Request taken from #modreqs.
Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game.
General
Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game.
General
- For a 1:30 song, I don't think the breaks are necessary...
- The comboing is quite inconsistent. You started using a new combo every big white tick, but stopped for no apparent reason. To stay consistent with the comboing of the very first patterns, do the following changes:
00:18:499 (2) - new combo
00:23:620 (3) - new combo
00:27:461 (3) - This slider breaks the comboing, because the new combo should be on its end. You'll have to split the slider into slider - circle and use a new combo on the circle.
00:49:226 (4,1) - Swap these new comboes.
00:51:786 (3) - new combo
00:53:067 (4) - Same as above: the slider breaks the comboing. Split into slider+circle and use a new combo on the circle.
00:56:908 (3) - new combo
01:02:029 (4) - new combo
01:07:150 (3) - new combo
01:12:271 (4) - new combo - There are also blanks in the rhythm. I can understand why you left them (1/1 all over the place can be boring and stuff), but in this case, the map is short, and the 1/1 does fit quite well, so these missing beats feel actually bad. Add circles on:
00:25:541 -
01:03:949 -
01:08:430 (4) - one special case. This slider would fit the song better if it was 1/1 later (that is one white tick later) - listen to the song - and a circle placed where it used to be
- Only things I have to say is that there are too many stacks to my taste. Stacks make rhythm very difficult to read because of the absence of distance between the circles and the hitbursts covering the approach circles. Especially things like 00:46:345 (1,2,1,2) - that use different rhythms in consecutive stacks.
- Also the spacing reduction in the last section. The 1/2 beats look like they didn't change, while the 1/1 clearly changed spacings, and that might be quite confusing.
- Suddenly grid4.
- 00:54:027 (4) - Like for Easy, the slider breaks the comboing.
- 00:59:468 (7,1) - Swap new comboes (like for Easy)
- Blue Dragon
- The blanks in the beginning feel extremely weird. You could map them, like do some sort of echo, using the same patterns with lower hitsounds, and use the dark combo colours for the echo or something.