stacking on slider ends, as they can go into confusing territory. I think you could respace this well.
- 01:37:951 (6) - New combo, maybe?

Easy:
-- Tick rate 2 should perhaps be used to hold consistency with the other difficulties.
- 00:14:128 (1) - Perhaps a spinner to start off an Easy could be confusing to the intended player audience. Maybe replace it with some long sexy slider?
- 00:28:245 (1) - Similar thing here, but in the middle of a section in the difficulty. (and 01:08:834 (1) comes too soon after the previous note I'm sorry)


Nice hitsounds and skin. The song. I've no respect for the song. And PinkiePieSwear is owed an apology. I've no respect for the song and PinkiePieSwear is owed an apology. Actually, I enjoy it. For more than bashful ponies. I've respect for the song.

But seriously, nice one.
NaomiMinette
Wait, what... Why'd you get rid of the video?
Topic Starter
MoonShade
Just relax you guys... the video will be there by the next update.
ztrot
http://puu.sh/lXXW My diff and stuff :p
Aoitenshi
Yay for MLP!

Star~
Silver746
Star for fluttershy! ^^
Topic Starter
MoonShade
Long mod response incoming.



Niva wrote:

[General]

-> Because you're using a custom skin (especially circles), you need to enforce a sliderborder in the .osu file. (well, at least that's what I heard around though, even if it's not true I still highly recommend you to use a light-pink or light-yellow sliderborder color (: ) ~ done
-> You don't need selection-selectoptions-over.png in the map's skinset, it won't affect the map (: ~ deleted
-> Hmm, try to find a 1024*768 BG instead (or just resize your current one)? Well... Current one is fine to use though, but those black parts on top and bottom (because it's not 768px in height) doesn't look good for no-video players >< ~ ok
-> Also, (not really sure about this), move "My Little Pony" to source? (well, idk much about My Little Pony though :3) ~ It's not directly from the show so like other remixes, tags are fine :)

[Easy]

-> Whistle here sounds great every 1/1 before your custom clap! You did this hitsound pattern on [Insane], so why not here too :3 ~ ok

  1. 00:20:304 (4,1) - I personally dislike how (1) almost touches (4). Maybe move (1) one grid up? It doesn't break the flow here, and it's not hard to fix (: ~ ok
  2. 00:36:407 (2,3) - (optional) Move (2) three grids right and one grid up, and move (3) two grids right and a grid up? As you can see from picture below, (1)'s start, (2)'s end, and (3) will form a neat straight line ~ don't see a necessity, so no
  3. 01:02:216 (3) - (optional) If you want, you can create a slider wave here - it looks less random along with (2)'s placement and still flows well ~ ok why not
  4. 01:15:451 (2,3,4) - (optional) It would be nice to give more angle between these three (use 01:18:539 (2) as your hint - it looks really well when (4) is touching this slider's border) ~ ok
  5. 01:26:039 (2) - (optional) You could continue the encircle here, if you want to (: ~ no
  6. 01:52:951 (1) - I think it's better to create something like you did on 01:56:481 (3,4), because a whistle is supposed to be on the slider tick (: ~ you're right
  7. 02:05:084 (x) - Actually there's a distinctive sound here, so either start the spinner from here OR add a note here? ~ slider start changed
  8. 02:07:951 (1,2,3,4) - I think you're too forcing symmetry here, considering this is after a spinner, arrange in an arc instead to get more flow? ~ maybe, but I think it's ok as it is.
  9. 02:11:039 (6) - Weird to having this circle isn't symmetrical with (4), considering you keep symmetry a lot in this map. Fine to play, though ~ fixed
  10. 02:13:245 (3) - (optional) Because (1) is a straight slider, curve this slider like below? It has linearity in there, but keeps the bezier flow also ~ looks good, but it's also fine as it is now.
  11. 02:17:216 (3) - Actually you can make this blanketing (4) with (4) in x:96 y:192 and (5) just right beside it. Plays better before spinner, imo :3 ~ I think I don't get it: http://puu.sh/inuS ? Left it as it was... think it's ok.
  12. 02:27:363 (6) - Make this as a 2/1 slider? (I won't miss a finish sound that is supposed to be on 02:28:245 :3) ~ ok
  13. 02:43:687 (2) - I understand what you're going to create here - however, one grid right so the distance from (1,2) to 02:41:922 (4) equal? ~ ok
[Normal]

