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Kicco - Miracle * Feel Free [Taiko]

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Topic Starter
[R]

Volta wrote:

cute sb. @@
(mostly) break spot suggestions for Muzukashii

[Muzukashii]
00:01:527 - hapus? di futsuu intro drumnya gak dimap

00:14:927 - , 00:18:127 - mungkin dengan menghapus ini bisa jadi solusi biar gak terlalu konsekutif.

00:28:727 - ini bisa dihapus biar lebih fokus ke vokal.
00:31:527 - add d, and 00:31:727 - add k, rasanya lebih konsisten karena di bagian ini fokusnya ke vokal.
terus buat break 00:33:127 - dan 00:33:327 - bisa dihapus.

00:45:127 - , 00:45:327 - , 00:45:727 - tambah k,
00:46:927 - , 00:48:527 - ini gantinya dihapus, karena bagian ini lebih kalem, rasanya lebih cocok buat istirahat. Di ranking criteria yang terbaru, buat Muzukashii 3/2 break sama baiknya dengan 2/1. nanti biisa dibaca lagi.
00:49:427 - add k ?

00:46:527 - kasih finisher.

00:51:927 - , 00:52:127 - hapus, terus
00:51:327 - pindah ke 00:51:527 - dan ganti jadi k,
00:51:127 - ganti jadi d. soalnya disini agak ambigu mapping layernya antara vokal dan drum, kalo gini bisa lebih jelas dan solid.
00:52:327 - bisa tambah d kalo mau lebih jelas ke vokal.

01:01:927 - bisa dihapus buat break sebelum kiai.

01:18:127 - hapus dan 01:17:927 - ganti jadi k, buat 3/2 break
01:21:327 - hapus dan 01:21:127 - ganti jadi d, biar konsisten

01:26:727 - ini.. bukan k-k-k?
01:27:527 - , 01:27:627 - hapus

01:42:527 (1) - ni spinner rasanya lebih pas berenti di 01:50:527 - terus volumenya kecilin perlahan2. Berlaku di semua diff.


Itu dulu deh. terus rasanya futsuunya bisa agak dipadetin sih.
Good luck~
all applied except
00:51:327 - gw bikin d kk disni, karena kebanyakan dk jadi gw variasi
01:27:527 - suara disini important

balancing gap futsuu & oni with the muzukashii change
sebenernya gw nerf futsuu karena problem dengan H icon, tapi gw coba tambah beberapa untuk sekarang

Thank you Volta
Topic Starter
[R]
Storyboard now complete
Update with the Volta mod
rew0825
Hello from my modding queue!

Sur's Ura Oni
  1. 00:25:627 (91) - I unheard a melody here. I suggest move it to 00:25:527 - for follow a vocal.
  2. 01:03:927 (272,273,274,275,276,277,278) - I suggest change this to ddk k kkd? Look it's better.
  3. 01:08:927 to 01:10:727 - I suggest change to this? Look it's follow a melody better.

Oni
  1. 00:22:527 (97,98) - Ctrl+g? I think (97) the sound is higher (98)
  2. 01:05:727 (122) - How about change this to k?

Muzukashii
  1. 00:22:527 (74,75) - Ctrl+g? I think (74) the sound is higher (75)
  2. 00:51:327 - I think you can add note here for consistency with another diff.

Futsuu
  1. 00:49:127 (106) - Remove finish. It's look weird.
  2. 00:51:127 (111) - Same as above ^.

That's all from me. Hope it can help you. Good luck :)
Raytoly
amazing storyboard :V
Surono
haduh males..

ada sb2an, ntar ta coba re DL trus applying mod zzzzzzz

"sebenernya gw nerf futsuu karena problem dengan H icon, tapi gw coba tambah beberapa untuk sekarang"
eh kalau mau ngebalance fullset mah ga usah liat icon atau sr kali kwkkw
Raytoly

Surono wrote:

haduh males..

ada sb2an, ntar ta coba re DL trus applying mod zzzzzzz

"sebenernya gw nerf futsuu karena problem dengan H icon, tapi gw coba tambah beberapa untuk sekarang"
eh kalau mau ngebalance fullset mah ga usah liat icon atau sr kali kwkkw
What do you mean suroni:v
Rossi

Cocoaaa wrote:

Surono wrote:

haduh males..

ada sb2an, ntar ta coba re DL trus applying mod zzzzzzz

"sebenernya gw nerf futsuu karena problem dengan H icon, tapi gw coba tambah beberapa untuk sekarang"
eh kalau mau ngebalance fullset mah ga usah liat icon atau sr kali kwkkw
What do you mean suroni:v
he just hungry :v
Surono
Im talking with Ronal in Indonesian, you are dem people.
Raytoly

Surono wrote:

Im talking with Ronal in Indonesian, you are dem people.

Franklin_DeJavu wrote:

he just hungry :v
long ice cream:v
https://www.mediafire.com/file/1jssyejd ... nd_Ver.rar
DeletedUser_9022173
hi, from my queue.

Currently, I mod a futsuu only. other difficulty modding is tomorrow.

Futsuu
  • Futsuu

    OD = 4 HP = 6

    00:02:727 - delete, it's a difficult for if futsuu difficulty

    00:04:927 - k, I feel high pitch on comparison 00:04:527

    00:05:927 - delete, reason is same to 00:02:727

    00:07:727 - delete, I think that it would be better to add rest here

    00:09:127 - delete, reason is same to 00:02:727

    00:10:327 - delete, reason is same to 00:02:727

    00:11:327 - k, reason is same to 00:04:927

    00:14:127 - delete, reason is same to 00:07:727

    00:26:927 ~ 00:27:127 - delete, I think a prioritize vocal here

    00:28:127 - move to 00:27:927 for vocal following

    00:28:527 ~ 00:29:227 - delete, because I can not hear anything in this part

    00:29:727 - move to 00:29:527 for following vocal

    00:34:527 - move to 00:34:327 for following vocal

    00:34:727 - delete, if you following a vocal on this part, I think not need this

    00:35:927 - delete, for following vocal

    00:36:527 - delete, I think that it would be better to add rest here

    00:37:727 - move to 00:37:527 for following vocal

    00:39:127 - delete, why k is here? I don't know it.

    00:40:127 - move to 00:39:927 for following vocal

    00:42:327 - d, vocal sound is low pitch on comparison 00:41:727

    00:44:727 - k, This vocal sound is high pitch.

    00:45:327 - delete, I think that it would be better to add rest here

    00:47:127 - delete, then d k d move to 00:47:127 and change d k k (if you following vocal, this is a best I think)

    00:49:127 - d

    00:51:327 - move to 00:51:527 for following vocal

    00:52:127 ~ 00:52:327 - delete, I think that it would be better to add rest here

    00:55:327 - if you following a vocal, move to 00:55:527

    00:56:127 - delete, if you following a vocal, not need this

    00:56:327 - add a k d d? or k d?

