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supercell feat. Hatsune Miku - Hinekure Mono

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Topic Starter
kanpakyin

Astom wrote:

o/

[SB]
  1. Next time try to use a 640x480 white/black img, don't need resize and cover the whole screen.
  2. Here a fix for your code, I hope than I didn't mess something >->
    [attachment=0:3bdac]supercell feat. Hatsune Miku - Hinekure Mono (kanpakyin).osb[/attachment:3bdac]
    Thanks!
[Easy]
Suggestions:
  1. 02:12:654 (1) - change it for a slider like this (will be less hard for a easy diff.):
    Fixed!
[Hard]
I want to be fixed:
  1. 01:23:797 (3,4,1), (1) is close to be totally overlaped for (3,4), at playing it's really hard of notice than (1) is actually another slider and plus (3,4) hitburst cover (1) too, so just try something different because is not fun and totally combo breaking. As I know that's rankable and that's not that hard to read,that's why I pu a new combo on (1)-
    See it here.
Thanks for mod!
Astom
I'm not telling you than is not rankable, is just than for me don't looks fine, well anyway is your decision.

Good luck :>
Snowy Dream
優先する
---------
[General]
...這BG我感覺是在GALGAME把一條線攻掉了然後出來的H scene開場...

[Easy]
Slider Tick Rate: 2
00:19:083 (2) - 感覺不適合節奏..在這裡開頭00:21:011
-------------------------------------------------
另外兩個diff都很好~ (準確的說是又覺得有問題又覺得可以...)
Topic Starter
kanpakyin

Snowy Dream wrote:

優先する
---------
[General]
...這BG我感覺是在GALGAME把一條線攻掉了然後出來的H scene開場...
尼姆服選的...找他去

[Easy]
Slider Tick Rate: 2 不太合適
00:19:083 (2) - 感覺不適合節奏..在這裡開頭00:21:011 還好啊..
-------------------------------------------------
另外兩個diff都很好~ (準確的說是又覺得有問題又覺得可以...) = =
..Thanks!
frost-b-spec
thx reqs~

little things...

[Hard]
0.07.083(2) - end:0.07.511
1.22.083(3) - delete 2nd waypoint

:)
Topic Starter
kanpakyin

frost-b-spec wrote:

[Hard]
0.07.083(2) - end:0.07.511 I made it on purpose.
1.22.083(3) - delete 2nd waypoint oops fixed!

:)
:)
Musty
Hiii! :D

[Hard]

00:11:797 (2) - Whistle in the beginning of the slider
00:18:225 (2) - Whistle
00:24:011 (1) - Remove New Combo
00:47:368 (4) - New Combo
00:48:440 (7) - Hard to see this note.. can you arrange?
00:54:440 (4) - New Combo
00:54:654 (1) - Remove New Combo
01:12:440 (1) - ^
01:13:511 (1) - ^
01:17:797 (1) - ^
01:43:511 (2) - New Combo
01:43:940 (1) - Remove New Combo

Nice Hard

[Normal]

00:13:511 (4) - Confusing for beginners, this will be better if you make more readable dat slider
00:51:226 (1) - ^

Nice Normal!

[Easy]

Nice, can't find errors.

Greaaat Mapset!
Topic Starter
kanpakyin

Mustaash wrote:

Hiii! :D

[Hard]

00:11:797 (2) - Whistle in the beginning of the slider //No it doesn't fit the music!
00:18:225 (2) - Whistle //Too much whistle didn't sound really good.
00:24:011 (1) - Remove New Combo //k
00:47:368 (4) - New Combo //k
00:48:440 (7) - Hard to see this note.. can you arrange? //It's easy to read it.
00:54:440 (4) - New Combo
00:54:654 (1) - Remove New Combo both not because I placed the new combo on the accent beat.
01:12:440 (1) - ^
01:13:511 (1) - ^
01:17:797 (1) - ^
01:43:511 (2) - New Combo
01:43:940 (1) - Remove New Combo //and all no then..