  1. 00:21:187 (1) - Hmm, I prefer finish on slider's start here, to emphasize there's a new part from the song ~ sorry but no
  2. 00:36:407 (2) - To make it neater - if you can stack this to (6), why not (: - in this case you'll only need to move (1)'s end a grid left and adjust (2), though ~ done
  3. 01:00:010 (1,2) - Move (1) one grid down and (2) one grid left, so (5,6,2) will form a neater line here ~ fixed
  4. 01:02:216 (4,5,6,1) - Again, imo you're too forcing symmetry on (1). If you can't make a good trapezoid here (because of the notes' placement), just create a diamond here (: ~ hmhm modified this a bit, trapezoid style i guess
  5. 01:07:510 (2) - I highly[u] recommend to create a repeating 1/2 slider also, as you did on 01:03:981 (2) to keep the rhythm consistent ~ done
  6. 01:08:392 (3) - (optional) I think it's better to place it on the bottom (x:256 y:360) so (6) will somewhat be encircled by a hexagon pattern ~ can't do that because of your highly recommended repeat-slider :D
  7. 01:14:128 (1) - The stack here is playable, but it kills the flow imo (because it's 1/1 apart with the previous slider)... I'd rather arrange like this to keep flow, plus (1,2,3) will form a neat straight line also ~ I don't think it kills the flow, cause a new part is going to start, you know when to hit it, it's going to a different direction so this antijump-stack works imo...
  8. 01:25:598 (3) - (optional) You can curve this downward if you want to, to give more flow between this slider and (4) xD ~hmno o.o
  9. 01:31:775 (1,4) - Not perfectly stacked. Barely noticeable, though ~ kay
  10. 01:38:503 - [u]Delete this inherit section. It's slider end anyway, you don't need a new inherit 1/4 before a slider's end :3 ~ right
  11. 02:05:304 (1) - Same as [Easy] diff - move 1/2 earlier, or add note 1/2 before this spinner ~ done
  12. 02:13:245 (5) - It's actually fine, but I personally dislike how there will be a 3/2 silence between this slider and next one. Try this rhythm instead? ~ i see, but I think as a sort of variety this works out fine
  13. 02:18:098 (1) - (optional) I'd rather curve it rightward, because sudden linear slider doesn't fit with your previous slider's curve imo ~ really? think it fits just fine with the (2,3)
  14. 02:43:245 (2,3,4,5) - I think, rather than stacking (3) to (8), it's better to make this four encircle (8) instead ~ I had another idea

[Insane]

  1. 00:23:392 (1) - Is it intentional to make this slider not in the center? (you can easily move this one grid left and up, though) ~ centered
  2. 00:36:186 (4,5) - This jump is quite shocking for me, although it plays fine. idk... maybe at least add new combo on (4)? (imo the best solution is to add new combo and move (4) few grids up also) ~ ok
  3. 00:42:363 (4) - (optional) Make this circle got encircled by (3)? Would play cuter before the break imo :3 ~ no
  4. 00:57:473 (5) - Shorten this slider by 1/4, and add a note where this slider originally ends? (the synth goes on like this) ~ yes but doesn't has to
  5. 01:02:657 (5,6,7,8,9) - Uh... I personally dislike how circles will play on this jump. Use sliders like this instead? (what's more, (6)'s end will be stacked to (1) this way (: ) ~ yes but I like it
  6. 01:09:495 (4) - Missing whistle here? (previous 01:07:730 (4,5) uses double whistle also, so why not here :3) ~ While I checked this, I came across other hitsound mistakes I did. I didn't correct them in the way you wanted it but I think they are fine now, so that the hitsound pattern changes every measure
  7. 01:11:039 (3) - Minor stuff, but move two grids down if you're after symmetry here ~ thx
  8. 01:18:098 (3,4) - This spacing could be tricky, because (2,3) and (3,4) isn't equally apart in the timeline, but equally spaced. I suggest to move 01:17:877 (2) upward, though ~ kay
  9. 01:30:672 (x) - I wonder, why the rhythm stops here? Your 1/2 chain is very comfortable to hear here, don't let it stop ~ because I like it, don't see a problem whith this really
  10. 01:38:392 (5) - Finish sound, if any, should belong on the downbeat here. So, remove the finish on slider's end, and add a note 1/4 after with finish if you want to ~ Yea ok
  11. 01:54:275 (3) - I highly recommend to use more whistle to spice up this part - either on slider's start (like ztrot did in his GD) or slider's end. This suggestion applies for next parts like this - just make sure they're consistent (: ~ ok but they're not consistent, they change every measure like the rest of this part, I really like that idea ^^
  12. 02:11:260 (1,2) - (optional) Your next (7,8) is curved, so why not curve these two also :3 ~ Cause why not bring in a bit of variety, I think it looks good
  13. 02:22:730 (1,2,3,4) - I think you're too forcing (1) to be placed in the center here, resulting (2,3,4) is placed patternless. Make an arc like this instead? ~ Didn't feel like it has to be a pattern here ^^
  14. 02:43:466 (7,1) - Minor stuff, it's not perfectly stacked (barely noticeable though) ~ kay

