thanks!
Saturnalize wrote:
insener
00:01:104 (1) - remove the ugly drum clap mate, you don't even use it after this note for the same next note >> 00:04:532 (1) - etc etc yep
00:38:818 (1,2,6) - if this is not intentional, stack it all.yep
00:53:389 (5) - Honestly I don't like how you change the movement here, as shown as this pic >> https://saturnalize.s-ul.eu/gwS05rOR . My suggestion is to move it so it will create two circular-ish movement, provided in the next pic >> https://saturnalize.s-ul.eu/2fJnOPXR well i kept the pattern but i made the angle less harsh
00:54:568 (2,6) - [only if you disagree with the point above]stack fix towards 00:53:389 (5) - ?
01:43:961 (1) - sampleset auto addition drum prefer keep cuz strong sounds/color]
01:59:389 (1) - sampleset normal add auto
insen
00:18:568 - there's a guitar play here!!!! Be consistent of what you're following!!! i think the break complements the layer switch tbh
01:03:675 (3) - Rather than the weird J shape like this, utilize 01:02:175 (8,10) - >> https://saturnalize.s-ul.eu/p3Y5ozkD pls thats too common
01:16:104 (6) - Even if you say that it can be played by holding the cursor at (6)'s head, it's an undeniable fact that most of us play the slider according to the path (even though it's not really at the center of the body track). https://saturnalize.s-ul.eu/JjWRobU0 >> On the left I provide (6) with ctrl+g, which creates a not edgy movement. Your current state of the slider, which on the right, provides one. This is just a minor thing, but I think it's important. sure
normal
kiai tgabjs
01:01:532 (4) - For the sake of visual appealing, slider end node should be at 60,180 sure
ty, no reply = fixed lolbite you death wrote:
consider this a really late m4m xdd
general
- change preview point to 01:10:639 - maybe, because on web you can hear the wub noise and its kinda loud so yea
united diffname ripoff- 00:04:318 (3) - and 00:07:747 (3) - have different snaps
- 00:07:318 (1,2) - could curve these a bit why? i work with parallels there
- 00:08:389 (2,5) - blanket better omg
- 00:18:675 (2,3,4) - imo a slider here fits song better nah i prefer all of those sounds to be clicked
- 00:20:389 (2,3,4,1) - felt kinda awkward when i played it moved it a bit closer? idk if that fixes it
- 00:28:104 (3,4,1,2,1) - if u nc 00:28:318 (1) - u might aswell nc 00:28:104 (3) - (you did at 01:09:246 (1,2,1,2,1) -)
- 00:35:282 (4,1) - seems pretty big thats the point
- 00:37:104 (1,2,5) - why not just 120 degrees (also stack pls) 120 degrees rotation doesnt really go well with the angles for this kind of pattern imo
- 00:52:532 (1,2) - could remove 1 anchor, blends in along the other sliders better prefer variation, its still an edgy slider so
- 01:03:675 (4) - spacing suggests this sound is more important than 01:04:104 (6) - because it is, i guess
- 01:05:711 (2) - stack ogm literally unplayable
- 01:18:032 (7) - move to 385,28 for pefect alignment with 01:17:389 (1,2,3) -
- 01:27:675 (1) - very different to every other slider aesthetics-wise, could argue that its the only 1/1 slider but eh made it edgier
- 01:36:033 (4) - nazi but copy paste previous slider i did?
- 01:39:247 (3,1) - move this like so for better emphasis + 01:38:711 (4,3,4) - perfect line
- 01:44:175 (2,3,3) - come on... ??
- 01:48:032 (5,6) - so big compared to previous jump, if anything 01:47:389 (1) - is more significant because of the "WOAAAHHH" strong clap + vocal start
- 01:59:604 (2,3) - why so small all of a sudden? 02:00:033 (4) - is stronger imo
SORRY FOR NAZI MOD DONT KILL ME
thanks!! yeah we can discuss about the metadata a bit, it's a bit annoying that there are no official sources other than the yt video D:Regraz wrote:
[General]
Any metadata reference?
Hmm, let's see.. As the official soundtrack album isn't released yet, the only reliable source we have at the moment is this official youtube video: https://www.youtube.com/watch?v=XKjOJuPjiu4
[Normal]
00:16:532 (4,5) - I really don't think it is eligible to use 1/4 gap in Normal. You don't have such rhythm in any other part of your map, even if in Kiai. agree. fixed
01:42:675 (2,4) - It is better to avoid this overlap fixed
[Seni's Hard]
01:37:104 (1,2,3,4,5,6) - I thought rhythm should be: https://puu.sh/xZfaP/e4e102a3a4.png
Same for 01:50:818 (1) - and 02:04:532 (1) - i think your rhythm is valid but i understand seni's rhythm too (since i have to apply for him atm) so i'll rather keep it as it is
[Insane]
00:13:247 (2) - it plays a bit weird for this multi-reverse. Now that those 1/3 beats are similar I'd suggest using same type of note for them. fixed
00:16:854 Consider adding a note here? It plays quite empty. fixed
01:09:247 (1) - No need to NC so frequently? fixed
01:50:818 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,1) - Consider having some variations to make it different from previous ones. hmm, i prefer keeping these the same and only the final pattern (most intense one) different
[Infinity]
00:56:818 (1,2,3) - I was thinking about it would be better to place 2&3 further from 1 so that it looks more like a 1/2 gap fixed
call me back
shut up kidSeni wrote:
danger kid
I'd be happy to change the source to English if that's more correct. The reason I chose for the Japanese site is because that's where I got the metadata for the song title from, since the sources were so limited.Kuo Kyoka wrote:
isn't the source should be the english title instead?
even the japanese trailer they says it with the english title
i know there is a japanese version too, and there is a japanese web page, but imo, mainly it should be "Sonic Forces" instead of japanese one. Correct me if i'm wrong!
Doyak wrote:
talked in metadata server