This is a thread listing a few things that could potentially changed and serve as upgrade to osu!
Mod changes
____HR___
- dont cap the OD at 10, if something like 9 is the base OD
- review the HP scaling, it doesnt need to be a significant change here but having a sudden death on 3 100s is not very appealing gameplay on a good bunch of maps. this includes the spinners ( this request has been agreed upon multiple people in the #modhelp channel , i personally dont think HP is a big issue or needs big changes , listed it anyways here )
____FL___
- Rework FL mod, i dont exactly know all mechanics of the mod . But can edit it here to list better possible changes.
- slightly increase the time notes are visible , to increase the potential of a sightread
- Decrease its scoring multiplier to not mess to much with the top 50 ranking
PP calculation changes
- for tempo changes increase the PP gain , in relation to the given OD . if you buff the PP on tempo changes while ignoring OD , low OD multi BPM gets quickly overweighted , and is also in terms of gameplay allot easier . hence should be less rewarding.
- overall decrease higher ODs PP gain , only keep it high , for high accurancy above 99 % . make the contrast more visible to what is actually difficult in % of execution
Additional changes , to make the leaderboard more differentiated looking and make people strive closer to "SS" again
- Change S to SS on anything above 99 % accurancy .
- Change SS to SSS for 100 % accurancy.
- Change A to AA on anything above 99 % accurancy.
Discuiss the value of the listed changes , any good additions will be added in OP.
Mod changes
____HR___
- dont cap the OD at 10, if something like 9 is the base OD
- review the HP scaling, it doesnt need to be a significant change here but having a sudden death on 3 100s is not very appealing gameplay on a good bunch of maps. this includes the spinners ( this request has been agreed upon multiple people in the #modhelp channel , i personally dont think HP is a big issue or needs big changes , listed it anyways here )
____FL___
- Rework FL mod, i dont exactly know all mechanics of the mod . But can edit it here to list better possible changes.
- slightly increase the time notes are visible , to increase the potential of a sightread
- Decrease its scoring multiplier to not mess to much with the top 50 ranking
PP calculation changes
- for tempo changes increase the PP gain , in relation to the given OD . if you buff the PP on tempo changes while ignoring OD , low OD multi BPM gets quickly overweighted , and is also in terms of gameplay allot easier . hence should be less rewarding.
- overall decrease higher ODs PP gain , only keep it high , for high accurancy above 99 % . make the contrast more visible to what is actually difficult in % of execution
Additional changes , to make the leaderboard more differentiated looking and make people strive closer to "SS" again
- Change S to SS on anything above 99 % accurancy .
- Change SS to SSS for 100 % accurancy.
- Change A to AA on anything above 99 % accurancy.
Discuiss the value of the listed changes , any good additions will be added in OP.