cringy?you mean what?Vegeterian wrote:
Can you please put a less cringy background?
cringy?you mean what?Vegeterian wrote:
Can you please put a less cringy background?
Sandrew wrote:
[general]
song setup里的enable combl color建议打开,然后根据bg颜色自己选几个combo color
同样的步骤每个难度重复一次,或者直接复制diff文件里的颜色代码
[easy]
可以少用一些直滑条,比较影响美观度,多用一些三点式滑条之间看起来衔接会好一点
00:12:976 (1,2) - 这里是准备blanket?是的话包好一点,不是的话可以把尾巴摆开点Blanket,已修改
00:20:977 (1) - 保险起见easy的转盘后面可以空四小节
00:25:303建议这里补个音,毕竟是比较重的音
00:38:215 (4,1) - 这个擦边实在不是很好看
00:52:645 (3,1) - blanket
[normal]
00:08:419 (3) -有一点视觉陷阱嫌疑,建议尾巴摆开似乎问题不是很大,我再考虑一下
00:18:293 (2,1) - blanket再微调一下
00:56:871 (1) - 为什么和easy结束位置不一样?
[hard]
00:02:343 (1,2,3) - 吓得我退回去看了一眼难度和bpm
之后的几十秒了1/4的spacing变了n次,而音乐本身没有太大变化,像00:06:900 (1,2,3,4) - 1/4和1/2都有点接近了,作为hard最好还是统一一下,全用00:17:533 (1,2,3) - 这样的spacing,或者改成hyper然后再做个正常点的hard
00:20:572 (6) - nc?
00:20:572 (6,7,8) - 这一段不管跟人声还是音乐都尽量跟紧一点吧,三个长滑条感觉打不在点上
00:55:048 (2,1) - 这个overlap没啥必要而且不好看
[insane]
排版有点乱,左上角几乎没怎么用到
00:20:381 (5) - 往上摆,总之摆开,不要一起overlap了本来是想摆个对称的,既然这样那就移开吧
00:20:572 (1) - 不是很懂这里开始sv反而要加,要加也是这里00:23:785 (1) - 加,这样和后面的衔接会好一点
00:42:012 (1,2) - 后面一个滑条改一改吧,overlap不好看
00:56:871 (1) - 转盘开头放个note再接转盘,打击感会好一点
[vat's insane]
00:12:217 (1,2,3,4,5) - 00:19:812 (5,6,7,8,9) - spacing比kika还大真的好吗
00:29:386漏音
超出我打图水平的diff比较摸不动,不能往死里摸了还请见谅
还有一个神麻婆的diff不摸了
GL 可以再多排点mod q
DendyMudak wrote:
HiInsane00:01:204 (2,1) - fix blanket
00:02:343 (1) - ^
00:03:292 (2,2) - make it stacking
00:06:331 (7,8) - maybe better to make it face downwards? it will have better look and will easier for a player to click
00:08:799 (5) - you can try to make the curve more oval so the flow for the next stream will have straight jump towards streams. Also this 00:08:703 (4) 1/4 looks bit upper than the whole stream, fix
00:09:559 (10) - NC
00:12:406 (7) - this beat is actually not so strong to make this big spacing, however, 00:12:596 (8) this beat is much stronger, large intensity = bigger spacing
00:18:673 (7,8) - is it better to change it as slider the last sound is not long enough to put a slider there
00:19:052 (1) - curve looks little bit out of place, and next 00:19:432 (2) slider is not like to be following after this slider
00:19:812 (3,4,5) - you can make it look better, possibility
00:26:633 (6,1) - blanket?
00:27:858 - missed sound intended
00:29:101 (6,7) - stack?
00:30:240 (2,3,4) - equal spacing
00:53:405 (3) - this slider is not actually fitting to the section, maybe better to just change it as a circle the vocal 'aho' can be stressed by a 1/4 slider imo
00:54:613 (2,3) - intensity is growing, but spacing is staying the same, also the pattern can be different to create blankets here 00:55:048 (3,1) and here 00:54:179 (1,2)
it looks like it was choosen by a horny 12 yr old weeabo is what im trying to say, as the image is not relevant to the anime or characters personality..My Angel Yuki wrote:
cringy?you mean what?Vegeterian wrote:
Can you please put a less cringy background?