    00:56:927 - if you add a k k d, delete it

    01:00:927 ~ 01:02:127 - Probably, change to spin?

    01:04:427 - delete?

    01:05:327 - d and move to 01:05:127

    01:06:127 - move to 01:05:927 for vocal

    01:06:327 - I feel d k vocal pitch

    01:07:527 - move to 01:07:927 for vocal

    01:08:527 - delete, I think that it would be better to add rest here

    01:12:727 - Maybe, I might bemove to 01:13:117 and change d is good

    01:14:127 - k, This vocal sound is high pitch

    01:15:727 ~ 01:16:127 - move to 01:15:927

    01:16:527 - delete, I think that it would be better to add rest here

    01:17:527 - maybe k, if you following vocal sound

    01:19:727 - delete, because I can not hear anything in this part

    01:26:127 - might be d?

    01:26:527 ~ 01:27:727 - add spin, because it's long rest time

    01:28:117 ~ 01:39:927 - delete all. then, copy and paste 00:01:727 ~ 00:13:927

I think this is a not like futsuu. because difficult. :o
Topic Starter
[R]

rew0825 wrote:

Hello from my modding queue!

Sur's Ura Oni
  1. 00:25:627 (91) - I unheard a melody here. I suggest move it to 00:25:527 - for follow a vocal.
  2. 01:03:927 (272,273,274,275,276,277,278) - I suggest change this to ddk k kkd? Look it's better.
  3. 01:08:927 to 01:10:727 - I suggest change to this? Look it's follow a melody better.

Oni
  1. 00:22:527 (97,98) - Ctrl+g? I think (97) the sound is higher (98)
  2. 01:05:727 (122) - How about change this to k?

Muzukashii
  1. 00:22:527 (74,75) - Ctrl+g? I think (74) the sound is higher (75)
  2. 00:51:327 - I think you can add note here for consistency with another diff.

Futsuu
  1. 00:49:127 (106) - Remove finish. It's look weird.
  2. 00:51:127 (111) - Same as above ^.

That's all from me. Hope it can help you. Good luck :)
all applied except 00:51:327 - in muzukashii, considering that i clearly follow vocal to maintain the flow
sory for late reply

@Surono : gw ngerasa jelek aja liat 3 icon H, tapi patternya udah gw buff balik
@Cocoaaa : he responding about my diff, anyway thanks for Star *
Surono
ngahahaaha haduh :"D ga usah dipikirin, orang jelek aj bisa pnya bini cantik lho asfdfasdgasd

Cocoaaa wrote:

https://www.mediafire.com/file/1jssyejd ... nd_Ver.rar
no no kiddo, no testplay reqs in here. :V
Raytoly

Surono wrote:

ngahahaaha haduh :"D ga usah dipikirin, orang jelek aj bisa pnya bini cantik lho asfdfasdgasd

Cocoaaa wrote:

https://www.mediafire.com/file/1jssyejd ... nd_Ver.rar
no no kiddo, no testplay reqs in here. :V
no no dem chan,I don't want you test it to:^VVV
Topic Starter
[R]

Hayate1129 wrote:

hi, from my queue.

Currently, I mod a futsuu only. other difficulty modding is tomorrow.

Futsuu
  • Futsuu

    OD = 4 HP = 6 current is fine for me

    00:02:727 - delete, it's a difficult for if futsuu difficulty

    00:04:927 - k, I feel high pitch on comparison 00:04:527 ok

    00:05:927 - delete, reason is same to 00:02:727

    00:07:727 - delete, I think that it would be better to add rest here

    00:09:127 - delete, reason is same to 00:02:727

    00:10:327 - delete, reason is same to 00:02:727

    00:11:327 - k, reason is same to 00:04:927

    00:14:127 - delete, reason is same to 00:07:727

    00:26:927 ~ 00:27:127 - delete, I think a prioritize vocal here

    00:28:127 - move to 00:27:927 for vocal following ok

    00:28:527 ~ 00:29:227 - delete, because I can not hear anything in this part

    00:29:727 - move to 00:29:527 for following vocal ok

    00:34:527 - move to 00:34:327 for following vocal ok

    00:34:727 - delete, if you following a vocal on this part, I think not need this

    00:35:927 - delete, for following vocal

    00:36:527 - delete, I think that it would be better to add rest here

    00:37:727 - move to 00:37:527 for following vocal

    00:39:127 - delete, why k is here? I don't know it.

    00:40:127 - move to 00:39:927 for following vocal

    00:42:327 - d, vocal sound is low pitch on comparison 00:41:727

    00:44:727 - k, This vocal sound is high pitch.

    00:45:327 - delete, I think that it would be better to add rest here

    00:47:127 - delete, then d k d move to 00:47:127 and change d k k (if you following vocal, this is a best I think)

    00:49:127 - d

    00:51:327 - move to 00:51:527 for following vocal

    00:52:127 ~ 00:52:327 - delete, I think that it would be better to add rest here

    00:55:327 - if you following a vocal, move to 00:55:527

    00:56:127 - delete, if you following a vocal, not need this

    00:56:327 - add a k d d? or k d?

    00:56:927 - if you add a k k d, delete it

    01:00:927 ~ 01:02:127 - Probably, change to spin? ok

    01:04:427 - delete? i dont put note here

    01:05:327 - d and move to 01:05:127

    01:06:127 - move to 01:05:927 for vocal

    01:06:327 - I feel d k vocal pitch i wont repeat dkd with 01:03:727 -

    01:07:527 - move to 01:07:927 for vocal i prefer following drum in kiai

    01:08:527 - delete, I think that it would be better to add rest here 2/1 are enough for rest

    01:12:727 - Maybe, I might bemove to 01:13:117 and change d is good consistency with 01:06:127 - and maintain the pattern

    01:14:127 - k, This vocal sound is high pitch ok

    01:15:727 ~ 01:16:127 - move to 01:15:927

    01:16:527 - delete, I think that it would be better to add rest here

    01:17:527 - maybe k, if you following vocal sound i want to mirror pattern in 01:20:727 -

    01:19:727 - delete, because I can not hear anything in this part

    01:26:127 - might be d? ok

    01:26:527 ~ 01:27:727 - add spin, because it's long rest time ok

    01:28:117 ~ 01:39:927 - delete all. then, copy and paste 00:01:727 ~ 00:13:927

I think this is a not like futsuu. because difficult. :o
respond for deletion suggest :
Following Rangking Criteria, main snap in futsuu is 1/2 with some 2/1 break
you can take look this https://osu.ppy.sh/b/1162918 lenght and bpm is same, even BN ask me to add more note in my futsuu
some suggestion that no have reply fixed

Thanks for mod, you can deserve kudos for now
DeletedUser_9022173
hi, I modding a muzukashii and oni.

