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Lamb of God - Laid to Rest [Taiko]

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frukoyurdakul
This beatmap was submitted using in-game submission on 23 Ekim 2018 Salı at 22:39:04

Artist: Lamb of God
Title: Laid to Rest
Tags: ashes of the wake groove metal zigizigiefe taiko
BPM: 141
Filesize: 6742kb
Play Time: 03:46
Difficulties Available:
  1. Inner Oni (5,43 stars, 1870 notes)
  2. Muzukashii (3,58 stars, 1133 notes)
  3. zigizigiefe's Oni (4,58 stars, 1553 notes)
Download: Lamb of God - Laid to Rest
Information: Scores/Beatmap Listing
---------------
BEWARE!!! +18 CONTENT!!!


Before anything;

Lamb of God official website: https://www.lamb-of-god.com/about/
Lamb of God merch: https://shop.lamb-of-god.com/

This world needs a Lamb Of God. Aiming for rank. The mapset is open for mods!

Please use new site to mod this map, because the old one is deprecated. Here is the easy access

The explanation about the breaks logic on lower difficulties (Oni and below)


Open this
As you can see the map has two different types of BPMs: 139 and 199 (excluding the minor BPM changes), one of those is put because of an 6/8 rhythm and one of them is put because of 3/4. What does 6/8 and 3/4 mean? The difference between 6/8 and 3/4 is if you count two beats but the notes are coming in 1/3 snapping, this rhythm is mostly 6/8 (very noticeable in 139 bpm parts.) On the other hand, if you listen the 199 bpm part which is 3/4, you will see that you count 3 beats for every measure, and the notes will come based on 1/2 and 1/4 snapping. The breaks are created due to the 2nd one, while they are sufficient enough on the 199 BPM part, you may get confused about the other parts. So, In order to count beats properly and suggest breaks, here is what you will do: Set the Beat Snap Divisior to 1/3, and count 2 purple ticks as one beat. While you are calculating the length of those continuous mapped sections, of course you will use this technique. I hope this explanation is sufficient enough and keep you alarmed about this.

Help box for modding v2
  1. Just click on the "Modding/Discussion" button to access the page. Here is the easy access
  2. To write an opinion about something, select the difficulty on the list, go to "Timeline" and write your opinion about what should be changed, by adding a timestamp and clicking "Suggestion" button. If you see a problem, click "Problem" instead.
  3. Use multiple timestamps if your suggestion is related throughout the diff. It will appear on timeline as one post.
  4. If you have a suggestion for every diff, use "General" section, not "General (all difficulties)".
  5. If you want to give a hype to the map, switch to "General (all difficulties)" section and write something and click the "Praise" button.
  6. Old [] usages are still in use, except you need to write them by yourself. (e.g. [color][/color])
  7. For every suggestions of yours, please follow if your suggesion is still pending after I replied, then please state your opinion to resolve this. Because the map can't get nominated if there will be any unresolved issues left.

Map status


Inner Oni: 100% completed.
Oni: 100% completed.
Muzukashii: 100% completed.
Futsuu: 100% completed.
Kantan: 100% completed.

Edit log
2017 - 10 - 24 --> Background has changed.
2017 - 10 - 26 --> Applied [R]'s mod and iloveyou4ever's Kantan mod.
2017 - 10 - 27 --> Applied Remus's Inner Oni, Oni and Muzukashii mod, updated zigizigiefe's diff.
2017 - 10 - 27 --> Applied iloveyou4ever's Futsuu and Muzukashii mod.
2017 - 11 - 05 --> Applied "-Anhedonia-"s mod.
-Kazu-
stop mapping vocals god damn it!!!! (?
kds pls asd
edit as clearly joking isn't proper lol:
- did some mods stating how there are some part which are briefly switching drum mapping towards vocalmapping for a few seconds then go back, for variation's sake. These mostly were mentioned on the lower diffs (Kantan, Futsuu, Muzu)
- zigi's Oni is very clean across the song and Inner Oni had only one issue which was discussed on IRC with fruko
Good luck
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