[Normal]

00:13:511 (4) - Confusing for beginners, this will be better if you make more readable dat slider //Actually not.
00:51:226 (1) - ^ //^
Thanks but not much changed.
YTYuyu
Yo modding this song because of ur request :)

Easy:
00:34:940(1,2,3) - Can u spread these notes so that there's a gap between them? it should look like this http://puu.sh/6mSs
00:39:225(1) - 1 grid up for the end point
01:02:797(4) - x:376 y:136 ^

Normal:
01:01:511(3) - x:384 y:208 for the end point
01:39:225(1) - Aline the end point of the slider to (2)

Hard:
01:04:511(1) - x:88 y:168 for the 2nd point and x:48 y:112 for the end point
01:08:368(1) - x:264 y:88 for the 3rd point and x:232 y:48 for the end point
01:56:368(3) - Can u make the slider like this? http://puu.sh/6nhb

This is the best i can do. GL :D
narakucrimson
Hello~

[General]
  1. Maybe the vocaloid2 isn't needed in the tags - I mean, I'd totally search for "vocaloid".
  2. I don't know, but some sites such as:
    1. http://sziur18.wordpress.com/2010/01/24/hatsune-miku-hinekure-mono-lyrics-translation/
    2. http://www.animelyrics.com/jpop/supercell/hinekuremono.htm
    3. http://vocalyric.livejournal.com/56770.html
    Suggest that the artist should be Hatsune Miku, the compositor is ryo, and that the album is called "supercell".
    I don't really know much about Vocaloid, but this should be ordered (as discussed briefly with a friend):
    Hatsune Miku as artist, supercell in source and ryo in the tags.
    Please correct me if I'm wrong, I'd rather learn from a mistake than anything else in this matter!
  3. You have a break in both Easy and Normal. But not in Hard. I don't consider this a "problem", but perhaps you could map that break in both Easy and Normal to keep your mapset consistent. Also, it wouldn't affect gameplay so much because the song is slow, and players won't need much rest for reposition.
    Or else, you can try to place the break somewhere else!
  4. On the star effect here: 01:42:654, what do you think of adding some easing? And a longer fade? Open your .osb, and try changing this lines:
    Sprite,Foreground,Centre,"SB\star effect.png",320,240
    F,0,102654,103297,0,1
    S,0,102654,103511,1,3.3552
    F,0,103297,103511,1,0.003199921
    for this:
    Sprite,Foreground,Centre,"SB\star effect.png",320,240
    F,0,102654,103297,0,1
    S,1,102654,103279,1,3
    S,0,103297,104940,3,3.5
    F,0,103297,104940,1,0
    Hope you like it!
  5. That's all I have to say here!
[Easy]
  1. 01:13:083 (3) - Ehm, can you try avoiding to have the end of the slider overlapping the track? It doesn't look so well... Something like this. It basically creates the same effect, with no track overlapping.
  2. 01:18:654 (3) - ^
  3. Looks pretty solid, actually! I have nothing more to say in this diff.
[Normal]
  1. 00:47:797 (7) - Sounds like you should add a new combo here, and remove the one at 00:49:083 (1) -
  2. 00:51:226 (1) - Same suggestion as in easy~
  3. 01:37:083 (4) - Perhaps a new combo would fit, so that the combo doesn't go up to 7.
  4. 02:02:797 (5) - And maybe here too, to follow the same pattern as just before.
  5. Nice!
[Hard]
  1. OD -1
    As a general rule, it's good to have it equal to or at less than AR.
  2. 00:04:083 (3) - Same stuff as in easy.
  3. 00:13:511 (1) -
    Don't you think 2,24 is quiet a big jump here? Try reducing it to - I'd recommend - 1,6.
  4. 00:20:583 (1,2) - Again, this is too far from the previous combo. I'd again say 1,6 is just about right, and also I think that placing this around here would help improving the flow~
  5. 00:28:725 (5) - Again, same as in easy. By now you should have noticed that I really don't like this kind of stuff, sorry for the inconveniences.
  6. 00:39:868 (5,6) - Hmm... I didn't say anything earlier about a similar overlap, but I felt the need now. I suggest you not to get used to this kind of stuff. It can work well in a few cases, but won't look good in most.
    In this case, I think it works pretty well. I'd like it better if (6) was a little more visible, anyway :P
  7. 00:50:797 (4) - Since the rythm continues the same from the previous patterns, you should add a new combo here to be consistent.
  8. 00:53:368 (1) - And remove it here. Also - again - this is kind of an unnecessarily big jump. Care to make it smaller?
  9. 01:19:511 (4) - I was expecting this to have one less repetition. That's because if you have a fourth one, the direction in which the slider points will be almost opposite as the one of the following slider, and that is confusing to play. Try removing a repetition.
  10. 01:37:511 (2,3,4) - Can you place this in some other way in which (3) is more visible? I've seen this kind of stuff in the map too, but most of the time, they aren't such important issues. But don't get used to overlapping so much!
    Excesive overlapping might lead to a really confusing map, and that's not what we want to achieve! Do we? :D
  11. 01:43:940 (1) - Hmm, this new combo isn't really necessary. Remove it, please.
Nice job!
As a side note, I'd recommend you to practice slider composition a bit. Pretty sliders can always improve the visual appreal of your map!

