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Aoi Eir - MEMORIA (TV Size)

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Topic Starter
bossandy
This beatmap was submitted using in-game submission on 2012年4月10日 at 下午 07:59:35

Artist: Aoi Eir
Title: MEMORIA (TV Size)
Source: Fate/Zero
Tags: spboxer3 No_Gu Aisha A_i_s_h_a ending Eiru
BPM: 128
Filesize: 4404kb
Play Time: 01:26
Difficulties Available:
  1. Aisha's Normal (3.81 stars, 132 notes)
  2. Easy (1.7 stars, 75 notes)
  3. Gu's Hard (4.82 stars, 188 notes)
  4. Insane (4.97 stars, 231 notes)
  5. Sp3's Taiko (4.94 stars, 399 notes)
Download: Aoi Eir - MEMORIA (TV Size)
Information: Scores/Beatmap Listing
---------------


~ 3rd Ranked Map ~

Easy by bossandy
Aisha's Normal by A i s h a
Gu's Hard by No_Gu
Insane by me
Sp3's Taiko by spboxer3
StoryBoard by bossandy and Snow Note


Special Thanks!
  1. A i s h a
  2. 7odoa
  3. No_Gu
  4. spboxer3

Thanks for mod!
  1. spboxer3
  2. No_Gu
  3. Tony
  4. palmolive
  5. [Te][Amo]
  6. merchat7
  7. -Baby Strawberry-
  8. wmfchris
  9. Lucy-Kaede
  10. Kawayi Rika
  11. lovhin456 2 Times !! Bubbled
  12. regenz
  13. phonic
  14. bmin11
  15. Yasora-chan
  16. athiota33
  17. Leorda
  18. BeatofIke
  19. -LooP-
  20. -Gamu-
  21. narakucrimson 2 Times!!
  22. osuplayer111
  23. lolcubes Ranked!~
No_Gu
射颗星._.
哭了这是ED不是OP
spboxer3
No_Gu
._.完成,因为怕超你难度所以分没弄太高,只有1400W.
连我都能SS的Hard一定太简单了

Download: Aoi Eir - MEMORIA (TV Size) (bossandy) [Gu's Hard].osu
Ciria
spboxer3

[general]

  1. 倒數須一致
  2. tag須一致
  3. 紅線為什麼會不同?
  4. kiai須一致 除了Taiko

[Easy]

  1. 00:36:015 (4) - NC? 在Easy難度中這個combo長度太長了
  2. 01:09:765 (1,1) - 距離中心太遠 這對於new player是有殺傷力的 改掉吧
  3. 01:22:890 (3,1) - 沒有完全覆蓋

[愛莎's Normal]

  1. 沒用到的綠線:
    00:28:983 -
    00:38:358 -

  2. 00:01:327 (1,2,3,4) - 這間距蛋疼阿 在Normal裡不要有間距的變化...
  3. 00:07:421 (3,4,5) - ^
  4. 00:10:702 (3,4) - 間距突然變小了怎回事?
  5. 00:15:390 (1,1) - 同Easy 最好別讓物件偏離中心太多 因為這還算是簡單的diff範圍
  6. 00:19:608 (1,2,3,4,5) - 間距
  7. 00:22:890 (1) - slider應該結束在00:23:358 -
  8. 00:24:061 (2,3) - 這兩個節奏不適合 至少要在中間加個note才行
  9. 00:24:061 (2,3,4) - 間距
  10. 00:26:640 - 這邊是重音 該有東西的
  11. 00:28:046 - ^
  12. 00:29:921 (1,2,3) - 間距
  13. 00:34:608 (3,4,5) - ^
  14. 00:41:405 (1) - 節奏怪怪的
  15. 00:48:671 - 加個note吧
  16. 00:50:780 (5) - slider開始在00:51:015 - 然候在00:50:780 - 加個note
  17. 00:54:999 (5,6) - 間距
  18. 01:24:530 (3) - 同樣和00:50:780 (5) - 的作法一樣
  19. 01:26:405 (1) - 與其它的diff一樣在01:28:515 - 結束吧

    小希下次做map的時候注意一點阿= =
    重音的地方很多都沒下到

[Gu's Hard]

  1. 沒用到的綠線:
    01:24:765 -


  2. 00:15:390 (5) - 形狀有些壞掉了
  3. 00:43:515 (4) - NC?