谢谢你的mod和这些suggestions!Vanilla Vat wrote:
我也来蹭个摸~~~
[Insane]
首先是物件之间的摆放
00:03:862 (1,2) - 个人不太喜欢把滑条这样叠起来,感觉不好看拆了
00:39:544 (1,2,3) - 1回去后又翻过去接2,这里太急,个人觉得可以去掉往返改成一个note这里其实是想做成blanket的来着
http://osu.ppy.sh/ss/8936363 emmm虽然也不算好看不过至少违和感小了一些
00:04:622 (3,4,1,2,3,4,5,6,7,8) -
00:51:126 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4) -
这个diff整体上排版有些乱,主要还是这些串摆的不好看导致的
(以下图都只是粗略地举个例子,仅供参考)
00:10:888 (4,5,6,7,8,1,2,3,4,5,6,7,8) - 这样的串像这样摆也许会好看些重摆了
https://osu.ppy.sh/ss/8936237
还有一些串可以摆得稍微emmm……圆一些?(
00:12:976 (1,2,3,4,5,6) - 像这里重摆了
https://osu.ppy.sh/ss/8936253
这样也许好看点
00:14:115 (7,8,9,10,1) - 这里反过来弯感觉会好看点重摆了
此外个人喜欢让连打与较长的滑条尾远离一些,挤在一起感觉也会显得乱
还有一些地方是因为DS比较乱
00:40:493 (1,2,3,4) - 2和3靠的太近了,而且1接2应该可以改得更加顺畅些,光标离开直的滑条然后走直线去接弯的滑条有种违和感两个kick slider现在这样的摆法个人觉得违和感比较小 ds太大的话可能让人误解
https://osu.ppy.sh/ss/8936291
下的节奏不变的话我可能会这样摆
00:23:785 (1,2,3,4) - 这里的滑条间距也要改一下,此外个人觉得像虚线一样摆的几个短条打起来可能会有点无聊,试试交错着摆?
其实让排版看得更加整洁一些还可以在一定程度上统一一下滑条的样式,也就是复制粘贴滑条摆放而不是重新拉新的滑条出来还有一种就是狂摆三角形
00:38:595 (6,7,1) - 这里也是一样,可以把7拉出来一点,然后让1配合7的轨迹重摆了,不过ds略微小了点,图里的ds对于一个1/4的移动来说可能太大了点...
https://osu.ppy.sh/ss/8936321
你可以模拟顺着滑条的弧度画弧线出来,然后模拟它转弯接上下一个滑条的样子,然后想办法把这个转弯的违和感减小,这就能提高图的顺滑感,也就是flow,你可以多试玩图然后找出违和的地方,或者看auto的光标轨迹,以此降低摆列的违和感
总而言之,这个diff比起之前的版本好了许多,不过需要改进的也还有很多,主要还是排版的改进,也就是DS(间距)和flow
个人觉得不用想得太虚,我的话主要就是思考:1,怎么把串儿摆的好看一些;2,怎么让滑条之间的衔接更加顺畅;3,尽量让auto的光标不要忽快忽慢,速度不稳定(间距控制)
这只是我作为一个新人麻婆的一些小心得,希望有所帮助,good luck!
Thanks for modding!Reynolduh wrote:
hihi from my qGeneralMove your first timing point(red) to 00:00:824 - as downbeat starts here. This goes for all diff.Vat's Hard00:47:898 (4) - has no sound on it. Change 00:47:709 (3) - to a slider starting from 00:47:709 - to 00:47:898 - .
00:53:405 (2) - change to 1/2 slider with 1 repeat (alternative)Insanewhy put 00:56:871 (4) - as slider? just put circle cause there's no ending sound on the slider enddeleted
oi nice map boi
nice suggestions,thanks for modding!Kibbleru wrote:
general
buhei
uhh... hitsounds? lol
00:18:293 (1,2,3,4,5) - imo spacing should be lowered a bit?