Good luck!
spboxer3
hey~KPY 我來騙個kd了(slap
  1. SB字幕顏色太相似必須吐嘈!!

  2. [Hard]
    00:39:226 (4,5,6) - 間距有些小誤差
    01:31:725 - 這邊感覺是該有個note的[IMO]
    01:37:297 (1,2,3,4,5,6) - 這團好擠阿lol
    02:03:225 (3) - 純建議 把tick用在轉角的地方會有比較好的效果
Topic Starter
kanpakyin

spboxer3 wrote:

hey~KPY 我來騙個kd了(slap
  1. SB字幕顏色太相似必須吐嘈!! ...

  2. [Hard]
    00:39:226 (4,5,6) - 間距有些小誤差 Fixed already.
    01:31:725 - 這邊感覺是該有個note的[IMO] 不加了..
    01:37:297 (1,2,3,4,5,6) - 這團好擠阿lol F//ixed
    02:03:225 (3) - 純建議 把tick用在轉角的地方會有比較好的效果
//可
Thanks!

narakucrimson wrote:

Hello~

[General]
  1. Maybe the vocaloid2 isn't needed in the tags - I mean, I'd totally search for "vocaloid". //You know...If you search vocaloid and then OSU won't shows any result of vocaloid,so vocaliod2 is needed.
  2. I don't know, but some sites such as:
    1. http://sziur18.wordpress.com/2010/01/24/hatsune-miku-hinekure-mono-lyrics-translation/
    2. http://www.animelyrics.com/jpop/supercell/hinekuremono.htm
    3. http://vocalyric.livejournal.com/56770.html
    Suggest that the artist should be Hatsune Miku, the compositor is ryo, and that the album is called "supercell".
    // http://www.youtube.com/watch?v=jtxn7aeMZD0 Please check this and choose "slows more",then you'll know something.
    I don't really know much about Vocaloid, but this should be ordered (as discussed briefly with a friend):
    Hatsune Miku as artist, supercell in source and ryo in the tags.
    Please correct me if I'm wrong, I'd rather learn from a mistake than anything else in this matter!
    You're wrong... please check this first http://osu.ppy.sh/s/27790 and we uauslly put the composer to the Source and vocaliod to tag.
  3. You have a break in both Easy and Normal. But not in Hard. I don't consider this a "problem", but perhaps you could map that break in both Easy and Normal to keep your mapset consistent. Also, it wouldn't affect gameplay so much because the song is slow, and players won't need much rest for reposition. //Because I'm friendly!We should give a break to newbie!
    Or else, you can try to place the break somewhere else!
  4. On the star effect here: 01:42:654, what do you think of adding some easing? And a longer fade? Open your .osb, and try changing this lines:
    Sprite,Foreground,Centre,"SB\star effect.png",320,240
    F,0,102654,103297,0,1
    S,0,102654,103511,1,3.3552
    F,0,103297,103511,1,0.003199921
    for this:
    Sprite,Foreground,Centre,"SB\star effect.png",320,240
    F,0,102654,103297,0,1
    S,1,102654,103279,1,3
    S,0,103297,104940,3,3.5
    F,0,103297,104940,1,0
    Hope you like it! //Cool~