[Insane]

  1. 沒用到的綠線:
    00:28:983 -
    00:38:358 -
    00:54:530 -


  2. 00:04:140 (1) - 形狀作好些
  3. 00:15:390 (1,2,3,4) - 型狀壞了 把(1)往右移動一格吧
  4. 00:36:015 (1,2,3,4) - 這主意不錯 下次我就偷走摟233
  5. 00:55:233 (2,3) - 我有個idea 把(2)和(3)時間對調 然後把右邊的那個ctrl +r 看起來不錯呢((自我陶醉中~
  6. 01:05:780 (9,10,1) - 不平均間距

紅色是unrankable的 一定要改 藍色的是需要討論的問題 黑色就只是建議


that's all
good luck~:P
Ciria

spboxer3 wrote:

[general]

  1. 倒數須一致
  2. tag須一致
  3. 紅線為什麼會不同?
  4. kiai須一致 除了Taiko

[Easy]

  1. 00:36:015 (4) - NC? 在Easy難度中這個combo長度太長了
  2. 01:09:765 (1,1) - 距離中心太遠 這對於new player是有殺傷力的 改掉吧
  3. 01:22:890 (3,1) - 沒有完全覆蓋

[愛莎's Normal]

  1. 沒用到的綠線:
    00:28:983 -
    00:38:358 -

  2. 00:01:327 (1,2,3,4) - 這間距蛋疼阿 在Normal裡不要有間距的變化...
  3. 00:07:421 (3,4,5) - ^
  4. 00:10:702 (3,4) - 間距突然變小了怎回事?
  5. 00:15:390 (1,1) - 同Easy 最好別讓物件偏離中心太多 因為這還算是簡單的diff範圍
  6. 00:19:608 (1,2,3,4,5) - 間距
  7. 00:22:890 (1) - slider應該結束在00:23:358 -
  8. 00:24:061 (2,3) - 這兩個節奏不適合 至少要在中間加個note才行
  9. 00:24:061 (2,3,4) - 間距
  10. 00:26:640 - 這邊是重音 該有東西的
  11. 00:28:046 - ^
  12. 00:29:921 (1,2,3) - 間距
  13. 00:34:608 (3,4,5) - ^
  14. 00:41:405 (1) - 節奏怪怪的
  15. 00:48:671 - 加個note吧
  16. 00:50:780 (5) - slider開始在00:51:015 - 然候在00:50:780 - 加個note
  17. 00:54:999 (5,6) - 間距
  18. 01:24:530 (3) - 同樣和00:50:780 (5) - 的作法一樣
  19. 01:26:405 (1) - 與其它的diff一樣在01:28:515 - 結束吧

    小希下次做map的時候注意一點阿= =
    重音的地方很多都沒下到

[Gu's Hard]

  1. 沒用到的綠線:
    01:24:765 -


  2. 00:15:390 (5) - 形狀有些壞掉了
  3. 00:43:515 (4) - NC?

[Insane]

  1. 沒用到的綠線:
    00:28:983 -
    00:38:358 -
    00:54:530 -


  2. 00:04:140 (1) - 形狀作好些
  3. 00:15:390 (1,2,3,4) - 型狀壞了 把(1)往右移動一格吧
  4. 00:36:015 (1,2,3,4) - 這主意不錯 下次我就偷走摟233
  5. 00:55:233 (2,3) - 我有個idea 把(2)和(3)時間對調 然後把右邊的那個ctrl +r 看起來不錯呢((自我陶醉中~
  6. 01:05:780 (9,10,1) - 不平均間距

紅色是unrankable的 一定要改 藍色的是需要討論的問題 黑色就只是建議


that's all
good luck~:P
all fix , thank :)

