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Aqours - Mirai no Bokura wa Shitteru yo [OsuMania]

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Topic Starter
Akunosu

DoNotMess wrote:

dnm's mania queue~ sorry took so long to notice omg...
1|2|3|4
MX
00:09:541 - this could be stream actually if u listen closely to the instrument , u dont need to map 00:09:707 (9707|0,9707|2) - as 2...
00:20:231 - i would suggest to continue the piano till 00:20:314 - , put the note in 3| and 4|
00:29:347 (29347|2) - kinda inaudible at 100%, would suggest u to emphasize only 00:29:513 (29513|3) - this one and omit 00:29:347 (29347|2) -
00:30:591 (30591|2,30591|0,30591|3) - should end here 00:31:005 -
00:47:248 (47248|2,47414|2,47579|2) - kinda awkward , especially if this is for piano layering.. would suggest to be like this https://puu.sh/yS27X/0e8c0f2cd4.png to increase playability
00:56:281 - this layering should be the same as 00:29:928 -
01:06:475 (66475|2) - ghost here yes there is a sound u.u
01:14:099 - u miss a kick here
01:19:403 - also here
01:25:784 - would suggest to add note at |3 to emphasize the note latter, also in 01:26:281 - if applied...

nice map XD love live~
No reply == Accepted
thanks for the mod :D
eyes


Setup: add tag "Mitsumasu Hajime" (composer) and "opening theme". Also I think you need to add exclamation marks on "Love Live! Sunshine!!"

1-9 / S+1-8 columns

MX

00:04:527 (4527|3,4548|2,5024|0,5045|1) - these seem to be ghost notes for me

00:06:392 - this sound is pretty audible, why not mapping it?

00:12:027 - it's the same sound as at 00:11:530 - so you should map it for consistency

00:24:458 - should be a triple for consistency with 00:23:132 -

00:21:309 (21309|1,21475|1) - 00:22:635 (22635|0,22800|0) - why do you place jacks here if you do not place jacks in next similar patterns? 00:24:789 (24789|2,24789|1,24955|0,24955|3) - and 00:25:287 (25287|0,25287|2,25452|1,25452|3) . They are absolutely the same, but you used jacks in the first pattern and avoid jacks in the second pattern. Try to make them similar for consistency.

00:31:916 - 00:33:242 - 00:34:568 - 00:36:889 - etc. Consider to emphasize them, you can use 1/4 LNs or something. It looks boring that you didn't emphasized this special sound because this part is repeat of previous part

00:31:419 (31419|2,31585|2) - 00:33:077 (33077|0,33242|0) - random jacking imo. Reconsider all your jack usage and make it consistency

00:41:696 (41696|1) - you can move it to 3 so you avoid this jack 00:41:530 (41530|1,41696|1)

00:47:662 - 00:47:994 - these sounds are pretty strong, use triple chords to emphasize them properly. If you accept this, then make 00:48:325 - a quadr chord because of the same reason

01:09:872 - triple too^


HD

00:09:541 (9541|1,9707|2,9873|1) - would be fine to CTRL+H this to avoid this anchor 00:09:210 (9210|1,9541|1,9873|1)

00:13:353 - add a note here to keep the temp and represent the drums

00:46:171 - these should be single notes because you use single notes for bass sound, like here 00:43:519 -

00:47:828 - you can add a note here

00:50:315 - missed note

00:55:618 (55618|3,55618|0,55950|3,55950|0,56281|0,56281|3,56447|3,56447|0) - better not to keep them on the same columns since the sounds and pitch are pretty different and placing them on different columns wil represent it

01:13:685 - 01:22:386 - missed note


NM

00:23:795 (23795|0,23961|0) - should be on different columns for consistency with 00:26:447 (26447|0,26613|2)

00:29:928 (29928|2,29928|0,30094|2,30094|0,30259|0,30259|2) - it's exactly the same with HD diff pattern, you should understand that NM diff players are weaker than HD diff players so you should reduce this pattern because it's too hard

00:39:044 - to 00:41:696 - it's too boring way to ignoring the drums, try to add notes for drums

01:06:889 - this pattern might be too hard as well

01:11:696 - 01:12:359 - missed note



Try to improve the consistency here, like chord priorities and jack usage.
Topic Starter
Akunosu

eyes wrote:



Setup: add tag "Mitsumasu Hajime" (composer) and "opening theme". Also I think you need to add exclamation marks on "Love Live! Sunshine!!" roger, added :3

1-9 / S+1-8 columns

MX

00:04:527 (4527|3,4548|2,5024|0,5045|1) - these seem to be ghost notes for me Now I think about it... would be better delete them xd

00:06:392 - this sound is pretty audible, why not mapping it? mapped :3

00:12:027 - it's the same sound as at 00:11:530 - so you should map it for consistency you're right, Done~

00:24:458 - should be a triple for consistency with 00:23:132 -

00:21:309 (21309|1,21475|1) - 00:22:635 (22635|0,22800|0) - why do you place jacks here if you do not place jacks in next similar patterns? 00:24:789 (24789|2,24789|1,24955|0,24955|3) - and 00:25:287 (25287|0,25287|2,25452|1,25452|3) . They are absolutely the same, but you used jacks in the first pattern and avoid jacks in the second pattern. Try to make them similar for consistency.

00:31:916 - 00:33:242 - 00:34:568 - 00:36:889 - etc. Consider to emphasize them, you can use 1/4 LNs or something. It looks boring that you didn't emphasized this special sound because this part is repeat of previous part

00:31:419 (31419|2,31585|2) - 00:33:077 (33077|0,33242|0) - random jacking imo. Reconsider all your jack usage and make it consistency

00:41:696 (41696|1) - you can move it to 3 so you avoid this jack 00:41:530 (41530|1,41696|1)

00:47:662 - 00:47:994 - these sounds are pretty strong, use triple chords to emphasize them properly. If you accept this, then make 00:48:325 - a quadr chord because of the same reason

01:09:872 - triple too^ *all aplied


HD

00:09:541 (9541|1,9707|2,9873|1) - would be fine to CTRL+H this to avoid this anchor 00:09:210 (9210|1,9541|1,9873|1)

