This beatmap was submitted using in-game submission on Wednesday, February 21, 2018 at 2:40:20 AM
Artist: MIYAVI vs. KenKen
Title: Flashback (TV Size)
Source: Kokku OP
BPM: 161
Filesize: 10113kb
Play Time: 01:22
Difficulties Available:
Download: MIYAVI vs. KenKen - Flashback (TV Size)
Download: MIYAVI vs. KenKen - Flashback (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
I wanted to make a beatmap set for this banger. It's still in progress and feedback would be greatly appreciated. I'm willing to tweak maps based on feedback so give 'em to me as this is one of my first maps.
Update 0:Easy Normal difficulty completed
Update 1: Tweaked some sliders onEasy Normal diff based on youtube videos I've seen about mapping
Update 2: StartedNormal Hard Difficulty (Not yet completed)
Update 3:Normal Hard Difficulty Additions (Not yet Completed)
Update 4: Renamed current difficulties one level higher than previous (Will go back and make an easy)
Update 5: Hard difficulty completed!
Update 6: BPM Change
Easy: Aims to help new players get used to things I struggled with starting out (Mainly sliders). This difficulty should help new players ease in and contains breaks after each fast paced chain.
Normal: For players who have graduated form easy, consists of tiny jumps and basic developmental skills.
Hard: For players awaiting a challenge, consists of bigger jumps and multi-tap stacks.
Artist: MIYAVI vs. KenKen
Title: Flashback (TV Size)
Source: Kokku OP
BPM: 161
Filesize: 10113kb
Play Time: 01:22
Difficulties Available:
Download: MIYAVI vs. KenKen - Flashback (TV Size)
Download: MIYAVI vs. KenKen - Flashback (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
I wanted to make a beatmap set for this banger. It's still in progress and feedback would be greatly appreciated. I'm willing to tweak maps based on feedback so give 'em to me as this is one of my first maps.
Update 0:
Update 1: Tweaked some sliders on
Update 2: Started
Update 3:
Update 4: Renamed current difficulties one level higher than previous (Will go back and make an easy)
Update 5: Hard difficulty completed!
Update 6: BPM Change
Easy: Aims to help new players get used to things I struggled with starting out (Mainly sliders). This difficulty should help new players ease in and contains breaks after each fast paced chain.
Normal: For players who have graduated form easy, consists of tiny jumps and basic developmental skills.
Hard: For players awaiting a challenge, consists of bigger jumps and multi-tap stacks.