Download: Aoi Eir - MEMORIA (TV Size) (bossandy) [Aisha's Normal].osu
No_Gu
request from my queue

[Easy]
00:22:890 (1) - 开头finish
00:42:577 (2,4) - 说实话真扭曲
00:49:140 (1) - 开头finish
01:02:265 (1,2) - 不和前面对称吗

[normal]
00:25:936 (1) - 换下方向别碰血条
01:25:936 (3) - clap弄到结尾

[hard]
完美(大雾=A=)

[insane]
00:47:968 (4,5,6) - 直线
01:24:765 (1) - 头finish

SB不做歌词吗?
kiai我觉得应该是重音的地方喷烟花
那个改BPM的位置我觉得应该是没变速。。之前rank的一张也没变。

fixed something on sp3's mod
Upload

Download: Aoi Eir - MEMORIA (TV Size) (bossandy) [Gu's Hard].osu
Tony
Hey! I'm here because of my m4m queue!

[General]
Disable Countdown in all diffs
Inconsistent Audio Lead-In. Use 2000 in all diffs

- [Aisha's Normal] : 0
- [Easy] : 2000
- [Gu's Hard] : 2000
- [Insane] : 2000
- [Sp3's Taiko] : 1989
Inconsistent Kiai Sections. Insane diff has different kiai then other diffs (except taiko)
Use this Kiai Section in all diffs: 00:58:515 - 01:26:405.

The last spinner, in each standard difficulty should end here: 01:28:358 (1/3 tick)

[SB]
The girl from Background image is not cut right in SB-1.png.
I see that you have a Black Image. You can delete it to save some space, because you can transform the white image into black
like this:
[Easy]
Tick Rate 2 works awesome here!
01:24:865 - unsnapped inherited timing point (green)
00:51:015 (3) - finish on start?
00:52:890 (1) - ^
01:06:015 (1) - ^
01:21:015 (1) - ^
01:24:765 (1) - ^
01:13:515 (1) - pretty early after a spinner.

[Aisha's Normal]
OD-1! The notes and SV are already fast for a Normal.
01:24:865 - unsnapped inherited timing point (green)
00:57:577 (1) - distance, and remove nc.

[Gu's Hard]
AR-1. The current AR setting is too high for a Hard.
nothing else! just awesome

[Insane]
HP+1 and OD+1 Difficulty settings are like Gu's Hard.
nothing else! just awesome

Awesome song! Awesome map! Awesome SB!
2xStarr! Good luck :3
Nagae-Iku
[General]
Audio Lead-In 須一致
kiai 須一致
一些沒用的綠線須刪除


[Easy]
AR+1 OD+1
00:33:202 (3) - 遮擋會讓新人困擾
01:06:015 (1) - ^
01:24:765 (1) - ^
01:09:765 (1) - spinner距離下一個note太近 建議結束在 01:12:577 綠線記得調整
01:20:077 (4,5,6) - easy難度不要出現三聯點

[Aisha's Normal]
AR+1 OD-1
00:23:827 加一個note會好很多
00:53:124 (1,2) -
01:14:686 (3) - 間距問題

[Gu's Hard]
AR-1 HP-1
others all fine

[Insane]
OD+1
boss神mapper 抓不到了

nice map & star
good luck ;)
No_Gu
Kryptogram
Hi There !

This mod is my suggestions

SB:
''Sun'' Should be moving at the same time whit ''SB1''

General: Good

Easy


Great !

Aisha's Normal

00:23:827 (2) - Add finish at the end of the slider
00:53:124 (1) - This slider has no rithym
01:02:265 (1) - Add finish at the begin of the slider
01:17:265 (1) - ^

Gu's Hard

01:28:397 (1) - Spinner should end here

Insane

00:51:015 (1) - Add finish at the begin of the slider

Can't find almost anything due its preety good :) ! i Did my best, hope it was helpful

Good Luck !
And Star !
merchat7
As requested

[General]

Didn't notice any problem (most were mentioned in the first few mod posts anyways). Didn't check for unused custom hitsound and SB, so sorry if I miss anything there.