[Easy]
  1. 01:13:083 (3) - Ehm, can you try avoiding to have the end of the slider overlapping the track? It doesn't look so well... Something like this. It basically creates the same effect, with no track overlapping. //Adjusted.
  2. 01:18:654 (3) - ^ //^
[Normal]
  1. 00:47:797 (7) - Sounds like you should add a new combo here, and remove the one at 00:49:083 (1) - //ok!
  2. 00:51:226 (1) - Same suggestion as in easy~ //I'm pretty like this tyle of slider in a long slider,keep it for now.
  3. 01:37:083 (4) - Perhaps a new combo would fit, so that the combo doesn't go up to 7. //Sure.
  4. 02:02:797 (5) - And maybe here too, to follow the same pattern as just before. //Sure~
[Hard]
  1. OD -1 //OK!
    As a general rule, it's good to have it equal to or at less than AR.
  2. 00:04:083 (3) - Same stuff as in easy. //It sounds good here.No gonna to change it.
  3. 00:13:511 (1) -
    Don't you think 2,24 is quiet a big jump here? Try reducing it to - I'd recommend - 1,6. //You should consider this is a low BPM song!Actually this jump is easy to catch and read.
  4. 00:20:583 (1,2) - Again, this is too far from the previous combo. I'd again say 1,6 is just about right, and also I think that placing this around here would help improving the flow~ //Did something here.
  5. 00:28:725 (5) - Again, same as in easy. By now you should have noticed that I really don't like this kind of stuff, sorry for the inconveniences. //I don't know why you don't like these kind of slider but I pretty like these..No changed.
  6. 00:39:868 (5,6) - Hmm... I didn't say anything earlier about a similar overlap, but I felt the need now. I suggest you not to get used to this kind of stuff. It can work well in a few cases, but won't look good in most. //Alright,use notes instead of slider.
  7. 00:50:797 (4) - Since the rythm continues the same from the previous patterns, you should add a new combo here to be consistent. //Sure.
  8. 00:53:368 (1) - And remove it here. Also - again - this is kind of an unnecessarily big jump. Care to make it smaller? //Removed the new combo but I still want to keep this jump.
  9. 01:19:511 (4) - I was expecting this to have one less repetition. That's because if you have a fourth one, the direction in which the slider points will be almost opposite as the one of the following slider, and that is confusing to play. Try removing a repetition. //Ok...
  10. 01:37:511 (2,3,4) - Can you place this in some other way in which (3) is more visible? I've seen this kind of stuff in the map too, but most of the time, they aren't such important issues. But don't get used to overlapping so much! //Fixed!
    Excesive overlapping might lead to a really confusing map, and that's not what we want to achieve! Do we? :D
  11. 01:43:940 (1) - Hmm, this new combo isn't really necessary. Remove it, please. //Removed then.
Thanks!

Byakugan249 wrote:

Easy:
00:34:940(1,2,3) - Can u spread these notes so that there's a gap between them? it should look like this http://puu.sh/6mSs //Adjust something.
00:39:225(1) - 1 grid up for the end point //Sorry,I didn't open the grid snap during mapping.
01:02:797(4) - x:376 y:136 ^ //^

Normal:
01:01:511(3) - x:384 y:208 for the end point //adjusted.
01:39:225(1) - Aline the end point of the slider to (2) //Sorry,I can't see any reason that I need to do this.

Hard:
01:04:511(1) - x:88 y:168 for the 2nd point and x:48 y:112 for the end point
01:08:368(1) - x:264 y:88 for the 3rd point and x:232 y:48 for the end point
01:56:368(3) - Can u make the slider like this? http://puu.sh/6nhb Sorry,all no.
Thanks!
EnakoRin
General
  • Offset - 7 (这个我不大能确定,家里的老电脑键盘比较渣可能打不准)
Easy
  • 00:24:654 (1) - 去掉new combo?
    00:30:654 (2) - new combo?
    01:08:797 (1) - 加个声音小点的finish
    01:25:511 (3) - 第一个圈加finish?
    01:55:940 (1) - 第二个圈加finish
    02:12:654 (1) - 第三个圈可以换成音量较低的normal-finish
Normal
  • 00:13:511 (4) - 从个人角度出发我不大喜欢这种对称不好的slider。如果可以请做成完全对称的
    00:13:511 (4) - 可以让1的结尾的圈圈刚好放在2的球道上,这样比较好看
    00:58:940 - 这里听着有点怪,加个clap的circle?
    01:05:797 - 这里感觉也缺个circle
    01:12:654 (2,3) - 可以让2的结尾的圈圈刚好放在3的球道上,这样比较好看
    01:24:654 (4,1) - 可以让4的结尾的圈圈刚好放在1的球道上,这样比较好看
    02:08:368 (2) - 小声一点
    02:16:083 (3) - 左移一点,和2对齐?
Hard
  • 00:29:583 (1) - 小声一点
    02:08:368 (2) - 小声点
其实也没啥好MOD的了,丢个KDS STAR
----------
EasyModder 1.3
Program By Weiren
narakucrimson
Ah, sorry for the artist thing then!

And as for the sliders, they are just ok. I just didn't like them so much, but they don't violate anything, so don't worry~
Topic Starter
kanpakyin

Weiren wrote:

