If combo breaks, I play another beatmap because it's annoying.
The Problem is when I want to play combo-broken beatmap again, it is hard to find beacause I have so many beatmaps!
We can say unplayed beatmap and unscored beatmap has same meaning (Major- Unscored beatmap Minor- Unplayed beatmap) don't we?
So
Unplayed beatmaps⊂Unscored beatmaps.
Conclusion is
Abolish unplayed beatmaps, add unscored beatmaps(on beatmap searching sorts) plz
Because played but unscored beatmap is able to exist for players.
Can you understand what I'm say?
The Problem is when I want to play combo-broken beatmap again, it is hard to find beacause I have so many beatmaps!
We can say unplayed beatmap and unscored beatmap has same meaning (Major- Unscored beatmap Minor- Unplayed beatmap) don't we?
So
Unplayed beatmaps⊂Unscored beatmaps.
Conclusion is
Abolish unplayed beatmaps, add unscored beatmaps(on beatmap searching sorts) plz
Because played but unscored beatmap is able to exist for players.
Can you understand what I'm say?