Nekomata Master - Byakuya Gentou

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DarkRingSystem
:!:
没传好 orz
Topic Starter
vivicat

DarkRingSystem wrote:

:!:
没传好 orz
fixed
渣网传图各种问题orz
Megurine Luka
晚了=A=

via irc

[General]


整首歌没有KIAI?

[Normal]

最开始可以考虑用这样的节奏:http://puu.sh/bPSf

呜不然节奏上感觉有点多了..作为NM

后面一个段落也是一样

00:45:790 (2) - 干脆叠1上面吧



[Hard]

00:02:665 (3) - 试试看这样:http://puu.sh/bPT1
00:10:165 (1,2,3,4) - 这里的声音渐响太过了,整体降低声音吧..不然真心会吓死人的TUT
01:57:508 (1) - 后面的break不要
02:01:727 (3) - ^
02:27:977 (1) - 这个音要是再加重一些就好了
02:33:602 (1) - 没stack好
02:42:040 (1) - ^
03:09:461 (2) - 放在前面那个3的尾巴上


最后一个难度没看出啥OAO。

我很喜欢>3<

没KD射星了不好意思>3<
LKs
Hi Blove
as your req from in-game chat.

General

Errors

Remove countdown.

Suggestions

  1. Song name..will be better looking if you change it to Byakuya Gentou
  2. I'm not sure with spinner elements. Doesn't it matter that not to add spinner-osu,spinner-spin and spinner-clear in folder?


cmn's Normal

Suggestions

256,164,63368,2,0,B|256:100,2,60,0|8|10
256,224,64071,2,0,B|256:288,1,60,0|10

↑ These codes are given to do some hitsounds change on those two sliders

01:10:165 (4) - no whistle on reversal point
01:13:915 (4) - ^
02:21:883 (2) - Slider obviously missed the song here. Meanwhile, it‘s embarrassing to move it to appropriate point because the difficulty is limited
00:11:571 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - This part sounds soooo inflexible, pretty. I'd suggest you adding some volume sections(green) to adjust the volume and try to make it more floating.

S h i a's Hard

AR=7, OD=5~6

00:19:071 (1) - NC?
02:52:352 (4) - slider shape

Insane


01:17:430 (6) - stack
01:14:266 (4,5,6,7) - some stack issues
瞎 没mod的了

good luck/
Topic Starter
vivicat

LKs wrote:

  1. Song name..will be better looking if you change it to Byakuya Gentou ...where is the different?
  2. I'm not sure with spinner elements. Doesn't it matter that not to add spinner-osu,spinner-spin and spinner-clear in folder?
这个好像可以的吧=A=
其他的都给改了 thx :)
S h i a
tag 稍微改一下
不用S h i a, 用S_h_i_a和shia. 来自油卡的建议
另外Tag不加个vivicat么 :(
Ekoro
great map ~ :3
also that custom hitsounds *-*
Aleks719
General
soft-hitnormal.wav is silenced. Not sure that it's necessary.

Insane
00:04:540 (1,2) - not perfect :P
00:26:990 [T] - snap section on the end of spinner please

S h i a's Hard
HP3 is too low for Hard, Hp+1 or even +2.
01:45:321 (1) - add finish
01:49:891 [T] - snap section on the end of spinner please, finish with 5% almost silenced
02:08:524 (1,1,1,1) - remove 4 nc, looks like combo spam

cmn's Normal
Set slider tickrate 2 like in other diffs
Hp-1 will be fine
00:00:790 - other diffs starts from this spot. Make circle instead of slider?
01:07:118 (4) - imo, add nc
03:03:133 (2) - replace nc here from previous slider
03:06:883 (2) - ^

Pretty nice, star~
Topic Starter
vivicat

Aleks719 wrote:

General
soft-hitnormal.wav is silenced. Not sure that it's necessary.

Insane
00:04:540 (1,2) - not perfect :P
00:26:990 [T] - snap section on the end of spinner please

S h i a's Hard
HP3 is too low for Hard, Hp+1 or even +2.
01:45:321 (1) - add finish
01:49:891 [T] - snap section on the end of spinner please, finish with 5% almost silenced
02:08:524 (1,1,1,1) - remove 4 nc, looks like combo spam

cmn's Normal
Set slider tickrate 2 like in other diffs
Hp-1 will be fine
00:00:790 - other diffs starts from this spot. Make circle instead of slider?
01:07:118 (4) - imo, add nc
03:03:133 (2) - replace nc here from previous slider
03:06:883 (2) - ^

Pretty nice, star~
thx,all fixed :D
Aleks719
after some fixes via irc...

Bubbled~
Topic Starter
vivicat

Aleks719 wrote:

after some fixes via irc...

Bubbled~
thxxxxxxxx~~! :)
S h i a
yeayea ~
Charles445
Hi, quick note to any BATs that look at this.
On Insane, 00:27:508 (2) - Is missing a new combo. Include that in any pre-rank changes since it's really not worth popping over. Thanks!
Topic Starter
vivicat

Charles445 wrote:

Hi, quick note to any BATs that look at this.
On Insane, 00:27:508 (2) - Is missing a new combo. Include that in any pre-rank changes since it's really not worth popping over. Thanks!
Thanks ;)
Kiddo-Kun
Popped~

The map has various problems in the Insane diff.

[General]

"S h i a" should be in the tags

[Insane]

• 00:04:540 (1) - First off this slider is pretty ugly. Secondly, it covers up a good chunk of the other slider.