00:19:812 (1,2,3,4,5) - ^
00:33:468 (1) - why NC?
00:56:871 - add circle? x.x
vat
00:20:977 - it really should end here..
00:47:709 (7,8,3,4,5) - the overlapping
00:49:607 (1) - imo this circle isnt even necessary
insane
00:07:280 (4,5) - this is spaced like a 1/4 lol..extended ds
00:34:797 (2,3) - again why is the spacing so small o_Oextended ds
00:49:512 (7,8) - these 2 are overmapped imodeleted 8 but 7 has a sound to support it imo?
00:56:871 (4) - this is kinda unecessary. .deleted
hard
00:04:242 (2,4) - its not really good to have these overlap imo. gets kinda cluttered
00:15:255 (1) - i think u should prioritize mapping out this triplet rather than 00:15:540 (2) -
00:20:572 (6) - needs NC?
00:29:481 (2,1) - ehh spacing so small?
normal
00:08:419 (3,4) - this can be very misleading. it looks like the 1/2 slider is a double repeat when its not
00:34:418 (6,1) - why is this 1/1 spaced differently from the rest lol
easy
i think tick rate 1 would do better hereall right
TR2 seems a bit excessive for this diff considering the rhythm density
marth0 wrote:
[buhei's extra]
00:05:381 (1,2) - the slider definetly starts on the red tick. maybe having two kick sliders like this? https://osu.ppy.sh/ss/8941368 i followed the voice
00:49:797 (1,2,3,4) - as no other diff mapped this they didn't bother to time this correctly. but its definetly offbeat. a fast timing tells me its 145~ wait for bn
Kibbleru wrote:
buhei
uhh... hitsounds? lol well i'll add them in a week
00:18:293 (1,2,3,4,5) - imo spacing should be lowered a bit? no
00:19:812 (1,2,3,4,5) - ^ ^
00:33:468 (1) - why NC? it's a mistake lol
00:56:871 - add circle? x.x alright
Thanks for modding!Mking wrote:
Hi there here, from my modding queue ~
You forget a capital letter on the Summer in the title (If my research was correct)
[buhei's extra]
00:02:347 (1,2) - why are these spaced different than these 00:00:828 (1,2) - when theyre the same and same sound?
00:16:018 (1,2,3) - these are like same pitch and same volume, so why're they spaced differently? isn't there any other way to place them
00:21:180 (2,3) - maybe 2 should be like an extended slider or they should make one big reverse slider cause you can hear the vocal extending on the blue tick
[Vet's Insane]
00:02:344 (3,4) - move these to x284 y224 to not encourage players to not finish the slider?
00:31:759 (3,4) - is the spacing bigger here to emphasize a sound? if it isnt maybe place it back or if it is maybe increase spacing to have more emphasize as this is like too much inbetween
[Insane]
00:06:711 (9) - This is a bit too much up, maybe move it some pixels down so its more in line with the slider?deleted
00:21:180 (2) - put a little more curve in this end as its almost straight here and doesnt help with flow as it couldcurved
I think these are all just minor things so checking the lower diffs wont do much, hope it helped though!
