∑O.Oええwwなんでわかるのwwまだ教えてなかったのに><<<y u c a wrote:
gomenne okureta~
∑O.Oええwwなんでわかるのwwまだ教えてなかったのに><<<y u c a wrote:
gomenne okureta~
thank you for mod></phonic wrote:
Hi
from #modreqs
[General]
- Only Taiko is different in a combo color. Please unify it→fixed
[Insane]NC fixed
- HP-1?→OK
- 00:16:504 (3) - new combo?
- 00:23:121 (4) - newcombo
- 00:23:563 (6) - ^
- 00:35:033 (5) - ^
- 00:37:680 (8) - ^
- 00:49:371 (8) - ^
- 00:49:813 (10) - remove new combo
- 01:00:401 (5) - ^
- 01:15:401 (4) - new combo
[Tiro Finale!!][yuca]
- HP+2?→OK
- 00:17:386 (3) - new combo?OK
- 00:29:739 (3) - ^OK
nice map~
- 00:27:974 (8) - new combo?OK
Give me Kudosu
第二次来Mod超感谢><<</~~~xierbaliti wrote:
於是又來寫點啥了:D
-Insane-
01:10:879 (5) - 这三连感觉不好 去掉这个?→fixed
01:10:989 (6) - clap感觉不合→0.0去掉了之前slider最后的那个clap,只有单个的话感觉超怪..
01:23:563 (1,1,1,1,1) - 不知道你是怎么理解的 这里明显是音量渐弱更适合啊→因为是高潮的最后了嘛,所以用渐强然后高潮结束之后突然停止这样^^;
Tiro Finale!!
01:29:298 (1,2) - 这藏slider底下似乎不行啊→fixed
加油 :3
thank you very much ><///~ sorry for my poor english xd...AmaiHachimitsu wrote:
[General]
Great song and visuals
The map is fairly completed, but I have some suggestions , You can use it or no.
[yuca]
00:07:239 (4,5) - Try to move it few grids to the right so it's near to the middle + add a note in the middle at 00:08:563 + start the spinner 2 ticks later.→its ok i think
00:57:092 (6) - The same thing as mentioned above, but: Ctrl + R => move 00:56:651 (5) - appropriately + add a note in the middle at 00:57:974 - + spinner 2 ticks later→fixed
01:03:710 - Consider adding a note? This diff is suited rather for amateurs so let them play with the same flow as the previous parts→fixed
01:10:769 - ^→fixed
01:12:092 (3) - surprising, long slider. It matches rather to vocal than music. I'd rather make it the same as in the previous part (shorten it to 01:12:533)→its ok i think
[Tiro Finale]
Found nothing ;o Well mapped. Quite pro-tablet, but it has to be harder than [Insane] hasn't it?
[Insane]
00:34:151 (1,2,3,4) - Spacing 1.8 is a bit huge. It's hard even as an Insane. snap 1.5 would be better, you can make it more semicirclic.→1.8 isn't so hard i think and fixed in another way
01:22:901 (1,1,1) - Make it as one, visible combo. Unless you know the map this part will be like a lottery cuz it's not very visible.→just thinking about these TAT..but still have no idea on it.......
Something about sliders
00:03:269 (5) - →fixed
00:52:680 (9) - →its ok i think
Changing the sliders' velocity by changing their form is not allowed. Make them a bit more easier to read
That's all I noticed, great job. Good luck
sorry for my time >_<Route 99 wrote:
Hey there, caught it in #modreqs. Uhh, this is not supposed to be a mod 4 mod, but the moment I saw the artist I realized we both have interest in Madoka OSTs, eh? I'm currently getting modding on Miki Sayaka's theme, so maybe you'd be interested to take a look and mod it: Kajiura Yuki - Decretum.
Alright, let's get to modding.
- [yuca]:
- 00:16:504 (4) - if you move the green section from here to 00:16:835 the hitnormal would sound not so sharp. Try it on this one and see if you like the sound. If so, apply all around the track.
- 01:10:769 (1,2) - i think it sounds better if you move whistle from (2) to (1)
- 01:14:739 (1) - add clap to the end
- [Tiro Finale!!]:
- 00:13:636 (2) - it doesn't need a whistle.
- 00:21:798 (1) - whistle on the end.