Muzukashii
00:04:927 - k, I feel high pitch on comparison to 00:04:527

00:11:327 - k, same reason 00:04:927

00:40:127 - move to 00:39:927. if you following vocal, this is good

00:44:727 - k, this vocal sound is high pitch

01:14:127 - k, same reason 00:44:727

01:17:927 - I think d this

01:26:127 (172,173) - ctrl+g for vocal sound

01:31:327 - k, same reason 00:04:927

01:37:727 - k, same reason 00:04:927


Oni
00:05:527 (20,21,22) - This sound pitch is same to 00:11:927. change to kdk

00:08:827 (38,39,40) - This sound pitch is same to 00:02:327. change to ddk

00:10:327 (46,47,48) - This sound pitch is same to 00:03:927. change to kkd

01:27:127 - probably, ddkkddk

Sorry, I still not good modding on oni difficulty...


I modding done. good luck for rank :)
frukoyurdakul
You have to respond to the mod above. After that, I'll check your map.
Topic Starter
[R]

Hayate1129 wrote:

hi, I modding a muzukashii and oni.

Muzukashii
00:04:927 - k, I feel high pitch on comparison to 00:04:527

00:11:327 - k, same reason 00:04:927

00:40:127 - move to 00:39:927. if you following vocal, this is good

00:44:727 - k, this vocal sound is high pitch i guess vocal still calm, the high pitch start in 00:45:127 -

01:14:127 - k, same reason 00:44:727 i want to reflect pattern in 01:14:527 -

01:17:927 - I think d this

01:26:127 (172,173) - ctrl+g for vocal sound the following suggest doest fit the muusic

01:31:327 - k, same reason 00:04:927

01:37:727 - k, same reason 00:04:927


Oni
00:05:527 (20,21,22) - This sound pitch is same to 00:11:927. change to kdk i prefer to give variety since this part too repetetion

00:08:827 (38,39,40) - This sound pitch is same to 00:02:327. change to ddk ^

00:10:327 (46,47,48) - This sound pitch is same to 00:03:927. change to kkd ^

01:27:127 - probably, ddkkddk different pitch start in 01:27:527 - so i keep it for now

Sorry, I still not good modding on oni difficulty...


I modding done. good luck for rank :)
no reply = fixed
Thank you hayate
xtrem3x
2/2 NM in my Queue


General:

Don = d
Kat = k
Big Don = D
Big Kat = K


> Unused files: topbg.jpg and Thumbs.db
> End time is not consistent in SurInner.


> Uncheck Display epilepsy warning, not allowed (well, in taiko not allowed).

> Spread (Futsuu, Muzukashii and Oni) seems good except for...
>> this = futsuu/muzukashii is almost same, is possible delete 1 note.
>> this = in Muzukashii is a bit excessive that triple, is better leave that part with 1 note in White line.



FDJv's Kantan

  • > reduce last spinner until 01:50:527- to leave it equal to the rest of diffs.
    > OD3

    00:52:527 - this part seems a little difficult to have 2 consecutive triple patterns, my suggestion would be to delete this note and maybe change the previous note to k to emphasize a bit the high vocal sounds.

    00:56:527 - for reasons of "progressive" this note should be deleted, because just after this comes a triple and then a triple variant on red beats, which would be like an addition of questionable difficulty. And change 00:57:927- to k to proceed properly with the vocal after this note erasure.

    01:00:327 - I would prefer this note to be d since there is no variation with the drum sound.


Futsuu

  • > OD4

    00:46:127 - I would prefer that you delete this note to leave a break.

    01:01:527 - I sincerely don't know that you have tried to follow here but it breaks the density of muzukashii/oni with this spinner, delete this spinner and put a k note in this point.

    01:26:927- and 01:27:327 - as I mentioned earlier, this also greatly breaks the spread between your diffs, it would be possible to delete that spinner and put d notes in the mentioned points.


Muzukashii


  • 00:54:927 - possibly this note should be changed to d to leave this triple of a color and have a deeper emphasis on the following 2 triples that are equally focused on the high vocal sounds.


Oni


  • 00:27:127 (114,115,116) - this triple could be kkd to make the change over low vocal, as appears in 00:28:727 (121,122,123)-


SurInner


  • 00:16:527 (53,54) - this sequence seems somewhat monotonous, but in these 2 notes it has a slight increase of vocal tone and it is preferable that they are K K.
    00:19:727 (66,67) - Same.

    00:57:127 - this note I hear a little different in this triple of red notes, specifically by the change of tone in vocal, it would be possible to change it to k?

    I really don't understand why one slider in the end could be another spinner.

1 star (-w-)/*
Topic Starter
[R]

xtrem3x wrote:

2/2 NM in my Queue


General:

Don = d
Kat = k
Big Don = D
Big Kat = K


> Unused files: topbg.jpg and Thumbs.db
> End time is not consistent in SurInner.
i dont saw file named tumbs.db (never added thought) but removed the topbg,jpg

> Uncheck Display epilepsy warning, not allowed (well, in taiko not allowed). i have frequent white flashing, so better to turn it on

> Spread (Futsuu, Muzukashii and Oni) seems good except for...
>> this = futsuu/muzukashii is almost same, is possible delete 1 note. i do some change
>> this = in Muzukashii is a bit excessive that triple, is better leave that part with 1 note in White line. remove triplet and add finisher in white tick


Futsuu

  • > OD4

    00:46:127 - I would prefer that you delete this note to leave a break. i want to continuous the vocal, the break in 00:42:327 - sems enough i guess

    01:01:527 - I sincerely don't know that you have tried to follow here but it breaks the density of muzukashii/oni with this spinner, delete this spinner and put a k note in this point. ok

    01:26:927- and 01:27:327 - as I mentioned earlier, this also greatly breaks the spread between your diffs, it would be possible to delete that spinner and put d notes in the mentioned points ok.