00:13:353 - add a note here to keep the temp and represent the drums

00:46:171 - these should be single notes because you use single notes for bass sound, like here 00:43:519 -

00:47:828 - you can add a note here

00:50:315 - missed note

00:55:618 (55618|3,55618|0,55950|3,55950|0,56281|0,56281|3,56447|3,56447|0) - better not to keep them on the same columns since the sounds and pitch are pretty different and placing them on different columns wil represent it

01:13:685 - 01:22:386 - missed note *All Applied too


NM

00:23:795 (23795|0,23961|0) - should be on different columns for consistency with 00:26:447 (26447|0,26613|2) This I had fixed before xd

00:29:928 (29928|2,29928|0,30094|2,30094|0,30259|0,30259|2) - it's exactly the same with HD diff pattern, you should understand that NM diff players are weaker than HD diff players so you should reduce this pattern because it's too hard

00:39:044 - to 00:41:696 - it's too boring way to ignoring the drums, try to add notes for drums

01:06:889 - this pattern might be too hard as well

01:11:696 - 01:12:359 - missed note All applied too too



Try to improve the consistency here, like chord priorities and jack usage.
ok, This Mod is very Good, Thanks! :D
Mirea
hi acnos,
M4M here

1|2|3|4


HD
00:39:873 (39873|1,39873|3) - i think here u could definitely map the 1/4 drums to give more emphasize.
also 1 note is enough there. suggestion > https://osu.ppy.sh/ss/9960585

00:42:856 (42856|1) - isnt it too weak to put a note? i'd prefer to delete it since its not really clear.

00:59:265 - shouldnt it be 2 notes? the same sound as 00:59:928 - 01:00:591 -

01:01:751 (61751|1,61917|0) - swap the column to avoid 01:01:254 (61254|0,61585|0,61917|0,62248|0) -

01:08:464 - will be a lot better if u map this drum as well.

MX
00:02:911 (2911|1,3242|1,3574|1,3905|1,4237|1,4568|1) - rearrange to fix this anchor.
also 00:04:237 - shouldnt it be a note only? in fact, its too weak to put 2 notes and there's no loud sound to support.
and 00:03:905 - i'd prefer to put 1 note as well. the same reason as before. for another, put 2 notes on each of them will makes ur layering become confusing since u put 2 notes for kick and other loud sounds for sample 00:03:242 - 00:04:568 - etc.
suggestion > https://osu.ppy.sh/ss/9960374

00:08:436 - missed a note here? there's a minor sound in 1/6 snap after i heard carefully in 25% playrate.

00:09:624 (9624|2) - pretty sure its a ghost note, hear it in 25% playrate.

00:15:176 (15176|2) - move to col 4 for hand balance.

00:31:088 (31088|1) - will be better if u move it to col 3 since the LNs below are stopped at blue thick in order to give a space for those notes above.
seems u waste up the white thick on col 3 with the current arrangement.

00:33:740 (33740|3) - is this LN following the vocal? if its, the LN should be ended at 00:34:071 - according to the vocal.

00:36:060 (36060|0,36392|0,36723|0,37055|0,37386|0) - rearrange rip. the double notes are stacked on the left hand, check 00:36:392 (36392|0,36392|1,36723|0,36723|1,37055|0,37055|1) -
need to spread them more balance.
suggestion > https://osu.ppy.sh/ss/9960440

00:40:535 (40535|2,40701|2,40867|2,41033|2) - this notes are too gay to hit, seems pointless jack considering the kicks and snares are totally different.
suggestion > https://osu.ppy.sh/ss/9960450

00:42:607 - 00:42:690 - missed a note on each of them. u can hear the roll even in 100% playrate.

00:46:999 (46999|0,47165|3) - arent them should be 1/4 LNs eh? the trumpet sounds 1/4.
also, u can put them at the same column since the sounds are the same.
suggestion > https://osu.ppy.sh/ss/9960486

00:52:137 (52137|3) - move to col 1 to avoid 00:51:972 (51972|3,52137|3,52303|3) - unnecessary jack.

00:58:187 - ghost note. no drum.

00:59:762 - 2 notes eh? should be a note only, no kick.

01:05:894 - should be 2 notes for drum.

01:20:480 (80480|3,80646|3,80812|3) - this jack is pretty weird to play. suggestion > https://osu.ppy.sh/ss/9960527
---------------------------------------------------------------------------------------------------------------------------------------------------------------
SV
1917,331.491712707182,4,2,1,20,1,0
4568,-76.9230769230769,4,2,1,20,0,0
4734,-142.857142857143,4,2,1,20,0,0
4900,-100,4,2,1,20,0,0
5066,-76.9230769230769,4,2,1,20,0,0
5231,-142.857142857143,4,2,1,20,0,0
5397,-100,4,2,1,20,0,0
5563,-76.9230769230769,4,2,1,20,0,0
5729,-142.857142857143,4,2,1,20,0,0
5894,-100,4,2,1,20,0,0
6557,-133.333333333333,4,2,1,20,0,0
7220,-100,4,2,1,20,0,0
9873,-100,4,2,1,20,0,0
14928,-133.333333333333,4,2,1,20,0,0
15176,-100,4,2,1,20,0,0
18325,-71.4285714285714,4,2,1,20,0,0
18491,-166.666666666667,4,2,1,20,0,0
18657,-71.4285714285714,4,2,1,20,0,0
18823,-166.666666666667,4,2,1,20,0,0
18988,-71.4285714285714,4,2,1,20,0,0
19154,-166.666666666667,4,2,1,20,0,0
19320,-100,4,2,1,20,0,0
20480,-100,4,2,1,20,0,0
29928,-76.9230769230769,4,2,1,20,0,0
30010,-142.857142857143,4,2,1,20,0,0
30093,-76.9230769230769,4,2,1,20,0,0
30176,-142.857142857143,4,2,1,20,0,0
30259,-76.9230769230769,4,2,1,20,0,0
30342,-142.857142857143,4,2,1,20,0,0
30425,-100,4,2,1,20,0,0
30508,-142.857142857143,4,2,1,20,0,0
30591,-166.666666666667,4,2,1,20,0,0
31088,-100,4,2,1,20,0,0
31088,-100,4,2,1,20,0,0
42193,-62.5,4,2,1,20,0,0
42234,-100,4,2,1,20,0,0
43021,-62.5,4,2,1,20,0,0
43022,-100,4,2,1,20,0,0
43063,-100,4,2,1,20,0,0
47994,-62.5,4,2,1,20,0,0
48077,-250,4,2,1,20,0,0
48242,-100,4,2,1,20,0,0
48325,-62.5,4,2,1,20,0,0
48367,-100,4,2,1,20,0,0
58933,-100,4,2,1,20,0,1
80149,-100,4,2,1,20,0,0
85452,-62.5,4,2,1,20,0,0
85535,-100,4,2,1,20,0,0
85950,-62.5,4,2,1,20,0,0
86033,-100,4,2,1,20,0,0
86447,-62.5,4,2,1,20,0,0
86530,-100,4,2,1,20,0,0

