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Som Krisztian & Szatmari Orsolya - Baratok Kozt (Opening Ver

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Topic Starter
emu1337
This beatmap was submitted using in-game submission on 2019. augusztus 19. at 14:16:48

Artist: Som Krisztian & Szatmari Orsolya
Title: Baratok Kozt (Opening Version)
Source: Barátok közt
Tags: Tisza Bea RTL Klub magyar hungarian tv size sleepy sleepymateo
BPM: 125
Filesize: 947kb
Play Time: 00:33
Difficulties Available:
  1. Easy (1,41 stars, 31 notes)
  2. Hard (2,57 stars, 68 notes)
  3. Insane (3,08 stars, 80 notes)
  4. sleepy's Normal (1,78 stars, 42 notes)
Download: Som Krisztian & Szatmari Orsolya - Baratok Kozt (Opening Version)
Information: Scores/Beatmap Listing
---------------
Magdi Anyus ;_;

Normal by sleepymateo

special thanks to Gamanoid
superuser
insane diff
00:02:342 (1,2,3,4) -
00:25:382 (1,2,3,4) -
:thinking:
maybe change it to a slider instead?
same with the hard diff
Lorkee
kd ty
irc mod kek
21:40 Lorkee: easy: 00:21:542 - ide 1/2 slider
21:40 Lorkee: 00:22:502 -
21:40 Lorkee: 00:22:982 -
21:40 Lorkee: ezekre meg kör
21:41 Lorkee: nc minden 2. measurenél csak
21:42 Lorkee: normal: 00:00:422 (1) - ez ide nem kő
21:42 Lorkee: 00:04:262 (1,2,3) - visual spacing nehéz
21:44 emu1337: easyn esetleg inkább ide a slidert akkor 00:22:502 (3) - mert a vocal bezavarhat új playereknek
21:44 emu1337: 00:00:422 (1) - ez kő mert különben nincs meg a drain time xd
21:45 emu1337: spinnert meg nem akartam
21:45 Lorkee: XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
21:46 emu1337: 00:04:262 (1,2,3) - itt mi a gond
21:46 Lorkee: úgy nézhet ki a kezdőknek
21:46 Lorkee: hogy a 00:05:702 (3) - közelebb van mint a
21:46 Lorkee: 00:05:462 (2) -
21:47 Lorkee: seggfej low diffek
21:47 emu1337: oh értem
21:47 Lorkee: amit még csinálhatsz erős hangoknál
21:47 Lorkee: pl00:15:782 (1) -
21:48 Lorkee: hogy más szögből menjen rá a player
21:48 Lorkee: 00:14:342 (1,2,3) - ez itt megy
21:48 Lorkee: egyenesen
21:48 Lorkee: és akkor 00:15:782 (1) - meg visszafele stb
21:49 Lorkee: mivel kb semmit nem tudsz csinálni a low diffeken, spacing kizárva, sv change kizárva stb
21:49 Lorkee: ilyenekből kell élni
21:50 emu1337: 00:15:782 (1) - ezen már ígyis el kell fordulnad meg jól néz ki a blankettel imo
21:51 emu1337: ugyanaz mint itt csak ez extrémebb 00:27:302 (1) -
21:51 Lorkee: 00:25:382 (1,2,3,4,1) - ez nem fordul
21:51 Lorkee: https://puu.sh/yWm3G/260705502b.jpg
21:52 Lorkee: pl ez
21:52 Lorkee: de idk van rankolva már minden
21:53 emu1337: ez elég hülyén néz ki, sztem megtartom ami most van esztétika miatt
21:53 Lorkee: 00:12:902 (4) - ez a hang erősebb mint 00:13:142 (5) -
21:54 Lorkee: 00:11:702 (4) - itt pl nem az énekest hanem a hangszert vagyis 00:11:942 (1) - hangsúlyoztad
21:54 Lorkee: konzisztencia fontos
21:54 Lorkee: ha minden esik, ez fontos
21:56 emu1337: 00:11:702 (3) - kk ezt törlöm
21:56 emu1337: 00:13:142 (2,3) - itt direkt nem az ütőst hangsúlyoztam
21:57 Lorkee: 21:53 már insane
21:58 emu1337: k
22:00 Lorkee: 434
22:00 Lorkee: offset
22:00 emu1337: 00:13:862 (1) - ezt megváltoztattam
22:10 emu1337: 00:12:902 (4) - ez nem erősebb
22:12 Lorkee: 00:12:422 (3) -
22:12 Lorkee: 00:12:182 (2) -
22:12 Lorkee: 3>2
22:13 Lorkee: 00:29:582 (1) -
22:14 emu1337: 00:12:422 (3,4) - erre adtam még spacinget
22:20 Lorkee: 00:15:782 (6) - nc
22:20 emu1337: kk
Topic Starter
emu1337