Muzukashii


  • 00:54:927 - possibly this note should be changed to d to leave this triple of a color and have a deeper emphasis on the following 2 triples that are equally focused on the high vocal sounds. i do some change in here


Oni


  • 00:27:127 (114,115,116) - this triple could be kkd to make the change over low vocal, as appears in 00:28:727 (121,122,123)- ok


1 star (-w-)/*xD
Thank you for mod
Rossi

xtrem3x wrote:

2/2 NM in my Queue


General:

Don = d
Kat = k
Big Don = D
Big Kat = K



FDJv's Kantan

  • > reduce last spinner until 01:50:527- to leave it equal to the rest of diffs. Fixed
    > OD3 Fixed

    00:52:527 - this part seems a little difficult to have 2 consecutive triple patterns, my suggestion would be to delete this note and maybe change the previous note to k to emphasize a bit the high vocal sounds. I want to keep the beat because for emphasize with previous triple patterns. But I fixed the k note

    00:56:527 - for reasons of "progressive" this note should be deleted, because just after this comes a triple and then a triple variant on red beats, which would be like an addition of questionable difficulty. I still think about this for fix that or no, but I think its not bad And change 00:57:927- to k to proceed properly with the vocal after this note erasure. Fixed

    01:00:327 - I would prefer this note to be d since there is no variation with the drum sound. Looking good


1 star (-w-)/*
Thanks for your mod~! :)

update Ketan
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 61727
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.4

[Metadata]
Title:Miracle * Feel Free
TitleUnicode:ミラクル☆フィールフリー
Artist:Kicco
ArtistUnicode:Kicco
Creator:[R]
Version:FDJv's Kantan
Source:タユタマ2 -After Stories-
Tags:Tayutama 2 you are the only one tayutai Lump of Sugar eroge surono ron's Franklin_DeJavu
BeatmapID:1411930
BeatmapSetID:667260

[Difficulty]
HPDrainRate:8
CircleSize:3
OverallDifficulty:3
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
Sprite,Background,TopLeft,"BG.jpg",0,0
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1727,400,4,1,0,90,1,0
62527,-100,4,1,0,100,0,1
88127,-100,4,1,0,90,0,0


[HitObjects]
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Surono

Protonori wrote:

From my modding queue.
Remember that these are suggestions. Feel free to ignore them.

[Sur's Ura Oni]
00:14:427 (44) - This is just personal preference, but I'd recommend deleting this note. Finishers at the end of streams are a bit difficult to hit.git gud hehe, yeah I'd kept cuz for challenging. 00:14:327 - kkD seems not hard yeh than dkD or smth XD
00:16:927 (55) - Delete? I can hear the snare at 00:15:127 and 00:18:327, but I don't hear much at this spot. I still hear theres a beat drum even Im listen without headphone
00:20:127 (68) - ^ ^

00:21:327 to 00:23:327 - This is visibly longer than the other 1/2 snapped patterns. I'd recommend shortening it:
00:22:127 (76) - Change to d.
00:22:327 (77) - Delete this note. this part seems fine imo, 00:25:527 - in here was longer too b4, but moved 00:25:627 - here

00:25:327 (90) - Change to d? You usually end these 1/2 snapped patterns with d, so this seems a bit out of place. changed, kat would be overemphasized yeh
00:46:127 (192) - Change to d? You mapped the vocals at 00:45:927 with a d. not only vocals, I follow the tremolo too to build the structures. yeah did smth
01:42:327 (47) - Change to K? I think the pitch is the same as 01:41:127 and 01:41:727. kept, i felt in here has different impact
01:42:527 to ending - I think you should use either a slider or a spinner, not both. I'd recommend a spinner in this case. this spinner and slider emphasis not looks bad imo, I'd love it if a mapset had smth like this

Very nice set you have here :)
Good luck with ranking it!

rew0825 wrote:

Hello from my modding queue!

Sur's Ura Oni
  1. 00:25:627 (91) - I unheard a melody here. I suggest move it to 00:25:527 - for follow a vocal. I know but the reflects of some flows in here it plays well
  2. 01:03:927 (272,273,274,275,276,277,278) - I suggest change this to ddk k kkd? Look it's better. 01:04:127 (276) - would overemphasized if this kat, the current colors seems fine for me.
  3. 01:08:927 to 01:10:727 - I suggest change to this? Look it's follow a melody better. lol dem skin orz, btw yeah vocal emphasis works more well in here so kept

That's all from me. Hope it can help you. Good luck :)

xtrem3x wrote:

2/2 NM in my Queue


General:

Don = d
Kat = k
Big Don = D
Big Kat = K


> Unused files: topbg.jpg and Thumbs.db
> End time is not consistent in SurInner.
ehh pls sir xd

> Uncheck Display epilepsy warning, not allowed (well, in taiko not allowed).

> Spread (Futsuu, Muzukashii and Oni) seems good except for...
>> this = futsuu/muzukashii is almost same, is possible delete 1 note.
>> this = in Muzukashii is a bit excessive that triple, is better leave that part with 1 note in White line.


[SurInner *sUra]


  • 00:16:527 (53,54) - this sequence seems somewhat monotonous, but in these 2 notes it has a slight increase of vocal tone and it is preferable that they are K K. intended to made these monocolors since 00:17:127 - from here already different emphasis at high pitchs
    00:19:727 (66,67) - Same. Same.

    00:57:127 - this note I hear a little different in this triple of red notes, specifically by the change of tone in vocal, it would be possible to change it to k? yes

    I really don't understand why one slider in the end could be another spinner. pls xd tremolo and then long flow intensifies
1 star (-w-)/*
thank you guys!
Update
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 61727
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 109327
DistanceSpacing: 0.2
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.9

[Metadata]
Title:Miracle * Feel Free
TitleUnicode:ミラクル☆フィールフリー
Artist:Kicco
ArtistUnicode:Kicco
Creator:[R]
Version:Sur's Ura Oni
Source:タユタマ2 -After Stories-
Tags:Tayutama 2 you are the only one tayutai Lump of Sugar eroge surono ron's Franklin_DeJavu
BeatmapID:1418946
BeatmapSetID:667260

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Topic Starter
[R]
Everything Updated
frukoyurdakul
Hi there.

[General]

On your storyboard files, topbg.jpg and Thumbs.db are unused.

[Sur's Ura Oni]

  1. 01:08:127 - You should add a note here due to the kick, plus a doublet like this doesn't fit here.
  2. 01:02:127 - Hmm, how about starting from here, adjusting the SV as 1.00x - 1.01x - 1.03x - 1.06x and 1.10x? It looks better I guess. If you accept, apply the reverse for the end of the kiai too.
That's it for this diff. shouldn't it be called inner though? :thinking:

[Oni]

  1. 00:00:927 (1,2,3,4,5,6,7) - I think dkkkkkd fits better there, since the prominent sounds are drums.
  2. 00:23:927 (102,103,104,105,106) - How about reversing all the colors on these notes? For the first one: it matches drums, and since 103 will become don and you follow the vocal afterwards, 104 and 105 should be don, and to emphasize the higher note on the vocal 106 should be kat.
  3. 00:52:727 (57,58,59) - I strongly recommend kkd on this, due to the snare sounds on them.
  4. 01:02:227 - I think you need another note due to the drum attack here, it will also create a nice build-up on this. If you accept, remember to put notes on Muzukashii and Futsuu too.
I guess that's it for this.

