seems like something is wrong with ayyri's diff metadata as it shows up like https://i.imgur.com/L7XZnfK.jpg for me lol
i think 00:45:357 - could be a finish on all diffs since it stands out so much there
inner oni
https://i.imgur.com/HCMawSe.jpg
00:19:760 - wouldn't it make more sense to move the color change here to emphasize the 1/2 melody? (even though it would make the whole pattern a bit more boring..)
00:37:368 - 00:40:955 - seems kinda overdone since the intensity of the part is still similar to before but you suddenly map it with a wayyy longer chain of objects
undermapping 00:39:162 - would work well since guitars and vocal stop there and you ignored similar things before too
00:56:118 (340) - how about using a finish here? i think it lacks a bit compared to start of the chorus where you mapped a triple (which wouldn't fit well here). could also consider using k since right now it doesn't feel differentiated at all from 00:55:629 (337,338,339) - which seems weird
02:46:184 (31,32) - finish on these would be great since it seemed nice on 02:39:662 (2) - which is quite similar
oni
00:54:325 - 02:58:738 - two 1/1 gaps right after each other seems really unfitting with how intense it is considering drums also still play here, adding a note would reflect the song much better and still should be fine difficulty wise
00:56:118 (293) - same comment as inner oni // 02:46:184 (27,28) - too
01:54:035 - 02:00:892 - don't see a reason to ignore these when you map the other 1/4s here, the part is so slow that difficulty wise it doesn't make much sense to me
02:04:714 - did this get deleted on accident? seems really weird to put a 2/3 gap when the song plays 1/3 drums and you had things like 01:57:857 - before
03:05:749 (28,29,30,31) - 03:07:053 (37,38,39,40) - making these into 5 note streams would work pretty well with the 1/4 spam drums while not making it too hard
ayyri
00:12:586 (42,43) - don't get why this is mapped differently from the other 1/2 doubles when it's basically the same thing. if you wanted some variety why not change 00:13:564 (46,47) - too since that would make seem it more fitting
the 2/1 gaps in your chorus (besides 00:55:792 - ) seemed really underwhelming. really think you could make that part more dense overall by mapping them (and maybe even a few additional 1/2). even the contrast within the section itself is really big with such highly varied density
similarly, adding a note on 01:01:825 - would work really well to match the overall intensity better since 2x 1/1 gap seems really undermapped for the drum spam
02:04:857 - 02:11:714 - second one is pretty different because of the cymbal (which you also seemed to empohasize before) so making 02:11:571 (505,506) - into a dk 1/3 double would work well, sicne the part is so much slower that should still fit totally fine difficulty wise too
02:34:119 - how about finish on this? it's the only cymbal like this in the whole part, I think it deserves to stand out more
02:48:303 (633,634,635,636,637,638,639,640,641,642,643) - so much 1/4, seems like a pretty big spike compared to the similar 00:54:488 (223,224,225,226,227,228,229,230) - so I think it should be toned down a little
02:59:064 - similarly spike here also seems a little too much in context of the whole diff, could just delete 02:59:390 - which would also go well with the vocals
same comments for chorus 2 as for the first one
03:06:890 - could be mapped for similar reasons as before and there's also melody on it
03:09:662 (724,725,726,727) - how about using ddkk here instead? starting with kk when you spam k only before seems a to not fit the change in drums well, this also puts a color change on 03:10:314 - which would be nice with the guitars
futsuu
00:50:249 (132,133,134,135,136) - 00:54:814 (148,149,150,151,152) - both of these map such different things, so I think using a different pattern for either would be cute
same for when this happens in chorus 2
02:07:857 - whole part followed cymbals with k so I don't get why this wouldn't :c probably 02:14:714 - too
kantan
01:21:879 (136) - seems really weird since drums start earlier, unlike 01:19:270 (133) - moving it to 01:21:716 - should still be fine difficulty wise and would be much more intuitive rhythm wise with what happens in the song. or maybe just remove it entirely. the others after seemed to work better because of the vocals on the white tick. you could map 01:24:488 - instead which is cute with vocals
i think 00:45:357 - could be a finish on all diffs since it stands out so much there
inner oni
https://i.imgur.com/HCMawSe.jpg
00:19:760 - wouldn't it make more sense to move the color change here to emphasize the 1/2 melody? (even though it would make the whole pattern a bit more boring..)