General
  • Offset - 7 (这个我不大能确定,家里的老电脑键盘比较渣可能打不准) //Nice!
Easy
  • 00:24:654 (1) - 去掉new combo?//用來平衡combo長度的.
    00:30:654 (2) - new combo? //感覺沒比要
    01:08:797 (1) - 加个声音小点的finish //可
    01:25:511 (3) - 第一个圈加finish?//有finish sound了
    01:55:940 (1) - 第二个圈加finish //WHISTLE比較好.
    02:12:654 (1) - 第三个圈可以换成音量较低的normal-finish //Use whistle instead
Normal
  • 00:13:511 (4) - 从个人角度出发我不大喜欢这种对称不好的slider。如果可以请做成完全对称的 //好的.
    00:13:511 (4) - 可以让1的结尾的圈圈刚好放在2的球道上,这样比较好看 //這個...暫時就算了
    00:58:940 - 这里听着有点怪,加个clap的circle?//完全在跟vocal.
    01:05:797 - 这里感觉也缺个circle //^
    01:12:654 (2,3) - 可以让2的结尾的圈圈刚好放在3的球道上,这样比较好看
    01:24:654 (4,1) - 可以让4的结尾的圈圈刚好放在1的球道上,这样比较好看 //這2個我覺得還好.
    02:08:368 (2) - 小声一点 //在鼓點上,沒啥比要.
    02:16:083 (3) - 左移一点,和2对齐?//可
Hard
  • 00:29:583 (1) - 小声一点 //20% 應改可以了
    02:08:368 (2) - 小声点 //同N.不解釋了
Thanks!

narakucrimson wrote:

Ah, sorry for the artist thing then!

And as for the sliders, they are just ok. I just didn't like them so much, but they don't violate anything, so don't worry~
OK,it doesn't matter ;)
-kevincela-
Here's my mod :D

[Easy]

  1. 00:19:076 (2) - (suggestion) This slider has a strange rythm,maybe move it on the timeline?
  2. 00:58:933 (1) - (suggestion) You should make this slider like the one at 00:58:933 (1) -
[Normal]

  • Great diff,found nothing.
[Hard]

  1. 00:44:361 (5) - Add new combo?
  2. 00:45:647 (1) - Remove new combo?
  3. 01:13:504 (1) - Oh well,the anti-jump here isn't very understandable,maybe change this?
Topic Starter
kanpakyin

-kevincela- wrote:

Here's my mod :D

[Easy]

  1. 00:19:076 (2) - (suggestion) This slider has a strange rythm,maybe move it on the timeline?
  2. 00:58:933 (1) - (suggestion) You should make this slider like the one at 00:58:933 (1) - //Both not.
[Hard]

  1. 00:44:361 (5) - Add new combo? //k
  2. 00:45:647 (1) - Remove new combo? //no
  3. 01:13:504 (1) - Oh well,the anti-jump here isn't very understandable,maybe change this? //This is a high pitch part so I want to make a jump here.
~
wanhyrzh
hihi~
没啥好改的,我只是来看看能不能骗个KD打打星……(误
SPOILER
General:
个人觉得combo颜色可以多两个?粉绿和粉蓝都不错的……

Easy:
00:16:940(1) add finish?
00:22:083(1) 类似这种地方(还有00:25:511等),可能对新手来说有些鬼畜,节奏不好把握,而且似乎有点出现疲率太高了,建议改掉其中一些……
00:27:255(1) 折返点finish?
00:28:940(3,1) 也许可以尝试一下这样?删掉3和1,在原来3的开头放个circle,在原来3的结尾放个折返slider。
00:30:225(X) add note?
01:08:368(4) 个人觉得add finish比较好?
01:25:511(3) 开头换成normal的finish?
01:42:654(3) spacing故意的?
02:03:654(1) 我的话可能会提前到蓝线开始。
02:10:083(1) 开头换成noemal的finish比较好,或者至少调大声一些?
02:20:797(1) 个人觉得转盘这段map了更好,逐渐放慢,然后转盘挪到02:25:149附近开始~

Normal:
00:03:226(1) add finish?个人觉得这里不加,稍后转盘那个finish稍显突兀……
00:16:940(1) add finish?这里加了的话,接着的1的whistle可以考虑删掉……
00:23:797(3) 要么这里开头也换成finish,要么后面的3的末尾finish去掉?另外这一段的whistle好像有些多了……
01:06:011(4,5) 移到01:06:225,或者在01:06:440 add note?
01:13:511(3) 嘛,个人觉得让sliderbody和2的end重合比较好?
01:25:511(1) 同上……
02:20:797(1) 同easy。

Hard:
00:16:940(1) finish?
01:33:011(X) add note?
01:34:725(X) ^
02:20:797(1) 同easy。
快RANK了吧XD
wcx19911123
from my que

[General]
fine
BG seems kinda H , hey there is xiao ku ku

[Easy]
01:04:504 (1) - circle at 01:04:504 , slider from 01:04:933 to 01:05:790 , sound better 0.0
01:28:076 (1) - sound odd

[Normal]
00:23:790 (3) - start at 00:23:576 ?
00:26:576 (3) - sound odd , try this ? http://puu.sh/6veH
00:39:433 (3) - delete it , sound odd
01:08:576 (1,1) - kinda too far from the spinner
01:21:004 (3,4) - I think this rhyme is hard to read for newbies , change this 2 circle to a slider is better imo
02:12:647 (1,2,3,4) - 0.0
02:19:504 (4) - repeat 1 time and spinner start at 02:20:790 ?