[Muzukashii]

  1. 01:26:727 - The difficulty gap between Oni and Muzukashii is big there, this drum attack requires a triplet. After you arrange this bit, adjust Futsuu as well in order to keep the spread.
[Futsuu]

  1. At the beginning, while Muzukashii has a 1/4 triplet and a 1/2 note, Futsuu doesn't have anything. Add some notes to keep the spread.
  2. 01:01:527 - I think adding a DON would be better on this, to emphasize the last note on the song, while you do that it'll also match up with Muzu too.
  3. 01:27:327 - You should put some notes until there to keep the balanced spread between this and Muzu, i'm saying to there because you need a 2/1 break.
[FDJv's Kantan]

  1. 00:28:927 (32) - You can make this kat, three 4/1 dons in a row is kinda boring even for Kantan.
  2. 01:34:527 (117) - Finisher would be good, to make it consistent with 01:28:127 (110) - 00:01:727 (1) - these.
You may call me back.
Surono

nativ memez, wanna know? ask tru indo memer *dont ask me lazy to trnslt zzzz*

frukoyurdakul wrote:

Hi there. lmao madnuts ANIMEme AHAHAHah

[Sur's Ura Oni]

  1. 01:08:127 - You should add a note here due to the kick, plus a doublet like this doesn't fit here. seems fine for me with de delay of vocal, and if in there as ddk seems a bit over for me cuz yea delay.
  2. 01:02:127 - Hmm, how about starting from here, adjusting the SV as 1.00x - 1.01x - 1.03x - 1.06x and 1.10x? It looks better I guess. If you accept, apply the reverse for the end of the kiai too. yes, zzzz math gap value intensifies prprpr. wuhh looks more epikek, FELT intesifies *not toho* :Thumbs.jpg:
That's it for this diff. shouldn't it be called inner though? :thinking: :O G R E E JABAN:
a
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Rossi

frukoyurdakul wrote:

Hi there.

[FDJv's Kantan]

  1. 00:28:927 (32) - You can make this kat, three 4/1 dons in a row is kinda boring even for Kantan. I think to keep it because this is low part
  2. 01:34:527 (117) - Finisher would be good, to make it consistent with 01:28:127 (110) - 00:01:727 (1) - these. Sure.
You may call me back.
Thanks for mod fruko :)

update ketan
osu file format v14

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[Metadata]
Title:Miracle * Feel Free
TitleUnicode:ミラクル☆フィールフリー
Artist:Kicco
ArtistUnicode:Kicco
Creator:[R]
Version:FDJv's Kantan
Source:タユタマ2 -After Stories-
Tags:Tayutama 2 you are the only one tayutai Lump of Sugar eroge surono ron's Franklin_DeJavu
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Topic Starter
[R]

frukoyurdakul wrote:

Hi there.

[General]

On your storyboard files, topbg.jpg and Thumbs.db are unused. removed metioned file (try hard to find thumbs.db because it hide by the system

[Oni]

  1. 00:00:927 (1,2,3,4,5,6,7) - I think dkkkkkd fits better there, since the prominent sounds are drums.
  2. 00:23:927 (102,103,104,105,106) - How about reversing all the colors on these notes? For the first one: it matches drums, and since 103 will become don and you follow the vocal afterwards, 104 and 105 should be don, and to emphasize the higher note on the vocal 106 should be kat.
  3. 00:52:727 (57,58,59) - I strongly recommend kkd on this, due to the snare sounds on them.
  4. 01:02:227 - I think you need another note due to the drum attack here, it will also create a nice build-up on this. If you accept, remember to put notes on Muzukashii and Futsuu too.
all applied

I guess that's it for this.

[Muzukashii]

  1. 01:26:727 - The difficulty gap between Oni and Muzukashii is big there, this drum attack requires a triplet. After you arrange this bit, adjust Futsuu as well in order to keep the spread. ok
[Futsuu]

  1. At the beginning, while Muzukashii has a 1/4 triplet and a 1/2 note, Futsuu doesn't have anything. Add some notes to keep the spread.
    adding only 00:07:327 - , 00:13:327 - , 01:33:727 - , 01:39:727 - i wont add more note considering gap with kantan
  2. 01:01:527 - I think adding a DON would be better on this, to emphasize the last note on the song, while you do that it'll also match up with Muzu too.making all finisher in other diff
  3. 01:27:327 - You should put some notes until there to keep the balanced spread between this and Muzu, i'm saying to there because you need a 2/1 break.
    i just putting 3/2 break here, 2/1 break in first kiai sems enough
You may call me back.
About diffname, i see the RC that "Ura" is similiar with "Inner" so its fine i guess

Thanks for the mod fruko
Updated all diff
frukoyurdakul
Recheck.

[General]

HP of Sur's Ura Oni should be set to 7 i think, 6 is far too low.

01:49:327 - I think on all diffs (except Surono's) the spinner should end here. The main sound stops there.

[FDJv's Kantan]

  1. 01:27:727 - Don't you think adding a note would be better on this spot? It will still require the neccessary break, and also keeps pace between this and Futsuu, while other reason is there is a drum attack on it.
[Futsuu]

  1. The intro still remains without a note, which I recommend putting two 1/1 notes at least. This is cruciel for spread. What I'm talking about is between 00:00:927 ~ 00:01:727 - these sections. Futsuu doesn't have anything while Muzukashii has 1/4 + 1/2 notes.
  2. 01:27:127 - I don't think 3/2 break is sufficient enough: without removing this note there will be a continuous mapping which will be 69/1 long excluding the spinner's length. The 2/1 break is neccessary there, maybe even more, but at least one break is required.
[Muzukashii]

  1. 01:02:127 - There are at least two notes required in order to keep the spread with Futsuu, while a lower diff of yours has a note there, a gap exists on this.
[Oni]

  1. 01:01:127 (94,95) - Guess you forgot to put the finishers on them, on Futsuu (partially) and Muzu these notes have finishers, and so should they.
Rossi

frukoyurdakul wrote:

Recheck.

[FDJv's Kantan]

  1. 01:27:727 - Don't you think adding a note would be better on this spot? It will still require the neccessary break, and also keeps pace between this and Futsuu, while other reason is there is a drum attack on it. you right
update Ketan
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Topic Starter
[R]

frukoyurdakul wrote:

Recheck.