00:37:368 - 00:40:955 - seems kinda overdone since the intensity of the part is still similar to before but you suddenly map it with a wayyy longer chain of objects
undermapping 00:39:162 - would work well since guitars and vocal stop there and you ignored similar things before too
00:56:118 (340) - how about using a finish here? i think it lacks a bit compared to start of the chorus where you mapped a triple (which wouldn't fit well here). could also consider using k since right now it doesn't feel differentiated at all from 00:55:629 (337,338,339) - which seems weird
02:46:184 (31,32) - finish on these would be great since it seemed nice on 02:39:662 (2) - which is quite similar
oni
00:54:325 - 02:58:738 - two 1/1 gaps right after each other seems really unfitting with how intense it is considering drums also still play here, adding a note would reflect the song much better and still should be fine difficulty wise
00:56:118 (293) - same comment as inner oni // 02:46:184 (27,28) - too
01:54:035 - 02:00:892 - don't see a reason to ignore these when you map the other 1/4s here, the part is so slow that difficulty wise it doesn't make much sense to me
02:04:714 - did this get deleted on accident? seems really weird to put a 2/3 gap when the song plays 1/3 drums and you had things like 01:57:857 - before
03:05:749 (28,29,30,31) - 03:07:053 (37,38,39,40) - making these into 5 note streams would work pretty well with the 1/4 spam drums while not making it too hard
ayyri
00:12:586 (42,43) - don't get why this is mapped differently from the other 1/2 doubles when it's basically the same thing. if you wanted some variety why not change 00:13:564 (46,47) - too since that would make seem it more fitting
the 2/1 gaps in your chorus (besides 00:55:792 - ) seemed really underwhelming. really think you could make that part more dense overall by mapping them (and maybe even a few additional 1/2). even the contrast within the section itself is really big with such highly varied density
similarly, adding a note on 01:01:825 - would work really well to match the overall intensity better since 2x 1/1 gap seems really undermapped for the drum spam
02:04:857 - 02:11:714 - second one is pretty different because of the cymbal (which you also seemed to empohasize before) so making 02:11:571 (505,506) - into a dk 1/3 double would work well, sicne the part is so much slower that should still fit totally fine difficulty wise too
02:34:119 - how about finish on this? it's the only cymbal like this in the whole part, I think it deserves to stand out more
02:48:303 (633,634,635,636,637,638,639,640,641,642,643) - so much 1/4, seems like a pretty big spike compared to the similar 00:54:488 (223,224,225,226,227,228,229,230) - so I think it should be toned down a little
02:59:064 - similarly spike here also seems a little too much in context of the whole diff, could just delete 02:59:390 - which would also go well with the vocals
same comments for chorus 2 as for the first one
03:06:890 - could be mapped for similar reasons as before and there's also melody on it
03:09:662 (724,725,726,727) - how about using ddkk here instead? starting with kk when you spam k only before seems a to not fit the change in drums well, this also puts a color change on 03:10:314 - which would be nice with the guitars
futsuu
00:50:249 (132,133,134,135,136) - 00:54:814 (148,149,150,151,152) - both of these map such different things, so I think using a different pattern for either would be cute
same for when this happens in chorus 2
02:07:857 - whole part followed cymbals with k so I don't get why this wouldn't :c probably 02:14:714 - too
kantan
01:21:879 (136) - seems really weird since drums start earlier, unlike 01:19:270 (133) - moving it to 01:21:716 - should still be fine difficulty wise and would be much more intuitive rhythm wise with what happens in the song. or maybe just remove it entirely. the others after seemed to work better because of the vocals on the white tick. you could map 01:24:488 - instead which is cute with vocals