[Hard]
00:30:004 (2,1) - this spacing is huge , too suddenly..
00:30:433 (1,2) - this spacing is small , why not same as the following circles' spacing ?
00:38:790 (2,3,4) - circles and slider not on the same arc , looks uh...
01:12:861 (2,1) - spacing kinda small here 0.0
01:18:433 (2) - x:144 y:216 ? or it seems too jump
01:26:790 (1) - this slider is ugly.. very ugly... do this plz http://puu.sh/6vgj
01:58:933 (2) - move it a bit left plz , or this is huge jump , like Insane not a Hard
02:03:218 (3) - volume up the sliderticks , sound better

k , that's all
玛德敢不敢不做神图
Topic Starter
kanpakyin

wanhyrzh wrote:

个人觉得combo颜色可以多两个?粉绿和粉蓝都不错的…… //不想用太多呢..


Easy:
00:16:940(1) add finish? //加了不太好聽
00:22:083(1) 类似这种地方(还有00:25:511等),可能 对新手来说有些鬼畜,节奏不好把握,而且似乎有点出现疲率太高了,建议改掉其中一些…… //應該不會啊..低BPM野..
00:27:255(1) 折返点finish? //意義不明...
00:28:940(3,1) 也许可以尝试一下这样?删掉3和1,在原来3的开头放个circle,在原来3的结尾放个折返slider。//><不要啦啦啦..
00:30:225(X) add note? //個人這裏想跟鼓點
01:08:368(4) 个人觉得add finish比较好?//可.
01:25:511(3) 开头换成normal的finish? 好的.
01:42:654(3) spacing故意的?//純誤操作..fixed.
02:03:654(1) 我的话可能会提前到蓝线开始。//這樣的話可能會被MAT說...
02:10:083(1) 开头换成noemal的finish比较好,或者至少调大声一些?//好的..(吐遭錯字
02:20:797(1) 个人觉得转盘这段map了更好,逐渐放慢,然后转盘挪到02:25:149附近开始~ //想不到怎樣map了233

Normal:
00:03:226(1) add finish?个人觉得这里不加,稍后转盘那个finish稍显突兀…… //這裏不加..後面也消掉
00:16:940(1) add finish?这里加了的话,接着的1的whistle可以考虑删掉…… //同Easy..不加.
00:23:797(3) 要么这里开头也换成finish,要么后面的3的末尾finish去掉?另外这一段的whistle好像有些多了…… //大丈夫!
01:06:011(4,5) 移到01:06:225,或者在01:06:440 add note? ...//就1/2就很穩定啦.
01:13:511(3) 嘛,个人觉得让sliderbody和2的end重合比较好?//不要..
01:25:511(1) 同上…… //同上.
02:20:797(1) 同easy。//同E

Hard:
00:16:940(1) finish?
01:33:011(X) add note?
01:34:725(X) ^
02:20:797(1) 同easy。//hitsound都不打算改了...
Thanks!

wcx19911123 wrote:

from my que

[General]
fine
BG seems kinda H , hey there is xiao ku ku [/color]

[Easy]
01:04:504 (1) - circle at 01:04:504 , slider from 01:04:933 to 01:05:790 , sound better 0.0 //nope.
01:28:076 (1) - sound odd //explain it why?

[Normal]
00:23:790 (3) - start at 00:23:576 ? //No,it was totally following the piano
00:26:576 (3) - sound odd , try this ? http://puu.sh/6veH //...Please explain why also.
00:39:433 (3) - delete it , sound odd //I don't think so.
01:08:576 (1,1) - kinda too far from the spinner //It won't affect the gameplay..
01:21:004 (3,4) - I think this rhyme is hard to read for newbies , change this 2 circle to a slider is better imo //It was just a simple 1/2 =_=" not that hard I guess.
02:12:647 (1,2,3,4) - 0.0 //Since this is a low BPM song so it's fair enough.
02:19:504 (4) - repeat 1 time and spinner start at 02:20:790 ? //Did something really similar with this.