sexy sick BG.
will be back with SV for MX SV done

goodluck <3
Topic Starter
Akunosu

chouyaa wrote:

hi acnos,
M4M here

1|2|3|4


HD
00:39:873 (39873|1,39873|3) - i think here u could definitely map the 1/4 drums to give more emphasize.
also 1 note is enough there. suggestion > https://osu.ppy.sh/ss/9960585 Sure, it's comfortable :3

00:42:856 (42856|1) - isnt it too weak to put a note? i'd prefer to delete it since its not really clear. Done~

00:59:265 - shouldnt it be 2 notes? the same sound as 00:59:928 - 01:00:591 - Fixed

01:01:751 (61751|1,61917|0) - swap the column to avoid 01:01:254 (61254|0,61585|0,61917|0,62248|0) - ok

01:08:464 - will be a lot better if u map this drum as well. Sure

MX
00:02:911 (2911|1,3242|1,3574|1,3905|1,4237|1,4568|1) - rearrange to fix this anchor.
also 00:04:237 - shouldnt it be a note only? in fact, its too weak to put 2 notes and there's no loud sound to support.
and 00:03:905 - i'd prefer to put 1 note as well. the same reason as before. for another, put 2 notes on each of them will makes ur layering become confusing since u put 2 notes for kick and other loud sounds for sample 00:03:242 - 00:04:568 - etc.
suggestion > https://osu.ppy.sh/ss/9960374

00:08:436 - missed a note here? there's a minor sound in 1/6 snap after i heard carefully in 25% playrate.

00:09:624 (9624|2) - pretty sure its a ghost note, hear it in 25% playrate.

00:15:176 (15176|2) - move to col 4 for hand balance.

00:31:088 (31088|1) - will be better if u move it to col 3 since the LNs below are stopped at blue thick in order to give a space for those notes above.
seems u waste up the white thick on col 3 with the current arrangement.

00:33:740 (33740|3) - is this LN following the vocal? if its, the LN should be ended at 00:34:071 - according to the vocal. Well this is following the sound that finish in 00:34:403 -

00:36:060 (36060|0,36392|0,36723|0,37055|0,37386|0) - rearrange rip. the double notes are stacked on the left hand, check 00:36:392 (36392|0,36392|1,36723|0,36723|1,37055|0,37055|1) -
need to spread them more balance.
suggestion > https://osu.ppy.sh/ss/9960440

00:40:535 (40535|2,40701|2,40867|2,41033|2) - this notes are too gay to hit, seems pointless jack considering the kicks and snares are totally different.
suggestion > https://osu.ppy.sh/ss/9960450

00:42:607 - 00:42:690 - missed a note on each of them. u can hear the roll even in 100% playrate.

00:46:999 (46999|0,47165|3) - arent them should be 1/4 LNs eh? the trumpet sounds 1/4.
also, u can put them at the same column since the sounds are the same.
suggestion > https://osu.ppy.sh/ss/9960486

00:52:137 (52137|3) - move to col 1 to avoid 00:51:972 (51972|3,52137|3,52303|3) - unnecessary jack.

00:58:187 - ghost note. no drum.

00:59:762 - 2 notes eh? should be a note only, no kick.

01:05:894 - should be 2 notes for drum.

01:20:480 (80480|3,80646|3,80812|3) - this jack is pretty weird to play. suggestion > https://osu.ppy.sh/ss/9960527

NO REPLY == ACCEPTED
---------------------------------------------------------------------------------------------------------------------------------------------------------------
SV
1917,331.491712707182,4,2,1,20,1,0
9873,-100,4,2,1,20,0,0
14928,-133.333333333333,4,2,1,20,0,0
15176,-100,4,2,1,20,0,0
18325,-71.4285714285714,4,2,1,20,0,0
18491,-166.666666666667,4,2,1,20,0,0
18657,-71.4285714285714,4,2,1,20,0,0
18823,-166.666666666667,4,2,1,20,0,0
18988,-71.4285714285714,4,2,1,20,0,0
19154,-166.666666666667,4,2,1,20,0,0
19320,-100,4,2,1,20,0,0
20480,-100,4,2,1,20,0,0
29928,-76.9230769230769,4,2,1,20,0,0
30010,-142.857142857143,4,2,1,20,0,0
30093,-76.9230769230769,4,2,1,20,0,0
30176,-142.857142857143,4,2,1,20,0,0
30259,-76.9230769230769,4,2,1,20,0,0
30342,-142.857142857143,4,2,1,20,0,0
30425,-100,4,2,1,20,0,0
30508,-142.857142857143,4,2,1,20,0,0
30591,-100,4,2,1,20,0,0
31088,-100,4,2,1,20,0,0
42193,-62.5,4,2,1,20,0,0
42234,-100,4,2,1,20,0,0
43021,-62.5,4,2,1,20,0,0
43022,-100,4,2,1,20,0,0
43063,-100,4,2,1,20,0,0
47994,-62.5,4,2,1,20,0,0
48077,-250,4,2,1,20,0,0
48242,-100,4,2,1,20,0,0
48325,-62.5,4,2,1,20,0,0
48367,-100,4,2,1,20,0,0
58933,-100,4,2,1,20,0,1
80149,-100,4,2,1,20,0,0
85452,-62.5,4,2,1,20,0,0
85535,-100,4,2,1,20,0,0
85950,-62.5,4,2,1,20,0,0
86033,-100,4,2,1,20,0,0
86447,-62.5,4,2,1,20,0,0
86530,-100,4,2,1,20,0,0

sexy sick BG. I'm testing many BGs, I don't still find a BG that I like u.u
will be back with SV for MX SV done

goodluck <3
SVs... :O
Thansk!
ah and the mod too xd
DustMoon
hi~
1|2|3|4|
EZ
i see you00:20:812 (20812|1,20978|3,21309|3,21475|1) - so i suggest you change 00:22:138 (22138|2,22304|0,22635|2,22801|0) - pattern to (3,1,1,3)
MX
00:09:707 (9707|1) - move to 3 to avoid this jack00:09:541 (9541|1,9707|1) -
01:18:160 (78160|2,78325|1) - Ctrl+h may be better
Good luck! :)
Topic Starter
Akunosu

