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Arata Iiyoshi & Ishizuna Atsuhiro - Amp Plains

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Topic Starter
Kurai
This beatmap was submitted using in-game submission on vendredi 7 octobre 2011 at 09:33:19

Artist: Arata Iiyoshi & Ishizuna Atsuhiro
Title: Amp Plains
Source: Pokemon Mystery Dungeon: Explorer of Time/Darkness/Sky
Tags: PMD EoT/D/S OST soundtrack Nintendo _LRJ_ LRJ
BPM: 107
Filesize: 1788kb
Play Time: 01:03
Difficulties Available:
  1. Hard (4,81 stars, 168 notes)
  2. LRJ's Insane (4,84 stars, 198 notes)
  3. Normal (2,96 stars, 79 notes)
Download: Arata Iiyoshi & Ishizuna Atsuhiro - Amp Plains
Information: Scores/Beatmap Listing
---------------
Theme of the dungeon Amp Plains in Pokemon Mystery Dungeon: Explorer of Time/Darkness/Sky.

Normal : 100%
Hard : 100%
LRJ's Insane : 100%

Thanks _LRJ_ for is guest difficulty !
Musty
Here's my mod

[General]

Looks fine

[LRJ's]

00:01:369 (1) - Remove New Combo?
00:03:612 (1) - ^
00:12:585 (1) - ^
00:12:585 (1) - Grid +1Left (Grid Snap 4)
00:15:949 (4) - Clap
00:55:482 (1) - Remove New Combo

[Hard]

00:40:622 - Add a note

[Normal]

Drain +1?

00:02:771 (4) - New Combo
00:03:052 (1) - Remove new combo
00:27:444 (3,4) - I think it's a bit confusing by the spacing used before
00:36:416 (3) - New Combo

Nice Map.
Topic Starter
Kurai

Mustaash wrote:

Here's my mod

[Hard]

00:40:622 - Add a note There is nothing mappable here D:

[Normal]

Drain +1? Nope

00:02:771 (4) - New Combo
00:03:052 (1) - Remove new combo Nope, it follow the music
00:27:444 (3,4) - I think it's a bit confusing by the spacing used before But it's the proper spacing, I don't see how this could be better
00:36:416 (3) - New Combo ok

Nice Map.
Merci pour le mod et la star ~
Magicphoenix
Mod !

General

Maybe add an [Easy] ?
Otherwise everything fine

[LRJ's Insane]

*00:08:940 (6) - I recommend a New Combo here since you've only used short combos on the start as well. Also a good sign to announce stream&sound change
*00:29:407 - Make the New Combo like this ? : looks funny and actually fits to the song
*00:55:482 (1) - Remove New Combo or use New Combo for every reverse slider (like 01:03:332 - )

[Hard]

*00:40:762 - Consider adding a note here. (7) is on that "boing" sound as well and leaving the other empty seems a bit strange when playing.

[Normal]

Fine


That's all. Good luck on rank Kurai :3
Ekoro

Mustaash wrote:

[LRJ's]

00:01:369 (1) - Remove New Combo? nope
00:03:612 (1) - ^ ^
00:12:585 (1) - ^ ^
00:12:585 (1) - Grid +1Left Nope , it's fine here.(Grid Snap 4)
00:15:949 (4) - Clap Nope , le clap je devais le mettre au milieu du slider (3) , mais c'était pas vraiment possible =w= Je garde ça de façon régulière , sinon ça cassera tout
00:55:482 (1) - Remove New Combo Nah , je trouve que ça le fait assez bien. quoique...
Désolé , t'as pas eu la moindre chance pour trouver une suggestion que je peux fix o/ Merci pour le mod anyway (même si j'ai rien fixé =w=)

Magicphoenix wrote:

[LRJ's Insane]

*00:08:940 (6) - I recommend a New Combo here since you've only used short combos on the start as well. Also a good sign to announce stream&sound change Nope ~
*00:29:407 - Make the New Combo like this ? : looks funny and actually fits to the song Okay , fixed ~
*00:55:482 (1) - Remove New Combo or use New Combo for every reverse slider (like 01:03:332 - ) meh. 'k fixed
Thanks Magic for mod :3

http://puu.sh/6J5D diff fixed ~
Topic Starter
Kurai

Magicphoenix wrote:

[Hard]

*00:40:762 - Consider adding a note here. (7) is on that "boing" sound as well and leaving the other empty seems a bit strange when playing. Yeah, nice suggestion.


