Feint - Outbreak (feat. MYLK)

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NeilPerry
We did IRC
23:10 NeilPerry: bro
23:10 NeilPerry: 00:45:972 -
23:11 NeilPerry: guess this section should be louder than 45% volume
23:11 NeilPerry: 00:45:972 -
23:11 *NeilPerry is editing [https://osu.ppy.sh/b/1469645 Feint - Outbreak (feat. MYLK) [Uprising]]
23:11 NeilPerry: too high sontrast with 00:56:943 -
23:13 NeilPerry: 60 fits pretty well
23:14 Reform: yep, thats what I changed it to :D
23:14 NeilPerry: 01:06:543 (1) -
23:14 *NeilPerry is editing [https://osu.ppy.sh/b/1434114 Feint - Outbreak (feat. MYLK) [Kergio's Insane]]
23:14 NeilPerry: reverse out of proper feedback
23:15 NeilPerry: should be followed with hitsounds
23:16 Reform: yep
23:19 *NeilPerry is editing [https://osu.ppy.sh/b/1469644 Feint - Outbreak (feat. MYLK) [Stingy's Hard]]
23:19 NeilPerry: 01:28:743 -
23:19 NeilPerry: 01:29:086 -
23:20 NeilPerry: is it really should be undermapped in that case?
23:20 NeilPerry: sounds really awkward
23:21 Reform: I agree, maybe he thought about playability, but I think it should still be playable
23:22 NeilPerry: ye close placed 1\4 should fit to his overall concept
23:22 NeilPerry: not so stressfull tbh
23:22 *NeilPerry is editing [https://osu.ppy.sh/b/1433790 Feint - Outbreak (feat. MYLK) [_orange's Normal]]
23:23 NeilPerry: 00:44:257 (3) - skipping this note will create more sense on vocal tbh
23:24 Reform: isn't there a vocal on that note though
23:25 NeilPerry: uh problem cuz of next blue tick has same vocal value
23:25 NeilPerry: as what i mentioned
23:26 Reform: makes sense, removed
23:26 *NeilPerry is editing [https://osu.ppy.sh/b/1423971 Feint - Outbreak (feat. MYLK) [Easy]]
23:26 NeilPerry: 00:22:657 (1) - nc seems inconsistence
23:26 NeilPerry: 00:18:543 (1,2) - in case of
23:27 Reform: removed nc
23:28 NeilPerry: add volume control for easy diff?
23:29 Reform: I just did xD I forgot to copy paste it back when fixing timing
23:31 NeilPerry: other stuff seems fine to me
23:31 NeilPerry: i can rebub
23:31 NeilPerry: poke when i can recheck
23:31 Reform: aight, I'll upload then
23:32 Reform: ok uploaded ~
23:33 NeilPerry: top diff 60 instead of 65 volume stuff which i mentioned
23:34 NeilPerry: seems not consistence to other diffs lol
23:34 NeilPerry: same for hard
23:34 NeilPerry: guess you can follow same volume concept on it
23:37 Reform: shouldn't hard be 40%? it has a break on where other diffs used 60
23:37 Reform: and would keep conistency if 40% on where it uses 60
23:37 NeilPerry: i meant use same volumes on hard
23:38 NeilPerry: for example rising for this part 00:24:029 -
23:38 NeilPerry: etc
23:43 NeilPerry: oh i meanty
23:44 NeilPerry: 00:34:829 -
23:44 NeilPerry: for this part
23:44 Reform: done and uploaded ~
23:45 NeilPerry: ya seems fine
NeilPerry
Look it's Kujinn's reform lmao
Trynna
i love v1 nominations
NeilPerry
haha some meme stuff
Mordred
#bringbackiconposts
hypercyte

Mordred wrote:

#bringbackiconposts
Kuron-kun
Hello.
stq
Hello.
Topic Starter
Reform
Hello.
Sotarks
Hello.
Yuii-
I would strongly suggest you delete the Easy difficulty as it ignores the song really hard. Maybe you can buff it with a couple of 1/2s somehow and rename it to Normal why renaming the current 'Normal' to Advanced.

Most noticeable rhythm problem begins on 00:56:943 - where the rhythm should start progressively increasing with a couple of 1/2 rhythms here and there and then implement more creative variations towards the end on the song 01:29:857 - . In my opinion _orange does this very good, and the Easy pretty much ignores the song after the timestamp I mentioned.
Hobbes2
I particularly don't like how the easy completely ignores the song's melody in the second kiai and just continues mapping 1/1 spam. I think you can use 3/4 gaps at least and still follow the song, while it may be an easy new players still listen to the music and should easily grasp the song's rhythm
Kuron-kun
Following Yuii's and Hobbes' suggestions, basically Normal is being way too complex compared to Easy, as it's following the melody with 1/4 and 1/2s but easiest difficulty is basically a lot of 1/1s that don't really sound or play as interesting as if they were a bit more complex.

Stuff like 01:29:857 (1,2) - could easily be improved to https://ninkeron.s-ul.eu/PWlaKxj8.png or things similar! This should work for almost everything in Kiai 2. For Kiai 1 you can easily focus more on red beats instead of basic 1/1s.

i'll miss v1 discussions
Yuii-
Disqualified on request to address pending issues
eiri-
yuii is cute
Topic Starter
Reform
Thanks for suggestions, I tried to improve rhythm in Easy but find that none of them work well enough for an easy diff. I think it's just better to just remove the diff altogether. I think _orange's normal does well when portraying the music and is fine as lowest diff.

Thanks again!
shardex
never seen as many bns in 1 place
Onlybiscuit
Im gay
Topic Starter
Reform
same dude
Shunao
same
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