superuser1337 wrote:

insane diff
00:02:342 (1,2,3,4) -
00:25:382 (1,2,3,4) -
:thinking:
maybe change it to a slider instead?
same with the hard diff
It fits into an insane difficulty. I might change it on the hard.
Spkz
szilvásbuktát mert azt szeretem (irc mod)
02:57 Spkz: 00:25:387 (1,2) - ezt a dupletet így magában nem hallom
02:57 Spkz: 00:24:907 (6) - ez után a kéken hallok egy ritmust, és (1)-et hallom
02:57 Spkz: (2) nincs ott semmiképp
02:58 Spkz: 00:26:107 (5,6,7) - ezt a részt inkább vokálra hangsúlyoznám, pirosakra 1/2 slider
02:58 Spkz: 00:29:587 (1) - itt lehetne egy duplet a fehér tickre
02:58 emu1337: 00:25:387 (1,2) - itt igenis van, ugyanaz a dob pattern mint az elején
02:59 emu1337: 00:24:907 (6) - itt kék undermap mert az semmi kb, lényegtelen hang
02:59 Spkz: igen, lehet lényegtelennek mondani
02:59 Spkz: 00:25:387 (1,2) - de itt (2)-n 1000% hogy nincs semmi
03:00 Spkz: minden hitsound le van némítva, 25%-os playbacken tisztán halladszik hogy nincs ott semmi
03:01 Spkz: 00:19:627 (1,2,3) - ha már reverse slider a (3), azt a "rááááááá"-ra raknám, fontosabb hang a reverse slider szempontjából
03:02 Spkz: ritmusilag ennyi az észrevételem
03:02 Spkz: 00:09:067 (4,5,6,7) - esztétikusan ennek van valami szerepe? a 7-es nagyon offnak néz ki
03:03 Spkz: nem ugyan akkora a 6-7 távolsága mint a 4-5 és patternt sem látok benne
03:03 emu1337: 00:26:107 (5,6,7) - ezen változtattam
03:04 emu1337: 00:25:387 (1,2) - itt ezer millió százalék hogy ott a dob, ratinát is megkérdeztem
03:05 Spkz: ./shrug
03:05 Spkz: kérdezz meg több embert is mert szerintem meg nincs ott
03:05 Spkz: regardless folytköv
03:05 Spkz: 00:14:827 (4) - ezt egy 3°-al balra és akkor szebb lesz 00:13:867 (1,5) - re a blanket
03:06 Spkz: 00:06:187 (1) - ezt egy kicsit feljebb hoznám hogy 00:05:947 (6) - al egyvonalban legyen
03:06 emu1337: 00:19:627 (1,2,3) - ez a pattern meg ami még utána van a hangszert követi, de így van egy kis változatosság a reverse sliderrel
03:08 Spkz: személy szerint nem tetszik ott az a reverse slider, ha a háttér hangszert követi akkor meg szerintem indokolatlan is, vagy inkább mondanám unexpectednek
03:08 emu1337: 00:09:067 (4,5,6,7) - ez a pattern direkt van így, nemtom milyen fúvós hangszer van alatta de meg akartam különböztetni mert máshol nem jön elő ez a konkrét hang
03:09 Spkz: de ha már ott van, akkor 00:20:107 (3) - erre rátolnék egy -9°os forgatást, hogy egyvonalban legyen a (2),(3) és (3) slidervége
03:10 Spkz: 00:09:067 (4,5,6,7) - a jump 00:09:307 (5,6) - rendben van, én a DS egységessére céloztam
03:10 emu1337: 00:14:827 (4) - sure
03:10 Spkz: vagy helyezd távolabb 00:09:787 (7) - et vagy helyezd máshova, de így olyan mintha tükrözni akartad volna 4-5-öt csak nem sikerült megtartani a DS-t
03:10 Spkz: imo
03:11 emu1337: 00:06:187 (1) - fixed
03:13 Spkz: hitsoundok rendben vannak
03:14 emu1337: 00:20:107 (3) - ezt azért hagytam így mert a következő note abba az irányba van
03:14 Spkz: 00:20:107 (3) - és mondjuk egy kis curve esetleg?
03:14 Spkz: így túl durvának érződik
03:15 Spkz: https://spkz.s-ul.eu/AEGxOJYN.png például
03:16 emu1337: hmm hát így az implied movement megint rossz lenne
03:16 Spkz: imo azon nem változtat de az overall lookon javít
03:16 Spkz: de csak egy javaslat
03:17 Spkz: még a címbe belekötnék
03:17 Spkz: miért pont Som Krisztián?
03:17 emu1337: mert ő a szerző :D
03:17 Spkz: szerző ő, de nem ő az énekes
03:18 Spkz: nem a zeneszerzőkről szokták elnevezni a számokat hanem az énekesekről
03:18 Spkz: kivéve ha elektronikus zenéről beszélünk ugye, ahol a zeneszerző egyből a composer is és van énekes akkor featuring
03:18 emu1337: https://hu.wikipedia.org/wiki/Bar%C3%A1 ... %C3%ADmdal
03:19 Spkz: ja hogy ő is énekes
03:19 Spkz: nice, de clearly nem ő énekli egyedül
03:19 Spkz: Szatmári Orsolyát valahogy mellékelni kéne
03:19 emu1337: Szatmári Orsi - Barátok közt (ft. Som Krisztián) még ilyet is találtam xd
03:20 Spkz: hm
03:20 Spkz: ez egy megoldás
03:20 Spkz: vagy