DustMoon wrote:

hi~
1|2|3|4|
EZ
i see you00:20:812 (20812|1,20978|3,21309|3,21475|1) - so i suggest you change 00:22:138 (22138|2,22304|0,22635|2,22801|0) - pattern to (3,1,1,3)oh, it feelss better :3
MX
00:09:707 (9707|1) - move to 3 to avoid this jack00:09:541 (9541|1,9707|1) - Done~
01:18:160 (78160|2,78325|1) - Ctrl+h may be better I think that is like this, inasmuch as I like this pattern and is comfortable in the playing
Good luck! :)
Thanks for the mod! :D
[Ping]
Hi, from mod queue

1|2|3|4

HD
00:02:746 - I hear a sound here. You should try change pattern and put a note in.

00:09:044 - Suggestion for flow: https://osu.ppy.sh/ss/10015595

00:30:425 - I'd say that you should remove note on 4th column. It's not a loud sound.

01:17:083 - Change the pattern so you can add a note here

01:21:392 - Not neccessary for a note. The sound is very hard to hear.

01:21:972 - Suggestion for better balance and flow https://osu.ppy.sh/ss/10015970

01:23:298 - Add a note for trumpet

01:24:955 - Like this for balance: https://osu.ppy.sh/ss/10015980

01:26:447 - For consistency and correctness: osu.ppy.sh/ss/10015996

I know you try to emphasize vocals, but you should add note for kick sound on these timestamps
01:14:016 -
01:14:348 -

MX
A lot of flow problems and inconsistency in this diff, also try reduce jacks

00:05:066 - Move note on 1st column to 2nd column for flow

00:05:894 - For correctness: osu.ppy.sh/ss/10016051

00:08:436 - Pls just snap the note here at 00:08:381 -

00:09:541 - Flows, correctness, heaviness suggestion: https://osu.ppy.sh/ss/10016072

00:30:425 - Same with HD (this time delete the note on 2nd column then move the note on 4th column to replace it)

00:46:336 - Delete a note, not that loud

01:18:325 - I would move these two to the 3rd and 4th column respective because it gives better flow and balanceness
AHHHHHHHHHHHHHH
NM as requested in here
0|1|2|3
HD
00:36:392 (36392|2,36392|1,36392|3,36723|2,36723|1) - This feel really awkward. Would suggest you changing 00:36:723 (36723|1) to 0

01:01:917 (61917|2,61917|3,61917|1) - This shouldn't be a triple but rather a double like 00:59:265 (59265|3,59265|0) . Also at 00:59:099 (59099|1) you didn't map 1/2 jack, which is different at 01:01:751 (61751|0) so I would also recommend you changing that too

01:12:193 (72193|1) - Isn't the LN supposed to be at 01:12:525 like you did previously? Also 01:12:193 (72193|1,72193|2) should be a triple like before too

01:16:502 (76502|3,76668|3) - I don't think that 1/2 jack here represents the music really well, how about moving 01:16:502 (76502|3) to 1 and 01:16:668 (76668|1) to 0

01:21:392 (81392|0) - Isn't this supposed to be at 01:21:475 ?
Hope this help and gl for ranking :)
Topic Starter
Akunosu

TheNewBungping wrote:

Hi, from mod queue

1|2|3|4

HD
00:02:746 - I hear a sound here. You should try change pattern and put a note in.

00:09:044 - Suggestion for flow: https://osu.ppy.sh/ss/10015595

00:30:425 - I'd say that you should remove note on 4th column. It's not a loud sound.

01:17:083 - Change the pattern so you can add a note here

01:21:392 - Not neccessary for a note. The sound is very hard to hear.

01:21:972 - Suggestion for better balance and flow https://osu.ppy.sh/ss/10015970

01:23:298 - Add a note for trumpet

01:24:955 - Like this for balance: https://osu.ppy.sh/ss/10015980

01:26:447 - For consistency and correctness: osu.ppy.sh/ss/10015996 for cosistency? I guess that leave like this

I know you try to emphasize vocals, but you should add note for kick sound on these timestamps
01:14:016 -
01:14:348 -

MX
A lot of flow problems and inconsistency in this diff, also try reduce jacks

00:05:066 - Move note on 1st column to 2nd column for flow

00:05:894 - For correctness: osu.ppy.sh/ss/10016051

00:08:436 - Pls just snap the note here at 00:08:381 -

00:09:541 - Flows, correctness, heaviness suggestion: https://osu.ppy.sh/ss/10016072

00:30:425 - Same with HD (this time delete the note on 2nd column then move the note on 4th column to replace it) in this diff, the triplets have the loud sound, so a double isn't problem, more over, it's so funny! (well for me xd )

00:46:336 - Delete a note, not that loud

01:18:325 - I would move these two to the 3rd and 4th column respective because it gives better flow and balanceness Cool!
NO REPLY == ACCEPTED

Inconsistency in MX... I gonna check it :3
Thanks for the mod! :D
Topic Starter
Akunosu

B A D wrote:

NM as requested in here
0|1|2|3
HD
00:36:392 (36392|2,36392|1,36392|3,36723|2,36723|1) - This feel really awkward. Would suggest you changing 00:36:723 (36723|1) to 0

01:01:917 (61917|2,61917|3,61917|1) - This shouldn't be a triple but rather a double like 00:59:265 (59265|3,59265|0) . Also at 00:59:099 (59099|1) you didn't map 1/2 jack, which is different at 01:01:751 (61751|0) so I would also recommend you changing that too