[Easy]

-1 od, it's the same as Normal right now.
- 0.8x distant snap :(

00:11:640 (2) - Looks better if you make it like this http://puu.sh/cYSp
00:39:765 (3) - The red point on this slider doesn't fit the music (red points give a more sudden/jerky feel while the singer is singing this note really smoothly). I recommend a normal curve slider instead.
01:03:202 (3) - Touches hp bar, would be cleaner if you can get it not to touch it (try wave slider?)
00:57:577 - 01:09:296 - You're focusing your mapping in the center. Would be nicer if you try to spread it out more.
01:16:327 - Curve this slider, looks nicer to me.
01:17:733 (2,3) - Not sure if you want to get your slider perfectly or not, but most of your slider were pretty good so I recommend trying to make these sliders better, they look a bit unsymmetrical to me.

Pretty nice diff, would prefer 1.0x distant snap, but there is no problem as you didn't place any note too close to each other in the timeline.

[Normal]

- This is the only diff to use slider tick rate 2, can you use slider tick rate 1 to be consistent with the rest of the map? You don't have to since this is a guest diff, but just seem nicer if you keep it consistent with the rest of the map.
- +1 hp & od, current hp setting make the difficulty jump to Hard quite high

00:23:827 (2) - I'm sure unless the person know the song or played the map before, they would miss the last repeat. Please remove a repeat and add a hit circle instead like at 00:25:936.
00:26:640 (2) - This is why you shouldn't use 0.8x distant snap, this overlap doesn't look really nice, I would probably have use 1.2x distant for the entire map instead. I recommend aligning (1) & (2) on the y axis http://puu.sh/cYTP Looks nicer then this considering 00:27:108 (1,2) are both straight sliders, and doing this make it also straight and consistent with those sliders.
00:37:421 (6,7,1) - Just a preference, but I would like repeating slider instead, due to the distant snap used, this look like a spaced out stream to me. Or stack them instead.
00:39:765 (4,5,6) - ^
00:49:140 (1,2,3) - Pattern here seem to be quite linear, how about copying 00:51:015 (5,6,7) then Ctrl+H and Ctrl+J then fix spacing so end result is something like this http://puu.sh/cYV9

1/2 stacks and rhythms plays well enough due to low bpm, don't recommend using lot of 1/2 for higher bpm song through. But this is quite a nice map.

[Hard]

00:02:265 (1) - Please silence end of this slider (20% volume or less, don't do below 5% if you want it to be rankable), this blue tick sound really offbeat and bad to me.
00:02:733 (2) - Stacking this play nicer then spacing it out, when I read this by spacing, I keep hitting this late.
00:31:796 (4) - Curving this slider make this pattern look nicer http://puu.sh/cYXr
00:43:515 (1,2) - Same as 00:02:265 & 00:02:733
00:52:186 (8) - Why stack this one when you didn't stack (7) to the end of (6)? So space it out with 0.5x distant snap like (7).
00:57:577 (2) - This slider look really unsymmetrical to me, I guess you copied from 00:56:640, but I recommend adjusting it manually since this slider looks really horrible.
00:59:686 (3) - Why stack this slider? You didn't stack for 01:00:858 (6) & 01:02:733 (2) so don't do it here as well for consistency.
01:08:124 (4) - ^
01:15:624 (4) - ^

I don't really like the 0.5x distant snap stream after a slider (especially at 00:31:796) , would play better stacked imo. Map looks good through.

[Insane]

- Don't think Insane fits with this song, slider velocity and approach rate feel too fast compare to feel of the music for me.