03:20 Spkz: Szatmári Orsolya & Som Krisztián - Új élet vár
03:20 Spkz: ez inkább egy duett mint egy featuring
03:20 emu1337: Szatmári Orsi & Som Krisztián - Barátok közt Opening Theme (TV Size)
03:21 Spkz: opening theme nem kell
03:21 Spkz: tv size az oké
03:21 emu1337: Szatmári Orsi & Som Krisztián - Barátok közt (TV Size)
03:21 Spkz: biztos hogy ez a szám címe?
03:21 Spkz: nem az "Új élet vár"?
03:21 emu1337: http://m.zeneszoveg.hu/m_dalszoveg/1015 ... zoveg.html
03:21 Spkz: fair enough
03:22 Spkz: mekkora matyik még rendes címet se tudnak adni a szerzeményüknek
03:22 Spkz: whatever
03:22 Spkz: másik kérdés
03:22 Spkz: van ez teljes verzióban?
03:22 Spkz: mert ha nincs, akkor a TV Size sem kell
03:22 emu1337: van elvileg
03:22 emu1337: mert amit most küldtem
03:22 Spkz: cool
03:22 emu1337: az hosszabb dalszöveg
03:23 Spkz: ye látom
03:23 Spkz: nice
03:23 Spkz: annyi még
03:23 Spkz: hogy Orsi helyett Sorsolyát írnék
03:23 Spkz: mégiscsak az a teljes hivatalos név
03:23 Spkz: Orsolyát*
03:23 Spkz: sry
03:23 emu1337: kk
03:23 Spkz: talán még Tisza Beát hozzáadnám tags-be
03:24 Spkz: mivel az első verziót ő énekelte ugye
03:24 emu1337: de várj mivan ha ez a müvészneve?
03:24 Spkz: wiki szerint Szatmári Orsolya
03:24 emu1337: rendben akkor azt írom
03:25 Spkz: tagsba meg belevenném ugye Tisza Beát, meg szerintem még az RTL Klub-ot is
03:25 emu1337: oké
03:25 Spkz: részemről ennyi
03:25 Spkz: többi diff hogy áll
03:26 Spkz: https://spkz.s-ul.eu/purIJHGX.png biztos hogy ilyen slidershape-et szerettél volna?
03:27 Spkz: kígyó alakú slidert sokféle egyszerűbb módon is lehet csinálni aminek szebb lesz a végeredménye
03:27 emu1337: most miért sztem jól néz ki
03:27 Spkz: imo ronda xD
03:27 Spkz: de ha neked tetszik akkor whatever
03:27 emu1337: kicsit finomíthatok rajta
03:28 Spkz: ezen kívül nincs mit hozzáfűznöm a hardhoz
03:28 Spkz: talán esetleg annyit hogy a hard-ban a dupleteket nem erőltetném
03:29 Spkz: de ha szerinted elmegy, akkor csak megemlítem, hogy én nem raknék dupleteket
03:29 Spkz: normal-ban
03:30 Spkz: 00:05:467 (2,3) - ezek túl erősek normal difficultynek szerintem, nehéz nagyon lereagálni egy ilyen DS-t
03:30 Spkz: mindenképpen (2)-t (3)-ra stackelném
03:30 Spkz: 00:13:147 (2,3) - ^
03:30 Spkz: többi rendben
03:31 Spkz: easy-ben
03:31 Spkz: 00:19:627 (1) - szerintem ez kilóg a playfield aljáról
03:31 Spkz: és ott is ennyi
03:31 Spkz: részemről ennyi
03:32 Spkz: *kis extension
03:32 emu1337: 00:05:467 (2,3) - szerintem fair, elég low bpm
03:32 Spkz: >elég nagyon
03:32 Spkz: >elég nehéz, akarom mondani
03:32 Spkz: low bpm de csak 1.58 csillag
03:33 Spkz: olvashatóság szempontjából a kezdők nem feltétlen tudják ez lereagálni
03:33 emu1337: lehet, de rájöhetnek arra hogy az ilyenek előtt van egy tört slider 00:11:947 (1) - 00:17:707 (1) - 00:04:267 (1) -
03:34 emu1337: 00:19:627 (1) - fixed
....
Tailsdk
Mod from my queue
General
Offset and BPM: the offset seams to be wrong its a couple milliseconds early
Hitsounds: Not done
AiMod: Not much
Timing points: no need for the last 3 since there is no sound for the end of a Long Note
OD and HP: Increase the HP and OD by a lot. I would say for NM increase OD and HP to 8 and for EZ lower the OD to 7 and it should be fine
NM
00:08:107 - here i would say add the LN for the rest of the vocals here since you already started on them something like this https://osu.ppy.sh/ss/9961582
insteadt of making these the doubles 00:10:027 - 00:10:987 - 00:11:947 - i would like to see this sound 00:09:547 - 00:10:507 - 00:11:467 - be a double since the sound is louder and more impacting
00:15:787 (15787|0) - extend this one to 00:16:747 -
i can understand this LN 00:17:947 (17947|3) - but this one 00:17:707 (17707|2) - should just be a single note
00:24:187 (24187|1,24187|0,24427|3,24427|2,24667|0,24667|1,24907|2,24907|3) - i dont get why these are doubles edit them to follow the sound in the background somewhat like this https://osu.ppy.sh/ss/9961617
00:29:587 - make this a double to make it stand out

