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sasakure.UK - bAd Companyz [Osu|Taiko]

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ziin
[bad]
You do need some claps and whistles man...
00:29:527 (4) - Okay so I think you're mapping the higher pitched instrument here, but you've connected the two phrases with a slider. 00:29:879 - you should start the new phrase here with a slider/circle on the slider end.
00:31:644 (4,5,6) - reverse this feels better.
00:57:232 - needs a note here
01:03:232 (3,4) - shorten 1/4, it doesn't sound good here.
01:28:025 (10) - rather have this 1/2 earlier, right after the slider like you did before.
01:32:407 (6,7) - can you combine these into a longer slider?
01:46:819 (3) - I'm having the same problem as before. I really think separating the phrases will work better. Plus, the last note of each phrase is staccato and doesn't lend well to a slider.
02:31:201 (6) - may want to double check the spacing on streams
02:38:260 (3) - having a not here makes it an uneven triple. I'm not sure how correct it is, but generally blue,white,blue is a bad idea.
02:43:201 (8) - same as before, move 1/2 earlier
03:31:321 (3,4) - I tend to use sliders for this ridiculous notes
03:33:631 (1) - nazi

[taiko]
the timing looks good, though ideally you should use the same BPM for all maps. use a 0.666667x timing section to slow down the approachfor the 255 BPM section. It's 6/8 time, so you can either increase the 170 BPM by 1.5x (255 in 6) or halve the BPM (85 in 2) to get the beat right. Faust chose the 255 BPM, so you should too.
not a taiko player, but I have to wonder why you didn't put notes here:
01:06:055 - 01:06:585 etc...
Topic Starter
Faust
I'm still alive !
Armin
[General]

*There are some different red sections in bAd and in taiko's difficulty. In some different sections (01:17:349 (1)) I see a constant rapport btw, I might think that it is intentional? If yes, consider to add green sections in order to replace the red line.


[bAd]

01:02:879 (x) - I'd feel to add a hitcircle here
02:38:113 (1,2,3) - whoops, it seems that this triplette has not an homogeneous position in the timeline; I'd suggest you to move the unherited section before this (and because the (1) feels a bit off too)

Sp3's bad taiko seems fine as well.
Topic Starter
Faust

Armin wrote:

[General]

*There are some different red sections in bAd and in taiko's difficulty. In some different sections (01:17:349 (1)) I see a constant rapport btw, I might think that it is intentional? If yes, consider to add green sections in order to replace the red line.


[bAd]
02:38:113 (1,2,3) - whoops, it seems that this triplette has not an homogeneous position in the timeline; I'd suggest you to move the unherited section before this (and because the (1) feels a bit off too)
That's because there's a huge difference in BPM.

255 > 170
Aleks719
General
Turn off epilepsy warning? no strobes o pulsations or something like these..
1st beat places at 2:880. No need in 3secs of lead-in. Imo, these 2:880 are enough. So, remove it?
different timing is so different orz

bAd
00:28:203 (4,1) - antijump spacing as before, but 1/4 instead of 1/2 here. Stack 'em?
00:55:996 (4) - imo, 1/4 shorter. end on 00:56:173
01:04:114 (5) - must be : http://puu.sh/bQGE
01:22:937 (1,2,3) - it's a triole, but looks like not :S
don't know what i can suggest here
01:39:054 (x) - in music, slider should stars here and has finish here : 01:39:231
03:03:230 (3) - add nc as before
Topic Starter
Faust

Aleks719 wrote:

General
Turn off epilepsy warning? no strobes o pulsations or something like these..
Did you even watch the video.

The lead-in is for the video's offset as well.
Laurier
Hi :>

bAd
00:03:232 (3) - spacing 1grid right is better
00:06:232 (3,4,5) - Please adjust a place. http://puu.sh/bWnZ It looks bad in play mode
00:34:821 (5) - stack on 00:33:762 (5) end will be better?
01:22:937 (1,2,3) - spacing lools bad
02:48:672 (2,3,4,5,6,7,8,9,10) - The score bar is touched greatly. -- if possible, please move downward to a slight degree
03:44:218 (6,7,8) - stack?

that's all
very fun map XD
Genesis Rose
00:27:850 (2,3,4,1) - These aren't stacked well. Either respace them or restack them.
00:47:614 (1,2,3,4) - Overmapped, music doesn't start until 3.
01:05:702 (1,2,3,4,5,6) - 2 4 and 6 should be slider end points. There are no 1/4th notes here. To keep difficulty you can try to make the sliders jumps.
01:25:113 (11) - Forgot to add 1/4th note on next blue tick to match previous slider. (See 9)
02:36:760 (5) - Slider vel here is kinda high isnt it?
Seems great from this point forward.
SapphireGhost
I will try to avoid making any bAd jokes in this mod post- oops. Nice song choice, though. I was about to point out that it sounds a lot like this song, then I realized they were by the same artist. I should also stop ignoring videos.