[Hard]
00:30:004 (2,1) - this spacing is huge , too suddenly.. //Please consider this as a low BPM song.
00:30:433 (1,2) - this spacing is small , why not same as the following circles' spacing ? //I can't really understand what you said.
00:38:790 (2,3,4) - circles and slider not on the same arc , looks uh... //That's ok.
01:12:861 (2,1) - spacing kinda small here 0.0 //You should know something called 1/4 jump.
01:18:433 (2) - x:144 y:216 ? or it seems too jump //no sorry.
01:26:790 (1) - this slider is ugly.. very ugly... do this plz http://puu.sh/6vgj //It's my taste.
01:58:933 (2) - move it a bit left plz , or this is huge jump , like Insane not a Hard //Did something here.
02:03:218 (3) - volume up the sliderticks , sound better //I think that would be much noisy than "better"
...
wanhyrzh
lol其实我也就是nazi+骗KD
主要都是我自己的一些想法,就像“如果是我大概就会这样做”的感觉……
看见这些想法里面多少有些还是有用的,还是挺高兴的XD
顺带说一句求KDQAQ
Topic Starter
kanpakyin

wanhyrzh wrote:

lol其实我也就是nazi+骗KD
主要都是我自己的一些想法,就像“如果是我大概就会这样做”的感觉……
看见这些想法里面多少有些还是有用的,还是挺高兴的XD
顺带说一句求KDQAQ
噗 竟然忘了..
RobotoRaccoon
Mod :o

Attempted mod*

Yeah...
KayeSara
做了几个小时,真是做不下去了,只有借用元素材了
puu.sh/6B9x
Baka modding
[Easy]
没问题,玩完一个SS


[Normal]
  1. 00:07:280 (2) - 这个方向其实可以从上往下,00:09:889 (2) 同理
  2. 00:07:933 (3) - 这个可以延长变成两个来回有节奏些,00:10:541 (3) 同理
    没问题了

[Hard]
  1. 00:32:226 (7) - 弄成来回
  2. 01:00:270 (2,3,4,5) - 玩到这我总是断不知道为什么
  3. 01:24:400 (6,1) - 从红线到白线要是有个过渡最好,我会在01:24:706 加个note的
    也基本没问题
DeadAlready
我只是個afk十幾天後來丟星星的無聊人士(誤)xD
wmfchris
[General]
Some large picture in PNG? ._.
Not sure but it seems that the speed decrease since the last spinner starts, so a lower BPM should put at the beginning of spinner instead of chaning offset without changing the BPM at the last?
skin的pause screen 光有幾個初音而我不知道retry在那裡

[Hard]
00:10:076 (3) - whistle here?
00:37:076 (5) - [Nazi] right a bit
00:40:718 (2) - 後面只是vocal長音也沒有instrumental 反正有spinner finish就拿掉吧

沒大問題 只是覺得前段的偏轉角度都很少 notes都堆一起

[Normal]
01:01:504 (3,1) - minor slider shape/spacing fixing
244,225,61504,2,0,B|268:274|369:272|392:204,3,160,4|8|2|8
461,241,64504,6,0,B|454:275|430:286,2,40,2|0|2
01:19:076 (x) - 空了有點怪.

kpy快點拿HAMELN來 或者我教你chem你教我map D:
Topic Starter
kanpakyin
>wmfchris
Major thing will be fixed by KayeSara.
Magicphoenix
Yo ! ~
Mod

General

Cute SB =3

[Hard]

*01:58:933 (2,1) - Not sure about the distance here, reduce spacing a bit?

[Normal]

Fine

[Easy]
(maybe huge circle size?
Fine


Sorry, really poor mod post...I will give you some stars to make up, also cute map =3
shikyu
request via modding queue :D, suggestions:
[Easy]
00:09:219 (1) - maybe move it 4 ticks ahead and shorten until 00:10:504? Not whole slider follow the song
00:19:076 (2) - move 2 ticks ahead, doesn't follow the song
00:21:218 (3) - delete note, stacked by slider(2)
01:28:076 (1) - shorten slider 2 ticks behind and add 1 repeat, doesn't really fit the song

[Normal]
00:20:147 (3) - move 1 grid upper
01:06:004 (4) - delete this note, doesn't follow anything
01:22:076 (2) - remove whistle at the end of slider, sounds weird

[Hard]
00:07:076 (2) - shorten 1 tick behind, sounds better
00:07:933 (3) - lenghten 2 ticks ahead, sounds better

that's all :)
LKs
generak

最好用去色或去色+半透明hitcircle
kiai意义不大 不如只要最开始的喷泉效果
sliderfollowcircle为什么做成灰的 如果上色的话感觉更合适

Easy

[01:29:790] slidertick空着也是空着 不如换成clap音

Normal

fine

Hard

没有问题

可以rank了 8-)
Topic Starter
kanpakyin

Magicphoenix wrote:

[Hard]

*01:58:933 (2,1) - Not sure about the distance here, reduce spacing a bit? This is okey due to low BPM song.