01:12:193 (72193|1) - Isn't the LN supposed to be at 01:12:525 like you did previously? Also 01:12:193 (72193|1,72193|2) should be a triple like before too

01:16:502 (76502|3,76668|3) - I don't think that 1/2 jack here represents the music really well, how about moving 01:16:502 (76502|3) to 1 and 01:16:668 (76668|1) to 0

01:21:392 (81392|0) - Isn't this supposed to be at 01:21:475 ?
Hope this help and gl for ranking :)
NO REPLY == ACCEPTED

Thanks for modding! :D
FAMoss
hi Acnos o/
req from my queue

[General]
im not sure why you added keysound if you can apply it to notes


[EZ]
00:12:525 - add 1 note for snare

00:53:630 - 1 note for chime

[HD]
00:11:199 - kick sound, better to add 1 note

[MX]
00:08:546 - i suggest make like this for balance http://osu.ppy.sh/ss/10203508

00:58:021 (58021|3) - this note unused

01:17:331 - 01:17:662 - you miss note here sir

01:21:640 - add note on col 4 (balance)

cant find much, confused between singers with music
I hope this helps
Scotty
It's pretty cool that we finally get a mania version of this song after seeing it only in std. I've only looked at the HD difficulty but I'll try to be of help and I will definitely look at the other diffs.
HD
00:06:226 (6226|0) - I think the note here should be moved to column 1
00:43:022 (43022|0) - This kind of sounds like it should be a triple. It will give a consistent feel since you mapped the same noise with triples earlier.
01:09:044 (69044|2) - I think this LN feels kind of off. I think you should remove it and replace it with a similar pattern to what you used in 00:58:188 (58188|3)
I hope this helps and good luck with your map.
Topic Starter
Akunosu

FAMoss wrote:

hi Acnos o/
req from my queue

[General]
im not sure why you added keysound if you can apply it to notes i'm on it xd


[EZ]
00:12:525 - add 1 note for snare I put doubles for cymbals in this diff

00:53:630 - 1 note for chime I put doubles for cymbals in this diff too u.u

[HD]
00:11:199 - kick sound, better to add 1 note well, here only there is a sound, and 00:11:696 (11696|2,11696|1) - this part have the same sound and a drum, so i don't think that here would be a double :3

[MX]
00:08:546 - i suggest make like this for balance http://osu.ppy.sh/ss/10203508 good and done

00:58:021 (58021|3) - this note unused you're right, it was my mistake u.u, done!

01:17:331 - 01:17:662 - you miss note here sir DONE!

01:21:640 - add note on col 4 (balance) I agree with this, done

cant find much, confused between singers with music
I hope this helps of course that your mod helps me :3
ready, thanks for the mod! :D
Topic Starter
Akunosu

KeppSado wrote:

It's pretty cool that we finally get a mania version of this song after seeing it only in std. I've only looked at the HD difficulty but I'll try to be of help and I will definitely look at the other diffs. Cool! thank you so much!
HD
00:06:226 (6226|0) - I think the note here should be moved to column 1 i gues that is for the note previous, don't it?, if it's that, i agree e.e, Done!
00:43:022 (43022|0) - This kind of sounds like it should be a triple. It will give a consistent feel since you mapped the same noise with triples earlier. i got it, i will fix more like this, Done!
01:09:044 (69044|2) - I think this LN feels kind of off. I think you should remove it and replace it with a similar pattern to what you used in 00:58:188 (58188|3) Done!
I hope this helps and good luck with your map.
thanks for the mod! :3
Scotty
Hi again! I did say in my previous post that I was going to look at your map again so you really don't have to mod my map if you don't want to. Anyways here goes

EZ
00:10:536 (10536|0) - I think a note is missing here.
00:14:513 (14513|3) - I think this LN starts a bit late maybe it should start at 00:14:348 (14348|3) -
01:01:585 (61585|3) - I think this should be a double since the sound has a larger impact.
01:12:193 (72193|0) - Should be a double for the same reason as above.

NM
00:03:574 (3574|0) - Missing note.
00:14:513 (14513|3) - I think this LN is a bit too short maybe it should be extended up till 00:15:176 (15176|3) -
00:17:828 (17828|2) - Maybe it would be good to add 2 1/2 notes after this? One on the red line above it and the next on the white line above that.
01:22:138 (82138|4) - I think a note should be added here in column 4 just like you did in 01:20:812 (80812|1) -

HD
00:19:652 (19652|0) - It might be good to add a few notes here for the piano, but I'm not sure on how it would impact the difficulty of the map.
00:29:265 (29265|2) - Maybe you should make it something like this? http://prntscr.com/ifxo74 I think players who will be playing this difficulty should be able to handle this.

MX
00:12:524 (12524|2) - to 00:13:519 (13519|1) -I think this area might need a few more 1/2 notes. It seems kind of off to miss out on the buildup noises.
00:30:591 (30591|0) - Think there is space for an additional SV? I think it'd be fitting.
01:06:392 (66392|4) - Maybe this section should be rearranged to this http://prntscr.com/ifxq4e ? I added a note at column 4 to turn it into a double and rearranged the remaining notes.
01:11:364 (71364|4) - I'm unable to hear any sounds here, so I think this should be deleted.
01:19:817 (79817|1) - I think this should also be removed.

Alright this is what I've able to find. I hope you find this to be useful and good luck!
Topic Starter
Akunosu

KeppSado wrote:

Hi again! I did say in my previous post that I was going to look at your map again so you really don't have to mod my map if you don't want to. Anyways here goes

EZ
00:10:536 (10536|0) - I think a note is missing here. I put double in part with crash
00:14:513 (14513|3) - I think this LN starts a bit late maybe it should start at 00:14:348 (14348|3) - Done
01:01:585 (61585|3) - I think this should be a double since the sound has a larger impact. Done too
01:12:193 (72193|0) - Should be a double for the same reason as above. Done!

