Updated~! >w</
Thanks for the mod~! >w</Geminous wrote:
Goodbye Difficulty:
00:30:347 ~ This circle and slider are a little hard to read after the note right before them is the same position but a longer delay (This isn't that big of a deal though because the AR is so low) No change sorry uwu
01:42:160 (5,6) ~ Since you're mapping the vocals, I would recommend deleting these two circles and making a slider that starts at 01:42:253 and ends at 01:42:441 Actually, I'm mapping the vocal and the drum in this section
01:42:535 ~ This slider is kinda strange to play, I would rotate it 90 degrees clockwise and move it to somewhere closer to x363, y251 Nope sorry, I think it is pretty fine owo/
This is all I could get, I'm better at modding harder songs so yeah :/
Thank you very much Kisses~! <(˶′◡‵˶)>Kisses wrote:
General
Might be a good idea to end the spinner at 04:00:535 so it isn't too long for the lower diffs. Fixed~!
inputoverlay-key.png Is this file used? Yep. It is the heart-shaped icon things at the right owo/
Timing points
Go over the diffs and delete any unnecessary green lines so that you have 1 consistent volume throughout the different sections. For example I don't see it necessary to have at 20% at 01:33:535 and 25% at 02:03:535 . Would work just as fine to use the same volume for the whole section. Silenced 1/8 slider ends are ok but I do not recommened lowering the volume for stuff like 02:03:347 Okay fixed~! But I wanna keep the volume for the part like 01:33:535 and 02:03:535 because I want to lower down the volume for the drum so that it blends well with the background music. Because if I use the same volume as the previous timing, then it would be too loud >w<
Goodbye
OD and HP are way too high for this kind of map, especially for those playing with DT (if you care for DT players lol). Try OD 6.5/7 and HP 6 Okay, Fixed~!
00:26:785 (1) - 01:56:785 (1) - 00:38:785 (1) - Sorry I should have made it more clear, I felt the SV increase on the sliders was forced as well. Another thing to point out is that there are only 3 times in the whole map despite the sound occurring many more times. Okay, I reduced the velocity into 1.5x. Hopefully it is fine now owo/
Hard
HP5.5/6 OD 5.5/6 Fixed~!
02:48:535 (1) - I was talking about the entire section. Having un-emphasised objects like 02:49:097 (2,3,4) -02:52:285 (3,4,5,6) - etc. use the same visual spacing as 02:46:847 (3,4,5,6,7,8,9) . Oh okay XD. Fixed~!
Advanced
03:12:347 (1) - Because you're mapping to the vocals it feels better to delete this circle and start on 03:12:535 (1) imo Fixed~!
[]w ~ ヽ(°∀°人´ヮ´)ノ
Kisses wrote:
Top
00:38:785 (1) - I don't think I can rank this because of the way you covered up the anchor point with 00:38:410 (6) . Make it a bit more visible Fixed~!
Other stuff
AR 7/7.5 for hard? It's the same AR as advanced atm Okay, fixed~!
01:18:535 (1) - This music behind the spinner is a bit louder here than the one at the end. Maybe 10/15% volume? Fixed~!
Add "Darling" to the tags because that's the name of the album Okay, added~! >w</
[]~ ೭੧(❛▿❛✿)੭೨
Kisses wrote:
Metadata in description ~
agree, I got something similar to that and current seemed a bit early. ~542 is nicer I thinktimemon wrote:
btw I think the offset is too early atm it's 535, but I think it should be around 542-544
Thanks for the mod~! >w</Lasse wrote:
agree, I got something similar to that and current seemed a bit early. ~542 is nicer I thinktimemon wrote:
btw I think the offset is too early atm it's 535, but I think it should be around 542-544
also ending sounds indeed off, even with the new timing, and 03:54:535 (1) - is really noticeable
something like https://i.imgur.com/FWIbXwB.jpg seems nicer, but better have someone else check it too Fixed~!