00:16:327 (1,2,3,4) - I feel this pattern play weird, make more sense to me if you Ctrl+R (2,4) so that it goes in the same direction as 00:15:390 (1,2,3,4), nicer to play imo.
00:27:811 (1,2,3) - Weird jump, make more sense if 00:26:171 (4) were 3 hit circles instead to do a jump there (like at 00:27:811) and put a repeating slider here instead.
00:31:796 (5,6,7) - I find stacking (5) with begin of (4) weird, especially after a 2.0x jump, would prefer if you space it out http://puu.sh/cZ18, lead nicer to the upcoming jumps as well.
00:36:015 (1,2,3,4) - This 3.3x jump just seem to be there to make this diff harder. I recommend Ctrl+Ring (2,3) and ctrl+ring each ot the slider to they point to the same direction http://puu.sh/cZ1V
00:42:577 (2,3) - 1.8x jump instead, current size of the jump doesn't feel too nice for me, especially after playing a repeating slider with a repeat on the blue tick.
01:02:030 (6,7,1) - You should do compressed stream considering how you used compressed stream for streams like at 00:57:577. It's weird to see a compressed stream then a normally spaced stream.
01:02:499 (2,3,4) - ^
01:04:374 (2) - This jump just feel out of place and doesn't play well, I recommend making (1,2) into a slider then used 1.5x distant snap for the notes http://puu.sh/cZ48
01:24:061 (3,4,5) - Use compressed stream (0.8x distant snap).

Plays pretty well for the most part, but really don't think Insane fits this song.

No real problem, you get a star from me.
-Baby Strawberry-
安迪老大~!
其实你不去排队我周末也会mod的。。。 :)

总的来说
SPOILER
:) 什么也没找到。。。。

【insane】diff
SPOILER
00:02:265 (1) - 像这种的整体说一下,低音鼓如果带耳机的话还能听出来点,不带耳机完全听不出声音,而且比较缺乏打击感,我玩的时候还以为我没点到。。。所以我的建议是去掉这种音效,换成whistler比较好
00:15:390 (1,2,3,4,1,2,3,4) - 这几个要不要歪的角度再大点?
01:02:147 (7,1) - spacing
01:03:085 (3,4) - ^
01:24:179 (4) - 向上1~2格? 我觉得spacing有点大。。
不得不说安迪老大你的图越来越漂亮了~!

【Gu's Hard】diff
SPOILER
同之前的低音鼓音效问题,详情请参考以下insane diff
00:11:874 (4) - 我觉得这样好看点?【其实没差多少啦。。。】
00:36:952 (3) - 稍微调整形状,有点歪
00:46:796 (3) - ^
00:57:577 (2) - ^
01:06:718 (2) - ^
01:23:593 (6) - ^
找不出别的什么问题了~!

【Aisha's Normal】diff
SPOILER
AR=OD 这样可以吗?
同之前的低音鼓音效问题,详情请参考以下insane diff
00:15:390 (1) - 在这里00:15:155开始, 而且跟后面slider离得远了,建议在这里00:18:671结束,音效去掉改成无声
00:30:858 (2) - 下1?
01:07:421 (4) - 前后spacing
01:11:405 (1) - 跟后面离得也稍微有点远
这个问题也好少哦!~
【Easy】diff
SPOILER
同之前的低音鼓音效问题,详情请参考以下insane diff
00:45:858 & 00:46:327 & 00:49:608 & 00:51:483都需要音效,听起来好像是有,有的话就无视我吧~!
对称摆图没得挑~!

----------------------------------------------------------------------------------------------------------------------------------------------------
大家继续加油~!
:) :)
新人modder,以上modding仅个人建议
wmfchris
[Insane]
00:13:280 (4,5,1) - up 2 grids
01:01:561 (5) - remove clap at the beginning?
01:24:765 (1,2) - 把這疊在後面的(2,4)上吧 如有需要 把後面的(2,4)拉開一些

[Gu's Hard]
00:02:616 (1) - slider 尾也靜掉
00:39:765 (1,2) - 這個有點誤導性吧 o_o
01:01:561 (8) - remove clap at the beginning?
01:28:280 (s) - 把spinner靜掉