That's all. Good luck on rank Kurai :3
Thank you :3
Aleks719
Folder
To be honest, your BG is having too low quality for 1024x768 and *.png. I guess you can resave it in 800x600 and *.jpg with same quality and smaller size.
normal-sliderslide works less than 100ms in one diff. I suggest to set green point on the end of slider(not 1/4 earlier). then you absolutely won't need in this file

General
No custom combocolors? okaaay

LRJ's Insane
00:02:911 (2) - x:440, y:56 nazi, yes :S
start of the diff sound very boring, try to use whistles, as example:
00:02:070 (3) - add whistles to the start, end
00:04:313 (3) - ^
00:06:557 (4) - add whistle to the start
00:06:977 (5) - add whistle
00:32:491 (1) - imo, remove nc
00:42:164 (7) - no, this sounds and fits better :
00:47:351 (6) - ^ better :
Hard
Hum, OD6 like in Insane, maybe OD-1?
lol, that's all here

Normal
You have constant CS in all diffs, maybe CS-1 here?
And HP+1 because... HP3, OD3 looks cool :D
00:24:500 (3) - add whistle to the end? imo, sounds interesting with clap
00:27:444 (3) - add whistle

Star'd~ pokemon ever
Topic Starter
Kurai
Everything fixed exept the CS-1 in normal, Thank you :3
Ekoro

Aleks719 wrote:

LRJ's Insane
00:02:911 (2) - x:440, y:56 nazi, yes :S
start of the diff sound very boring, try to use whistles, as example:
00:02:070 (3) - add whistles to the start, end okay
00:04:313 (3) - ^ ^
00:06:557 (4) - add whistle to the start okay
00:06:977 (5) - add whistle okay
00:32:491 (1) - imo, remove nc okay
00:42:164 (7) - no, this sounds and fits better :
nope ~
00:47:351 (6) - ^ better :
^ seems good here.
Thanks for mod ~ ^-^

Download: Arata Iiyoshi & Ishizuna Atsuhiro - Amp Plains (KuraiPettan) [LRJ's Insane].osu
S h i o n
Hi,KuraiPettan~~ (M4M)

General
-Why normal has a different combo colour ?

Normal
00:36:416 (1,2) - This rhythem is really hard to beginners,espeacially you don't have an easy diff in your map.
00:37:538 (1,2) - ^ (Use a slider instead?)

Hard
00:02:071 (3) - move to (404,128)
00:02:211 (4) - ^ (436, 88)
00:09:220 (6) - more curved ?

00:29:127 (5) - new combo

LRJ's Insane
00:58:706 (2) - delete this note and it may sound better~


:) Here's my star~

Go and rank ~
Topic Starter
Kurai

S h i o n wrote:

Hi,KuraiPettan~~ (M4M)

General
-Why normal has a different combo colour ? Wow, fixed

Normal
00:36:416 (1,2) - This rhythem is really hard to beginners,espeacially you don't have an easy diff in your map.
00:37:538 (1,2) - ^ (Use a slider instead?) It's fine D:

Hard
00:02:071 (3) - move to (404,128)
00:02:211 (4) - ^ (436, 88)
00:09:220 (6) - more curved ?

00:29:127 (5) - new combo
Everything fixed

:) Here's my star~

Go and rank ~
Thank you ~
HeatKai
okay check all , done.