• 00:10:985 (1) - Stacking after a stream is terrible, it plays awfully.

• 01:16:727 (3,4,5,6) - These notes are 1/8th apart which is a big nono. They are also at 5% which is unrankable. sounds terrible.

• 01:27:040 (1,3,5,7) - These are silenced as well.

• 01:28:915 (2,4,6,8) - ^ And all through the map.

• 01:47:899 (2) - This slider is hidden under a slidertrack, please change that.

• 01:48:602 (4) - This jump has a terrible play to it...

• 02:08:290 (1) - I don't like this stack, it's hard to see and terrible to play.

[Normal]

• 01:03:368 (2) - There should be a new combo here because of the long period of time between the notes.

• 01:49:540 (2,3,4) - ^

Confirmed with Odaril that this is a valid pop.
Beren
[Insane]

00:49:071 (5) -
01:07:821 (4) -
02:20:946 (5) -
03:09:696 (6) -

这几个slider flow有点奇怪 其他都很好!!

btw tag里的vivicat改成Blove啊啊啊啊啊啊啊


GOOOOOOOO!! ヽ(*´Д`*)ノ
Topic Starter
vivicat

Beren wrote:

[Insane]

00:49:071 (5) -
01:07:821 (4) -
02:20:946 (5) -
03:09:696 (6) -

这几个slider flow有点奇怪 其他都很好!!

btw tag里的vivicat改成Blove啊啊啊啊啊啊啊


GOOOOOOOO!! ヽ(*´Д`*)ノ
fixed
Charles445
Welcome back!
A few new things that need to be done for the set to get rebubbled.

[General]
The Song Setup needs to be changed with new info.

Artist: 猫叉Master
Romanised Artist: Nekomata Master
Title: 白夜幻燈
Romanised Title: Byakuya Gentou

[Insane]
01:26:570 (7) - This slider is unsnapped



P.S. for the title, 白夜幻灯 will work too if you prefer that
Topic Starter
vivicat

Charles445 wrote:

Welcome back!
A few new things that need to be done for the set to get rebubbled.

[General]
The Song Setup needs to be changed with new info.

Artist: 猫叉Master
Romanised Artist: Nekomata Master
Title: 白夜幻燈
Romanised Title: Byakuya Gentou

[Insane]
01:26:570 (7) - This slider is unsnapped


P.S. for the title, 白夜幻灯 will work too if you prefer that
Thank you for mod,fixed :D
TicClick
Sorry that it got graved.

General
  1. http://puu.sh/bl9bj/d3ed7a42ad.jpg ← have a 1024×768 background


[Insane]
  1. 00:10:750 (11,1) - please, unstack these. The note stacked under the stream is hard to read, moreover, both stream and the note itself are on blue ticks. Even if I had no problem catching it, others will do
  2. 00:43:446 (1,2,3,4) - I'd reduce spacing a bit to show that it's clearly 1/6 and not 1/4 similar to 00:42:743 (4,5,6) -
  3. 00:45:790 (6) - should have new combo, according to the music. You may or may not remove it from 00:46:258 (1) - (you better do!)
  4. 01:03:368 (1,2,3) - use equal spacing within this pattern?


[S h i a's Hard]
  1. 00:00:790 (1) - move its tail to the left to fix the arc: http://puu.sh/bl3pM/1107c9364b.jpg
  2. 00:19:071 (1,3) - NC (new combo) should be on 00:19:540 (3) - , not the next 1
  3. 00:22:821 (1) - I'd like to see it starting from the big white tick, together with that new sound; add a note or slider at 00:22:821
  4. 01:15:790 (5,1) - NC should be on 01:15:790 (5) - , not the next 1
  5. 01:21:649 (7) - add NC?
  6. 01:23:290 (1) - you forgot finish
  7. 02:28:446 (2) - you shouldn't skip big white tick here, because it's very important and shows that there's a new part in the music. Please put a note at 02:28:915 or remove repeat and start this slider from 02:28:915
  8. 02:30:790 (7,1) - NC should be on 02:30:790 (7) - , not the next 1
  9. 02:32:665 (4,1) - NC should be on 02:32:665 (4) - , not the next 1
  10. 02:47:665 (4,1) - NC should be on 4, not the next 1
  11. 02:53:290 (6,1) - NC should be on 02:53:290 (6), not the next 1


[cmn's Normal]
  1. 00:07:821 (5) - insert a break after
  2. 00:13:915 (4,1) - there should be NO jump on the lower difficulties such as Easy or Normal. Fix this by moving 00:15:321 (1) - closer
  3. 00:19:540 (2) - NC (new combo) should be here, not berfore
  4. 00:36:180 (1) - remove finish from head, it sounds too noisy with the one on tail
  5. 01:00:790 (1,2) - this gap is too big and uninteresting. Consider removing 01:03:368 (2,3,1,2) - completely or putting notes at 01:01:727 and 01:02:665 and 01:05:477 and 01:06:415 and also add repeat on 01:04:071 (3) to make it more entertaining. Also, add new combo on 01:03:368 (2) - to help the player live through the drain
  6. 01:49:540 (2,3,4) - add a break between each of these, or remove them completely to give the player an appropriate rest
  7. 02:04:540 (3) - needs new combo
  8. 02:08:290 (3) - ^
  9. 02:38:758 (5) - add clap and remove it from 02:39:227 (6) -
  10. 02:53:290 (5) - add new combo and finish
  11. 03:06:180 (5) - remove finish from head, it sounds too noisy with the one on tail


call me when you're done applying!
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