1/2拍差距用0.5x 1拍差距用0.0x 這個會誤導人啊 : < 最好改一下

[Normal]
我覺得3.5star的normal OD可以4...
- tick rate 1
- 樓上的意思就是說0.8x的話1/2會堆在一起不好看 就看看你自己的意思了
01:19:843 (5) - 這個位跟音樂不怎配合, 下一句的音樂在slider前1/2拍已經開始了 這樣可以考慮

hitsound的話可以考慮01:20:077 靜一下

[baka taiko]
00:01:327 - 不是說過這slider不適合嗎 lol
00:18:554- dkkkkd/ddkdkkd 不錯 就看你留finish還是跟音樂
00:24:530 - finish last pervious pattern
01:01:913 - ddkk



沒大問題了 先把上面的修一修
可能要加個flashy warning lol
spboxer3

wmfchris wrote:

[baka taiko] 我來代替baka回答~
00:01:327 - 不是說過這slider不適合嗎 lol fix
00:18:554- dkkkkd/ddkdkkd 不錯 就看你留finish還是跟音樂 no因為我認為這樣是適合音樂的 並不是只有手感
00:24:530 - finish last pervious pattern 好的~
01:01:913 - ddkk no 我喜歡現在這個pattern 而且ddkk對我來說聽起來的感覺並沒有kdkd來的強烈 這個part一聽到後 直觀反應kdkd

baka janal ヾ(*`Д´*)ノ

沒大問題了 先把上面的修一修
可能要加個flashy warning lol 你才是baka 擺在下面誰看的到啦!!!!
Download: Aoi Eir - MEMORIA (TV Size) (bossandy) [Sp3's Taiko].osu
Lucy-Kaede
Modding as requested!

General
Kiai times are different!
kiai stuff
Gu's Hard:
Kiai 1: ends at 0:41:757 instead of 0:41:698
Kiai 2: ends at 1:13:397 instead of 1:13:515
Kiai 3: starts at 1:13:515 instead of 1:13:632

Fix ^ (Should be the same to be ranked)

Sp3's Taiko only has one kiai, could consider fixing too, but not sure about taiko.

Easy
01:05:077 (5,1) - Go into grid level 4, and move (1) up one, and left on grid to avoid 0 stack leniency ^^

Normal
01:16:561 (7,8) - Consider unstacking these two with the slider.

Gu's Hard
00:01:327 (1) -
Look better?

46,90,1327,2,0,B|59:69|91:65|111:90|106:114,1,85,0|0

00:13:515 (1) - Move up 1 and right 1 grid to avoid 0 stack leniency with 00:12:811 (6).
00:14:452 (3) - Move this up 1, and left 1 grid to avoid 0 stack leniency. Fine as is if you move (1).
00:15:155 (4,5) - A new combo on one of these to signify the SV change?
00:42:577 (x) - Add a note here?


Not much for me to find sorry xD
No_Gu

wmfchris wrote:

[Gu's Hard]
00:02:616 (1) - slider 尾也靜掉 K
00:39:765 (1,2) - 這個有點誤導性吧 o_o 改成三连了
01:01:561 (8) - remove clap at the beginning? No
01:28:280 (s) - 把spinner靜掉 K

1/2拍差距用0.5x 1拍差距用0.0x 這個會誤導人啊 : < 最好改一下 我觉得这样的停顿比较适合这歌打起来也比较舒服._.嘛,实在不行再改吧
To boss : Kiai我把烟花结束的地方提前1/8跟你的一致了._.如果还要改就你改吧
fixed something on my diff.Uploaded
瞎了这才几天就要泡了

Download: Aoi Eir - MEMORIA (TV Size) (bossandy) [Gu's Hard].osu
Topic Starter
bossandy
Fixed!~

Thanks everyone
Dino99
好圖~
射星閃人!!~~ ;)
Kawayi Rika
Hi ~ bossandy ~ :)

Mod time for PM - In game ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. AudioLeadIn : 1000(2000 it's too long).
  2. 01:13:397 - This kiai end point should to here 01:13:280.
    Please do not put in the blue line above the.

[Insane]


  1. 00:26:171 (4) - Add finish(soft) should to here 00:26:640.
  2. 01:03:085 (3) - Try move to here X:336 Y:176.