NM
00:03:574 (3574|0) - Missing note.you're right, done
00:14:513 (14513|3) - I think this LN is a bit too short maybe it should be extended up till 00:15:176 (15176|3) - the end LN is fine, but add other LN :3
00:17:828 (17828|2) - Maybe it would be good to add 2 1/2 notes after this? One on the red line above it and the next on the white line above that. you are right so, but I left the red line in blank bcs I feel uncomfortable in the playing
01:22:138 (82138|4) - I think a note should be added here in column 4 just like you did in 01:20:812 (80812|1) - Done

HD
00:19:652 (19652|0) - It might be good to add a few notes here for the piano, but I'm not sure on how it would impact the difficulty of the map. now that I think about it... add notes in this part don't make the level harder, done
00:29:265 (29265|2) - Maybe you should make it something like this? http://prntscr.com/ifxo74 I think players who will be playing this difficulty should be able to handle this. it's fine but add a triplet?, I think that in this dif only should add triplet in strong sounds with crash, Done

MX
00:12:524 (12524|2) - to 00:13:519 (13519|1) -I think this area might need a few more 1/2 notes. It seems kind of off to miss out on the buildup noises. done
00:30:591 (30591|0) - Think there is space for an additional SV? I think it'd be fitting. Chouya!
01:06:392 (66392|4) - Maybe this section should be rearranged to this http://prntscr.com/ifxq4e ? I added a note in column 4 to turn it into a double and rearranged the remaining notes. OK
01:11:364 (71364|4) - I'm unable to hear any sounds here, so I think this should be deleted. You have good ear xd, done
01:19:817 (79817|1) - I think this should also be removed. yeap, done

Alright, this is what I've able to find. I hope you find this to be useful and good luck!
Thank you for this mod!
Rhezie
hello i a little bit dont like Love Live tbh since i'm an IM@S fans *run,but since u requesting on my queue i have no choice but first i have to do this thing first

and here we go column |0|1|2|3|
EZ
- 00:17:000 (17000|2) - consider to move this one to col 0.you're going a llittle bit too heavy on the right side especially on column 2 .
- 00:20:812 (20812|1,20978|3,21309|1,21475|3) - idk why you create this to be a repetitive pattern the others too. you should hear it closely that this 00:20:812 (20812|1,21309|1) - have a different sound.and if hear it more closely you can find that they are reversed pattern so you should ctrl+g this 00:21:309 (21309|1,21475|3) - .make sure you change to others too
- 00:26:613 - why you leave this empty??? but in here 00:23:961 (23961|3) - is not ?? . ur consistency please
- 00:37:221 - ^^^
- 01:02:580 (62580|1) - should be on column 0 . too empty there
- 01:18:491 (78491|0) - you might want to change this to LN
-
NM
- 00:07:552 - miss note?
- 00:07:718 - ^^^
- 00:11:530 - 00:12:027 - ok you should add a note in there .
- 00:23:961 (23961|2,24127|1) - you should ctrl+h those and this 00:24:458 (24458|1,24790|0,24955|1) - should be like this image feels weird to play tbh
- 00:26:447 - ahh you do it again like ^^^^ you should re arrange that
- i'd like to move this 00:28:436 (28436|1) - to col 3 and move this 00:28:768 (28768|3) - to col 0. and again it feels so weird to play
- 00:53:795 - miss?
- 00:53:961 - ^^
- 00:55:950 (55950|2) - you should move that to col 1 dude.since there's another jump in 00:56:281 (56281|2,56447|2) - and its too heavy on the right side
-
tbh there's a lot to go.but i have to catch up with my job so i'm sorry.
Topic Starter
Akunosu

Agayers wrote:

hello i a little bit dont like Love Live tbh since i'm an IM@S fans *run,but since u requesting on my queue i have no choice but first i have to do this thing first Good... :'v

and here we go column |0|1|2|3|
EZ
- 00:17:000 (17000|2) - consider to move this one to col 0.you're going a llittle bit too heavy on the right side especially on column 2 . Done
- 00:20:812 (20812|1,20978|3,21309|1,21475|3) - idk why you create this to be a repetitive pattern the others too. you should hear it closely that this 00:20:812 (20812|1,21309|1) - have a different sound.and if hear it more closely you can find that they are reversed pattern so you should ctrl+g this 00:21:309 (21309|1,21475|3) - .make sure you change to others too omg, this pattern i make very bad, here i had to switch the position of the notes u.u, done!
- 00:26:613 - why you leave this empty??? but in here 00:23:961 (23961|3) - is not ?? . ur consistency please sorry u.u, done
- 00:37:221 - ^^^ ^
- 01:02:580 (62580|1) - should be on column 0 . too empty there I agree, done
- 01:18:491 (78491|0) - you might want to change this to LN I don't want it, all my diffs don't have ln in this part, so i'd like that is just like that :3
-
NM
- 00:07:552 - miss note? for this diff, i will leave that is just like
- 00:07:718 - ^^^ ^
- 00:11:530 - 00:12:027 - ok you should add a note in there . ok
- 00:23:961 (23961|2,24127|1) - you should ctrl+h those and this 00:24:458 (24458|1,24790|0,24955|1) - should be like this image feels weird to play tbh Done
- 00:26:447 - ahh you do it again like ^^^^ you should re arrange that OK
- i'd like to move this 00:28:436 (28436|1) - to col 3 and move this 00:28:768 (28768|3) - to col 0. and again it feels so weird to play OK
- 00:53:795 - miss? done
- 00:53:961 - ^^ ^
- 00:55:950 (55950|2) - you should move that to col 1 dude.since there's another jump in 00:56:281 (56281|2,56447|2) - and its too heavy on the right side
- ready :3
tbh there's a lot to go.but i have to catch up with my job so i'm sorry. Good... :'v x2
thanks for the mod! :3
RedBall
Hello~ I'm from RRM mania modding queue!


Here's NM you requested!