Gust wrote:
from irc request
[General]
准备ranked的话,把Ai mod报错的地方改了。不黑大师的gd,歌曲名字甚至都不一样(大小写)。
[Vat's Insane]
曲子的重点抓不好就很容易不知道哪里该下简单哪里该下难一些。
我觉得全图最难的部分是 00:09:939 (1) - 到00:12:787 (6) - 这里。但曲子的节奏与后面的00:12:977 (1,2,3,1,2,3,1,2,3,4,5,6,7) - 是差不多的。这里却下了一堆跳加短滑条,反正我打起来比kiai还难打。考虑到歌曲本身的走向,并不合理。
00:03:863 (1,2,3,4) - 00:04:622 (5,6,7,8,1,2,3) - 00:05:382 (4,5,6,7,8) - 这一段如果下组合的话,根据曲子应该分这三组去下,而不是现在的这样,
再听一听vocal看看是不是这样的。
00:09:939 (1,2,3) - 00:10:319 (4,5) - 这里也是
00:07:945 (2) - 00:25:588 (2) - 00:28:247 (2) - 00:41:348 (6) - 这里好像没有音。
00:27:107 - 这种有音的可以加
00:51:886 (1,2) - 可以换成一个slider
00:16:205 (1) - 没有必要NC
00:32:139 (1) - ^
00:44:291 (1) - ^
00:13:357 (1) - 00:51:506 (1) - 属于类型一样的,放在一起,同上
00:03:103 (5,6,7) - 摆成正三角,可以用自动生成多边形(偷懒手摆的话也要摆得差不多一些,这个差得有点大)
[buhei's Extra]
00:22:093 - 我怎么感觉vocal是在这个蓝线上。。
00:37:266 (1) - 长白线是重音,这里拆一下比较好感觉
GL
2017-09-17 10:43 My Angel Yuki: 花园你好呀 这里是蛋蛋^ ^ 想问一下你现在有没有时间呢?可以来试一下我做的图么?
2017-09-17 10:44 Garden: hao
2017-09-17 10:44 My Angel Yuki: ACTION is listening to [https://osu.ppy.sh/b/1405452 angela - Zenryoku*Summer!]
2017-09-17 10:44 My Angel Yuki: 谢> <
2017-09-17 10:46 Garden: 打起来没什么问题√
2017-09-17 10:47 My Angel Yuki: 主难度也试一下吧
2017-09-17 10:47 My Angel Yuki: 谢谢
2017-09-17 10:47 Garden: 我现在听到这曲子后面自动接香格里拉了(
2017-09-17 10:47 Garden: 不知道你有没有听过那个mashup
2017-09-17 10:49 Garden: 不太适合跳这么大阿.. 个人感觉
2017-09-17 10:50 Garden: 当然我最近aim也不太行 x.x
2017-09-17 10:52 My Angel Yuki: buhei可能有点想提高星?(
2017-09-17 10:53 Garden: 大概他觉得合适呗
2017-09-17 10:53 My Angel Yuki: 可以来个quick mod么?/-\
2017-09-17 10:55 Garden: o
2017-09-17 10:55 Garden: 那就摸一下你的难度
2017-09-17 10:55 Garden: 00:12:976 (1) - ds偏了0.3阿
2017-09-17 10:56 Garden: easy
2017-09-17 10:56 Garden: 00:15:255 (4,1) - 这里又忽然0.9
2017-09-17 10:56 Garden: 最低难度相同间隔(如1/1 1/2)的ds要保持一致
2017-09-17 10:57 Garden: 00:20:977 (1) - 转盘从00:20:571 - 开始更好吧?
2017-09-17 10:57 My Angel Yuki: 好
2017-09-17 10:58 Garden: 00:25:683 (1) - 低难度这里nc我觉得就不必要了
2017-09-17 10:58 Garden: 副歌开始都没音效阿喂
2017-09-17 10:59 Garden: *几乎没
2017-09-17 10:59 My Angel Yuki: 哇 什么情况qwq
2017-09-17 10:59 My Angel Yuki: 我会补上的
2017-09-17 11:00 My Angel Yuki: emmmm 前面那个ds问题 ai mod竟然没提示...
