oh sh!t , i am forget to reply mods OTZ
all fixed , thank you for the modding <3
all fixed , thank you for the modding <3
done!Net0 wrote:
Okay standard is ready, make sure that Stefan agree with mod replies and I'll bubble
edit: metadata used is the following;
http://www.lantis.jp/en/artist.php?id=c ... e6a2eac7bb
http://www.lantis.jp/title/koichoco/
https://www.youtube.com/watch?v=tJYQ8thzBb0
Remove "boss" from tags, add "opening" if possible. I also recommend getting a video if you can.
謝謝Net0 wrote:
祝賀
edit: 恭喜
:3
thank you a lot Stefan >_<Stefan wrote:
aight
1000 post おめ!Asuka_- wrote:
gratz! & 1000post
Weird ticks ;_;Lasse wrote:
some that stood out to me while looking over the standard diffs:
easy
slidertick hs on easy are pretty questionable since they end up making ticks give the same hitsound feedback as other, more relevant gameplay objects like clickable objects and slidertails. on spots like 01:15:817 (1) - it even causes the tick (which is also invisible here since it overlaps tail) to give more feedback than the repeat which is completely unreasonable
00:54:260 (2) - is pretty weird rhythm wise since song changes so much during the slider which makes it just feel really out of place in gameplay, same for
01:05:578 (3) -
these could work in a different context, but here ending them on 00:55:158 - 01:06:655 - would work better and be much less irritating for new players
Thank you LasseLasse wrote:
as requested
Lasse wrote:
some that stood out to me while looking over the standard diffs:
normal
also, with how dense the kiai rhythm is, this should really be ar 5.5 or 6I think AR 5 for a normal diff works fine here, using 6 would be a huge AR gap from easy-normal
hp5 might also be a bit highI'm fine with this change