+These are just my suggestions! Accepting these or not is totally depended on you. :P

Column
| 0 | 1 | 2 | 3 |

-Before modding-
Didn't you apply the previous mod? You did reply to the previous mod. But, there are many suggestions which are not applied to the map even though you said ok or Done. Make sure to change and save the map if you accepted the suggestions :^)

Ok, Let's get started anyway

EZ
00:06:558 (6558|0) - consider changing this to LN which ends at 00:06:889 // it would be emphasize the wind sound by LN. It would be natural since you've put LNs from the start :3
00:26:613 - How about adding a note on column 0? // for consistency. you placed a note on 00:23:961 (23961|3) -
00:37:221 - add a note on column 2 // ^
00:42:856 (42856|3) - delete // to emphasize 00:43:022 (43022|0,43022|2) - this double.
00:51:475 - add a note on column 1 // 00:51:475 has drum sound.
00:51:641 (51641|1) - move this to column 3 if you applied the previous suggestion for hand balance
01:07:055 (67055|2) - delete // There is no vocal you've followed at that part. (even there is no drum or bell sound) + You didn't put a note on 01:17:663
01:19:983 (79983|0) - delete if you applied the suggestion I did at 00:42:856
01:20:978 - add a note on column 2 // There is a sound :^)
01:20:812 (80812|2) - move this one to column 1 if you applied the previous suggestion // for hand balance
01:21:972 - add a note on column 0 // for consistency. (also, there is a sound)

NM
00:09:044 (9044|2,9127|3) - Ctrl + G? // current one looks... awkward to me, considering the flow.
00:14:845 (14845|1) - change it to short note // seems awkward to me because of the LN before this.
00:33:740 (33740|1,33740|0) - delete one of them // this breaks consistency. Reference -> 00:23:132 (23132|2) -
00:39:541 (39541|3) - ends this LN at 00:39:873 // as you didn't put a note on 00:40:038 - notes in that section seemed to follow the vocal. So, I'm suggesting you to make the LN follow the vocal, not wind sound.
00:51:309 (51309|0,51309|2,51641|3,51641|1,51972|0,51972|2,52304|2,52304|1,52635|0,52635|3) - I think it would be better to change those doubles to single LNs. // You are following the wind sound, not the drum sound you've followed at that section. So, giving feedback to players would be nice.
01:01:585 (61585|2,61585|0,61917|3,61917|2) - 01:12:193 (72193|2,72193|0,72359|1,72525|0,72525|3) - choose one of them and make them same for consistency. //Or, make them like 00:58:933 (58933|0,58933|1,59265|3,59265|1,59596|2) - this (I personally prefer this one since you did this in HD diff)
01:21:972 - add a note on column 0 // 01:20:480 (80480|2,80812|0,80978|2,81143|1,81143|3) - 01:21:806 (81806|2,82138|3,82304|1,82469|2,82469|0) - They are same even though rhythm in the music is different. Consider make them different.

HD
00:18:326 (18326|3,18657|1) - make them short notes, or shorten them 1/2 // I think you are not following elec guitar sound because of 00:18:657 (18657|1) If you are focusing on the strong sound, do it :^)
00:43:022 (43022|2) - move to column 3 // cuz 00:42:856 - there is no note.
00:48:823 - add a note on column 0 // there is sound.
00:54:790 (54790|1,54790|2,55287|3,55536|1) - How about this? https://puu.sh/zsrlC/56c272fed8.png // 00:55:121 - there is tom sound. (I didn't put a note on 00:55:370 for flow)
00:58:188 (58188|3) - The sound acctually appears earlier than 00:58:188 Consider add a note at 00:58:105 // Reference -> 01:09:044 (69044|2,69127|1,69210|3,69292|0,69375|1,69458|2,69541|3,69541|0) -
01:16:668 (76668|3) - change this to LN which ends at 01:17:000 // Considering 01:08:049 (68049|1,68049|0,68381|2,68381|3,68464|1,68547|2,68547|0) - this part
01:08:381 (68381|3,68381|2) - 01:17:000 (77000|1) - choose one of them, and make them same
01:17:994 (77994|2) - move this to column 0 // to make them similar as 01:18:160 (78160|0,78160|1,78326|3,78326|2) - this one. (following the sound)
01:18:160 (78160|0,78160|1,78326|2,78326|3,78491|0,78574|1,78657|2,78740|3,78823|1,78823|0,79486|0,79486|2,79652|2,79652|0) - Ctrl + H if you applied the previous suggestion.
01:25:453 (85453|3,85950|0) - shorten them 1/3 as you did in NM diff // emphasizing the vocal

MX
I will not look over the SV because I don't know how to calculate SV. Sorry for this *cough...

00:12:856 - add a note // The sound does not support no note at the end of 00:12:524 (12524|3) - this LN
00:35:397 (35397|1) - change this to a short note. // It seems a bit off. As you can hear, it is much weaker than 00:29:928 (29928|0,29928|1,29928|2,30093|1,30093|2,30093|3,30259|0,30259|2,30259|1) - these.
00:42:607 (42607|0,42690|1) - delete these or add notes at the later part. (till 00:42:856 // after that, there are more drum sounds.
00:57:773 (57773|3) - shorten this LN if you are going to keep 00:56:281 (56281|2,56447|1,57276|0) - these notes.
00:57:939 (57939|0) - I suggest this https://puu.sh/zssst/c290efd531.png // just personal preference
01:00:756 - add a note // there is a pretty big sound.
01:11:364 - add a note // ^
01:17:828 - adda note on column 0 // the sound is pretty bigger than 01:17:662 (77662|3) - and similar to 01:17:994 (77994|3,77994|1) -
01:19:651 (79651|2) - change it to a short note, or shorten this by 1/2 // apply this if you're following the vocal.

You said you prefer being modded HD and MX. But, I just modded all diffs since I normally do like this. I hope you don't feel bad from this :?

Anyway, GL!
Topic Starter
Akunosu

RedBall wrote:

Hello~ I'm from RRM mania modding queue!


Here's NM you requested!