2017-09-17 11:00 Garden: 00:40:113 (2) - 这种前后接物件的note 前后间距也注意一下.. 虽然都在0.05x误差范围内但你现在这样就看得出来间距不同
2017-09-17 11:00 Garden: 开着lock note过一遍ds很快的
2017-09-17 11:01 Garden: 没啥节奏硬伤,排版整洁度还有提升空间
2017-09-17 11:03 Garden: normal 00:18:293 (2,3) - 也是ds问题. 低难度为了摆梗也不能随便变间距
2017-09-17 11:03 Garden: 00:20:774 (1) - 这转盘也是同easy
2017-09-17 11:04 My Angel Yuki: 好
2017-09-17 11:04 Garden: 副歌可以多跟到一些人声
2017-09-17 11:04 Garden: 00:27:202 (2) - 可以换成圈+1/1滑条
2017-09-17 11:05 Garden: 00:29:860 (6,7) - 这里ds统一成其他1/2间隔的0.5x
2017-09-17 11:06 Garden: 00:30:810 (8,9,10) - 也是
2017-09-17 11:06 My Angel Yuki: 嗯嗯
2017-09-17 11:07 Garden: 00:32:519 (1,2,3,4) - emm细节间距还是注意一下吧,1/1和1/2各统一用一种不要变动了
2017-09-17 11:07 Garden: 00:33:468 (4,5,6) - 像这种就可以对称一下,也是提升整洁度的一个方面
2017-09-17 11:09 Garden: 后面还有一些类似的间距问题自己检查一遍吧
2017-09-17 11:09 My Angel Yuki: ok
2017-09-17 11:11 Garden: insane你看看开头3~11s全在逆时针转 ..
2017-09-17 11:12 Garden: 00:26:443 (5,2) - 这里为了stack牺牲了 00:26:822 (1,2) - 的视觉间距,看着就很拥挤
2017-09-17 11:12 Garden: 可以00:26:633 (6,7,1) - 移动到让00:25:683 (2,1) - blanket的位置
2017-09-17 11:13 My Angel Yuki: emmm 的确是这样
2017-09-17 11:15 Garden: 00:40:493 (1,2,3) - 这里flow好像太贪吃蛇了 1-2还有1/2的间隔一点移动都不给打起来有点憋
2017-09-17 11:15 Garden: https://osu.ppy.sh/ss/9108563
2017-09-17 11:15 Garden: 可以试试这种感觉
2017-09-17 11:16 Garden: 大致就这样,节奏问题不大,排版确实还是有不少提升空间
2017-09-17 11:16 Garden: 可以自己琢磨一下
2017-09-17 11:16 My Angel Yuki: ok 谢谢> <
2017-09-17 11:16 Garden: 3个难度都是
2017-09-17 11:16 Garden: 音效的话我个人会比较倾向用whistle跟旋律而不是噗噗噗的节拍器
2017-09-17 11:17 Garden: 不过这个是另外的话题了233
2017-09-17 11:17 My Angel Yuki: 我可以再想一想下音效的问题
2017-09-17 11:18 My Angel Yuki: 如果可以的话 我觉得vat的haerd也需要mod一下。。
2017-09-17 11:20 Garden: 对了不黑的难度可以作为音效方面的参考
2017-09-17 11:20 Garden: 是我个人比较喜欢的音效的感觉
2017-09-17 11:20 My Angel Yuki: 好的w
bg changed as you wishedVegeterian wrote:
it looks like it was choosen by a horny 12 yr old weeabo is what im trying to say, as the image is not relevant to the anime or characters personality..
in short: it looks like a hentai cover
No reply=Fixed,thanks for modding!- titan wrote:
Easy
00:09:938 (1,2) - blanket
00:16:014 (1,2) - ^
00:19:052 (1,2) - ^
00:35:177 (3,1) - ^
00:38:974 (1) - this slider body gets really close to 00:38:215 (4) and it looks bad imomaybe,but I'm not favour in changing it
00:48:088 (2) - curves on this slider look imperfect (you could use more white ticks to make the it rounder)
Normal
00:01:584 (2,3) - blanket
00:17:533 (1) - ctrl+g and then reposition for flow?
00:47:709 (2,3) - blanket
00:52:645 (5,6) - clap sounds?
Vat's Hard
i think a higher od would be better for this diff for the spread and also because od5 just feels too low for almost 3.5*
00:06:141 (4) - this is mapped differently from 00:09:179 (3) .
00:28:721 (2,1) - these touch
00:29:101 (1,1) - ugly overlap imo
00:43:531 (1,2,3) - blankets could be improved
00:55:048 (2,1) - these also touch ?