Sorry, really poor mod post...I will give you some stars to make up, also cute map =3 =3

shikyu wrote:

request via modding queue :D, suggestions:
[Easy]
00:09:219 (1) - maybe move it 4 ticks ahead and shorten until 00:10:504? Not whole slider follow the song //no the tick is on the with tick so it's okey.
00:19:076 (2) - move 2 ticks ahead, doesn't follow the song X,it plays fine.
00:21:218 (3) - delete note, stacked by slider(2) //Why?
01:28:076 (1) - shorten slider 2 ticks behind and add 1 repeat, doesn't really fit the song //It's fit the song.

[Normal]
00:20:147 (3) - move 1 grid upper //I didn't open the grid snap during mapping.
01:06:004 (4) - delete this note, doesn't follow anything Fixed something here.
01:22:076 (2) - remove whistle at the end of slider, sounds weird //I don't think so.

[Hard]
00:07:076 (2) - shorten 1 tick behind, sounds better //I would say no to this.
00:07:933 (3) - lenghten 2 ticks ahead, sounds better //^
~~

LKs wrote:

generak

最好用去色或去色+半透明hitcircle //其實現在還好把
kiai意义不大 不如只要最开始的喷泉效果 //為了加分
sliderfollowcircle为什么做成灰的 如果上色的话感觉更合适 //這個我會叫KayeSara弄一弄

Easy

[01:29:790] slidertick空着也是空着 不如换成clap音 //好

可以rank了 8-) 沒MAT 沒bat Rank不能
Kotone
我是來搗亂的
hitcircle我也覺得最好去色+透明
快去rank然後去填坑
Suzully
Thanks for mod request~

[General]

  • Around 00:10:719, 00:17:576 (1), I heard strange sound.
    Maybe this mp3 was recorded by stereo mixer or something?
    I guess it's system sound of Windows.
    Ya, not a big deal though :P
[Easy]
  1. 01:31:076 (4) - Too near from (3).
[Normal]
  1. 01:32:361 (3) - Remove whistle at the repeat.
[Hard]
  1. 00:23:361 (4) - Add whistle at the top of slider?
  2. 00:37:076 (5) - ^
  3. 01:13:504 (1) - It causes missread due to low AR imo. How about move it further from previous note? Or put 01:12:861 (2) with consistent DS.
  4. 01:19:504 (4) - ^ by same reason. How about move it a bit further?
Sweet song and nice SB<3
I like both of them!
Good luck~ :)
Kurai
General :
  1. The combo colors blend with the background and make the map unreadable. Make them darker such as :
    [Colours]
    Combo1 : 241,251,57
    Combo2 : 255,119,255
  2. There is something i don't like in your spinner-metre :
    It hides the center of the spinner-circle so it make the spinning harder :/ Remove it please.
Easy :
  1. 00:17:790 (1) - Flip this slider horizontaly and move it at where it was, it would look nicer in my opinion :3
  2. 01:36:218 (1) - Start this spinner 1/4 earlier to follow the vocal
  3. 02:03:647 (1) - Same as above
Everything is awesome here (map/skin/SB/song/hitsounds). Great job <3
Topic Starter
kanpakyin
>KuraiPettan
Fixed all! xD Thanks!
Kurai
Bubbled ~
lolcubes
I guess I am kinda late heh. Oh well, if your bubble gets popped, feel free to ask me to recheck this.
Good luck!
Sakura
Colorhax added to artist/title to avoid blending with the SB white and to make it look prettier.

Ranked!
S o r d a
congratz~
wcx19911123
卧槽KPY神mapper急需自重 0.0
congrats
Kurai
Yay ! It's eventually ranked :D
Nymph
魂淡鬼畜MAPPER一个一个都RANK图我新人还有活路么
Kawayi Rika
同楼上~T_T

Congratulations~ ;)
Kotone
love you
Magicphoenix
Hey~
congratulations on your rank ;3
Hinacle
yeah~!!

Congratulations~!! :)
JoJo
肥Y grats =A=

楼上卖弱的都去屎吧 =A=
KayeSara
:roll: 楼上的我什么都不知道,我什么都没看

恭喜rank!
hoLysoup
恭喜~^^
Topic Starter
kanpakyin
Thanks everyone ><
Lizzehb
You can't see any of the notes on hard they all overlap each other. T_T
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