Overall:
There seams to be a lot of inconsistencies in this map that you need to work out

EZ
00:19:627 - since this is the easy difficulty i would move these around to make the most comfortable pattern here is an example https://osu.ppy.sh/ss/9961656
00:27:067 - add a note here
00:29:587 - and add a note here too
Topic Starter
emu1337

tailsdk wrote:

Mod from my queue
General
Offset and BPM: the offset seams to be wrong its a couple milliseconds early adjusted
Hitsounds: Not done done on NM
AiMod: Not much
Timing points: no need for the last 3 since there is no sound for the end of a Long Note removed them
OD and HP: Increase the HP and OD by a lot. I would say for NM increase OD and HP to 8 and for EZ lower the OD to 7 and it should be fine okay
NM
00:08:107 - here i would say add the LN for the rest of the vocals here since you already started on them something like this https://osu.ppy.sh/ss/9961582
insteadt of making these the doubles 00:10:027 - 00:10:987 - 00:11:947 - i would like to see this sound 00:09:547 - 00:10:507 - 00:11:467 - be a double since the sound is louder and more impacting
00:15:787 (15787|0) - extend this one to 00:16:747 -
i can understand this LN 00:17:947 (17947|3) - but this one 00:17:707 (17707|2) - should just be a single note
00:24:187 (24187|1,24187|0,24427|3,24427|2,24667|0,24667|1,24907|2,24907|3) - i dont get why these are doubles edit them to follow the sound in the background somewhat like this https://osu.ppy.sh/ss/9961617
00:29:587 - make this a double to make it stand out
applied everything

Overall:
There seams to be a lot of inconsistencies in this map that you need to work out

thanks for the mod!
jojozoli

tailsdk wrote:

Mod from my queue

EZ
00:19:627 - since this is the easy difficulty i would move these around to make the most comfortable pattern here is an example https://osu.ppy.sh/ss/9961656
00:27:067 - add a note here
00:29:587 - and add a note here too
00:19:627 - I think that pattern is easy enough as it is. That's probably the easiest pattern in every rhythm game after 1-4-1-4-1-4 or 2-3-2-3-2-3.