Insane
00:01:204 (2,1) - blanket
00:01:964 (2,1) - ^
00:11:173 - add a note here?looks good right now
00:16:204 - you miss an important sound here (same thing every time you use this rhythm)not too bad in this way imo
00:35:747 (7,1) - move these apart ? (almost overlapping and it looks bad)just stack and triangle it
00:38:974 (1,2,1) - blankets
00:41:821 (8,1) - ^
00:52:171 - missing a sound
buhei's Extra
default combo colors ?
00:36:886 (6,1) - blanket
00:53:690 (8) - what sound is this circle on?
Mking wrote:
[buhei's extra]
00:02:347 (1,2) - why are these spaced different than these 00:00:828 (1,2) - when theyre the same and same sound? no
00:16:018 (1,2,3) - these are like same pitch and same volume, so why're they spaced differently? isn't there any other way to place them no
00:21:180 (2,3) - maybe 2 should be like an extended slider or they should make one big reverse slider cause you can hear the vocal extending on the blue tick no
Gust wrote:
[buhei's Extra]
00:22:093 - 我怎么感觉vocal是在这个蓝线上。。 不是很清楚,放在1/2好读一点
00:37:266 (1) - 长白线是重音,这里拆一下比较好感觉 这一小段跟vocal了,不冲突再跟鼓
GL
- titan wrote:
buhei's Extra
default combo colors ? added colors
00:36:886 (6,1) - blanket moved a bit
00:53:690 (8) - what sound is this circle on? 'a ho ga a ru' wwww
Aeril wrote:
buhei's Extra
- 00:07:470 (5,6,1) - i think it would be nice if these had a slight movement rather than a stack because its vocals are smoother and different from the staccato 00:07:090 (2,3,4) - here ok
- 00:13:071 (2) - idk dont really like this not here tbh, doesn't fit anything in the music imo, rather if 00:12:976 (1) - this was a 1/4 slider no
changed some thx[Crz]Sword wrote:
[不黑]GoodLuck~
- 00:10:698 (1,2,3,4,5,6) - 应该没有拆开连打的必要 就这样吧
- kiai我怎么觉得有些锐角有点过头了,太锐角了... 我自己用鼠标打着挺爽的233
ALL FIXED!!!!!THANKS FOR MODDING!!!!!!!!!!!!Fushimi Rio wrote:
帮忙给新难度凑个摸
[Hard]
00:16:014 (1) - 参考kiai的处理 建议向上移两格(y312)
00:19:812 (1) - 朝右歪了一格
00:37:455 (5) - 看起来是漏了nc
00:38:215 (8) - 建议转90度朝上 不然这个blanket很难看
00:47:898 (4) - 如果要做blanket应该在x164 y248 这个歪的太明显了
邪魔:)sodarose wrote:
[Insane]
00:01:204 (2,1) - 挨太近了,放开更好ok
00:01:964 (2,1) - ^?这也不短了吧
00:07:280 (4) - 00:16:014 (1,2) - 好好Blanketok
00:19:432 (2,3) - 这里贴这么近是为了什么换了个方向
00:21:585 (3,4) - 这两个跟的是什么。我只听得出00:21:585 (3) - 是跟人声,这里最好不要跟人声,因为你00:22:393 (4,5,6,7) - 这串跟的不是人声个人觉得现在挺好的
00:22:393 (4,5,6,7) - 顺便吐槽排版挤成一坨只是stack了一下。。。
00:34:417 (1,2) - 太近了拉开了一点
00:40:493 (1,2) - 也是莫名的近好吧 试着拉远一点
00:41:822 noteok
00:47:897 (8,1) - 同贴太近不明所以ok
00:54:179 (1,2,3,1,2,3) - 换些不同的拉法吧。现在的全是同一类型而且看起来像是随便摆的其实那是香蕉的来着(
间距把握好可以凸显节奏也能让人打得爽
[Hard]
00:19:052 (1,2,3) - 不建议跟人声 https://osu.ppy.sh/ss/9244676 你仔细听下这样跟人声比较合适吧 个人觉得?