- 00:22:680 (3) - ^
- 00:23:563 (5) - uhh, hitfinish on the beginning and whistle on the reverse.
^ Arrange it like that all over the song please. It really lacks those whistles and finishes at times.- 00:37:460 - I'd place a note here.
- 00:59:519 (4,1) - that's the hardest moment of the entire diff I'd say. Place them a little closer to each other.
- 01:27:974 (1) - 30% for its end please.
- 01:29:298 (1) - whistle.
- [Insane]:
That's all and it's awesome, have my star o/
- 00:00:732 (1) - same as in [yuca], what about moving green section from 00:00:732 to, say, 00:01:063? As I said, sounds not that sharp.
- 00:14:739 (12) - maybe N:C1 hitfinish for this one?
- 00:18:269 (1) - and here at the beginning
- 00:21:798 (1) - and here^
... and so on, you got the idea.- 00:28:416 (9) - whistle on the beginning
- 00:31:725 (6) - clap
- 00:41:210 (4,5,6,7) - oh crap, from here and on, no doubles, I beg you, they merely don't fit.
- 01:04:151 (1,2,3,4) - I'd place whistles on the beginnings of (1,3,4), and removed it from (2).
- 01:07:239 (6) - clap on the beginning
- 01:12:974 (1,2,3,4) - I find this one incredibly hard to read, especially after the previous pattern, which kinda makes you think that the next one is to be read the same way. But it's not!
- 01:23:563 (1,1,1,1,1) - I seriously can't tell you what's wrong about it, but I can't see sh*t. Unstack them maybe?
- 01:25:327 (1,2,3) - Whistles on their ends.
- 01:29:298 (1,2) - ^
- 01:31:063 (2,3) - ^
Thank you for your Mod~~Soaprman wrote:
I said I'd mod this in #modreqs yesterday so let's do this.
Folder
Good!
General
Normal-Insane-Insane is a bit of a bad spread, even though they are slightly easy insanes. Also, seems weird that the difficulty named Tiro Finale! isn't the hardest in the set. The most thorough way to fix this would be to add a Hard difficulty, make Insane easier, and make Tiro Finale! harder. I'm not sure you want to do all that, though, and it's not really a big deal.
yuca
00:07:680 (5) - Make this a longer slider instead of a shorter slider with a repeat. →fixed
00:35:916 (1,2) - Center these a little better by moving 1 to the right. You'll probably need grid 3. →fixed
Tiro Finale!
No suggestions!
Insane
00:30:842 (2,3) - Nothing wrong here, just want to point out that I thought the circle in the background picture was a hitcircle while playing. I'm probably the only one who had this problem though!→ehhmm.____.
01:18:269 (1) - Fantastic.(・∀・)
Taiko DS
I'm not skilled enough with Taiko to mod Taiko maps but it sounds nice!
Overall
A great mapset. I'm glad you posted it in #modreqs so I could get the pleasure of playing it! Let me know if you ever go with that crazy suggestion to add another difficulty.
thx mod chris!wmfchris wrote:
taiko modding as requested
- N 100% might be too loud which covered the song. try 80%? ok~
00:03:269 - there's a vocal sound here so I prefer k ? it is a kat @w@
00:07:239 - d? ok!
01:00:180 - some suggestions here: try kkddd d kdd k kkd d k? hmm... change to 'kkkkd d kdd k kkd k d' =w=..
01:07:239 - d? no fix ;w;
01:13:857 - sound ncie to put sth varied before finish: try d ddkdk? change to 'd kkddk'! :3
01:17:607 - start 5-plet here, then finish no fix
that all, nice work and you're improving :3
8.5/10
00:03:269 - there's a vocal sound here so I prefer k ? it is a kat @w@yesssss
<(_ _)>sorry....i forgot it...wmfchris wrote:
yesssss
(kd for the mod post please -w-)
Mod超感谢>w</~No_Gu wrote:
request from my queue
[baca]
00:16:063 (3) - x244 y 216
00:16:504 (4) - x184 y112
00:17:827 (5) - x244 y 216
00:22:680 (2) - x296 y 120 if you fix this.then fix spacing
00:52:239 (4) - y 318
之后让yuca来check ww
[ξ(✿ >◡❛)ξ▄︻▇▇〓〓 ティロ・フィナーレ ]
00:03:269 (5) - 最后那白点移到中间→fixed
00:23:563 (5) - 后面finish换到前面来→fixed
[insane]
00:38:563 (1) - 好像有点急,auto才勉强2000→fixed
00:48:269 (6) - NC→fixed
もう何も恐くない ═┻┳︻▄ξ(✿ ❛‿❛)ξ▄︻┻┳═
皮肤的数字和hitcircle上面的花根本就不齐
不清楚是数字的问题还是花的问题0 0→fixed 0 0大概...