DaxMasterix wrote:

little mod because i like ponies
General:
  1. Where is the Taiko.. ~ Not every map needs a taiko.
  2. AIBat Wrote: Inconsistency in Kiai Times ~ I can't spot any inconsistency, can you tell me where they are in your opinion?
Easy
  1. 00:21:187 (1) - Add a Finish in the begin of the Slider ~ Changed this part
  2. 02:21:297 (KT) - I think this Kiai Line looks better in 02:21:187 ~ Yep
Normal
  1. 00:21:187 (1) - Add a Finish in the begin of the Slider ~ Changed this part
  2. 01:05:745 (4) - Put this note Symmetrical with the Slider 01:04:863 (3) [Ctrl+h - change to circle] ~ no but changed that part
  3. 01:07:510 (2) - ^ with 01:06:187 (5)
  4. 02:21:297 (KT) - I think this Kiai Line looks better in 02:21:187 ~ sure
Insane
  1. HP+1 ~ ok
  2. 00:21:186 (1) - Put a Finish. ~ changed that part
    PD: I don't know why this note are 1ms less than the others diffs.. and not are Unsnapped And have the same BPM. ~ Mathwonder
  3. 02:19:201 (7) - Move this note 1 grid to the left [Grid lvl: 3] ~ yep
  4. 02:19:422 (8) - Make this note Symmetrical with the end of the slider 02:18:319 (4) ~ no but made something else
  5. 02:19:642 (1,2,3) - Move this triplet 1 grid down [Grid lvl: 3] ~ ok
  6. 02:21:297 (KT) - I think this Kiai Line looks better in 02:21:187 ~ jep

NotShinta wrote:

General:
-- If you ask a BAT nicely, I'm sure they could make the artist and title appear at 00:42:804 rather than at the start. This is how I always imagined it and I think it could look awesome. Truly. ~ Moved and colorized it :3
-- Was there not a video to be found here? It was a good one. It was a nice little package with the song and I would like to hear a good reason why it went. Or maybe my imagination has gone away. ~ It's back

Skin:
-- Your scorebar seems to be a bit messed up as it goes into Red; plus, there are unnecessary files in the folder concerning the scorebar. It looked like a nice idea though. Shame it obviously didn't work. ~ It wasn't finished anyway, now it should be :)

Insane:
- 00:36:186 (4,5,6,7) - This jump feels a bit unnecessary, as the music doesn't just suddenly intensify like the spacing, and it doesn't happen again. ~ I sorta like it, doesn't feel too bad either.
- 01:56:039 (5,6) - These feel a bit unnatural, and only seem to exist to establish fake difficulty apart from the others. ~ Hm I changed that part a little (spacing-wise), hope it's better now

Normal:
- 01:14:128 (1) - I would avoid stacking on slider ends, as they can go into confusing territory. I think you could respace this well. ~ ok
- 01:37:951 (6) - New combo, maybe? ~ I see no reason