00:27:067 - There isn't any remotely distinct sound to put a note there, so I don't think that's necessary.

00:29:587 - While there is a faint sound, I don't think it'd be a good idea to put a note there as the whole map is mapped in 1/2, and this'd be a 1/4 in the sense that it'd be like a 1,5 note.
zhu
Short song, well made. Nothing much to point out from my prespective.
Easy
Combo colors are not set. Make sure this is intended.
Normal
Combo colors are not set. Make sure this is intended.
00:26:830 (4,1) - fix blanket
Hard
Combo colors are not set. Make sure this is intended.
00:05:470 (4) - use 1/2 slider instead since sound 00:05:470 - here goes till 00:05:710
Insane
Combo colors are not set. Make sure this is intended.
00:03:310 (6,7) - flow here feels pretty weird since these 2 sounds are kinda different why not ctrl+h 00:03:790 (7)
GL on ranking!
Topic Starter
emu1337

zhu wrote:

Short song, well made. Nothing much to point out from my prespective.
Easy
Combo colors are not set. Make sure this is intended. set colors
Normal
Combo colors are not set. Make sure this is intended. set colors
00:26:830 (4,1) - fix blanket fixed
Hard
Combo colors are not set. Make sure this is intended. set colors
00:05:470 (4) - use 1/2 slider instead since sound 00:05:470 - here goes till 00:05:710 sure
Insane
Combo colors are not set. Make sure this is intended. set colors
00:03:310 (6,7) - flow here feels pretty weird since these 2 sounds are kinda different why not ctrl+h 00:03:790 (7) okay
GL on ranking!
thank you!
Gordon
Hey from my modding queue.

Not most of the stuff I'll point out are optional to change unless specified.

Easy:
A few little small things in the sense here. ( OPTIONAL CHANGES THOUGH :) )
00:10:990 (3,1) - I'd personally flow the two sliders so that (3)s end is in line with (1)s Head.
00:08:110 (1,2) - ^ Kind of feels a little messy.

Normal:
Spinner should technically start on the white tick. (Same for the easy as well but spinners are frankly hard for newer players.

Hard:
00:05:470 (4) - I wouldn't start this slider on the red tick cause the white ticks have more emphasis when it comes to sound. So I'd replace it like so ( https://puu.sh/z9fOj/20261f6fd3.png ). But I kind of hear your attempt on the piano. Its just short of a sound that a note can do it better personally.
00:20:350 (4) - ^ Same here. Even though you are emphasizing a vocal

Insane:
00:05:470 (5) - Same thing as the Hard.

GL on ranking. Not really a lot for me to point out.
Topic Starter
emu1337

Xoul wrote:

Hey from my modding queue.

Not most of the stuff I'll point out are optional to change unless specified.

Easy:
A few little small things in the sense here. ( OPTIONAL CHANGES THOUGH :) )
00:10:990 (3,1) - I'd personally flow the two sliders so that (3)s end is in line with (1)s Head. I would like to avoid overlaps on easy
00:08:110 (1,2) - ^ Kind of feels a little messy. adjusted

Normal:
Spinner should technically start on the white tick. (Same for the easy as well but spinners are frankly hard for newer players. adjusted

Hard:
00:05:470 (4) - I wouldn't start this slider on the red tick cause the white ticks have more emphasis when it comes to sound. So I'd replace it like so ( https://puu.sh/z9fOj/20261f6fd3.png ). But I kind of hear your attempt on the piano. Its just short of a sound that a note can do it better personally.
alright, fixed
00:20:350 (4) - ^ Same here. Even though you are emphasizing a vocal y

Insane:
00:05:470 (5) - Same thing as the Hard. y

GL on ranking. Not really a lot for me to point out.
thank you!
tomadoi
hey m4m :)

[General]
• Disable Widescreen Support




[Insane]