MOD超感谢>w<还有Star>>w<<<<<<Shinkuu wrote:
整体完整度相当高,基本mod不出什么了
给个星
- yuca
- 大丈夫,萌大奶
- 太鼓
- 不mod
- Tiro Finale
→等meichan看看w
- 00:32:386 (1,2,3,4) - 这里试试摆有一点jump的感觉,这样后面的jump应该会更好读,打起来会舒服一点(个人想法)
- 00:58:857 (1,2,3,4,1,2,3,4) - 囧……保留意见
- Insane
- 00:48:269 (1,2,3,4,5,6,1,2) - 这里的跳后的节奏可能有点不好读图→个人感觉还可以._.先保留><
- 01:00:401 (5) - NC→fixed
- 01:00:621 (1) - NC→fixed
NOOOOO im not baca!!ヾ(*`Д´*)ノNo_Gu wrote:
request from my queue
[baca]
00:16:063 (3) - x244 y 216
00:16:504 (4) - x184 y112
00:17:827 (5) - x244 y 216
00:22:680 (2) - x296 y 120 if you fix this.then fix spacing
00:52:239 (4) - y 318
Download: Kajiura Yuki - Credens justitiam (kyuten) [yuca].osuWeezy wrote:
yuca
- Should rename this to yuca's Easy since people WILL get confused if its a normal or easy.i dont think so.its hard as easy
00:25:327 (1,2,3,4,5,6,7) - This is too hard for an easy diff. Having constant triples like that doesn't belong on easy.no
00:35:916 (1,2) - Not a nice overlap, plus you shouldn't be doing this for an easy diff. Sliders track path should be visible completelyfix
01:14:739 (1,2,3,4,1,2,3,4) - Again way too hard for an easy. its normal so fine imo
thank you for MOD >w</~Weezy wrote:
Saw this in modreqs so thought I should mod it
General
- Silent slider ticks are unrankable!
- I'm not sure about the diff spread here but it might slider. I have no problem with it but it might cause a problem.
- Remove "kalafina" from the tags, they didn't do this songs...→no...they did this song..
- Add "mahou shoujo" to the tags since its also called mahou shoujo madoka magica→people use madoka to search for things of this anime more than mahou shoujo imo
yuca
- Should rename this to yuca's Easy since people WILL get confused if its a normal or easy.
00:25:327 (1,2,3,4,5,6,7) - This is too hard for an easy diff. Having constant triples like that doesn't belong on easy.
00:35:916 (1,2) - Not a nice overlap, plus you shouldn't be doing this for an easy diff. Sliders track path should be visible completely
01:14:739 (1,2,3,4,1,2,3,4) - Again way too hard for an easy.
Trio Finale
- Use the silent slider custom hitsounds here, works great imo.
- Emmm where's kiai time?? Put that in here, you can't have it for 2 diffs and leave it out here.
00:19:592 (1,2,3,4,5,6,7,8) - for the love of god keep the spacing the same here. This is ruining a nice diff ;_;
00:34:151 (1,2,3,4,1,2,3,4) - ^same
00:58:857 (1,2,3,4,1,2,3,4) - ^same
Insane
00:03:269 (5) - A better spiral can be made here. One where its not overlapping itself. Use this as a guide: http://osu.ppy.sh/ss/171014→eehh...its like Mami's fair imo._.so...
