yay a practice map i like when mappers make practice maps way better than pushing for ranked right away
General Notes: There is a lot of places in your song in between notes where a lot of sounds aren't mapped. Try to map as many of these sounds as you can in the future, but don't make it too overly complicated for an easy diff.
Most spinners in your map are completely uncalled for, so try to only place spinners when you need to.
Your map disregards time distance equality, which is objects on the map should be space accordingly to how far on the timeline they are to each other.
Similar parts of the song should be mapped using similar rhythm. (But not the same place on the playfield)
00:03:244 (3) - This note is a half beat away from where it should be
00:07:034 (6) - Very new players might think the end of this slider is actually the start. (Just comes down to mapper preference, though.
00:07:034 (6) - and 00:08:613 (7) - overlap, you might want to space them apart to avoid confusion
00:12:088 (1,2,3,4) - I think this rhythm is a bit over-simplified for easy.
00:18:405 (1,1) - These sliders are 1/4th of a beat too short, try extending them to the nearest beat.
00:19:668 (2,1,1,1) - Although this would work in difficulties like hard and insane, stacking circles that are alternating is not such a good idea.
00:24:090 (1) - Sliders with more than 1 repeat are too difficult for new players to comprehend. 00:49:987 (2) - ^
00:28:353 (1,1) - I think you should combine these two spinners into one.
Not sure what those various timing points do. (Timing points are the red lines) Use green lines (Inherited Points) if you want to do Kiai Mode or if you want to change slider velocity.
00:46:829 (1) - The song does not call for a spinner here.
01:01:516 (1,2) - Not exactly sure what instrument you are mapping in these notes. Try to make it clearer in your map.
Try to make better rhythm in general, there are a lot of notes in the song either not mapped or overmapped.
00:05:613 (1,2,3,4) - Try to make sliders start on an important sound and end on a sound that has equal or less importance. In this case, moving the sliders half a beat to the right is the way to go. 00:13:507 (1,2,3) - ^ 00:16:984 (1,2,3,4) - ^ Pretty sure you get the idea. Try to find where it applies in the rest of your map.
00:09:086 (1) - This spinner is too short. The spinner has to be long enough for auto to get at least 1000 bonus points.
00:36:408 (1,2,3,4,5,6,7,8,9,1,2,3,4,5) - I think almost 8 beats of jumps is too much. Either shorten it to 4 or introduce things like sliders.
I think Kiai time should start 00:41:145 (1) - instead of 00:31:039 (1) -
01:01:280 (3) - Because of this timing point, all the notes after it are early 1/4th of a beat.
Decent map overall, I think you need to work on some of the core mapping concepts. If you want to learn more, pishifat is a great youtuber that explains them in detail.