+These are just my suggestions! Accepting these or not is totally depended on you. :P

Column
| 0 | 1 | 2 | 3 |

-Before modding-
Didn't you apply the previous mod? You did reply to the previous mod. But, there are many suggestions which are not applied to the map even though you said ok or Done. Make sure to change and save the map if you accepted the suggestions :^) I'm stupid... I forgot to submit it! D:

Ok, Let's get started anyway

EZ
00:06:558 (6558|0) - consider changing this to LN which ends at 00:06:889 // it would emphasize the wind sound by LN. It would be natural since you've put LNs from the start :3 oh, it looks fine done
00:26:613 - How about adding a note on column 0? // for consistency. you placed a note on 00:23:961 (23961|3) - yeap, i did it except that i didn't submit it :c
00:37:221 - add a note on column 2 // ^ ^ :c
00:42:856 (42856|3) - delete // to emphasize 00:43:022 (43022|0,43022|2) - this double. Done
00:51:475 - add a note on column 1 // 00:51:475 has drum sound.Done
00:51:641 (51641|1) - move this to column 3 if you applied the previous suggestion for hand balance Done
01:07:055 (67055|2) - delete // There is no vocal you've followed at that part. (even there is no drum or bell sound) + You didn't put a note on 01:17:663 Done
01:19:983 (79983|0) - delete if you applied the suggestion I did at 00:42:856 Done
01:20:978 - add a note on column 2 // There is a sound :^) yeah, there is
01:20:812 (80812|2) - move this one to column 1 if you applied the previous suggestion // for hand balance
01:21:972 - add a note on column 0 // for consistency. (also, there is a sound)done

NM
00:09:044 (9044|2,9127|3) - Ctrl + G? // current one looks... awkward to me, considering the flow. ok
00:14:845 (14845|1) - change it to short note // seems awkward to me because of the LN before this. ok
00:33:740 (33740|1,33740|0) - delete one of them // this breaks consistency. Reference -> 00:23:132 (23132|2) - well, here i think that here there is a strong sound, so i'll let like this
00:39:541 (39541|3) - ends this LN at 00:39:873 // as you didn't put a note on 00:40:038 - notes in that section seemed to follow the vocal. So, I'm suggesting you to make the LN follow the vocal, not wind sound. i added a note 00:40:038 - because i'd like that the LN follow the wind sound
00:51:309 (51309|0,51309|2,51641|3,51641|1,51972|0,51972|2,52304|2,52304|1,52635|0,52635|3) - I think it would be better to change those doubles to single LNs. // You are following the wind sound, not the drum sound you've followed at that section. So, giving feedback to players would be nice. ohh, well add LNs is good idea and since now, i'm gonna request player feedback, done :3
01:01:585 (61585|2,61585|0,61917|3,61917|2) - 01:12:193 (72193|2,72193|0,72359|1,72525|0,72525|3) - choose one of them and make them same for consistency. //Or, make them like 00:58:933 (58933|0,58933|1,59265|3,59265|1,59596|2) - this (I personally prefer this one since you did this in HD diff) I pefer first option :3, done
01:21:972 - add a note on column 0 // 01:20:480 (80480|2,80812|0,80978|2,81143|1,81143|3) - ready
01:21:806 (81806|2,82138|3,82304|1,82469|2,82469|0) - They are same even though rhythm in the music is different. Consider make them different.ready

HD
00:18:326 (18326|3,18657|1) - make them short notes, or shorten them 1/2 // I think you are not following elec guitar sound because of 00:18:657 (18657|1) If you are focusing on the strong sound, do it :^) oh, it feels better, done
00:43:022 (43022|2) - move to column 3 // cuz 00:42:856 - there is no note. and move it on top of LN feels good to the playing, done
00:48:823 - add a note on column 0 // there is sound. yeap, i forgot it, done
00:54:790 (54790|1,54790|2,55287|3,55536|1) - How about this? https://puu.sh/zsrlC/56c272fed8.png // 00:55:121 - there is tom sound. (I didn't put a note on 00:55:370 for flow) Done
00:58:188 (58188|3) - The sound acctually appears earlier than 00:58:188 Consider add a note at 00:58:105 // Reference -> 01:09:044 (69044|2,69127|1,69210|3,69292|0,69375|1,69458|2,69541|3,69541|0) - you're right, done
01:16:668 (76668|3) - change this to LN which ends at 01:17:000 // Considering 01:08:049 (68049|1,68049|0,68381|2,68381|3,68464|1,68547|2,68547|0) - this part yeap for cossisntency u.u, done
01:08:381 (68381|3,68381|2) - 01:17:000 (77000|1) - choose one of them, and make them same Second option, done
01:17:994 (77994|2) - move this to column 0 // to make them similar as 01:18:160 (78160|0,78160|1,78326|3,78326|2) - this one. (following the sound)
01:18:160 (78160|0,78160|1,78326|2,78326|3,78491|0,78574|1,78657|2,78740|3,78823|1,78823|0,79486|0,79486|2,79652|2,79652|0) - Ctrl + H if you applied the previous suggestion. Ctrl+h Done
01:25:453 (85453|3,85950|0) - shorten them 1/3 as you did in NM diff // emphasizing the vocal Done thanks!

MX
I will not look over the SV because I don't know how to calculate SV. Sorry for this *cough...

00:12:856 - add a note // The sound does not support no note at the end of 00:12:524 (12524|3) - this LN I think that is fine, but here also there is a sound, so I added a note, done
00:35:397 (35397|1) - change this to a short note. // It seems a bit off. As you can hear, it is much weaker than 00:29:928 (29928|0,29928|1,29928|2,30093|1,30093|2,30093|3,30259|0,30259|2,30259|1) - these. ok
00:42:607 (42607|0,42690|1) - delete these or add notes at the later part. (till 00:42:856 // after that, there are more drum sounds. oh,
added

00:57:773 (57773|3) - shorten this LN if you are going to keep 00:56:281 (56281|2,56447|1,57276|0) - these notes. it's better, thanks
00:57:939 (57939|0) - I suggest this https://puu.sh/zssst/c290efd531.png // just personal preference I like my pattern, soyy u.u
01:00:756 - add a note // there is a pretty big sound. OMG, done :3
01:11:364 - add a note // ^ OMG, done too :3
01:17:828 - adda note on column 0 // the sound is pretty bigger than 01:17:662 (77662|3) - and similar to 01:17:994 (77994|3,77994|1) - yeah, fixed
01:19:651 (79651|2) - change it to a short note, or shorten this by 1/2 // apply this if you're following the vocal. Following the vocal,
done

You said you prefer being modded HD and MX. But, I just modded all diffs since I normally do like this. I hope you don't feel bad from this :? No problem, moreover thanks for modding all :3

Anyway, GL!
Thanks for the mod!
2 D - [LesTeR]
i DL the map 7times alrdy no VIDEO srsly >.>
Topic Starter
Akunosu

2 D - [LesTeR] wrote:

i DL the map 7times alrdy no VIDEO srsly >.>
:o
maybe someone want the video in the map
I play without video too xd
BanchoBot
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