[Gu's Hard]


  1. Stack Leniency : 7,I do not recommend using 5.
  2. 00:36:483 (2) - Try flip this slider, like this.
  3. 00:51:483 (7,8) - Overlap here is not recommended.
  4. 00:57:577 (2) - This slider should end to here 00:58:046.

[Aisha's Normal]


  1. AR+1 will be fun with me.
  2. 00:23:827 (2) - Suggestion 1 note + 1 repeat slider,
    because beginner don't know this song rhythm.
  3. 00:51:015 (5) - Add new combo,vocal start to here.
  4. 00:56:640 (1) - Not need new combo to here.

[Easy]


  • Good job ~

That's all ~

Nice song and mapset ~ Please accept my star ( My heart ) >///<

Good luck ~
;)
lovhin456
Hello ~

Song's Info:
- Tags: Might as well add "Eiru" since it seems like some people say the correct artist is Aoi Eiru (it was pointed out in the ranked map also)

SB:
- At 00:58:515 the sb load goes kinda high, I don't know much about SB so I don't think I will be able to help you but I recommend you get some help
- I think it would be better that you make the BG appear as soon as the song ends, at 01:28:515 aprox.

Easy:
- 00:29:452 (4,5) >> Consider unstacking these, new players may find stacks difficult or hard
- 01:20:077 (4,5) >> ^
- 01:22:890 >> Maybe finish at start ?
- 01:24:765 (1,2) >> I think that extend (1) until the next red tick and adding a repeat would sound better

Aisha's Normal:
- 00:32:265 >> New combo maybe ?
- 00:37:421 >> Based on vocals is better to start the new combo here rather than at 00:37:890 after that add a new combo at 00:39:765
- 00:42:577 >> Move (3) here
- 00:43:983 >> New combo then remove new combo at 00:45:858 and finally add new combo at 00:46:796
- 00:51:015 >> New combo also finish at start
- 00:52:421 >> This sounds better to me

- 00:54:530 >> Finish
- 01:00:858 >> New combo
- 01:09:764 >> Finish
- 01:15:155 >> New combo also finish at start
- 01:18:905 >> Remove a repeat from (3) then move (4) here but end it at the same place it was before also add a finish at the start and end of (4)
- 01:22:421 >> New combo
- 01:23:593 >> Finish
- 01:24:765 >> ^

Gu's Hard:
- 00:48:085 (5,6) >> Move (5) here and (6) to the next tick
- 01:00:155 >> Finish
- 01:23:593 >> ^

Insane:
- 00:24:530 >> A finish would be better
- 01:00:155 >> Finish
- 01:03:905 >> ^
- 01:07:655 >> ^
- 01:08:593 >> ^
- 01:15:155 >> ^
- 01:18:905 >> ^
- 01:23:593 >> ^

* Cool
Snow Note
LyricSB完成!(非常簡單的SB,但非常實用 ;) )

我看見Taiko沒有TaikoBG所以我做了一張~
-注意:不要給任何SB出現在Taiko diff,否則此BG便無效了

希望你會喜歡! :)

Download: LyricSB.rar

No_Gu

Kawayi Rika wrote:

[Gu's Hard]

  1. Stack Leniency : 7,I do not recommend using 5. using 5 can only a little stack
  2. 00:36:483 (2) - Try flip this slider, like this. :3 nice
  3. 00:51:483 (7,8) - Overlap here is not recommended. I like
  4. 00:57:577 (2) - This slider should end to here 00:58:046.intentionally

lovhin456 wrote:

Gu's Hard:
- 00:48:085 (5,6) >> Move (5) here and (6) to the next tick K
- 01:00:155 >> Finish K
- 01:23:593 >> ^K

这LRC SB咋说 =-=感觉有点毁图了,第一这字体就感觉不来感,黑边和背景一弄还有杂质
其次这又没点效果啥的,都在一个地方堆着。
如果真的要用的话把图都手动拉下来,不敢看不到._.
不吐槽了。。upload

Download: Aoi Eir - MEMORIA (TV Size) (bossandy) [Gu's Hard].osu
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