[General]

HP of Sur's Ura Oni should be set to 7 i think, 6 is far too low. changed after some discusion

01:49:327 - I think on all diffs (except Surono's) the spinner should end here. The main sound stops there. ok


[Futsuu]

  1. The intro still remains without a note, which I recommend putting two 1/1 notes at least. This is cruciel for spread. What I'm talking about is between 00:00:927 ~ 00:01:727 - these sections. Futsuu doesn't have anything while Muzukashii has 1/4 + 1/2 notes. guess i misslead, adding mentioned part
  2. 01:27:127 - I don't think 3/2 break is sufficient enough: without removing this note there will be a continuous mapping which will be 69/1 long excluding the spinner's length. The 2/1 break is neccessary there, maybe even more, but at least one break is required. delete 01:27:127 - and 01:26:127 - moved to red tick backward for a good pattern
[Muzukashii]

  1. 01:02:127 - There are at least two notes required in order to keep the spread with Futsuu, while a lower diff of yours has a note there, a gap exists on this. ok
[Oni]

  1. 01:01:127 (94,95) - Guess you forgot to put the finishers on them, on Futsuu (partially) and Muzu these notes have finishers, and so should they. oops, fixed
frukoyurdakul
You caught me offguard... I'll regret this.
Topic Starter
[R]
Thank you sir for your effort help this map
Surono
lmao, once only its finest.
Volta
continuation of my previous mod. (no kd)
kiaiafter.jpg looks a bit stretched. Maybe because it's the only chibi art in the sb, or is it not the original resolution?

[FDJv's Kantan]
00:26:527 - consider to change this to k, since vocal pitch is higher than 00:23:327 - . the drum is overall also played differently and make good variation.
00:29:727 - i think you can fill this with k, so the density drop is not too high.

00:38:927 - , 00:39:327 - consider to remove for 4/1 break? it also make better emphasis to next pattern imo

00:50:527 (1,2,3,4,5,6) - maybe change to dkd-kkd, i think it would be more suited to the drum
00:59:927 (70,71,72) - changing these to K-K-K is more intuitive to play imo, since they sound same with 00:59:327 -
01:01:527 - removing this for a comfortable break before kiai is highly suggested. actually i think it is very necessary.

01:10:527 - maybe change this to k? i feel that it can highlight the high pitched vocal better.
01:27:727 - consider to remove this note as well, for consistency with intro since you didn't map the drum. Also nicer break.
01:39:927 - change to k, and 01:40:527 - remove. I think the rhythm is a bit too complex for beginner here.

[Futsuu]
00:05:527 - consider to remove and, 00:05:927 - move to 00:05:727 - to create 2/1 break. it seems like this session is lacking ones. Also for better spread with kantan.
00:11:927 - remove and, 00:12:327 - move to 00:12:127 - for same reason as above.

00:25:727 - maybe change to d since the pitch is lower than previous note. also i think it's nice to be mirrored with 00:22:527 -

00:41:127 - moving this to 00:41:327 - feels more intuitive to hit to me somehow because have longer time to prepare after the finisher.
00:45:927 - add d to highlight the vocal?
00:47:127 - , 00:48:727 - remove, since this part is very calm, i think simple 1/1 pattern would fits better.

00:55:527 - maybe move to 00:55:927 - and change to k so the 1/2 is not too sudden.
00:56:527 - can add k tbh
00:57:527 - add d, and 00:57:727 - change to k
01:02:127 - remove for longer break before kiai

01:25:927 - move to 01:26:127 - ? i think it is more fits to the vocal
01:27:727 - move to 01:27:327 - since it's more natural to follow the start of drumroll

01:31:927 - remove and 01:32:327 - move to 01:32:127 - same as intro
01:38:327 - remove adn 01:38:727 - move to 01:38:527 - ^

[Mizukashii]
00:33:527 - consider to remove this note. currently it's not that good to play with next D and feels forced
00:31:727 - maybe add d here instead.

00:36:127 - maybe remove this to to give emphasis to the vocal rather than making a five note chain
00:41:927 - changing this to d can reflect the raise in pitch better imo
00:45:527 - move to 00:45:327 - to fits the drum better

01:27:727 - change to d? drum sounds low.


tbc with higher diffs.
Rossi

Volta wrote:

continuation of my previous mod. (no kd)
kiaiafter.jpg looks a bit stretched. Maybe because it's the only chibi art in the sb, or is it not the original resolution?

[FDJv's Kantan]
00:26:527 - consider to change this to k, since vocal pitch is higher than 00:23:327 - . the drum is overall also played differently and make good variation. Fixed
00:29:727 - i think you can fill this with k, so the density drop is not too high. No beat sound at this part, especially if k put here

00:38:927 - , 00:39:327 - consider to remove for 4/1 break? it also make better emphasis to next pattern imo I made this emphasize with previous 00:35:727 -

00:50:527 (1,2,3,4,5,6) - maybe change to dkd-kkd, i think it would be more suited to the drum Fixed
00:59:927 (70,71,72) - changing these to K-K-K is more intuitive to play imo, since they sound same with 00:59:327 - I made D D K for same with other diff
01:01:527 - removing this for a comfortable break before kiai is highly suggested. actually i think it is very necessary. Actually I still worried for this. But I believe you

01:10:527 - maybe change this to k? i feel that it can highlight the high pitched vocal better. Fixed
01:27:727 - consider to remove this note as well, for consistency with intro since you didn't map the drum. Also nicer break. Fixed
01:39:927 - change to k, and 01:40:527 - remove. I think the rhythm is a bit too complex for beginner here. Fixed
Thanks for mod Volta :)

