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BABYMETAL - Road of Resistance

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Topic Starter
DeletedUser_3823708
This map has been deleted on the request of its creator. It is no longer available.
vicky5124
Discord Mod
00:08:520 (1,2,3) - you are mapping the guittar, and suddenly you map the finishes of the drum instead of the drum itself
[3:47 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 00:13:490 - missing sound
[3:47 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 00:14:437 - same(edited)
[3:48 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: you were mapping the guittar, and suddenly you start mapping the drums
[3:48 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: keep mapping the same isntrument if it is the most dense one
[3:48 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: the drim stops quite a lot https://i.imgur.com/yDb59sR.png

[3:49 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: compared to the guittar https://i.imgur.com/M1ZFvhs.png

[3:50 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 00:42:325 (1) - this is way longer
[3:50 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 00:48:178 - end it here
[3:50 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 00:54:032 - introduce with a spinner
[3:51 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 01:16:861 (1,2,3,1,2,3,1,2,3,1,2,3) - quality jumps
[3:52 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 01:48:324 (4,1,2,3,4,5,6,7,8,1) - too straight
[3:52 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 01:50:959 (2,1) - this dosnt follow the same curve(edited)
[3:53 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 01:52:568 (1,2,3,4) - bad idea
[3:53 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 01:54:178 (5,6,1,2) - you cant have this angles on a stream(edited)
[3:54 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 01:56:007 (6,1) - the jump should not be there if it is a part of the stream
[3:55 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 02:00:470 (5,6,7,8,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,1,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1) - the predominant sound is the guittar not the drum
[3:55 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 02:08:081 (3,4,5) - 02:08:666 (3,4,5) - 02:09:252 (3,4,5) - anti jump this?
[3:56 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 02:12:471 (1,1) - this dont follow the same curve
[3:56 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 02:17:154 (1,2,3,4,5,6,7,8,9,10) - what is this sudden death spaced stream?
[3:57 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 02:30:543 (12,1) - you cant have this angles on a stream
[3:57 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 02:30:617 (1,2,3,4,1,2,3,4) - wa
[3:58 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 02:37:495 (4,5,6) - you are doing a fuck ton of spaced streams, and now you have an almost similar spacing but in half beat
[3:58 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: Change the slider tick rate to 1, its too easy to breake on a lot of sliders
[3:59 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: @Frost
Topic Starter
DeletedUser_3823708

nitsuga5124 wrote:

Discord Mod
00:08:520 (1,2,3) - you are mapping the guittar, and suddenly you map the finishes of the drum instead of the drum itself - There are nothing else than the drum finishes and a longer guitar note at that point. My take on it.
[3:47 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 00:13:490 - missing sound - Following the guitar, not switching around to drums.
[3:47 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 00:14:437 - same(edited) -''-
[3:48 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: you were mapping the guittar, and suddenly you start mapping the drums - It was the most dense sound?
[3:48 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: keep mapping the same isntrument if it is the most dense one
[3:48 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: the drim stops quite a lot https://i.imgur.com/yDb59sR.png

[3:49 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: compared to the guittar https://i.imgur.com/M1ZFvhs.png

[3:50 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 00:42:325 (1) - this is way longer - That is following the drums, as you can hear it ends when the drum finishes, didn't want to add a spinner.
[3:50 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 00:48:178 - end it here -^
[3:50 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 00:54:032 - introduce with a spinner - Don't want one, feels unoriginal
[3:51 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 01:16:861 (1,2,3,1,2,3,1,2,3,1,2,3) - quality jumps - Noted
[3:52 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 01:48:324 (4,1,2,3,4,5,6,7,8,1) - too straight - Consider it curved
[3:52 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 01:50:959 (2,1) - this dosnt follow the same curve(edited) - Fixed
[3:53 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 01:52:568 (1,2,3,4) - bad idea - Explain why and what I can change to and I will.
[3:53 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 01:54:178 (5,6,1,2) - you cant have this angles on a stream(edited) - Will fix
[3:54 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 01:56:007 (6,1) - the jump should not be there if it is a part of the stream - okay
[3:55 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 02:00:470 (5,6,7,8,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,1,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1) - the predominant sound is the guittar not the drum - Hard to map a beat that fits the guitar there.
[3:55 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 02:08:081 (3,4,5) - 02:08:666 (3,4,5) - 02:09:252 (3,4,5) - anti jump this? - Sure
[3:56 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 02:12:471 (1,1) - this dont follow the same curve - Fixed
[3:56 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 02:17:154 (1,2,3,4,5,6,7,8,9,10) - what is this sudden death spaced stream? - Warm up for whats to come
[3:57 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 02:30:543 (12,1) - you cant have this angles on a stream - lol
[3:57 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 02:30:617 (1,2,3,4,1,2,3,4) - wa - ^
[3:58 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: 02:37:495 (4,5,6) - you are doing a fuck ton of spaced streams, and now you have an almost similar spacing but in half beat - There is a stacked stream after the spaced stream if you didn't notice. But I can space out more if that is what you want.
[3:58 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: Change the slider tick rate to 1, its too easy to breake on a lot of sliders - oke
[3:59 PM] ̷̧̟̭̺͕̜̦̔̏̊̍ͧ͊́̚̕͞: @Frost
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