[bAd]
- Red points on this difficulty and the taiko difficulty are inconsistent, so make your mind up as to which timing you will taaake.
- Don't really need any Audio Lead-in here, the wait without it is long enough.
- Remove letterboxing during breaks because the background is already black in those parts. As well as most parts.
00:24:232 (4,5,6,7) - Meh, I'm not a fan of putting so much stuff under a sliderend. Doesn't play well on Hidden and stuff.
00:40:468 (3,4) - (4) is directly under (3) as opposed to stacking as it should, so perhaps manually stack these.
02:25:819 (1,2,3,4,5,6,7,8,9) - You have several patterns like this in the map, but you use new combos that are more like (1,2,1,2,3,4,5,6,7) for those. Try to keep consistent with new combo patterns in this case?
02:38:113 (1,2,3) - I'd really try to stay away from a 1/4 stack in the middle of a timing change, it looks and plays strangely.
03:21:833 (1,2,3,4,5,6,7,8,9,10) - Very odd spacing, seeing how all these notes are the same distance apart in time and in the same combo. If you're going to have the spacing rise, perhaps accelerate it gradually instead?
03:40:159 (11) - Bah, this slowdown is unreadable at Tick Rate 1. Maybe make it slightly faster or something.
04:25:093 (2,3,4,5,6,7,8,1,2,3,4,5) - Very mean to put so late in the map, the fact that the stream spacing here is higher than the stream spacing before it makes it rather confusing and easy to mess up on.

Alright, Faust fixed some of the stuff.
- Taiko was checked and approved of by Alace.
- Timing has been checked by multiple people including Doomsday.
- Have fun checking this, BATs. This'll be MAT bubble #1 for approval.
Bubbled!
Topic Starter
Faust
So Alace gave Taiko a check and.....yay nothing !
spboxer3
yoshi!!!
bubbled #1~
Andrea
[Sp3's bAd Taiko]

Disable the Epilepsy Warning for this difficulty.


[bAd]

01:43:995 (7) - New combo.
02:03:231 (1) - Remove new combo.
02:31:113 (5,6,7) - Spacing is inconsistent here.
03:39:983 (9) - New combo due to the slowdown.


Fix them all and I'll give you the 2nd bubble!

EDIT: Bubble #2~
bossandy
  • I just want to say two issue...
  1. I think the Lead-In is too long ,The song's start is have about 3 seconds no music..

    bAd :

  2. 03:14:523 (1) - New Combo Bug, plz add New Combo again

Fix this and I will Re-Bubbled~
Topic Starter
Faust
The lead-in is for the video, as well as the epilepsy warning.

As for this "new combo" bug, I did not even put a new combo start from (2).

I don't understand you.
Shiirn
Taiko:
01:22:290 (1,1,1,2,1,1,2,1,1) - this is practically unreadable due to the slowdown. Try to edge it off with clever timing sections.

In general, the taiko doesn't seem to even try to emphasize the beat, 01:29:878 (2) - just being an example, shouldn't this be on the blue tick after?

Will look in more detail after you explain this to me.

Also, I thought Epilepsy Warnings were only for Storyboards? Nehanshika had that...
Topic Starter
Faust
If you downloaded with and did not disable the video, you'd see why I set the epilepsy warning..

I'm awaiting on spboxer's reply.
spboxer3
fixed (add green and change old green line speed)
Thanks for mod it :)
add green line :
45938
123231
158172
213631
215042
273607

Download: sasakure.UK - bAd Companyz (Faust) [Sp3's bAd Taiko].osu
Shiirn
Re-Bubble #1

We made a bit too many change for me to approve this.
Agnes
sooo close ughhh
Topic Starter
Faust
callin' SG & Andrea
abalee
seems that's the second one o.O

bubbled #2
yeahyeahyeahhh
LETS GOOOOOOOOOO
Topic Starter
Faust
Bump.
Topic Starter
Faust
Lalalalalalala
Verdisphena
omg nice map
Topic Starter
Faust
Hurry up and approve my shit.
SapphireGhost
It seems we meet again.

[bAd]
02:38:113 (1,2,3) - I know I pointed this out before, but having this stack go through a timing section still doesn't seem like a good idea, especially looking at the timeline.
02:48:583 (1,2,3,4,5,6,7,8,9,10,1) - Relocate the second (1), maybe? Currently a player could accidentally hit the stream too many times and miss (1). At least this happens to me a lot.
03:14:523 (1) - Missing a new combo.

[Sp3's bAd Taiko]
- This makes me dizzy.
03:40:689 - Shouldn't the kiai here start on the downbeat instead?

Crazy timing, crazy map.
Topic Starter
Faust
sp3 get your ass here I need you !
MMzz
WOAH,
170bpm
1.50x on taiko the whole song?

You need to keep that rate constant man.

If you want a speedboost that is what hardrock is for.

srslywhythefuckwouldthatgetbubbled?


also, nice mods on the taiko map, can any of you people seriously play this and say it's a map? Beat barely makes any sense to the music, and:


gg guys.
Love

MMzz wrote:

WOAH,
170bpm
1.50x on taiko the whole song?

You need to keep that rate constant man.