Ketan Ketan
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Source:タユタマ2 -After Stories-
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128,96,24127,1,0,0:0:0:0:
128,96,25727,1,0,0:0:0:0:
384,96,26527,1,8,0:0:0:0:
384,96,26927,1,8,0:0:0:0:
128,96,27327,1,0,0:0:0:0:
128,96,28927,1,0,0:0:0:0:
128,96,30527,1,0,0:0:0:0:
384,96,32127,1,8,0:0:0:0:
128,96,32727,1,0,0:0:0:0:
128,288,33727,1,4,0:0:0:0:
128,96,34527,1,0,0:0:0:0:
128,96,35327,1,0,0:0:0:0:
384,96,35727,1,8,0:0:0:0:
128,96,36127,1,0,0:0:0:0:
128,96,36927,1,0,0:0:0:0:
384,96,37727,1,8,0:0:0:0:
128,96,38527,1,0,0:0:0:0:
128,96,38927,1,0,0:0:0:0:
384,96,39327,1,8,0:0:0:0:
128,96,40127,1,0,0:0:0:0:
384,96,40727,1,8,0:0:0:0:
128,96,41727,1,0,0:0:0:0:
384,96,42327,1,8,0:0:0:0:
384,96,43327,1,8,0:0:0:0:
384,96,44127,1,8,0:0:0:0:
384,96,44727,1,8,0:0:0:0:
128,96,46527,1,0,0:0:0:0:
128,96,47327,1,0,0:0:0:0:
384,96,48127,1,8,0:0:0:0:
384,96,49727,1,8,0:0:0:0:
128,96,50527,1,0,0:0:0:0:
384,96,50927,1,8,0:0:0:0:
128,96,51327,1,0,0:0:0:0:
384,96,52127,1,8,0:0:0:0:
384,96,52527,1,8,0:0:0:0:
128,96,52927,1,0,0:0:0:0:
128,96,54527,1,0,0:0:0:0:
384,96,56127,1,8,0:0:0:0:
128,96,56927,1,0,0:0:0:0:
384,96,57727,1,8,0:0:0:0:
384,96,58127,1,8,0:0:0:0:
128,96,58527,1,0,0:0:0:0:
384,288,59327,1,12,0:0:0:0:
128,288,59927,1,4,0:0:0:0:
128,288,60327,1,4,0:0:0:0:
384,288,60727,1,12,0:0:0:0:
128,288,62527,1,4,0:0:0:0:
384,96,63327,1,8,0:0:0:0:
128,96,64127,1,0,0:0:0:0:
128,96,64527,1,0,0:0:0:0:
384,96,64927,1,8,0:0:0:0:
128,96,65727,1,0,0:0:0:0:
384,96,66527,1,8,0:0:0:0:
384,96,67327,1,8,0:0:0:0:
128,96,67727,1,0,0:0:0:0:
384,96,68127,1,8,0:0:0:0:
128,96,68927,1,0,0:0:0:0:
384,96,69727,1,8,0:0:0:0:
384,96,70527,1,8,0:0:0:0:
384,96,70927,1,8,0:0:0:0:
128,96,71327,1,0,0:0:0:0:
128,96,72127,1,0,0:0:0:0:
384,96,72927,1,8,0:0:0:0:
384,96,73727,1,8,0:0:0:0:
384,96,75327,1,8,0:0:0:0:
384,96,76127,1,8,0:0:0:0:
128,96,76927,1,0,0:0:0:0:
384,96,77327,1,8,0:0:0:0:
128,96,77727,1,0,0:0:0:0:
384,96,78527,1,8,0:0:0:0:
384,96,79327,1,8,0:0:0:0:
128,96,80127,1,0,0:0:0:0:
128,96,80527,1,0,0:0:0:0:
384,96,80927,1,8,0:0:0:0:
384,96,81727,1,8,0:0:0:0:
384,96,82527,1,8,0:0:0:0:
128,96,83327,1,0,0:0:0:0:
384,96,83727,1,8,0:0:0:0:
128,96,84127,1,0,0:0:0:0:
128,96,84927,1,0,0:0:0:0:
384,96,85727,1,8,0:0:0:0:
384,96,86327,1,8,0:0:0:0:
128,288,88127,1,4,0:0:0:0:
384,96,88727,1,8,0:0:0:0:
384,96,89727,1,8,0:0:0:0:
128,96,90327,1,0,0:0:0:0:
128,96,91327,1,0,0:0:0:0:
384,96,91927,1,8,0:0:0:0:
384,96,92927,1,8,0:0:0:0:
128,288,94527,1,4,0:0:0:0:
384,96,95127,1,8,0:0:0:0:
384,96,96127,1,8,0:0:0:0:
128,96,96727,1,0,0:0:0:0:
128,96,97727,1,0,0:0:0:0:
384,96,98327,1,8,0:0:0:0:
384,96,99327,1,8,0:0:0:0:
384,96,99927,1,8,0:0:0:0:
128,288,101127,1,4,0:0:0:0:
128,288,101727,1,4,0:0:0:0:
128,288,102327,1,4,0:0:0:0:
256,192,102527,12,0,109327,0:0:0:0:
Topic Starter
[R]

Volta wrote:

continuation of my previous mod. (no kd)
kiaiafter.jpg looks a bit stretched. Maybe because it's the only chibi art in the sb, or is it not the original resolution?

[Futsuu]
00:05:527 - consider to remove and, 00:05:927 - move to 00:05:727 - to create 2/1 break. it seems like this session is lacking ones. Also for better spread with kantan.
00:11:927 - remove and, 00:12:327 - move to 00:12:127 - for same reason as above.

00:25:727 - maybe change to d since the pitch is lower than previous note. also i think it's nice to be mirrored with 00:22:527 -

00:41:127 - moving this to 00:41:327 - feels more intuitive to hit to me somehow because have longer time to prepare after the finisher.
00:45:927 - add d to highlight the vocal?
00:47:127 - , 00:48:727 - remove, since this part is very calm, i think simple 1/1 pattern would fits better.

00:55:527 - maybe move to 00:55:927 - and change to k so the 1/2 is not too sudden.
00:56:527 - can add k tbh
00:57:527 - add d, and 00:57:727 - change to k
01:02:127 - remove for longer break before kiai

01:25:927 - move to 01:26:127 - ? i think it is more fits to the vocal
01:27:727 - move to 01:27:327 - since it's more natural to follow the start of drumroll move 01:27:127 - instead to fit the drum

01:31:927 - remove and 01:32:327 - move to 01:32:127 - same as intro
01:38:327 - remove adn 01:38:727 - move to 01:38:527 - ^

[Mizukashii]
00:33:527 - consider to remove this note. currently it's not that good to play with next D and feels forced
00:31:727 - maybe add d here instead.

00:36:127 - maybe remove this to to give emphasis to the vocal rather than making a five note chain
00:41:927 - changing this to d can reflect the raise in pitch better imo
00:45:527 - move to 00:45:327 - to fits the drum better moved and change kat to make same color with other diff

01:27:727 - change to d? drum sounds low. pitch different with finisher forward, so no


tbc with higher diffs.
no reply = fixed
for sb, i will take a look more (Change some picture)

🙏🙏🙏
Volta
part 3

[Sur's Ura Oni]
00:01:027 - change to d for my favorite pattern nicer playability?
00:14:427 (45,46) - evil. ye enough for playability.

00:22:127 - the long 1/2 chain makes some emphasis lost, somehow doesn't fit with the calm session and boring imo. remove ok. no need to map every sound.
00:25:327 - remove and 00:25:627 - move to 00:25:527 - for consistency
01:14:327 - remove note, the presence of this note makes the transition flow to next part disturbed imo. Especially since you put finisher when nothing exceptionally strong there. Or just remove the finisher.