• Lower OD to 6 and HP to 5


00:05:710 (6) - hitsound issue

00:08:110 (2) - hard sounds, new combo color and you might reset the NC's on 00:07:510 (1,1) - since there's no real reason to NC them^^

00:09:550 (6,7) - plays really ugly, try something like this https://puu.sh/zcaFb/979655105c.PNG

00:15:790 (1,2) - could fix blanket

00:24:910 (6) - curve this slider a bit for the flowww

00:29:950 (1) - try moving this circle behind 00:28:750 (6) -

00:23:470 - It's quite weird that the kiai begins here... shouldn't it begin here? 00:19:630 -


[Hard]

• Go for CS3.5 and OD5

00:02:350 (1,2,3,4) - this is in my opinion too hard to read for a Hard, try this https://puu.sh/zcaXB/c26d91cce8.PNG

00:05:710 (5) - hitsound issue

00:07:150 (1,1) - there's again this NC thing, i'd remove those but it's up to you hehe

00:15:070 (2) - that's like a no-go, please move it out so you can see it

00:20:590 (4) - hitsound issue

00:19:630 - kiai begins here

00:25:390 (1,2,3,4) - replace with sliders like before, really hard to read


[Normal]

• I don't know if you have a fetish for CS4 but it's definitely too high for a normal and for that kind of song (Maybe cs3)


00:11:950 (1) - for new players, this will be hard to read when the slider goes in a different direction

00:13:870 - that sound should be clickable

00:18:910 (2,3) - like in the hard difficulty, you could replace those with a slider

00:17:710 (1) - ctrl+h will fix this :)

00:21:550 (1,2,3,4) - it's like really weird that you changed out of a sudden the rhythm here, but you can try this rhythm here https://puu.sh/zcbbI/6a9e21837f.PNG

00:19:630 - oh yeah kiai begins here

00:26:830 (4,1) - you could slightly improve the blanket here, but it's no problem if you don't actually

00:30:670 (1) - was it intended that the spinner begins so late? seems weird


[Easy]

• Check AIMod

00:09:070 (2) - you can simply copy paste this slider 00:08:110 (1) - and rotate it a bit and it will look fancy :)

00:13:870 (1) - probably don't NC this since it's pretty unnessecary for just 1 slider

00:15:790 (1) - curve this slider like this https://puu.sh/zcbi4/3dd236dc5d.PNG

00:19:630 (1) - same thing with the unnessecary NC on just 1 slider

00:19:630 - oh yea kiai again :^)

00:29:230 (1) - same thing with the unnessecary NC on just 1 slider

00:30:670 (1) - like on the normal difficulty, i'm still asking myself why he spinner begins so late here


Good luck
Topic Starter
emu1337

Tomadoi wrote:

hey m4m :)

[General]
• Disable Widescreen Support okay




[Insane]

• Lower OD to 6 and HP to 5 OD6 seems a bit low, I checked ranked maps around this bpm and they use OD7. lowered HP to 5 tho


00:05:710 (6) - hitsound issue oh yeah

00:08:110 (2) - hard sounds, new combo color and you might reset the NC's on 00:07:510 (1,1) - since there's no real reason to NC them^^ okay, (2) got an NC. I like to use NC on 3/4 rhythm, so it's friendlier to sightread.

00:09:550 (6,7) - plays really ugly, try something like this https://puu.sh/zcaFb/979655105c.PNG thats on purpose, to emphasize the instrument

00:15:790 (1,2) - could fix blanket adjusted a bit

00:24:910 (6) - curve this slider a bit for the flowww okay

00:29:950 (1) - try moving this circle behind 00:28:750 (6) - it's placed on a wide angle on purpose, to emphasize the 3/4 rhythm

00:23:470 - It's quite weird that the kiai begins here... shouldn't it begin here? 00:19:630 - changed


[Hard]

• Go for CS3.5 and OD5 changed CS. keeping OD6 tho, same reason as above.

00:02:350 (1,2,3,4) - this is in my opinion too hard to read for a Hard, try this https://puu.sh/zcaXB/c26d91cce8.PNG alright

00:05:710 (5) - hitsound issue oh

00:07:150 (1,1) - there's again this NC thing, i'd remove those but it's up to you hehe same thing, keeping it :p

00:15:070 (2) - that's like a no-go, please move it out so you can see it yeah, changed that part completely

00:20:590 (4) - hitsound issue fixed

00:19:630 - kiai begins here yup

00:25:390 (1,2,3,4) - replace with sliders like before, really hard to read yup


[Normal]

• I don't know if you have a fetish for CS4 but it's definitely too high for a normal and for that kind of song (Maybe cs3) lol okay


00:11:950 (1) - for new players, this will be hard to read when the slider goes in a different direction I have done that every time there is a 3/2 rhythm coming. I think it's fine.