00:26:063 (2,1) - 放远点吧,个人不喜欢这样贴着。而且00:26:822 (1) - 作为重音开头有理由拉大间距ok
00:54:179 (1,1,1,1,1,1,1) - 变速段不建议放单点ummmmmm 在考虑一下
为什么音效不一样?没有啊。。貌似
[Normal]
00:25:683 (1,2) - 节奏这样下更好 https://osu.ppy.sh/ss/9244681ok
00:52:645 (5) - 是不是下错了fixed
Thanks for modding![Crz]Sword wrote:
[General]
AlittleBig Gap between Normal and Hard(1.52-1.87-3.45-4.35-5.1)Fixed
可能会被搞事.
[Easy][Normal]
- 00:00:824 (1,2,3,4) - 音效声音偏小了,建议大一点ok
- 00:16:774 (2,3) - 后面类似的地方都是一个滑条,这里两个圈圈的用意是什么呢...两个圈的音都比较重
- 00:32:898 (1,2) - blanket一下?ok
[Insane]
- aimod距离问题其实是1/2的连击要缩小间距导致的ai mod中显示的间距不对
- 00:12:217 (5,6,7) - 我是比较建议换折返或者1/2滑条+圈的,连续三个靠近的圈对新手不大友好ok
- 00:19:812 (2) - 也应该折返吧,vocal一样的就这样吧
- 00:48:848 (1) - 不用NC的ok
- 全图间距可以改成1.1/1.2,来加星数,解决gap大的问题.改成1.2x了。。然而并没有什么卵用
GoodLuck~
- 00:07:659 (5,6,7,8) - 感觉有点空,前面后面的小节都有抓蓝线,这里4个1/2就不大好海星?这里四个音都比较独立 而且很干脆 放kick slider似乎也不是很好
- 00:12:597 (8) - 太近了,可以拉远点ok
- 00:19:052 (1,2) - blanket?ok
- 00:19:812 (3,4) - ..?滑条太容易拉断了,因为是二次折返,感觉可以换成两个1/4滑条+圈ok 换成了前后统一的素质五连(不)
- 00:20:572 (1,2,1,2,3,4,5) - 这里...节奏不明,00:21:788 - 这里漏掉音,vocal前面没抓住改了
- kiai直线滑条有点多,不大好看...稍微改了一下...的确长直滑条确实不怎么好看,谢谢提醒^ ^其实也是排版有些乱,可以更整洁的
makisokk wrote:
Hello from my quq
baka
[Easy][Normal]
- 00:05:002 (2) - hmm, i think better do angle The first reason is that it looks better from the point of aesthetics, you can also try to make a triangle with these chases 00: 03: 103 (4,1,2) -
The second reason, new players may not bring the slider to the end and immediately go to note 2, which can entail 100 in slider ok
00:06:900 (1) - do curve slider,Based on what I said above fixed by blanket
00:12:976 (1,2) - do blanket with this ok
00:12:976 (1,2,3) - and fix triangle bad-looking
00:19:052 (1,2) - fix blanket ok
00:25:683 (2,1) - To be honest, it looks so-so from the point of view of aesthetics! can try something-like:? alright, fixed
00:26:822 (1,3) - If you took what I said, please fix stack ok
00:35:177 (3,1) - fix blanket ok
00:52:645 (3,4) - you can blanket it fixed
00:55:893 (1) - why nc? you can remove here ok[Insane]
- 00:02:723 (2,1) - avoid overlap fixed
00:07:660 (2,4) - ^ looks so-so, because of the ds
00:13:736 (2,3) - little fix blanket fixed
00:26:063 (2) - Fix the slider scraper, it goes beyond its edge fixedWell it's all
- 00:21:788 - Better not avoid this strong sound, you can make a reverse slider
00:22:193 - This too 00:22:393 (4) - move this note there I followed the vocal.
