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New skinning feature to display HP as a number

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Total Posts
12
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +22
Topic Starter
[MTF] Wolfette
So, instead of displaying HP only as a bar, i think there should be another option to show HP in a format like "xxxx/xxxx"

I think this would be great for skinners as it would allow them to create an HP display like that of a turn based rpg or a strategy game, while also providing a more precise representation of HP.

I don't expect many people to have strong feelings on this being added or not added. but personally, i think it would be a nice feature for those who want it.
Sandy Hoey
I think that would be a pretty cool feature. Then it can be one of those games "1 HP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
Topic Starter
[MTF] Wolfette

Sandy Hoey wrote:

I think that would be a pretty cool feature. Then it can be one of those games "1 HP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
Inb4 Azer “GODDAMMIT! HOW DID I FAIL!? I HAD LITERALLY 1 HP!”
abraker
yea ok, but all you will see is either 100 HP, 0 HP and a fail screen, or some numbers flashing quickly
Nitrous
This is plausible.
Zozimoto
How about just 10 numbers, or heck possibly 5, so it wouldn't go up and down like crazy.
-Hanamaru-
I don't think this is a good idea.. but when i looked at the osu!lazer the health bars are huge.. yes, "it's look dumb". maybe this thread is helpful :) I'm on your side.
Topic Starter
[MTF] Wolfette

Zozimoto wrote:

How about just 10 numbers, or heck possibly 5, so it wouldn't go up and down like crazy.
Or how bout another feature to alter how many digits are displayed
Saltssaumure
This would be decent in osu!lazer where the HP bar doesn't have a constant drain. It'd also be helpful for people to see exactly how much health gets taken off by a miss.
Topic Starter
[MTF] Wolfette

Saltssaumure wrote:

This would be decent in osu!lazer where the HP bar doesn't have a constant drain. It'd also be helpful for people to see exactly how much health gets taken off by a miss.
Why didn’t I think of that? So it has potential as I tool I guess, to see just how possible it might be for you to pass a map with HR or something
abraker

Saltssaumure wrote:

This would be decent in osu!lazer where the HP bar doesn't have a constant drain. It'd also be helpful for people to see exactly how much health gets taken off by a miss.
Relevant: https://github.com/ppy/osu/issues/1990
Topic Starter
[MTF] Wolfette

abraker wrote:

Saltssaumure wrote:

This would be decent in osu!lazer where the HP bar doesn't have a constant drain. It'd also be helpful for people to see exactly how much health gets taken off by a miss.
Relevant: https://github.com/ppy/osu/issues/1990
Thanks for linking me that
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