Pubble~

lol
Topic Starter
Kurai
Ahah, thanks
Ekoro

S h i o n wrote:

LRJ's Insane
00:58:706 (2) - delete this note and it may sound better~
It sounds already good ! D:
And thanks HeatKai for a little suggestion on IRC =w= (put some hitsounds)

Download: Arata Iiyoshi & Ishizuna Atsuhiro - Amp Plains (KuraiPettan) [LRJ's Insane].osu
lolcubes
Hello there!
What a nice map, no errors, but there are suggestions!

[LRJ's Insane]:
  1. 00:15:529 (3) - I didn't like this slider because you were mapping the drum hitsounds around here, which made you miss an important moment! Especially because you didn't map the melody exclusively here; which is 00:15:669. Here you have a drum in the music, along with the current slider end. You should probably change this somehow so you have both 00:15:669 and 00:15:809 mapped and put claps on them. Would sound damn awesome. Something like this perhaps?
  2. 00:51:416 (6) - Similarly to the above, this slider isn't that great either. You missed both the drum and the melody. You should definitely map the white tick this slider is going over.
  3. 00:57:444 (4) - Move this note to 00:57:304? Sounds better.
[Hard]:
  1. 00:39:781 (6,7) - Although seeing as you have a similar case at 00:44:968 (1), maybe you could do the same here. This still makes the note 00:40:762 (1) "extra" and would probably be the best to remove it. But if you really want it, I suggest that you reverse those 2 patterns, meaning you have a slider the first time and then 2 circles the 2nd time, this gives a more progressive feeling and I think it's a good idea.
[Normal]:
  1. 00:51:557 - Add a note with a clap?
  2. 01:00:529 - ^
Yep, short, simple, plays good.
Kert
Throwing my star here for now o/ Good job
Ekoro

lolcubes wrote:

[LRJ's Insane]:
  1. 00:15:529 (3) - I didn't like this slider because you were mapping the drum hitsounds around here, which made you miss an important moment! Especially because you didn't map the melody exclusively here; which is 00:15:669. Here you have a drum in the music, along with the current slider end. You should probably change this somehow so you have both 00:15:669 and 00:15:809 mapped and put claps on them. Would sound damn awesome. Something like this perhaps? orz , fixed ~
  2. 00:51:416 (6) - Similarly to the above, this slider isn't that great either. You missed both the drum and the melody. You should definitely map the white tick this slider is going over. I think it sounds fine :<
  3. 00:57:444 (4) - Move this note to 00:57:304? Sounds better. done , stacked with the previous slider
Thanks for mod o/

Download: Arata Iiyoshi & Ishizuna Atsuhiro - Amp Plains (KuraiPettan) [LRJ's Insane].osu
Topic Starter
Kurai

lolcubes wrote:

Hello there!
What a nice map, no errors, but there are suggestions!

[Hard]:
  1. 00:39:781 (6,7) - Although seeing as you have a similar case at 00:44:968 (1), maybe you could do the same here. This still makes the note 00:40:762 (1) "extra" and would probably be the best to remove it. But if you really want it, I suggest that you reverse those 2 patterns, meaning you have a slider the first time and then 2 circles the 2nd time, this gives a more progressive feeling and I think it's a good idea.
[Normal]:
  1. 00:51:557 - Add a note with a clap?
  2. 01:00:529 - ^
Yep, short, simple, plays good.
Everything changed :3
lolcubes
Guess what?

Bubble time!

inb4 3.08 easiest diff, well, I think it's okay!
Andrea
Perfect and short, good job.

Ranked~
Komeiji Yuki
gratz
S h i o n
yeah~Good job~~
Magicphoenix
Congratuations...wow , ranked in 2 weeks !
I remember the map like I modded it yesterday
Mismagius
OH GOD HOW DIDN'T I SEE THIS

PMD <3333333333333333333333333333333333333333333333333

Nice job!
Dino99
Wow....

Congrats~@@ :D :D :D
IceBeam
I felt jealous when I played it
awesome map Kurai,keep on~
Topic Starter
Kurai
Thanks everyone
HeatKai
gratz baka-rai \:D/
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