From my modding queue
00:05:009 (1) - not sure why this is a kick slider. It seems to be the only place you've used this in the beginning. The sound isn't that strong to be a kick slider so I would just use another circle
00:16:906 - missing a note here. I would make this 00:16:734 (5,6,7,8,9) - whole section a stream
00:18:113 - same thing here
00:18:803 - and here
Im sure you can see the pattern by now. There are a few more like this.
00:20:700 (1,2,3,4,5) - you did it here tho :/
00:22:596 (1,2) - kick sliders work here because your in a strong build up and 2 is a strong sound.
00:23:630 (1,2) - I would lower the spacing here to drastically show the difference between this part and the previous part
00:24:320 (2) - also nc this
00:37:940 (6,7,8,1) - your following vocals, and when their recessive your following the synth in the background. So here 00:37:940 (6) - should be a slider
00:42:251 (6,7,8,9) - these overlaps look kinda ugly
00:43:802 (4,6,1) - clean this pattern up to be a perfect triangle
00:46:216 (2,3,4) - you could make these reverses to cover the synth and keep the player holding on the vocals.
00:48:803 (3,4,5,6) - not sure why the spacing is so big here
00:48:630 (2) - 00:48:975 (4) - these two should actually be 1/2 sliders since your mapping vocals. Your rthythm in this area is a bit all over the place.
00:49:492 (7) - again stuff like this seems kinda werid. You can simply use a 1/2 reverse here
00:51:734 (2) - reverse
00:54:492 (2,3,4) - ^^
00:59:147 (1,2) - these should be a 1/2 slider imo. You can start the build up with jumps when the vocals come in
01:00:699 (1) - There is no sound on the blue tick here. Why use a double reverse to cover sounds that arent there?
2 kick sliders would have worked better here.
01:10:182 (3) - I think this could be a 1/4 slider too. Have a 1/2 gap between the notes here seems kinda odd
01:09:837 (1,2,3,4,5,6,1,2,3,4,5) - same with this section. Constant 1/4 would play well here because its a build up.
In fact all your kiai seems to be done like this. In my honest opinion I think it would play better as all 1/4 with fewer 1/2 gaps just because of the intensity of the song
But that would require a lot of work to remap and change it so you might want to check with some other people before doing so.
01:21:389 (1) - this slider is kind of ugly. Something like this would be cooler
https://puu.sh/yaEdr/d5c2a3ebe8.png01:28:826 - this section feels undermapped. Maybe a spinner?
01:43:458 (5) - stuff like this looks sorta ugly too. Try to bend the end of the slider back into its self more like :
https://puu.sh/yaEg2/0b7020fa65.png01:56:734 (1) - not sure whats up with this slider. I would first raise the sv, and second make it a 1/2 slider and put a circle where this one ends
02:01:216 (1,2) - I think these could be kick sliders.
02:11:906 (1,2,3) - this is undermapped. Use some reverses
02:13:630 (3) - This sound is much stronger in the jump pattern so making it stand out more by spacing it further would be good.
This is just an example and might be too big spacing for you but something like this
https://puu.sh/yaEpr/dff669b257.png would be better
Try to use this rule more for your jump patterns by empathising the snare drum or another prominent sound by spacing it.
You can also stack the previous 1/2 circle to give more empathise to the next note because your going from no movement to a lot. However this really only works if you do it consistently.
02:22:596 (1) - overlap
02:26:044 (4,2) - Try to avoid stuff like this. Look back through all your patterns to make sure they don't overlap or if your going to do it, overlap them half way. That way everything is cute and pretty <3
Imo it needs a lot of work to reach ranked, but its got a lot of interesting ideas. Keep up the good work