00:13:870 - that sound should be clickable yeah

00:18:910 (2,3) - like in the hard difficulty, you could replace those with a slider I think this one is fine, map is too easy already for a normal.

00:17:710 (1) - ctrl+h will fix this :) explained above

00:21:550 (1,2,3,4) - it's like really weird that you changed out of a sudden the rhythm here, but you can try this rhythm here https://puu.sh/zcbbI/6a9e21837f.PNG this one feels wrong to me

00:19:630 - oh yeah kiai begins here yup

00:26:830 (4,1) - you could slightly improve the blanket here, but it's no problem if you don't actually looks okay to me

00:30:670 (1) - was it intended that the spinner begins so late? seems weird one of the mods above pointed out that it should start on the white tick. I don't think it matters too much, but changed anyways.


[Easy]

• Check AIMod

00:09:070 (2) - you can simply copy paste this slider 00:08:110 (1) - and rotate it a bit and it will look fancy :) okay did something

00:13:870 (1) - probably don't NC this since it's pretty unnessecary for just 1 slider alright

00:15:790 (1) - curve this slider like this https://puu.sh/zcbi4/3dd236dc5d.PNG okay

00:19:630 (1) - same thing with the unnessecary NC on just 1 slider yup

00:19:630 - oh yea kiai again :^) yup

00:29:230 (1) - same thing with the unnessecary NC on just 1 slider yup

00:30:670 (1) - like on the normal difficulty, i'm still asking myself why he spinner begins so late here same as above


Good luck
thank you!
idke
mod

easy
looks pretty solid cant say much

normal
00:03:310 (3) - maybe make this a 1/2 and note on the downbeat? seems pretty weird to have a strong beat end on a sliderend especially when its slightly stronger than the red tick

00:05:470 (2) - this feels way too empty, having a 3/2 gap before a note
00:13:150 (2) - same here
00:18:910 (2) - ^
like a good fix is to do what you did here 00:21:550 (1,2,3,4) - since it feels much better imo, follows more rhythms and keeps the two notes on the lyrics

00:29:230 (1) - im not sure but i think its more appropriate to put a reverse arrow on the blue tick here

hard
00:10:030 (1,2,3,4) - pattern seems pretty messy, maybe make it a square?
00:15:790 (1) - this should probably end on the white tick to keep consistency with 00:13:870 (1) -, but then again theres that bass so idk lol

hard 2
00:12:910 (4,5) - overspaced compared to 00:11:710 (4,1) - as there is actually emphasis on one, so maybe space the 4,1 more or the 1,2 and 4,5 less
00:28:990 (7,1) - super overspaced as the 1/2s are actually spaced more than the 3/4s in the end

also i forgot to mention the first 4 seconds up to 00:04:270 (1) - sounds a bit mistimed at least for me
Topic Starter
emu1337

idke wrote:

mod

easy
looks pretty solid cant say much

normal
00:03:310 (3) - maybe make this a 1/2 and note on the downbeat? seems pretty weird to have a strong beat end on a sliderend especially when its slightly stronger than the red tick right

00:05:470 (2) - this feels way too empty, having a 3/2 gap before a note
00:13:150 (2) - same here
00:18:910 (2) - ^
like a good fix is to do what you did here 00:21:550 (1,2,3,4) - since it feels much better imo, follows more rhythms and keeps the two notes on the lyrics fixed all of these