01:44:927 (1) - why not keep it as single spinner until the end, like other diffs

[Oni]
00:01:027 - maybe change to d? the opening pattern might be a little awkward for semi-advanced player.
01:27:127 (238,239,240,241,242,243,244) - how about change to kkddkdk instead? i think more fits to the guitar's pitch

[Muzukashii]
01:27:127 (178,179,180,181,182) - change to kkk-d-k? same reason as Oni


call me back when you're ready.
Surono

Volta wrote:

part 3

[Sur's Ura Oni]
00:01:027 - change to d for my favorite pattern nicer playability? thats my fav patt too duntaktakduntaktakdun DUZzz
00:14:427 (45,46) - evil. ye enough for playability. u moar evir yeeh

00:22:127 - the long 1/2 chain makes some emphasis lost, somehow doesn't fit with the calm session and boring imo. remove ok. no need to map every sound. imma a mapper overpp or dwqhqgjdwqd
00:25:327 - remove and 00:25:627 - move to 00:25:527 - for consistency the current moar like old ppl zzzz. i will call sir onoh to tell him to eat pork curry wqgwjqfgwqjf
01:14:327 - remove note, the presence of this note makes the transition flow to next part disturbed imo. Especially since you put finisher when nothing exceptionally strong there. Or just remove the finisher. pls da feel 01:13:727 -

01:44:927 (1) - why not keep it as single spinner until the end, like other diffs borin spinner taktduktaktudktadutak.. dem moar flows intensofos pls
anikis supa powa tata gud tat
Topic Starter
[R]
fkin lag, double post
Topic Starter
[R]

Volta wrote:

part 3 :residentsleeper:

[Oni]
00:01:027 - maybe change to d? the opening pattern might be a little awkward for semi-advanced player. ok, sound more smooth
01:27:127 (238,239,240,241,242,243,244) - how about change to kkddkdk instead? i think more fits to the guitar's pitch ok

[Muzukashii]
01:27:127 (178,179,180,181,182) - change to kkk-d-k? same reason as Oni ok


call me back when you're ready.
Volta
_(:3」∠)_

Looks fine. Just to be safe since i haven't nominate anything for a while,
Re-bubbled!
frukoyurdakul
I'm here to take care of anime.

jk

Popping this due to the issues on Futsuu:

  1. 00:05:527 - 00:11:927 - 01:31:927 - 01:38:327 - Breaks like these are neccessary to follow the guideline, but it's not a reason to break the structure. Even though they are consistent in itself, it plays weird and looks weird. My suggestion would be moving those notes to red tick by breaking the guideline, due to it's BPM and density. I care about structure more instead of a guideline, to be honest.
  2. 00:19:327 ~ 00:31:127 - Those section is also longer than 20/1 (precisely 31/1) and it should be less intense compared to kiai which has multiple 2/1 breaks. Same applies to the next section which is 00:33:727 ~ 00:42:327 - 23/1 this time (not that important but just noting it since the section is much calmer compared to intro or kiai.)
Because of these issues, I'm popping this and waiting for more opinions on this diff.
Skylish
Raised my concern about .osb:

> From 00:08:127 - / 01:34:527 - to 00:11:727 - / 01:38:127 - are you using multi-stacked layers of .png? The SB load exists 5..00x lasting for a few seconds. Could it be better programmed? I guess the images are stacked at the same time at first, then with the image A fading away, image B appears. <-- consume a lot of SB load.

In stead of using an alternative image, how about try tuning the chrome of image inside the .osb? (not really a good way anyway since these images are beautiful)

> 01:48:927 - redundant green timing point, remove it in all R's difficulties and FDJV's Kantan.
Surono
mz ron, posisi bg kalau pas disable sbnya bener gak? kulo maeninnya kemarin-kemarin offbg waktu offline kekek
Volta
my opinion

frukoyurdakul wrote:

I'm here to take care of anime.

jk

Popping this due to the issues on Futsuu:

  1. 00:05:527 - 00:11:927 - 01:31:927 - 01:38:327 - Breaks like these are neccessary to follow the guideline, but it's not a reason to break the structure. Even though they are consistent in itself, it plays weird and looks weird. My suggestion would be moving those notes to red tick by breaking the guideline, due to it's BPM and density. I care about structure more instead of a guideline, to be honest. break like these are not only necessary for futsuu player, but also necessart to make the spread between kantan and muzu smoother. While you can make 2/1 break, why break the guideline
  2. 00:19:327 ~ 00:31:127 - Those section is also longer than 20/1 (precisely 31/1) and it should be less intense compared to kiai which has multiple 2/1 breaks. Same applies to the next section which is 00:33:727 ~ 00:42:327 - 23/1 this time (not that important but just noting it since the section is much calmer compared to intro or kiai.) i tried different composition at these sections but can't find anything satisfying that might meet mapper's intention, so since the spread was fine at these session, i find it ok to break the guidleine.
Because of these issues, I'm popping this and waiting for more opinions on this diff.
but in the end it's up to mapper.
I can suggest to add d at 01:04:727 - , 01:05:127 - , 01:11:127 - , and 01:11:527 - to make the kiai a bit denser though if you agree with the 2nd point. But i honestly doesn't agree with 1st point.
Topic Starter
[R]
1st fruko concern :
after many consideration, i decided to make it consisten in first pattern Futsuu
i personaly feels the pattern weird too and since the bpm not really fast i guess it can be tolerant
sphread not really far with muzukashii (but yes for kantan a bit)

2nd fruko concern :
solution i applied
- for 00:19:327 ~ 00:31:127 i delete note 00:23:527 - 00:26:727 -
- for 00:33:727 ~ 00:42:327 no change for now
- with the Volta suggestion, i add note in 01:04:727 - 01:07:927 - 01:11:127 - so the pattern will be a bit energic

@Skylish : - i realize the problem you mentioned, i fixed the mess stacked layer so it should be fine now (no more exceed 5.00x)
- green timing 01:48:927 - it supposed to be 30% volume as the song fade out, fixing it
- i also delete black.jpg because JUDY said it not necessary

@Surono : untuk posisi bisa buka .osu in notepad dan cari = Sprite,Background,TopLeft,"BG.jpg",0,0
kode yang gw tulis disitu buat ngilangin BG waktu loading SBnya (intinya ga perlu ngatur posisi BG kerna tujuannya untuk hide)

le me know if i miss something
frukoyurdakul
Apparently mapper found good solutions on this situation. I also agree with Volta on 2nd point and the first section looks way more consistent and well-structured now.

Rebubbled!
Volta
consensus has been reached.

Qua ☆ lified~
Topic Starter
[R]
i love you guys
Rossi
2nd ranked map, xD

congratz :)
Surono
rip low specif. users

gg sb, qq bg.

gz
Poii
always turn off the SB

gratz mr ronald and the GD'r as well
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