Good luck
Delis wrote:
think i promised to have a check a while ago
[General]
the white combo color which is 255/255/255 in rgb is a no, it affects to ranking criteria due to how it looks bad in kiais, make it slightly darker.Fixed
would have spaces on each side of * in the romanised title because it's how we romanize things?
Since this song is the same as mine, I can refer to this as a metadata check. Considering to this, I may keep this pattern until a more convincing metadata check is supported.
also the negative offset thats at -694 doesn't really make any sense so maybe snap to the next measure 00:00:824 - Alright
00:22:193 - removing this timing makes more sense, I don't think there's any bpm change in music especially the timing line only changes 2 bpm which is quite unnoticeable anyway.Fixed
00:55:890 - the timing line here is unnecessary, 00:54:179 - still goes very accurately to both the drums and the vocals.
I have changed the timing point and BPM after refering this ranked map.
Timing Point:55893→55918
BPM:130→120
00:56:871 - make this bpm 135 so the spinner will end at where the vocal stops and somehow sound plays here.Fixed
[Insane]
00:10:888 (4,5) - don't know if I pointed out this before but could separate the circle from the slider because you just space out these in anywhere else? like 00:06:331 (7,8) -. https://osu.ppy.sh/ss/9441476 to fit the pattern doing 00:10:888 (4) - looking similar with 00:10:318 (2) - makes a lot senseConsidering this for a long time, but finally fixed!
00:22:593 (5,6,7) - https://osu.ppy.sh/ss/9441493 something like this one can be better to match with the jumps afterwards 00:23:785 (1,2,3,4,1,2,3,4) - spreading out increasingly to fit more, is to express the spacing getting smaller in 00:20:572 (1,2,3,4,5,6,7) - and getting increadibly larger in 00:23:785 (1,2,3,4,1,2,3,4) -. OK, Fixed
00:43:721 (2,3,4,2,3,4) - drum samples sound nice for these Fixed
00:52:645 (1) - uh would use the same slider with 00:51:886 (1) - visually otherwise this looks lolok
i think u could use a polish on 1/4 sliders a bit like i told you before
[Hard]
00:20:571 - maybe use slower sv for these parts? the sliders play way too fast for the very slower vocals lol ok
00:37:645 (2) - either remove this or avoid stacking 3 notes because it represents something not what it deserves ok
only the ending can be hard for players, sightreading the circles feels painful when the insane has full sliders there Maybe not a big problem?
[Normal]
the spacing is unnecessarily large overall, as the sv in this diff is quite high already would decrease the spacing at least so would play actually better.Fixed
00:26:063 (2) - what's the point of using different spacing Fixed
00:30:430 (2) - just move this onto the path where the slider goes, how the currently plays like not really great due to the flow is quite forced. https://osu.ppy.sh/ss/9441684Fixed
nc here is also kinda random just stick to every 2 measure Fixed
[Easy]
00:06:900 (1,2) - something wrong is going on, the overlap is already quite bad plus the rhythm made the spacing completely broken It happened to be an accident
00:07:280 - clap
00:08:799 - clap
00:10:318 - clap
00:11:837 - clap
00:13:356 - clap
00:17:533 (1) - remove nc?? inconsistent with the rest Fixed
00:25:683 (2) - spacing Fixed
00:55:893 (3) - could do clean up this section because 00:55:048 (2) - only this feels out of place atm which doesn't relate to the other sliders, maybe do a ctrl+j and a triangle with the sliders Fixed
@angelsnowDelis wrote:
[buhei]
00:08:230 (4,5,1) - you could do the linear triplet with 00:07:470 (5,6,1) - so it will work better with the flow, and 00:08:419 (1,2,3,4) - could make more sense too because they're linear as well ok
00:11:078 (5) - this looks like you accidentally placed on the slider head since you didn't use this kind of stream jumps in the rest of the diff that makes it weird it's not so hard to read imo and is playable as well
a few of the largest jumps still feel like overdone for pp lol lol not very
osu file format v14
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TitleUnicode:全力☆Summer! TV Size
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144,136,53025,2,0,L|198:132,1,45,0|0,1:0|0:0,0:0:0:0:
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