00:28:416 (9) - really needs improvement. http://puu.sh/bvFw→fixed
00:40:327 (3) - Same as the first one.↑
01:00:621 (1) - remove the new combo here→fixed
01:06:357 (5) - Same thing as the first one↑
Thats all well good luck with this map
わかったwwsoft-slidertick.wav←このファイルを削除していいよねwwy u c a wrote:
[attachment=0:845a5]Kajiura Yuki - Credens justitiam (kyuten) [yuca].osu[/attachment:845a5]Weezy wrote:
yuca
- Should rename this to yuca's Easy since people WILL get confused if its a normal or easy.i dont think so.its hard as easy
00:25:327 (1,2,3,4,5,6,7) - This is too hard for an easy diff. Having constant triples like that doesn't belong on easy.no
00:35:916 (1,2) - Not a nice overlap, plus you shouldn't be doing this for an easy diff. Sliders track path should be visible completelyfix
01:14:739 (1,2,3,4,1,2,3,4) - Again way too hard for an easy. its normal so fine imo
@⑨姐
今slider tick音なしだめみたいTv Tだからsoft-slidertick.wavを削除してfull subしてー!
てかskinかわいいいいいいいい
thank you for MOD >w</~Dusty wrote:
random #modreqs check
[yuca]
nit-picky things here that you don't really need to fix, but at least try it next time...
00:25:327 (1) - make this slider straight (resnap the left sliderpoint to the grid)
00:27:092 (5,6,7) - you can make straight lines by pressing the Ctrl button with grid snap off and distance snap on. just a hint
[Insane]
01:18:269 (1) - If you want to do this, the storyboard warning needs to be bigger and appear earlier, because I really couldn't see it→etto...its big enough i think ww even player didn't see this and missed the first PC, the 2nd PC they will fix ww
nice mapset here, have a star
SliderBorder : 255,255,255like this
[Colours]lead-in=1000~1500 is enough , 3000 is too large
Combo1 : 255,255,255
Combo2 : 236,236,0
Combo3 : 46,0,91
SliderBorder : 255,255,255
thank you for Mod >w</wcx19911123 wrote:
from my queue
[General]
diff spread is bad , 2 Insane diffs and 1 Normal diff.. you need to add a Hard diff or remap an Insane diff to Hard diff→I'll make a hard diff :3
offset=618(-4) is better to me , feel free to change it or not→keep 622 0.0
kiai is too long in yuca , Taiko DS and Insane diffs imo. make kiai reasonable and all the same in all diffs is better(start and end at the same time)→I'll do this :3
add sliderborder in .osu files , use this codeSliderBorder : 255,255,255like this[Colours]→fixed
Combo1 : 255,255,255
Combo2 : 236,236,0
Combo3 : 46,0,91
SliderBorder : 255,255,255
lead-in=1000~1500 is enough , 3000 is too large→fixed
[skin]
you should add approachcircle.png , reversearrow.png , score-comma.png , score-dot.png. they are integral to the skins→I'll try this
comboburst.png has too many useless transparent pixels , you should cut off all the useless transparent pixels and make its dimensions under 500x767→fixed
[yuca]
01:02:386 (3,1,2,3) - don jump here , triple click after 1.5x jump is too hard to play imo
01:25:989 - I don't know why you silence the slider end , it sound really like missed combo here.. volume up a bit plz
01:28:857 - ^
01:32:386 (1,1) - I think you should turn the volume down a bit , music here is really quiet
diff's totally rankble , but as a Normal diff it is kinda hard to play imo.. too many triple click..
[Tiro Finale!!]
what is this diff name mean 0.0?→Tomoe Mami: Tiro Finale!!ξ( >◡❛)ξ▄︻▇▇〓〓
OD - 1/2 plz , it is now too high with this diff imo→its ok
HD+1 ? it is kinda too low imo→fixed
00:59:519 (4,1) - this jump it too huge to play , and it is totally unreasonable , music here is smooth , I don't know why you add jump here. reduce the spacing plz→its ok
01:10:989 - add a circle stack on 01:10:548 (2) - ? sound and play better→fixed
01:24:445 (9) - add new combo , or this combo is too long , it is hard to read the stream's rhyme when play→fixed
[Insane]
00:10:327 (1,2,3,4) - spacing larger a bit plz , it is easier to read as they are 1/4 beats..→its ok imo..
01:05:474 (4) - this slider end sound kinda odd , end at 01:05:916 - and remove 01:05:916 (1) - , sound better. cuz music at 01:05:805 - is empty→tried this but feel that its so strange to play....