00:29:230 (1) - im not sure but i think its more appropriate to put a reverse arrow on the blue tick here oh good idea

hard
00:10:030 (1,2,3,4) - pattern seems pretty messy, maybe make it a square? alright
00:15:790 (1) - this should probably end on the white tick to keep consistency with 00:13:870 (1) -, but then again theres that bass so idk lol im unsure, changed anyways

hard 2
00:12:910 (4,5) - overspaced compared to 00:11:710 (4,1) - as there is actually emphasis on one, so maybe space the 4,1 more or the 1,2 and 4,5 less nerfed 1,2 and 4,5
00:28:990 (7,1) - super overspaced as the 1/2s are actually spaced more than the 3/4s in the end reduced spacing, made the 3/4 flow different
great mod, thanks
sleepymateo
"mod" :thinking:

easy

00:24:430 (2) - ezt én nem így helyezném el https://puu.sh/zB9Na/d77c29440c.png vagy https://puu.sh/zB9ND/775282925c.png jobban nézne ki imo
minden más jó

normálra megpróbálok majd egy gd-t szal azt nem "modolom"

hard

00:07:150 (1,2,3) - nc-ket mint az insaneben vagy 3/4es sliderrel maybe?
00:16:750 (2,3) - ugyanaz a dolog mint az easyben
00:29:230 (1,2,3) - ha az első ilyet megváltoztatod akkor ezt se felejtsd el

insane

00:09:070 (4,5,6,7) - imo a zene egy ilyen "flowos ívet" suggestál szóval én úgy raknám ezeket
00:11:230 (4) - kicsit awkward így félig overlapolva a (2)-es sliderrel, látom hogy a noteok szabályos 4szöget alkotnak but still
00:21:070 (6) - egy kicsit bal-felfele igazítani, és stackelni a sliderheadet 00:22:990 (6) - vel (?)
00:24:670 (4) - félig overlapolt megint, imo kicsit awkward
00:27:310 (1,2,3,4,5,6,7) - szerintem itt "1-2-3-4 1-2-3-4" ritmus van szóval én fehéren kezdeném a slidert (lehet akár note-note-slider-note-note-slider is)

gl on rank
Topic Starter
emu1337

Ayui wrote:

"mod" :thinking:

easy

00:24:430 (2) - ezt én nem így helyezném el https://puu.sh/zB9Na/d77c29440c.png vagy https://puu.sh/zB9ND/775282925c.png jobban nézne ki imo
minden más jó megváltoztattam

normálra megpróbálok majd egy gd-t szal azt nem "modolom"

hard

00:07:150 (1,2,3) - nc-ket mint az insaneben vagy 3/4es sliderrel maybe? Mir aztmondta nem kell mert distance snapelt a map
00:16:750 (2,3) - ugyanaz a dolog mint az easyben megváltoztattam
00:29:230 (1,2,3) - ha az első ilyet megváltoztatod akkor ezt se felejtsd el -w-

insane

00:09:070 (4,5,6,7) - imo a zene egy ilyen "flowos ívet" suggestál szóval én úgy raknám ezeket azt a fajta flowot ide tartogattam 00:15:310
, és így jobb imo hogy más-más fajta jumpokat használok a zene más részeihez

00:11:230 (4) - kicsit awkward így félig overlapolva a (2)-es sliderrel, látom hogy a noteok szabályos 4szöget alkotnak but still nekem tetszik,
láttam már más mapokba elég sokszor

00:21:070 (6) - egy kicsit bal-felfele igazítani, és stackelni a sliderheadet 00:22:990 (6) - vel (?) kicsit igazítottam, de stackelni nem tudom anélkül hogy a szerkezetet el nem rontanám
00:24:670 (4) - félig overlapolt megint, imo kicsit awkward megváltoztattam, nem akartam túl nagy jumpot de végülis nem rossz így
00:27:310 (1,2,3,4,5,6,7) - szerintem itt "1-2-3-4 1-2-3-4" ritmus van szóval én fehéren kezdeném a slidert (lehet akár note-note-slider-note-note-slider is) ritmus teljesen jó itt imo, a szaxofont követi

gl on rank
kösz :joy:
sleepymateo
sok a piros :joy:
zeborg
Hello, from my modding queue. I just couldn't find much to point at. Maybe this will help.

Easy
00:15:790 (1) - Blanket can be improved

Normal
00:22:270 (5) - NC?

Hard
00:27:790 (3,4) - I find it better to put (3) on the tail of (4), just a suggestion tho
Topic Starter
emu1337

zeborg wrote:

Hello, from my modding queue. I just couldn't find much to point at. Maybe this will help.

Easy
00:15:790 (1) - Blanket can be improved okay

Normal
00:22:270 (5) - NC? NC is consistently on every second measure

Hard
00:27:790 (3,4) - I find it better to put (3) on the tail of (4), just a suggestion tho agreed, mapper decided to remap tho
thanks for checking
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