(I'll mod with the old timing so only apply this after you checked the whole mod) Okay~!
e/n are kinda dense, could both be ar+1 imo, easy maybe even ar=3.5 Fixed~!
goodbye
od7? current seems too lenient Fixed~!
could also probably lower ar a bit, 8-8.2 seems nicer Fixed~!
00:19:097 (2,3) - slider entry movement is kinda gross. something like https://i.imgur.com/OrDbtKm.jpg would make it cuter Fixed~!
00:29:972 (3,4,1) - 03:34:097 (2,4,5) - https://i.imgur.com/Vgq5ctK.jpg and look at this again Ahahahaha whoops. Fixed~!
00:31:285 (3) - similar to first point, but here you could just use a straight slider which makes visuals much less broken https://i.imgur.com/3dQOrCN.jpg Fixed~!
02:06:535 (1,2) - pretty much same, just rotate 02:06:722 (2) - by ~15° to fix, current feels so forced Nope sorry. I think it is pretty fine
02:39:347 (7,1) - can you tone this down a bit? suddenly such intense movement in calm part :/ like https://i.imgur.com/yGK7Rk0.jpg Fixed~!
03:31:285 (4,5) - movement feels so out of place with other movement in this part and just very awkward to play Nah. I think they are pretty fine
03:51:160 (5,1) - more weird slider movement things that happen because of your habit to spam blankets. moving 5 somewhere like https://lasse.s-ul.eu/JbuQX8Rr.jpg would make it nicer Fixed~!
hard
od6, same reasons as top diff Fixed~!
01:59:972 (7,8,9,1) - 01:59:972 (7,8,9,1) - pretty big diffspikes considering intensity of the part I guess it is fine since I made the rhythm consistent with 00:41:972 (7,8,9,1)
02:22:097 (2,3) - movement like this is just complete ??? and you seem to have lots of similar stuff... mainly comes from how you just force blankets everywhere lol https://lasse.s-ul.eu/A0YDC42K.jpg Lmao
03:18:347 (8,2,3) - enable stacking Fixed~!
advanced
the perfect stacks are a bit questionable for this level of difficulty Okay, fixed~!
easy
00:43:285 (2,3,4) - really easy to misread since even visual spacing + low ar and 2 leads into 4, just not having some forced blanket here would be nice
things like 00:45:535 (1,2,3) - are so much easier to read Okay fixed~!
01:08:035 (3,4,1) - just..why.. this is so forced visually and movement wise I guess the flow is pretty fine o.o
01:09:535 (1,2,3) - same ^
02:35:785 (4,5) - why is this way harder than the same thing in first and last chorus? Okay, I'll change the first and the last chorus into 2 circles to make it consistent
make sure timing is fine before getting map rebubbled or whatever, gl Okay~
Thanks for the mod~! >w</timemon wrote:
nice map and it's bubbled too
btw I think the offset is too early atm it's 535, but I think it should be around 542-544 Okay, Fixed~!
03:14:044 (1,1,1,3) - you should make the blanket visually the same because they are so close to each other. one of them is slightly bigger. For consistency.
03:51:535 - also around the ending I think the music starts to get off sync as well. I'm not sure about this kind of stuff so just pointing it out. I make the blaket for 03:14:785 (1,1) slightly bigger than 03:14:035 (1,1) because there is a change in the slider velocity for 03:15:535 (1) . As for 03:16:285 (3) , that is because it is an indirect blanket. So no change sorry uwu
Good luck getting this set ranked! Thank you! >w<
Kisses wrote:
Modem sends me cute PMs
pishifat wrote:
advanced/normal
03:49:854 (4) - not sure what this is supposed to be following since there's nothing on the blue tick. hard/goodbye follow vocal thing with clicking on the red tick, so might be better to just use the same rhythm as those Fixed~!
thatsit
callmeback
KittyAdventure wrote:
Congratulations! :3
Thank you very much >w<Chocobo wrote:
hmmmm,again, when I start modding, it is already ranked XD
Really sorry for that.....
And congratulation!