01:17:607 - the sb warning should come out earlier imo , at 01:17:386 - is better→fixed
01:23:342 (3) - it is totally hidden by the slider.. move it down a bit , looks like this 2 circles 01:22:901 (1,2) - is better→fixed
01:30:622 (1,2,3) - this objects are too quiet , stay at 30% volume plz→fixed
[Taiko DS]
you need a Taiko BG→I'll do this :3
map's diff spread is bad imo
I suggest add a Hard diff→going to make a HARD diff in winter holiday ww
はやい∑O-Oy u c a wrote:
fixed almost~ty mod Dusty and 神mapper~
thx >w</~~spboxer3 wrote:
[general]
- 你這個skin少了配套的東西:
approachcircle.png
reversearrow.png
score-comma.png
score-dot.png→寒假回到家就会开始做ww[yuca]
- none~
[Hard]
- kiai必須統一→[/color]
- 沒有用到的綠線:
00:39:655 - →[/color]- 00:07:460 (5) - 這個位置加節奏有些奇怪→fixed
- 00:12:533 (4,5) - 這個圖型排好些 讓(4)對上(5)的中心吧!!→fixed
- 00:27:092 (1,2) - 這節奏有些怪 因為感覺00:27:754 (x) - 感覺是有東西的 這只是各人感覺 所以跳過吧~→pass
- 01:20:033 (4) - 1/4連音感覺太長了些→pass
- 01:27:974 (1) - 不建議用spinner 太過於短了→pass
[Tiro Finale!!]
- 00:22:680 (3,4,5) - 不均勻的間距→fixed
用了太多的finish有些過於吵~[Insane]
- 01:27:974 (1) - 同樣不建議spinner在這
[Taiko DS]
- HP+1 OD+1?→no change
- 00:10:327 (45,46,47,48) - k kkd?→no change
紅色是unrankable的 一定要改 藍色的是需要討論的問題 黑色就只是建議
map做的很好阿~:P
ok~that's all
good lucky
thanks for your mod >w</~TicClick wrote:
I found your map in my collection. It means I wanted to mod it some day, so here we go.
yucaHard
- 00:11:210 (1) - place its beginning in center because there's spinner before it, and it looks better when circle lies exactly in center
- 00:54:224 (2,3) - use SHIFT to make straight line here: turn spacing on and move note while holding SHIFT. First, do it for (2), then for (3)
- ...no breaks?
Tiro Finale!!
- 00:25:548 (3,6) - remove whistles?→no
- 00:43:416 (1) - it overlaps next slider a little. Move 00:43:857 (2) down→fixed
- 00:50:033 (1,3) - don't look well for me, maybe because they are too fat →fixed
- 00:50:916 (3) - and yes, I thought it has 3 repeats (as the previous slider), not 4→no
- 01:00:621 (3) - looks like it touches HP bar, move it down a little or rotate its end→fixed
- 01:04:372 (3,6) - remove whistles?→no
- 01:17:386 (4) - shouldn't it have 3 repeats? It's too sudden, in my opinion→no
Insane
- 00:03:269 (5) - it sounds off because vocals start a little bit earlier than the beat. You better re-do that part (for example, start slider from 00:02:827 (1/1 earlier))
- 00:22:680 (3) - use whistle here instead of finish, three finishes in a row sound too noisy
- 00:30:180 (5) - use whistle here, better place finish on 00:30:622 (1)
- 01:12:092 (3) - too close to slider?
- 01:17:386 (1,2,3,4) - if you rotate these notes by -15 degrees, they will look better, as I see them
General
- 00:56:761 (6,7) - looks bad, maybe you should "continue" slider with these notes→no
- 01:18:269 (1) - I love you. But please, make warning on SB more noticeable (make arrow curvy), so people could know in which direction should they move. Now it looks as an usual arrow saying "Hey guys, look! I have a flower!"→ah....i've no idea..but people can try another time...
- 01:23:563 (1,1,1,1) - do you really need these 1/8 repeat sliders?→I need these for they matches the music here imo...
Good enough
- I feel like you should add -10 to your offset. Do it on every diff, then select all the inherited (green) lines in Timing panel and move 'em by -10: http://puu.sh/df3v. To make it easier, select the first green line, then hold SHIFT, scroll down to the last line and click on it→no...the timing is OK imo.