Easy:
-- Tick rate 2 should perhaps be used to hold consistency with the other difficulties. ~ I think it's too spammy for an easy http://puu.sh/m4QK
- 00:14:128 (1) - Perhaps a spinner to start off an Easy could be confusing to the intended player audience. Maybe replace it with some long sexy slider? ~ I don't see a reason for it, I let some newbies try the diff and they don't seem to be surprised about the beginning spinner. Btw they also hadn't much trouble getting to the next note.
- 00:28:245 (1) - Similar thing here, but in the middle of a section in the difficulty. (and 01:08:834 (1) comes too soon after the previous note I'm sorry) ~ How can 1/1 be too soon? When the slider end, the spinner barely starts to get visible. Though I realise the spinners can be a problem, I'll ask some others about this. I don't want to change them, really.
Thank you all for modding and sorry for my lazyness u.u
NotShinta
Deep wand'em wonder, or something. Yeah. After some discussion concerning a pattern, which was then "fixed", and the Easy which is apparently fine, I consider this ready for a bubble. Come for the ponies, stay for the nice map, I guess. Or come for the nice map. I don't know. Well done anyway.

(There are lots and lots of bubbles, I didn't notice. I'll go mod one now.)

EDIT: HOOOOLD ON
NaomiMinette
Welp, this is probably as close as it gets for the "lyrics" (no, it's not mine): http://pastebin.com/WCSp0Lna
NotShinta
I forgot to check a particular timing section, and then osu! was derpin' it up. It was all very confusing, but it's fixed now. Rebubbled, and sorry.
Topic Starter
MoonShade
ztrot
woot
Aoitenshi
/me Fluttershy Yays.
jericho2442
fixed a combo in easy on irc, and 2 patterns spacing totally changed in insane

ztrot's Wonders
01:54:716 (4,1,2,3) - spacing here, it feels rather broken, (4,1) and (2,3) same spacing but totally different timing, would really advise to give this a more visible difference
02:16:775 (4,5,6) - naaaazi xD just move (5) down a lil to make it look better ;p
ztrot

jericho2442 wrote:

fixed a combo in easy on irc, and 2 patterns spacing totally changed in insane

ztrot's Wonders
01:54:716 (4,1,2,3) - spacing here, it feels rather broken, (4,1) and (2,3) same spacing but totally different timing, would really advise to give this a more visible difference I like this
02:16:775 (4,5,6) - naaaazi xD just move (5) down a lil to make it look better ;pyou can fix this tho moonshade.
NotShinta
Rebubblin' with permission of jericho, having had a quick check over the whole thing. It was all very understandable stuff he fixed, it looks like, which is nice and good and quick. Here you go.
jericho2442
fixed a newcombo/spinner bug and rechecked everything over again, now ranked ;p
Jenny
First to play, first to #1, first to rate, first to SSH - 4 plays, with video and skin; I'M LOVIN' IT <3
congratz on rank you pony!

GamerX4life
Glückwunsch zur 2. Ranked Map!
Pereira006
omg pleasse more pony MOE ;_;

and Congratz !
Suimya
gratz =w=/
Topic Starter
MoonShade
NaomiMinette
Alright, grats!

Also, lol @ the RD pic above
Aoriki

MoonShade wrote:

^ This.
Topic Starter
MoonShade
Why do I feel like putting this under every ranked map I will do from now on? :D
ThePal
God, I was mapping this... Seems like I have to scrap that project then. :(
http://www.mediafire.com/download.php?st89n9qznct5zmv
NaomiMinette

MoonShade wrote:

Why do I feel like putting this under every ranked map I will do from now on? :D
Got one for Pinkie for Smile, Smile, Smile?

ThePal wrote:

God, I was mapping this... Seems like I have to scrap that project then. :(
http://www.mediafire.com/download.php?st89n9qznct5zmv
You can still map your own. It's not like there isn't more than one map of a song in the current Ranked/Approved beatmaps.
Topic Starter
MoonShade

Blazevoir wrote:

Got one for Pinkie for Smile, Smile, Smile?
Um I don't even know if I'm going to continue with it in the near future. I think it's a rather complicated song to map with those 1/3 and have other stuff here, hm I will have to think what I want to do first.

ThePal wrote:

God, I was mapping this... Seems like I have to scrap that project then.
http://www.mediafire.com/download.php?st89n9qznct5zmv
Like Blazevoir said, you can do your own thing if you like :)
ThePal

Blazevoir wrote:

You can still map your own. It's not like there isn't more than one map of a song in the current Ranked/Approved beatmaps.

MoonShade wrote:

Like Blazevoir said, you can do your own thing if you like :)
Yeah ok, thanks for the info. :)
Oh, and great beatmap as well, brohoof! /)(\
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