If you want a speedboost that is what hardrock is for.

srslywhythefuckwouldthatgetbubbled?


also, nice mods on the taiko map, can any of you people seriously play this and say it's a map? Beat barely makes any sense to the music, and:

gg guys.
this
spboxer3

SapphireGhost wrote:

[Sp3's bAd Taiko]
- This makes me dizzy.
03:40:689 - Shouldn't the kiai here start on the downbeat instead? fixed

MMzz wrote:

WOAH,
170bpm
1.50x on taiko the whole song? yes. because do you see the bAd diff? this map isn't 170BPM. it's 255BPM (red line)

You need to keep that rate constant man.

If you want a speedboost that is what hardrock is for.

srslywhythefuckwouldthatgetbubbled?


also, nice mods on the taiko map, can any of you people seriously play this and say it's a map? Beat barely makes any sense to the music
fixed rate issue
Download: sasakure.UK - bAd Companyz (Faust) [Sp3's bAd Taiko].osu
Topic Starter
Faust
Updated.

Thank you.
grumd
01:33:407 - I can hear a good base for starting long stream here, ending at 01:34:290
no kudosu please
MMzz

spboxer3 wrote:

yes. because do you see the bAd diff? this map isn't 170BPM. it's 255BPM (red line)[/color]
Well why don't you keep it at a rate so it looks like it's 1.4 the whole time, you can just slow down the 255 part.
Would be a hell of a lot better than haveing to read that high pace the whole time.
ziin
01:04:114 (5) - doesn't fit with the song. while there's definitely something on the blue tick, there's also something which seems a lot more important on the red tick, making this stick out.
01:10:643 (1,2) - take a look at this first
01:11:702 (1,2) - then at this
01:15:232 (12,1) - then at this
01:16:290 (9,1) - and lastly this. Consistency here would be swell. I don't care what you do, just make follow some logical pattern.
01:07:585 (8,9) - these are definitely not 1/6 and you shouldn't follow the random beat of the trumpet here unless you completely follow it (which you didn't, you'd need 1 more note).
01:22:349 (7) - 1/4 later (if you follow my time signatures, 1/6 later)
01:45:584 (7) - finish
01:32:407 (6) - this is BS anyway, may as well map it right? move to blue tick.
02:47:348 (5) - ^ except do whatever you did up there. I actually like this much better, and it works because you can map it right without it sounding or playing poorly.
03:44:218 (6) - ^ and if you leave it, please don't stack it.
02:26:878 (1,2) - consistency again please
02:36:760 (5) - the slider this time doesn't have the timing section. Remove the first slider's timing section?
03:24:833 (1) - actually, this section is the same pattern as before 1/1, 1/6, 1/4, 1/1, 1/2.
03:25:404 (5) - move to 1/2
04:17:394 (1) - this is too short, and this whole section needs to be redone. See below, BPM is 170, straight 1/4ths all through here. Or maybe you can convince me what you're doing here? The crazy ewi sound is certainly on BPM 170 1/4, the drums are on BPM 170 1/4ths. I wouldn't map whatever you hear in the trumpet. By the end it sounds off as well.


Hmmm time for some new red sections...
00:28:291 - this is 6/4 or 3/4 (I think 6/4 is better). And yes there's a 2/4 measure at the end of this section.
01:05:702 - 3/4
01:10:643 - 3/4
01:12:760 - 4/4
01:14:171 - 3/4
01:17:348 - this is 4/4 170 BPM. add a 1.5x inherited section and remember to fix the slider at the end of the section. You can delete the next timing section.
01:45:584 - 6/4 or 3/4.
02:14:525 - song repeats here from 0:28. so this is 6/4 again.
If you agree, I know you can fix it yourself. This BPM stuff is optional, the map doesn't actually change, it's just a matter of being technically correct.
spboxer3
Topic Starter
Faust
Resurrected and updated.
ziin
my last star
Topic Starter
Faust
Taiko moddinggggggggg

I neeed it.
HelloSCV
From #modreq

[General]
  1. why you didn't use any hit sound without finish? i think custom clap ( at least Normal sampleset ) would be great 00:03:232 (3) - like here and many places
[bAd]

  • - 00:27:850 (2,3,4,1) - hmm nice pattern but looks like little bit confused on 00:28:203 (4,1) - here try other pattern?
    - 01:08:349 (2,3,4) - finish on start is great imo
    - 01:12:761 (1) - ^
    - 01:15:232 (12) - ^ ( delete on end )
    - 01:52:113 (8) - NC?
    - 01:55:466 (7) - ^
    - 02:21:407 (3,5,7) - finish on start~ ( 02:22:466 (7) - and delete finish on end )
    - 02:23:525 (2,4) - ^
    - 02:25:819 (1) - add finish 02:25:995 (2) - delete finish
    - 03:00:760 (1,1,1,1,1,1) - add finish?
    - 03:42:100 (8) - NC?
    - 03:50:218 (3,6,10) - finish
i think you need taiko mod , but i can't mod it D:
if you try remap this map just ignore this mod and ask me a mod again when you ready :D

interesting song lol good luck!
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